Crossfire Server, Trunk
1.75.0
- c -
calc_alch_danger() :
alchemy.cpp
calc_item_enhancement() :
item.cpp
,
libproto.h
calc_item_power() :
item.cpp
,
libproto.h
calc_pattern() :
expand2x.cpp
calc_perm_exp() :
libproto.h
,
living.cpp
calc_skill_exp() :
sproto.h
,
skill_util.cpp
calculate_difficulty() :
map.cpp
,
libproto.h
call_version() :
init.cpp
can_be_transmuted_to_flower() :
spell_util.cpp
can_build_over() :
build_map.cpp
can_follow() :
server.h
,
sproto.h
,
c_wiz.cpp
can_make_wall() :
rproto.h
,
random_map.cpp
can_pay() :
shop.h
,
shop.cpp
CAN_PROBE() :
object.h
can_propagate() :
floor.cpp
can_see_monsterP() :
object.cpp
,
libproto.h
cancellation() :
attack.cpp
cast_bless() :
sproto.h
,
spell_effect.cpp
cast_cause_disease() :
sproto.h
,
spell_attack.cpp
cast_change_ability() :
sproto.h
,
spell_effect.cpp
cast_change_map_lightlevel() :
sproto.h
,
spell_effect.cpp
cast_cone() :
sproto.h
,
spell_attack.cpp
cast_consecrate() :
sproto.h
,
spell_effect.cpp
cast_create_food() :
sproto.h
,
spell_effect.cpp
cast_create_missile() :
sproto.h
,
spell_effect.cpp
cast_create_obj() :
sproto.h
,
spell_util.cpp
cast_create_town_portal() :
sproto.h
,
spell_effect.cpp
cast_curse() :
sproto.h
,
spell_attack.cpp
cast_destruction() :
sproto.h
,
spell_attack.cpp
cast_detection() :
sproto.h
,
spell_effect.cpp
cast_dust() :
sproto.h
,
player.cpp
cast_earth_to_dust() :
sproto.h
,
spell_effect.cpp
cast_heal() :
sproto.h
,
spell_effect.cpp
cast_identify() :
sproto.h
,
spell_effect.cpp
cast_invisible() :
sproto.h
,
spell_effect.cpp
cast_item_curse_or_bless() :
sproto.h
,
spell_effect.cpp
cast_light() :
sproto.h
,
spell_attack.cpp
cast_magic_storm() :
sproto.h
,
spell_effect.cpp
cast_polymorph() :
sproto.h
,
spell_effect.cpp
cast_raise_dead_spell() :
sproto.h
,
resurrection.cpp
cast_smite_spell() :
sproto.h
,
spell_attack.cpp
cast_spell() :
sproto.h
,
spell_util.cpp
cast_transfer() :
sproto.h
,
spell_effect.cpp
cast_wonder() :
sproto.h
,
spell_effect.cpp
cast_word_of_recall() :
sproto.h
,
spell_effect.cpp
caster_level() :
sproto.h
,
spell_util.cpp
cauldron_sound() :
alchemy.cpp
centered_onion() :
rproto.h
,
room_gen_onion.cpp
cf_add_string() :
plugin_common.h
,
plugin_common.cpp
cf_archetype_get_clone() :
plugin_common.h
,
plugin_common.cpp
cf_archetype_get_first() :
plugin_common.h
,
plugin_common.cpp
cf_archetype_get_head() :
plugin_common.h
,
plugin_common.cpp
cf_archetype_get_more() :
plugin_common.h
,
plugin_common.cpp
cf_archetype_get_name() :
plugin_common.h
,
plugin_common.cpp
cf_archetype_get_next() :
plugin_common.h
,
plugin_common.cpp
cf_cost_string_from_value() :
plugin_common.h
,
plugin_common.cpp
cf_create_object() :
plugin_common.h
,
plugin_common.cpp
cf_create_object_by_name() :
plugin_common.h
,
plugin_common.cpp
cf_find_animation() :
plugin_common.h
,
plugin_common.cpp
cf_find_face() :
plugin_common.h
,
plugin_common.cpp
cf_find_string() :
plugin_common.h
,
plugin_common.cpp
cf_fix_object() :
plugin_common.h
,
plugin_common.cpp
cf_free_string() :
plugin_common.h
,
plugin_common.cpp
cf_friendlylist_get_first() :
plugin_common.h
,
plugin_common.cpp
cf_friendlylist_get_next() :
plugin_common.h
,
plugin_common.cpp
cf_get_directory() :
plugin_common.h
,
plugin_common.cpp
cf_get_empty_map() :
plugin_common.h
,
plugin_common.cpp
cf_get_maps_directory() :
plugin_common.cpp
,
plugin_common.h
cf_get_month_name() :
plugin_common.h
,
plugin_common.cpp
cf_get_periodofday_name() :
plugin_common.h
,
plugin_common.cpp
cf_get_season_name() :
plugin_common.h
,
plugin_common.cpp
cf_get_time() :
plugin_common.h
,
plugin_common.cpp
cf_get_weekday_name() :
plugin_common.h
,
plugin_common.cpp
cf_handle_type_apply() :
cf_handle.cpp
cf_identify() :
plugin_common.h
,
plugin_common.cpp
cf_init_plugin() :
plugin_common.h
,
plugin_common.cpp
cf_log() :
plugin_common.h
,
plugin_common.cpp
cf_log_plain() :
plugin_common.h
,
plugin_common.cpp
cf_map_change_light() :
plugin_common.h
,
plugin_common.cpp
cf_map_find_by_archetype_name() :
plugin_common.h
,
plugin_common.cpp
cf_map_get_darkness() :
plugin_common.h
,
plugin_common.cpp
cf_map_get_difficulty() :
plugin_common.h
,
plugin_common.cpp
cf_map_get_enter_x() :
plugin_common.h
,
plugin_common.cpp
cf_map_get_enter_y() :
plugin_common.h
,
plugin_common.cpp
cf_map_get_first() :
plugin_common.h
,
plugin_common.cpp
cf_map_get_flags() :
plugin_common.h
,
plugin_common.cpp
cf_map_get_height() :
plugin_common.h
,
plugin_common.cpp
cf_map_get_int_property() :
plugin_common.h
,
plugin_common.cpp
cf_map_get_light() :
plugin_common.h
cf_map_get_map() :
plugin_common.h
,
plugin_common.cpp
cf_map_get_map_property() :
plugin_common.h
,
plugin_common.cpp
cf_map_get_object_at() :
plugin_common.h
,
plugin_common.cpp
cf_map_get_players() :
plugin_common.h
,
plugin_common.cpp
cf_map_get_region_property() :
