Crossfire Server, Trunk
castle_read Namespace Reference

Variables

 args = params.split()
 
 key
 
 names = nobledata.get_keys()
 
 nobledata = CFDataFile.CFData('scorn_nobility', ['rank', 'title'])
 
 params = Crossfire.ScriptParameters()
 
 player = Crossfire.WhoIsActivator()
 
int playercount = 0
 
string prefix = ""
 
string rankname = "Prince"
 
 record = nobledata.get_record(noble)
 
string suffix = ""
 
 targetrank = int(args[0])
 

Variable Documentation

◆ args

castle_read.args = params.split()

Definition at line 28 of file castle_read.py.

◆ key

◆ names

castle_read.names = nobledata.get_keys()

Definition at line 63 of file castle_read.py.

◆ nobledata

castle_read.nobledata = CFDataFile.CFData('scorn_nobility', ['rank', 'title'])

Definition at line 27 of file castle_read.py.

◆ params

castle_read.params = Crossfire.ScriptParameters()

Definition at line 24 of file castle_read.py.

◆ player

castle_read.player = Crossfire.WhoIsActivator()

Definition at line 23 of file castle_read.py.

◆ playercount

int castle_read.playercount = 0

Definition at line 62 of file castle_read.py.

Referenced by command_reset().

◆ prefix

◆ rankname

string castle_read.rankname = "Prince"

Definition at line 33 of file castle_read.py.

◆ record

castle_read.record = nobledata.get_record(noble)

Definition at line 66 of file castle_read.py.

◆ suffix

string castle_read.suffix = ""

Definition at line 30 of file castle_read.py.

Referenced by apply_anim_suffix(), compute_face_name(), and help_topics().

◆ targetrank

castle_read.targetrank = int(args[0])

Definition at line 29 of file castle_read.py.