Crossfire Server, Trunk
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#include <global.h>
#include <ob_methods.h>
#include <ob_types.h>
#include <sounds.h>
#include <sproto.h>
Go to the source code of this file.
Functions | |
static method_ret | hole_type_move_on (object *trap, object *victim, object *originator) |
void | init_type_hole (void) |
The implementation of the Hole class of objects.
Definition in file hole.cpp.
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static |
Move on this Hole object.
trap | The Hole we're moving on |
victim | The object moving over this one |
originator | The object that caused the move_on event |
Definition at line 49 of file hole.cpp.
References common_post_ob_move_on(), common_pre_ob_move_on(), draw_ext_info(), EXIT_X, EXIT_Y, METHOD_ERROR, METHOD_OK, MSG_TYPE_APPLY, MSG_TYPE_APPLY_TRAP, NDI_UNIQUE, play_sound_map(), SOUND_TYPE_GROUND, object::stats, transfer_ob(), sword_of_souls::victim, and living::wc.
Referenced by init_type_hole().
void init_type_hole | ( | void | ) |
Initializer for the HOLE object type.
Definition at line 39 of file hole.cpp.
References HOLE, hole_type_move_on(), and register_move_on().
Referenced by register_all_ob_types().