plugin_common.h
,
plugin_common.cpp
cf_map_get_reset_time() :
plugin_common.h
,
plugin_common.cpp
cf_map_get_reset_timeout() :
plugin_common.h
,
plugin_common.cpp
cf_map_get_sstring_property() :
plugin_common.h
,
plugin_common.cpp
cf_map_get_width() :
plugin_common.h
,
plugin_common.cpp
cf_map_has_been_loaded() :
plugin_common.h
,
plugin_common.cpp
cf_map_insert_object() :
plugin_common.h
,
plugin_common.cpp
cf_map_insert_object_around() :
plugin_common.h
,
plugin_common.cpp
cf_map_insert_object_there() :
plugin_common.h
,
plugin_common.cpp
cf_map_message() :
plugin_common.h
,
plugin_common.cpp
cf_map_set_int_property() :
plugin_common.h
,
plugin_common.cpp
cf_map_set_string_property() :
plugin_common.h
,
plugin_common.cpp
cf_map_trigger_connected() :
plugin_common.h
,
plugin_common.cpp
cf_object_apply() :
plugin_common.h
,
plugin_common.cpp
cf_object_apply_below() :
plugin_common.h
,
plugin_common.cpp
cf_object_cast_spell() :
plugin_common.h
,
plugin_common.cpp
cf_object_change_abil() :
plugin_common.h
,
plugin_common.cpp
cf_object_change_exp() :
plugin_common.h
,
plugin_common.cpp
cf_object_change_map() :
plugin_common.h
,
plugin_common.cpp
cf_object_check_for_spell() :
plugin_common.h
,
plugin_common.cpp
cf_object_check_trigger() :
plugin_common.h
,
plugin_common.cpp
cf_object_clone() :
plugin_common.h
,
plugin_common.cpp
cf_object_drop() :
plugin_common.h
,
plugin_common.cpp
cf_object_find_by_arch_name() :
plugin_common.h
,
plugin_common.cpp
cf_object_find_by_name() :
plugin_common.h
,
plugin_common.cpp
cf_object_forget_spell() :
plugin_common.h
,
plugin_common.cpp
cf_object_free_drop_inventory() :
plugin_common.h
,
plugin_common.cpp
cf_object_get_archetype_property() :
plugin_common.h
,
plugin_common.cpp
cf_object_get_double_property() :
plugin_common.h
,
plugin_common.cpp
cf_object_get_flag() :
plugin_common.h
,
plugin_common.cpp
cf_object_get_float_property() :
plugin_common.h
,
plugin_common.cpp
cf_object_get_int64_property() :
plugin_common.h
,
plugin_common.cpp
cf_object_get_int_property() :
plugin_common.h
,
plugin_common.cpp
cf_object_get_key() :
plugin_common.h
,
plugin_common.cpp
cf_object_get_long_property() :
plugin_common.h
,
plugin_common.cpp
cf_object_get_map_property() :
plugin_common.h
,
plugin_common.cpp
cf_object_get_movetype_property() :
plugin_common.h
,
plugin_common.cpp
cf_object_get_msg() :
plugin_common.h
,
plugin_common.cpp
cf_object_get_nrof() :
plugin_common.h
,
plugin_common.cpp
cf_object_get_object_property() :
plugin_common.cpp
,
plugin_common.h
cf_object_get_partylist_property() :
plugin_common.h
,
plugin_common.cpp
cf_object_get_resistance() :
plugin_common.h
,
plugin_common.cpp
cf_object_get_sstring_property() :
plugin_common.h
,
plugin_common.cpp
cf_object_get_string_property() :
plugin_common.h
,
plugin_common.cpp
cf_object_get_weight() :
plugin_common.h
,
plugin_common.cpp
cf_object_get_weight_limit() :
plugin_common.h
,
plugin_common.cpp
cf_object_insert_in_ob() :
plugin_common.h
,
plugin_common.cpp
cf_object_insert_object() :
plugin_common.h
,
plugin_common.cpp
cf_object_learn_spell() :
plugin_common.h
,
plugin_common.cpp
cf_object_move() :
plugin_common.h
,
plugin_common.cpp
cf_object_move_to() :
plugin_common.h
,
plugin_common.cpp
cf_object_out_of_map() :
plugin_common.h
,
plugin_common.cpp
cf_object_pay_amount() :
plugin_common.h
,
plugin_common.cpp
cf_object_pay_item() :
plugin_common.h
,
plugin_common.cpp
cf_object_perm_exp() :
plugin_common.h
,
plugin_common.cpp
cf_object_pickup() :
plugin_common.h
,
plugin_common.cpp
cf_object_present_archname_inside() :
plugin_common.h
,
plugin_common.cpp
cf_object_query_cost() :
plugin_common.h
cf_object_query_cost_string() :
plugin_common.h
cf_object_query_money() :
plugin_common.h
,
plugin_common.cpp
cf_object_remove() :
plugin_common.h
,
plugin_common.cpp
cf_object_remove_depletion() :
plugin_common.h
,
plugin_common.cpp
cf_object_say() :
plugin_common.h
,
plugin_common.cpp
cf_object_set_animation() :
plugin_common.h
,
plugin_common.cpp
cf_object_set_face() :
plugin_common.h
,
plugin_common.cpp
cf_object_set_flag() :
plugin_common.h
,
plugin_common.cpp
cf_object_set_float_property() :
plugin_common.h
,
plugin_common.cpp
cf_object_set_int64_property() :
plugin_common.h
,
plugin_common.cpp
cf_object_set_int_property() :
plugin_common.h
,
plugin_common.cpp
cf_object_set_key() :
plugin_common.h
,
plugin_common.cpp
cf_object_set_long_property() :
plugin_common.h
,
plugin_common.cpp
cf_object_set_movetype_property() :
plugin_common.h
,
plugin_common.cpp
cf_object_set_nrof() :
plugin_common.h
,
plugin_common.cpp
cf_object_set_object_property() :
plugin_common.h
,
plugin_common.cpp
cf_object_set_resistance() :
plugin_common.h
,
plugin_common.cpp
cf_object_set_string_property() :
plugin_common.h
,
plugin_common.cpp
