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Crossfire Server, Trunk
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#include <global.h>#include <ob_methods.h>#include <ob_types.h>#include <sounds.h>#include <sproto.h>
Include dependency graph for trapdoor.c:Go to the source code of this file.
Functions | |
| void | init_type_trapdoor (void) |
| static method_ret | trapdoor_type_move_on (object *trap, object *victim, object *originator) |
The implementation of the Trapdoor class of objects.
Definition in file trapdoor.c.
| void init_type_trapdoor | ( | void | ) |
Initializer for the TRAPDOOR object type.
Definition at line 38 of file trapdoor.c.
References register_move_on(), TRAPDOOR, and trapdoor_type_move_on().
Referenced by register_all_ob_types().
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Move on this Trapdoor object.
| trap | The Trapdoor we're moving on |
| victim | The object moving over this one |
| originator | The object that caused the move_on event |
Definition at line 49 of file trapdoor.c.
References obj::above, obj::carrying, common_post_ob_move_on(), common_pre_ob_move_on(), draw_ext_info(), EXIT_X, EXIT_Y, say::max, METHOD_ERROR, METHOD_OK, obj::move_on, obj::move_type, MSG_TYPE_APPLY, MSG_TYPE_APPLY_TRAP, NDI_UNIQUE, NROF(), object_update(), play_sound_map(), SET_ANIMATION, SOUND_TYPE_GROUND, transfer_ob(), UP_OBJ_FACE, obj::value, reputation::victim, and obj::weight.
Referenced by init_type_trapdoor().
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