Crossfire Server, Trunk
hole.cpp File Reference
#include <global.h>
#include <ob_methods.h>
#include <ob_types.h>
#include <sounds.h>
#include <sproto.h>
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Functions

static method_ret hole_type_move_on (object *trap, object *victim, object *originator)
 
void init_type_hole (void)
 

Detailed Description

The implementation of the Hole class of objects.

Definition in file hole.cpp.

Function Documentation

◆ hole_type_move_on()

static method_ret hole_type_move_on ( object trap,
object victim,
object originator 
)
static

Move on this Hole object.

Parameters
trapThe Hole we're moving on
victimThe object moving over this one
originatorThe object that caused the move_on event
Returns
METHOD_OK

Definition at line 49 of file hole.cpp.

References common_post_ob_move_on(), common_pre_ob_move_on(), draw_ext_info(), EXIT_X, EXIT_Y, METHOD_ERROR, METHOD_OK, MSG_TYPE_APPLY, MSG_TYPE_APPLY_TRAP, NDI_UNIQUE, play_sound_map(), SOUND_TYPE_GROUND, object::stats, transfer_ob(), sword_of_souls::victim, and living::wc.

Referenced by init_type_hole().

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◆ init_type_hole()

void init_type_hole ( void  )

Initializer for the HOLE object type.

Definition at line 39 of file hole.cpp.

References HOLE, hole_type_move_on(), and register_move_on().

Referenced by register_all_ob_types().

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