cf_object_set_weight() :
plugin_common.h
,
plugin_common.cpp
cf_object_set_weight_limit() :
plugin_common.h
,
plugin_common.cpp
cf_object_split() :
plugin_common.h
,
plugin_common.cpp
cf_object_teleport() :
plugin_common.h
,
plugin_common.cpp
cf_object_transfer() :
plugin_common.h
,
plugin_common.cpp
cf_object_update() :
plugin_common.h
,
plugin_common.cpp
cf_object_user_event() :
plugin_common.h
,
plugin_common.cpp
cf_party_get_first() :
plugin_common.h
,
plugin_common.cpp
cf_party_get_first_player() :
plugin_common.h
,
plugin_common.cpp
cf_party_get_name() :
plugin_common.h
,
plugin_common.cpp
cf_party_get_next() :
plugin_common.h
,
plugin_common.cpp
cf_party_get_next_player() :
plugin_common.h
,
plugin_common.cpp
cf_party_get_password() :
plugin_common.h
,
plugin_common.cpp
cf_player_arrest() :
plugin_common.h
,
plugin_common.cpp
cf_player_can_pay() :
plugin_common.h
,
plugin_common.cpp
cf_player_find() :
plugin_common.h
,
plugin_common.cpp
cf_player_get_ip() :
plugin_common.h
,
plugin_common.cpp
cf_player_get_marked_item() :
plugin_common.h
,
plugin_common.cpp
cf_player_get_party() :
plugin_common.h
,
plugin_common.cpp
cf_player_get_title() :
plugin_common.h
,
plugin_common.cpp
cf_player_knowledge_give() :
plugin_common.h
,
plugin_common.cpp
cf_player_knowledge_has() :
plugin_common.h
,
plugin_common.cpp
cf_player_message() :
plugin_common.h
,
plugin_common.cpp
cf_player_move() :
plugin_common.h
,
plugin_common.cpp
cf_player_set_marked_item() :
plugin_common.h
,
plugin_common.cpp
cf_player_set_party() :
plugin_common.h
,
plugin_common.cpp
cf_player_set_title() :
plugin_common.h
,
plugin_common.cpp
CF_PYTHON_NUMBER_METHODS() :
cfpython_map.cpp
,
cfpython_object.cpp
CF_PYTHON_OBJECT() :
cfpython_archetype.cpp
,
cfpython_map.cpp
,
cfpython_object.cpp
,
cfpython_party.cpp
,
cfpython_region.cpp
cf_query_name() :
plugin_common.h
,
plugin_common.cpp
cf_query_name_pl() :
plugin_common.h
,
plugin_common.cpp
cf_quest_get_player_state() :
plugin_common.h
,
plugin_common.cpp
cf_quest_set_player_state() :
plugin_common.h
,
plugin_common.cpp
cf_quest_start() :
plugin_common.h
,
plugin_common.cpp
cf_quest_was_completed() :
plugin_common.h
,
plugin_common.cpp
cf_random() :
cf_random.cpp
,
define.h
cf_random_map_generate() :
plugin_common.h
,
plugin_common.cpp
cf_random_map_set_variable() :
plugin_common.h
,
plugin_common.cpp
cf_re_cmp() :
plugin_common.h
,
plugin_common.cpp
cf_region_get_first() :
plugin_common.h
,
plugin_common.cpp
cf_region_get_jail_path() :
plugin_common.h
,
plugin_common.cpp
cf_region_get_jail_x() :
plugin_common.h
,
plugin_common.cpp
cf_region_get_jail_y() :
plugin_common.h
,
plugin_common.cpp
cf_region_get_longname() :
plugin_common.h
,
plugin_common.cpp
cf_region_get_message() :
plugin_common.h
,
plugin_common.cpp
cf_region_get_name() :
plugin_common.h
,
plugin_common.cpp
cf_region_get_next() :
plugin_common.h
,
plugin_common.cpp
cf_region_get_parent() :
plugin_common.h
,
plugin_common.cpp
cf_spring_trap() :
plugin_common.h
,
plugin_common.cpp
cf_srandom() :
cf_random.cpp
,
define.h
cf_strdup_local() :
plugin_common.h
,
plugin_common.cpp
cf_system_get_archetype_vector() :
plugin_common.h
,
plugin_common.cpp
cf_system_get_map_vector() :
plugin_common.h
,
plugin_common.cpp
cf_system_get_object_vector() :
plugin_common.h
,
plugin_common.cpp
cf_system_get_party_vector() :
plugin_common.h
,
plugin_common.cpp
cf_system_get_region_vector() :
plugin_common.h
,
plugin_common.cpp
cf_system_register_command() :
plugin_common.h
,
plugin_common.cpp
cf_system_register_command_extra() :
plugin_common.h
,
plugin_common.cpp
cf_system_register_global_event() :
plugin_common.h
,
plugin_common.cpp
cf_system_unregister_command() :
plugin_common.h
,
plugin_common.cpp
cf_system_unregister_global_event() :
plugin_common.h
,
plugin_common.cpp
cf_timer_create() :
plugin_common.h
,
plugin_common.cpp
cf_timer_destroy() :
plugin_common.h
,
plugin_common.cpp
cfanim_globalEventListener() :
cfanim.cpp
,
cfanim_proto.h
cfanim_runPluginCommand() :
cfanim.cpp
,
cfanim_proto.h
cfapi_archetype_get_property() :
plugins.cpp
cfapi_cost_string_from_value() :
plugins.cpp
cfapi_friendlylist_get_next() :
plugins.cpp
cfapi_generate_random_map() :
plugins.cpp
cfapi_get_hooks() :
plugins.cpp
cfapi_get_month_name() :
plugins.cpp
cfapi_get_periodofday_name() :
plugins.cpp
cfapi_get_season_name() :
plugins.cpp
cfapi_get_time() :
plugins.cpp
cfapi_get_weekday_name() :
plugins.cpp
cfapi_log() :
plugins.cpp
cfapi_map_change_light() :
plugins.cpp
cfapi_map_create_path() :
plugins.cpp
cfapi_map_delete_map() :
plugins.cpp
cfapi_map_find_by_archetype_name() :
plugins.cpp
cfapi_map_get_map() :
plugins.cpp
cfapi_map_get_map_property() :
plugins.cpp
cfapi_map_get_object_at() :
plugins.cpp
cfapi_map_has_been_loaded() :
plugins.cpp
cfapi_map_message() :
plugins.cpp
cfapi_map_out_of_map() :
plugins.cpp
cfapi_map_set_map_property() :
plugins.cpp
cfapi_map_trigger_connected() :
plugins.cpp
cfapi_map_update_position() :
plugins.cpp
cfapi_object_apply() :
plugins.cpp
cfapi_object_apply_below() :
plugins.cpp
cfapi_object_cast() :
plugins.cpp
cfapi_object_change_abil() :
plugins.cpp
cfapi_object_change_exp() :
plugins.cpp
cfapi_object_check_spell() :
plugins.cpp
cfapi_object_check_trigger() :
plugins.cpp
cfapi_object_clean_object() :
plugins.cpp
cfapi_object_clear() :
plugins.cpp
cfapi_object_clone() :
plugins.cpp
cfapi_object_create() :
plugins.cpp
cfapi_object_delete() :
plugins.cpp
cfapi_object_describe() :
plugins.cpp
cfapi_object_distance() :
plugins.cpp
cfapi_object_drain() :
plugins.cpp
cfapi_object_drop() :
plugins.cpp
cfapi_object_find_archetype_inside() :
plugins.cpp
cfapi_object_find_by_arch_name() :
plugins.cpp
cfapi_object_find_by_name() :
plugins.cpp
cfapi_object_fix() :
plugins.cpp
cfapi_object_forget_spell() :
plugins.cpp
cfapi_object_get_key() :
plugins.cpp
cfapi_object_get_property() :
plugins.cpp
cfapi_object_give_skill() :
plugins.cpp
cfapi_object_identify() :
plugins.cpp
cfapi_object_insert() :
plugins.cpp
cfapi_object_learn_spell() :
plugins.cpp
cfapi_object_merge() :
plugins.cpp
cfapi_object_move() :
plugins.cpp
cfapi_object_on_same_map() :
plugins.cpp
cfapi_object_pay_amount() :
plugins.cpp
cfapi_object_pay_item() :
plugins.cpp
cfapi_object_perm_exp() :
plugins.cpp
cfapi_object_pickup() :
plugins.cpp
cfapi_object_query_money() :
plugins.cpp
cfapi_object_remove() :
plugins.cpp
cfapi_object_remove_depletion() :
plugins.cpp
cfapi_object_reset() :
plugins.cpp
cfapi_object_say() :
plugins.cpp
cfapi_object_set_key() :
plugins.cpp
cfapi_object_set_property() :
plugins.cpp
cfapi_object_split() :
plugins.cpp
cfapi_object_spring_trap() :
plugins.cpp
cfapi_object_teleport() :
plugins.cpp
cfapi_object_transfer() :
plugins.cpp
cfapi_object_transmute() :
plugins.cpp
cfapi_object_update() :
plugins.cpp
cfapi_object_user_event() :
plugins.cpp
cfapi_party_get_property() :
plugins.cpp
cfapi_player_can_pay() :
plugins.cpp
cfapi_player_find() :
plugins.cpp
cfapi_player_knowledge() :
plugins.cpp
cfapi_player_message() :
plugins.cpp
cfapi_player_quest() :
plugins.cpp
cfapi_region_get_property() :
plugins.cpp
cfapi_register_command() :
plugins.cpp
cfapi_set_random_map_variable() :
plugins.cpp
cfapi_system_add_string() :
plugins.cpp
cfapi_system_check_path() :
plugins.cpp
cfapi_system_directory() :
plugins.cpp
cfapi_system_find_animation() :
plugins.cpp
cfapi_system_find_face() :
plugins.cpp
cfapi_system_find_string() :
plugins.cpp
cfapi_system_get_archetype_vector() :
plugins.cpp
cfapi_system_get_map_vector() :
plugins.cpp
cfapi_system_get_object_vector() :
plugins.cpp
cfapi_system_get_party_vector() :
plugins.cpp
cfapi_system_get_region_vector() :
plugins.cpp
cfapi_system_re_cmp() :
plugins.cpp
cfapi_system_register_global_event() :
plugins.cpp
cfapi_system_remove_string() :
plugins.cpp
cfapi_system_strdup_local() :
plugins.cpp
cfapi_system_unregister_global_event() :
plugins.cpp
cfapi_timer_create() :
plugins.cpp
cfapi_timer_destroy() :
plugins.cpp
cfapi_unregister_command() :
plugins.cpp
cfcitybell_close() :
modules.h
,
cfcitybell.cpp
cfcitybell_init() :
modules.h
,
cfcitybell.cpp
cflogger_globalEventListener() :
cflogger.cpp
,
cflogger_proto.h
cflogger_runPluginCommand() :
cflogger.cpp
,
cflogger_proto.h
cfnewspaper_globalEventListener() :
cfnewspaper.cpp
,
cfnewspaper_proto.h
cfnewspaper_runPluginCommand() :
cfnewspaper.cpp
,
cfnewspaper_proto.h
cfpython_globalEventListener() :
cfpython.cpp
,
cfpython_proto.h
cfpython_init_types() :
cfpython.cpp
cfpython_openpyfile() :
cfpython.cpp
cfpython_pyfile_asfile() :
cfpython.cpp
cfpython_runPluginCommand() :
cfpython_proto.h
cfrhg_globalEventListener() :
random_house_generator.cpp
cftimer_create() :
sproto.h
,
timers.cpp
cftimer_destroy() :
sproto.h
,
timers.cpp
cftimer_find_free_id() :
sproto.h
,
timers.cpp
cftimer_init() :
sproto.h
,
timers.cpp
cftimer_process_event() :
timers.cpp
cftimer_process_timers() :
sproto.h
,
timers.cpp
chance() :
treasure.cpp
,
treasure.h
chance_fn() :
alchemy.cpp
change_abil() :
living.cpp
,
libproto.h
change_attr_value() :
living.cpp
,
libproto.h
change_book() :
readable.cpp
change_exp() :
living.cpp
,
libproto.h
change_luck() :
living.cpp
,
libproto.h
change_map_light() :
map.cpp
,
libproto.h
change_object() :
sproto.h
,
time.cpp
change_skill() :
sproto.h
,
skill_util.cpp
change_treasure() :
treasure.cpp
changed() :
protocol.txt
char_in_list() :
account.cpp
charge_mana_effect() :
spell_effect.cpp
check_active_maps() :
sproto.h
,
swap.cpp
check_all_fds() :
loop.cpp
check_altar_sacrifice() :
button.cpp
,
libproto.h
check_bullet() :
sproto.h
,
spell_attack.cpp
check_equipment() :
mapper.cpp
check_exp_adjust() :
living.cpp
,
libproto.h
check_exp_loss() :
living.cpp
,
libproto.h
check_formulae() :
recipe.cpp
,
libproto.h
check_generators() :
assets.cpp
check_heal_and_mana() :
food.cpp
check_infection() :
disease.cpp
check_inv() :
button.cpp
,
libproto.h
check_inv_recursive() :
button.cpp
,
libproto.h
check_inv_type_move_on() :
check_inv.cpp
check_item() :
weapon_improver.cpp
check_loaded_object() :
loader.cpp
check_login() :
sproto.h
,
login.cpp
check_name() :
sproto.h
,
login.cpp
check_password() :
sproto.h
,
server.cpp
check_path() :
map.cpp
,
libproto.h
check_physically_infect() :
sproto.h
,
disease.cpp
check_pick() :
sproto.h
,
player.cpp
check_probe() :
request.cpp
check_race_and_class() :
sproto.h
,
player.cpp
check_recipe() :
recipe.cpp
check_recipes() :
recipe.cpp
,
libproto.h
check_sacrifice() :
weapon_improver.cpp
check_shutdown() :
server.cpp
check_slaying_inventory() :
mapper.cpp
check_space_for_heads() :
request.cpp
check_spell_expiry() :
sproto.h
,
spell_util.cpp
check_spell_knockback() :
spell_effect.cpp
check_spell_known() :
sproto.h
,
spell_util.cpp
check_spells() :
assets.cpp
check_stat_bounds() :
living.cpp
,
libproto.h
check_summoned() :
assets.cpp
check_tables() :
cflogger.cpp
check_tables_callback() :
cflogger.cpp
check_treasurelist() :
assets.cpp
check_trigger() :
button.cpp
,
libproto.h
check_wall() :
los.cpp
check_zone() :
citylife.cpp
checkbanned() :
sproto.h
,
ban.cpp
checkdm() :
c_wiz.cpp
checksum() :
microtar.cpp
choose_cult_monster() :
pets.cpp
citylife_close() :
modules.h
,
citylife.cpp
citylife_globalEventListener() :
citylife.cpp
citylife_init() :
modules.h
,
citylife.cpp
cjson_PyObject_Str() :
cjson.cpp
clamp() :
request.cpp
clean_friendly_list() :
friend.cpp
,
libproto.h
clean_object() :
map.cpp
,
libproto.h
clean_path() :
server.cpp
clean_tmp_files() :
sproto.h
,
main.cpp
,
server.cpp
clean_tmp_map() :
map.cpp
,
libproto.h
cleanup() :
sproto.h
,
server.cpp
cleanupPlugins() :
sproto.h
,
plugins.cpp
clear_flag() :
object.h
clear_friendly_list() :
libproto.h
,
friend.cpp
clear_los() :
los.cpp
,
libproto.h
clear_player() :
player.cpp
,
libproto.h
clear_skill() :
sproto.h
,
skill_util.cpp
clipped_percent() :
skill_util.cpp
clock_listener() :
cfcitybell.cpp
clock_type_apply() :
clock.cpp
close_container_apply() :
container.cpp
close_modules() :
init.cpp
,
sproto.h
closedir() :
win32.h
closePlugin() :
cfanim_proto.h
,
plugin.h
,
cfanim.cpp
,
cflogger.cpp
,
cflogger_proto.h
,
cfnewspaper.cpp
,
cfnewspaper_proto.h
,
cfpython.cpp
,
cfpython_proto.h
,
plugin_template.cpp
command_abil() :
sproto.h
,
c_wiz.cpp
command_accountpasswd() :
sproto.h
,
c_wiz.cpp
command_accuse() :
sproto.h
,
c_chat.cpp
command_addexp() :
sproto.h
,
c_wiz.cpp
command_afk() :
sproto.h
,
c_misc.cpp
command_apply() :
sproto.h
,
c_object.cpp
command_applymode() :
sproto.h
,
c_misc.cpp
command_archs() :
sproto.h
command_arrest() :
c_wiz.cpp
,
sproto.h
command_banish() :
sproto.h
,
c_wiz.cpp
command_beg() :
c_chat.cpp
,
sproto.h
command_bleed() :
sproto.h
,
c_chat.cpp
command_blush() :
c_chat.cpp
,
sproto.h
command_body() :
sproto.h
,
c_misc.cpp
command_bounce() :
sproto.h
,
c_chat.cpp
command_bow() :
sproto.h
,
c_chat.cpp
command_bowmode() :
c_misc.cpp
,
sproto.h
command_brace() :
sproto.h
,
c_misc.cpp
command_burp() :
c_chat.cpp
,
sproto.h
command_cackle() :
sproto.h
,
c_chat.cpp
command_cast() :
c_range.cpp
,
sproto.h
command_cast_spell() :
sproto.h
,
c_range.cpp
command_chat() :
sproto.h
,
c_chat.cpp
command_chuckle() :
sproto.h
,
c_chat.cpp
command_clap() :
sproto.h
,
c_chat.cpp
command_cointoss() :
sproto.h
,
c_chat.cpp
command_cough() :
c_chat.cpp
,
sproto.h
command_create() :
sproto.h
,
c_wiz.cpp
command_cringe() :
c_chat.cpp
,
sproto.h
command_cry() :
sproto.h
,
c_chat.cpp
command_dance() :
sproto.h
,
c_chat.cpp
command_debug() :
sproto.h
,
c_misc.cpp
command_delete() :
c_misc.cpp
,
sproto.h
command_diff() :
sproto.h
,
c_wiz.cpp
command_disarm() :
c_object.cpp
,
sproto.h
command_dm() :
sproto.h
,
c_wiz.cpp
command_dmhide() :
c_wiz.cpp
,
sproto.h
command_dmtell() :
sproto.h
,
c_chat.cpp
command_drop() :
sproto.h
,
c_object.cpp
command_dropall() :
sproto.h
,
c_object.cpp
command_dump() :
c_wiz.cpp
,
sproto.h
command_dumpabove() :
sproto.h
,
c_wiz.cpp
command_dumpallarchetypes() :
c_misc.cpp
,
sproto.h
command_dumpallmaps() :
sproto.h
,
c_misc.cpp
command_dumpallobjects() :
c_misc.cpp
,
sproto.h
command_dumpbelow() :
sproto.h
,
c_wiz.cpp
command_dumpfriendlyobjects() :
sproto.h
,
c_misc.cpp
command_dumpmap() :
sproto.h
,
c_misc.cpp
command_east() :
c_move.cpp
,
sproto.h
command_empty() :
sproto.h
,
c_object.cpp
command_examine() :
c_object.cpp
,
sproto.h
command_execute() :
sproto.h
,
commands.cpp
command_face() :
c_new.cpp
,
sproto.h
command_find() :
commands.cpp
command_fire() :
sproto.h
,
c_new.cpp
command_fire_stop() :
sproto.h
,
c_new.cpp
command_fix_me() :
sproto.h
,
c_misc.cpp
command_flip() :
sproto.h
,
c_chat.cpp
command_follow() :
sproto.h
,
c_wiz.cpp
command_forget_spell() :
sproto.h
,
c_wiz.cpp
command_free() :
sproto.h
,
c_wiz.cpp
command_freeze() :
sproto.h
,
c_wiz.cpp
command_frown() :
sproto.h
,
c_chat.cpp
command_gasp() :
sproto.h
,
c_chat.cpp
command_giggle() :
sproto.h
,
c_chat.cpp
command_glare() :
c_chat.cpp
,
sproto.h
command_goto() :
sproto.h
,
c_wiz.cpp
command_grin() :
c_chat.cpp
,
sproto.h
command_groan() :
sproto.h
,
c_chat.cpp
command_growl() :
c_chat.cpp
,
sproto.h
command_gsay() :
sproto.h
,
c_party.cpp
command_help() :
sproto.h
,
c_misc.cpp
command_hiccup() :
sproto.h
,
c_chat.cpp
command_hide() :
c_wiz.cpp
,
sproto.h
command_hiscore() :
sproto.h
,
c_misc.cpp
command_hug() :
c_chat.cpp
,
sproto.h
command_insert_into() :
sproto.h
,
c_wiz.cpp
command_inventory() :
c_wiz.cpp
,
sproto.h
command_invisible() :
sproto.h
,
c_wiz.cpp
command_invoke() :
sproto.h
,
c_range.cpp
command_kick() :
sproto.h
,
c_wiz.cpp
command_kick2() :
c_wiz.cpp
command_kill_pets() :
sproto.h
,
c_misc.cpp
command_kiss() :
sproto.h
,
c_chat.cpp
command_knowledge() :
sproto.h
,
knowledge.cpp
command_language() :
sproto.h
,
c_misc.cpp
command_laugh() :
sproto.h
,
c_chat.cpp
command_learn_special_prayer() :
sproto.h
,
c_wiz.cpp
command_learn_spell() :
sproto.h
,
c_wiz.cpp
command_learn_spell_or_prayer() :
c_wiz.cpp
command_lick() :
c_chat.cpp
,
sproto.h
command_list() :
sproto.h
,
commands.cpp
command_listen() :
c_misc.cpp
,
sproto.h
command_listplugins() :
sproto.h
,
c_wiz.cpp
command_loadplugin() :
sproto.h
,
c_wiz.cpp
command_loadtest() :
c_wiz.cpp
,
sproto.h
command_lock_item() :
sproto.h
,
c_object.cpp
command_malloc() :
c_misc.cpp
,
sproto.h
command_mapinfo() :
c_misc.cpp
,
sproto.h
command_maps() :
c_misc.cpp
,
sproto.h
command_mark() :
c_object.cpp
,
sproto.h
command_me() :
sproto.h
,
c_chat.cpp
command_mon_aggr() :
c_wiz.cpp
,
sproto.h
command_motd() :
c_misc.cpp
,
sproto.h
command_news() :
c_misc.cpp
,
sproto.h
command_nod() :
c_chat.cpp
,
sproto.h
command_north() :
c_move.cpp
,
sproto.h
command_northeast() :
sproto.h
,
c_move.cpp
command_northwest() :
c_move.cpp
,
sproto.h
command_nowiz() :
sproto.h
,
c_wiz.cpp
command_orcknuckle() :
sproto.h
,
c_chat.cpp
command_overlay_reset() :
c_wiz.cpp
,
sproto.h
command_overlay_save() :
sproto.h
,
c_wiz.cpp
command_partial_commands() :
commands.cpp
command_party() :
c_party.cpp
,
sproto.h
command_party_rejoin() :
c_party.cpp
,
sproto.h
command_passwd() :
c_misc.cpp
,
sproto.h
command_patch() :
c_wiz.cpp
,
sproto.h
command_peaceful() :
c_misc.cpp
,
sproto.h
command_petmode() :
sproto.h
,
c_misc.cpp
command_pickup() :
c_object.cpp
,
sproto.h
command_players() :
c_misc.cpp
,
sproto.h
command_poke() :
c_chat.cpp
,
sproto.h
command_possess() :
c_wiz.cpp
,
sproto.h
command_pout() :
c_chat.cpp
,
sproto.h
command_printlos() :
c_misc.cpp
,
sproto.h
command_puke() :
c_chat.cpp
,
sproto.h
command_purge_quest() :
sproto.h
,
c_wiz.cpp
command_purge_quest_definitions() :
c_wiz.cpp
,
sproto.h
command_quest() :
quest.cpp
,
sproto.h
command_quit() :
c_misc.cpp
,
sproto.h
command_recollect() :
c_wiz.cpp
,
sproto.h
command_register() :
commands.cpp
,
sproto.h
command_register_extra() :
commands.cpp
,
sproto.h
command_remove() :
c_wiz.cpp
,
sproto.h
command_rename_item() :
sproto.h
,
c_object.cpp
command_reply() :
c_chat.cpp
,
sproto.h
command_reset() :
c_wiz.cpp
,
sproto.h
command_resistances() :
c_misc.cpp
,
sproto.h
command_rotateshoottype() :
c_range.cpp
,
sproto.h
command_rskill() :
c_object.cpp
,
sproto.h
command_rules() :
c_misc.cpp
,
sproto.h
command_run() :
c_new.cpp
,
sproto.h
command_run_stop() :
sproto.h
,
c_new.cpp
command_save() :
c_misc.cpp
,
sproto.h
command_say() :
c_chat.cpp
,
sproto.h
command_scream() :
c_chat.cpp
,
sproto.h
command_search() :
c_object.cpp
,
sproto.h
command_search_items() :
c_object.cpp
,
sproto.h
command_setgod() :
c_wiz.cpp
,
sproto.h
command_settings() :
sproto.h
,
c_wiz.cpp
command_shake() :
sproto.h
,
c_chat.cpp
command_shiver() :
sproto.h
,
c_chat.cpp
command_shoottype() :
sproto.h
,
c_range.cpp
command_shout() :
c_chat.cpp
,
sproto.h
command_showpets() :
sproto.h
,
c_misc.cpp
command_shrug() :
sproto.h
,
c_chat.cpp
command_shutdown() :
sproto.h
,
c_wiz.cpp
command_sigh() :
sproto.h
,
c_chat.cpp
command_skills() :
sproto.h
,
c_wiz.cpp
command_slap() :
sproto.h
,
c_chat.cpp
command_smile() :
sproto.h
,
c_chat.cpp
command_smirk() :
sproto.h
,
c_chat.cpp
command_snap() :
sproto.h
,
c_chat.cpp
command_sneeze() :
sproto.h
,
c_chat.cpp
command_snicker() :
sproto.h
,
c_chat.cpp
command_sniff() :
sproto.h
,
c_chat.cpp
command_snore() :
sproto.h
,
c_chat.cpp
command_sound() :
sproto.h
,
c_misc.cpp
command_south() :
sproto.h
,
c_move.cpp
command_southeast() :
c_move.cpp
,
sproto.h
command_southwest() :
sproto.h
,
c_move.cpp
command_speed() :
sproto.h
,
c_wiz.cpp
command_spit() :
sproto.h
,
c_chat.cpp
command_ssdumptable() :
sproto.h
,
c_misc.cpp
command_stack_clear() :
sproto.h
,
c_wiz.cpp
command_stack_list() :
c_wiz.cpp
,
sproto.h
command_stack_pop() :
sproto.h
,
c_wiz.cpp
command_stack_push() :
sproto.h
,
c_wiz.cpp
command_statistics() :
sproto.h
,
c_misc.cpp
command_stats() :
sproto.h
,
c_wiz.cpp
command_stay() :
sproto.h
,
c_move.cpp
command_strings() :
sproto.h
,
c_misc.cpp
command_strut() :
sproto.h
,
c_chat.cpp
command_style_map_info() :
c_wiz.cpp
,
sproto.h
command_sulk() :
sproto.h
,
c_chat.cpp
command_summon() :
c_wiz.cpp
,
sproto.h
command_swap() :
sproto.h
,
c_wiz.cpp
command_take() :
c_object.cpp
,
sproto.h
command_teleport() :
sproto.h
,
c_wiz.cpp
command_tell() :
c_chat.cpp
,
sproto.h
command_tell_all() :
c_chat.cpp
command_thank() :
sproto.h
,
c_chat.cpp
command_think() :
c_chat.cpp
,
sproto.h
command_throw() :
sproto.h
,
c_object.cpp
command_time() :
c_misc.cpp
,
sproto.h
command_title() :
sproto.h
,
c_misc.cpp
command_toggle_shout() :
c_wiz.cpp
,
sproto.h
command_twiddle() :
c_chat.cpp
,
sproto.h
command_unarmed_skill() :
sproto.h
,
c_misc.cpp
command_unloadplugin() :
sproto.h
,
c_wiz.cpp
command_unregister() :
commands.cpp
,
sproto.h
command_use() :
c_object.cpp
,
sproto.h
command_usekeys() :
c_misc.cpp
,
sproto.h
command_uskill() :
c_object.cpp
,
sproto.h
command_version() :
sproto.h
,
c_misc.cpp
command_wave() :
c_chat.cpp
,
sproto.h
command_west() :
c_move.cpp
,
sproto.h
command_whereabouts() :
c_misc.cpp
,
sproto.h
command_whereami() :
c_misc.cpp
,
sproto.h
command_whistle() :
sproto.h
,
c_chat.cpp
command_who() :
c_misc.cpp
,
sproto.h
command_wimpy() :
sproto.h
,
c_misc.cpp
command_wink() :
c_chat.cpp
,
sproto.h
command_wizcast() :
sproto.h
,
c_misc.cpp
command_wizpass() :
c_misc.cpp
,
sproto.h
command_yawn() :
c_chat.cpp
,
sproto.h
commands_clear() :
commands.cpp
,
sproto.h
commands_init() :
sproto.h
,
commands.cpp
commit_crime() :
player.h
,
player.cpp
common_ob_describe() :
describe.cpp
,
typesproto.h
common_post_ob_move_on() :
common_apply.cpp
,
typesproto.h
common_pre_ob_move_on() :
typesproto.h
,
common_apply.cpp
common_process_projectile() :
projectile.cpp
,
typesproto.h
common_projectile_move_on() :
projectile.cpp
,
typesproto.h
common_trap_type_move_on() :
common_trap.cpp
,
typesproto.h
common_trap_type_process() :
common_trap.cpp
,
typesproto.h
compare_flags() :
object.h
compare_map_info() :
mapper.cpp
compare_ob_value_lists() :
object.cpp
compare_ob_value_lists_one() :
object.cpp
compareAnims() :
cfanim.cpp
compilePython() :
cfpython.cpp
compute_face_name() :
artifact.cpp
compute_price_variation_with_bargaining() :
shop.cpp
cone_drop() :
spell_attack.cpp
,
sproto.h
confirm_party_password() :
c_party.cpp
confirm_password() :
sproto.h
,
player.cpp
confuse_living() :
attack.cpp
,
sproto.h
connect_spirals() :
room_gen_spiral.cpp
,
rproto.h
connection_alive() :
loop.cpp
container_apply() :
container.cpp
container_describe() :
container.cpp
container_examine() :
container.cpp
container_type_move_on() :
container.cpp
content_recipe_value() :
alchemy.cpp
convert_item() :
converter.cpp
convert_newline() :
languages.cpp
converter_type_apply() :
converter.cpp
converter_type_move_on() :
converter.cpp
coords_in_shop() :
map.cpp
,
map.h
copy_attributes() :
gridarta-types-convert.cpp
copy_default_attributes() :
gridarta-types-convert.cpp
copy_file() :
login.cpp
copy_message() :
plugins.cpp
cost_approx_str() :
shop.h
,
shop.cpp
cost_str() :
shop.cpp
,
shop.h
cost_string_from_value() :
shop.cpp
,
shop.h
costStringFromValue() :
cfpython.cpp
count_coins() :
shop.cpp
count_players() :
sockproto.h
,
metaserver.cpp
count_unpaid() :
shop.cpp
count_unpaid_callback() :
shop.cpp
counterspell() :
sproto.h
,
spell_effect.cpp
create_all_treasures() :
treasure.cpp
create_animation() :
cfanim.cpp
create_archetype() :
arch.cpp
,
libproto.h
create_archetype_by_object_name() :
arch.cpp
,
libproto.h
create_aura() :
spell_effect.cpp
,
sproto.h
create_bomb() :
spell_attack.cpp
,
sproto.h
create_destination() :
mapper.cpp
create_items_path() :
map.cpp
create_map_in_quest_array() :
mapper.cpp
create_map_info() :
mapper.cpp
create_map_object() :
mapper.cpp
create_maps_array() :
mapper.cpp
create_npc_array() :
mapper.cpp
create_npc_info() :
mapper.cpp
create_one_treasure() :
treasure.cpp
create_overlay_pathname() :
libproto.h
,
map.cpp
create_pathname() :
libproto.h
,
map.cpp
create_player_cmd() :
request.cpp
,
sockproto.h
create_quest_object() :
mapper.cpp
create_race_array() :
mapper.cpp
create_region_array() :
mapper.cpp
create_singularity() :
arch.cpp
,
libproto.h
create_template_pathname() :
libproto.h
,
map.cpp
create_tiled_map() :
mapper.cpp
create_treasure() :
libproto.h
,
treasure.cpp
createCFObject() :
cfpython.cpp
createCFObjectByName() :
cfpython.cpp
createMap() :
cfpython.cpp
creator_type_process() :
creator.cpp
creator_type_trigger() :
creator.cpp
Crossfire_Archetype_GetClone() :
cfpython_archetype.cpp
Crossfire_Archetype_GetHead() :
cfpython_archetype.cpp
Crossfire_Archetype_GetMore() :
cfpython_archetype.cpp
Crossfire_Archetype_GetName() :
cfpython_archetype.cpp
Crossfire_Archetype_GetNewObject() :
cfpython_archetype.cpp
Crossfire_Archetype_GetNext() :
cfpython_archetype.cpp
Crossfire_Archetype_InternalCompare() :
cfpython_archetype.cpp
Crossfire_Archetype_RichCompare() :
cfpython_archetype.cpp
Crossfire_Archetype_wrap() :
cfpython_archetype.cpp
,
cfpython_archetype.h
,
cfpython_proto.h
Crossfire_Map_dealloc() :
cfpython_map.cpp
Crossfire_Map_Long() :
cfpython_map.cpp
Crossfire_Map_new() :
cfpython_map.cpp
Crossfire_Map_RichCompare() :
cfpython_map.cpp
Crossfire_Map_wrap() :
cfpython_proto.h
,
cfpython_map.cpp
,
cfpython_map.h
Crossfire_Object_ActivateRune() :
cfpython_object.cpp
Crossfire_Object_AddExp() :
cfpython_object.cpp
Crossfire_Object_Apply() :
cfpython_object.cpp
Crossfire_Object_Arrest() :
cfpython_object.cpp
Crossfire_Object_Cast() :
cfpython_object.cpp
Crossfire_Object_CastAbility() :
cfpython_object.cpp
Crossfire_Object_ChangeAbil() :
cfpython_object.cpp
Crossfire_Object_CheckArchInventory() :
cfpython_object.cpp
Crossfire_Object_CheckInventory() :
cfpython_object.cpp
Crossfire_Object_CheckTrigger() :
cfpython_object.cpp
Crossfire_Object_Clone() :
cfpython_object.cpp
Crossfire_Object_CreateInside() :
cfpython_object.cpp
Crossfire_Object_CreateTimer() :
cfpython_object.cpp
Crossfire_Object_dealloc() :
cfpython_object.cpp
Crossfire_Object_Drop() :
cfpython_object.cpp
Crossfire_Object_Event() :
cfpython_object.cpp
Crossfire_Object_Fix() :
cfpython_object.cpp
Crossfire_Object_ForgetSpell() :
cfpython_object.cpp
Crossfire_Object_GetOutOfMap() :
cfpython_object.cpp
Crossfire_Object_GetResist() :
cfpython_object.cpp
Crossfire_Object_InsertInto() :
cfpython_object.cpp
Crossfire_Object_InternalCompare() :
cfpython_object.cpp
Crossfire_Object_KnowSpell() :
cfpython_object.cpp
Crossfire_Object_LearnSpell() :
cfpython_object.cpp
Crossfire_Object_Long() :
cfpython_object.cpp
Crossfire_Object_Move() :
cfpython_object.cpp
Crossfire_Object_MoveTo() :
cfpython_object.cpp
Crossfire_Object_new() :
cfpython_object.cpp
Crossfire_Object_Pay() :
cfpython_object.cpp
Crossfire_Object_PayAmount() :
cfpython_object.cpp
Crossfire_Object_PermExp() :
cfpython_object.cpp
Crossfire_Object_QueryName() :
cfpython_object.cpp
Crossfire_Object_ReadKey() :
cfpython_object.cpp
Crossfire_Object_Remove() :
cfpython_object.cpp
Crossfire_Object_RemoveDepletion() :
cfpython_object.cpp
Crossfire_Object_Reposition() :
cfpython_object.cpp
Crossfire_Object_RichCompare() :
cfpython_object.cpp
Crossfire_Object_Say() :
cfpython_object.cpp
Crossfire_Object_SetResist() :
cfpython_object.cpp
Crossfire_Object_Split() :
cfpython_object.cpp
Crossfire_Object_Take() :
cfpython_object.cpp
Crossfire_Object_Teleport() :
cfpython_object.cpp
Crossfire_Object_wrap() :
cfpython_proto.h
,
cfpython_object.cpp
Crossfire_Object_WriteKey() :
cfpython_object.cpp
Crossfire_Party_GetName() :
cfpython_party.cpp
Crossfire_Party_GetNext() :
cfpython_party.cpp
Crossfire_Party_GetPassword() :
cfpython_party.cpp
Crossfire_Party_GetPlayers() :
cfpython_party.cpp
Crossfire_Party_InternalCompare() :
cfpython_party.cpp
Crossfire_Party_RichCompare() :
cfpython_party.cpp
Crossfire_Party_wrap() :
cfpython_proto.h
,
cfpython_party.h
,
cfpython_party.cpp
Crossfire_Player_CanPay() :
cfpython_object.cpp
Crossfire_Player_dealloc() :
cfpython_object.cpp
Crossfire_Player_Message() :
cfpython_object.cpp
Crossfire_Player_new() :
cfpython_object.cpp
Crossfire_Region_GetJailPath() :
cfpython_region.cpp
Crossfire_Region_GetJailX() :
cfpython_region.cpp
Crossfire_Region_GetJailY() :
cfpython_region.cpp
Crossfire_Region_GetLongname() :
cfpython_region.cpp
Crossfire_Region_GetMessage() :
cfpython_region.cpp
Crossfire_Region_GetName() :
cfpython_region.cpp
Crossfire_Region_GetNext() :
cfpython_region.cpp
Crossfire_Region_GetParent() :
cfpython_region.cpp
Crossfire_Region_InternalCompare() :
cfpython_region.cpp
Crossfire_Region_RichCompare() :
cfpython_region.cpp
Crossfire_Region_wrap() :
cfpython_region.cpp
,
cfpython_proto.h
,
cfpython_region.h
crypt_string() :
server.cpp
crystal_level() :
power_crystal.cpp
csv_contains() :
c_object.cpp
,
sproto.h
cure_disease() :
disease.cpp
,
sproto.h
current_map_info() :
c_misc.cpp
current_region_info() :
c_misc.cpp
Generated on Fri Aug 1 2025 00:41:50 for Crossfire Server, Trunk by
1.8.17