Protocol: | pserver | User: | anonymous |
Machine: | crossfire.cvs.sourceforge.net | CVSROOT: | /cvsroot/crossfire |
Filename: settings | |||
Revision 1.25 | qal21 | 2006/07/14 12:58:10 | +5 -0 |
Add setting to allow server admins to allow town portals to be created in apartments. Based on a patch by pippijn in the cf-ext project. | |||
Show difference between Revision 1.24 and 1.25 | |||
Revision 1.24 | ryo_saeba | 2006/05/20 07:36:48 | +3 -2 |
Add a bot flag, to not count in metaserver information | |||
Show difference between Revision 1.23 and 1.24 | |||
Revision 1.23 | cavesomething | 2006/03/07 12:46:25 | +26 -15 |
Add settings permanent_experience_percentage, death_penalty_percentage and death_penalty_levels to the settings file. --- common/living.c: don't hardcode exp calculations common/init.c, include/config.h, lib/settings: set defaults for new values doc/settings: document new values include/global.h: change settings struct to hold the new values server/init.c: parse new values in the settings file. server/skill_util.c: reference new value | |||
Show difference between Revision 1.22 and 1.23 | |||
Revision 1.22 | mikeeusa | 2006/01/21 20:32:46 | +2 -1 |
adding to the player v player stealing setting comment explicitly showing how to enable it (this will avoid any possibility of questions on it... I assume) | |||
Show difference between Revision 1.21 and 1.22 | |||
Revision 1.21 | akirschbaum | 2006/01/08 10:31:17 | +3 -0 |
Apply modified patch #1396303 (add setting to disable stealing from players) by Terry Brown. It adds a new option "no_player_stealing" to the settings file. If set, it prevents players from stealing from other players. It defaults to ON. | |||
Show difference between Revision 1.20 and 1.21 | |||
Revision 1.20 | mwedel | 2005/06/23 00:18:38 | +1 -1 |
lib/settings: Turn of fastclock as default option. socket/loop.c: Change behaviour of metaserver/flushmaps/watchdog calls if fastclock is set - don't do those any faster than normal. MSW 2005-06-22 | |||
Show difference between Revision 1.19 and 1.20 | |||
Revision 1.19 | tchize | 2005/05/29 12:35:54 | +3 -2 |
add-on: title more lenghtly are now allowed and the part ' the ' in title is now optional. This does not add a 'title prefix' command as suggest by mwedel and casper1 on tracker reference: [ 1088383 ] title_prefix http://sourceforge.net/tracker/index.php?func=detail&aid=1088383&group_id=13833&atid=313833 | |||
Show difference between Revision 1.18 and 1.19 | |||
Revision 1.18 | cavesomething | 2005/04/14 19:41:34 | +8 -0 |
patch 1123766 to make PK luck penalty configurable | |||
Show difference between Revision 1.17 and 1.18 | |||
Revision 1.17 | majorwoo | 2005/03/20 16:23:40 | +1 -1 |
This is path #1165501 to sort the who command by character name. Also some formatting for the DM who that was broken in #1152538 | |||
Show difference between Revision 1.16 and 1.17 | |||
Revision 1.16 | majorwoo | 2005/03/20 16:20:40 | +28 -0 |
This is patch #1152538 to add a server configurable who command | |||
Show difference between Revision 1.15 and 1.16 | |||
Revision 1.15 | ryo_saeba | 2004/09/12 07:53:25 | +1 -1 |
Various fixes for Win32, apply some tracker patches | |||
Show difference between Revision 1.14 and 1.15 | |||
Revision 1.14 | ryo_saeba | 2004/05/08 08:38:04 | +30 -0 |
Add settings to control armor enchantment | |||
Show difference between Revision 1.13 and 1.14 | |||
Revision 1.13 | temitchell | 2003/09/13 17:39:36 | +9 -1 |
- by default the server should not generate weather maps | |||
Show difference between Revision 1.12 and 1.13 | |||
Revision 1.12 | mwedel | 2003/09/13 00:02:05 | +14 -0 |
Updated code for skill + spell code. skills and spells are now objects. tuning these now means changing the archetypes. New spells can now be added just by making a new archetype. Lots of code cleanup also done. MSW 2003-09-12 | |||
Show difference between Revision 1.11 and 1.12 | |||
Revision 1.11 | temitchell | 2003/08/26 19:00:46 | +6 -0 |
Added friendly_fire to attack.c, called from hit_player. Will put a cap on maxdam that is a percentage (1-100%) of damage (min 1)based on SET_FRIENDLY_FIRE value (in settings)when players attack other players in peaceful mode. Changed who, statistics commands to show this setting better and added a help file for peaceful. It would be nice to have a indicator (even a toggle button?)in the client for this as well. | |||
Show difference between Revision 1.10 and 1.11 | |||
Revision 1.10 | tchize | 2003/06/19 05:59:33 | +9 -9 |
Added support for smoothing to the client. This will allow (i hope) better graphical results while using very little bandwidth overhead. Changes done follows: - Added protocol command MapExtendedInfos and smooth commands to server - Added a SetUp paramater in protocol for activating smoothing (disabled by default) or more general Extended map infos - Added file lib/smooth a text file containing some smoothing info a client might ask the server about. - Changed loader.l to be able to mark an object as 'smoothed' in archetypes (the smoothlevel parameter) and rebuild loader.c accordingly - Changed lib/Makefile.am to install lib/smooth file in shared folder - Rebuild the Makefiles.am and the Configure script (using autogen.sh) To be able to smooth, A client commit (the common part+ the gtk part) will follow and an archetypes commit will also follow. I will also detail changes to the protocol within a few days Server has been tested with older client to check backward compatibility | |||
Show difference between Revision 1.9 and 1.10 | |||
Revision 1.9 | mwedel | 2003/05/21 02:31:13 | +127 -1 |
common/item.c, common/utils.c, include/config.h: Add #define NEW_MATERIAL_CODE and checks in the other files for this - if this is commented out (default), then the new material naming code is disabled - material names won't be put in the items names as shown in the inventory (can still see material by examining an object), and objects that are created will be created with the default material (eg, iron for most armor/weapons, eg, brass, bronze, copper items won't show up anymore). lib/settings: Add comments from the old config.h file that describes what the options already does. Having no comments in this file or in config.h anymore is very unfriendly. MSW 2003-05-20 | |||
Show difference between Revision 1.8 and 1.9 | |||
Revision 1.8 | garbled | 2002/11/13 18:47:36 | +3 -0 |
Move stat_loss_on_death, use_permanent_experience, and balanced_stat_loss from command line arguments to the lib/settings file. Document, and clean up config.h | |||
Show difference between Revision 1.7 and 1.8 | |||
Revision 1.7 | garbled | 2002/11/12 23:53:30 | +6 -0 |
Update the settings file with all my new settings. wheeee. | |||
Show difference between Revision 1.6 and 1.7 | |||
Revision 1.6 | garbled | 2002/11/12 18:55:55 | +6 -0 |
update with my work so far: RESURRECTION SET_TITLE SEARCH_ITEMS SPELL_ENCUMBRANCE SPELL_FAILURE_EFFECTS CASTING_TIME. | |||
Show difference between Revision 1.5 and 1.6 | |||
Revision 1.5 | garbled | 2002/11/12 16:34:26 | +2 -0 |
convert #ifdef NOT_PERMADETH into settings.not_permadeth. | |||
Show difference between Revision 1.4 and 1.5 | |||
Revision 1.4 | garbled | 2001/12/19 04:07:41 | +10 -0 |
More basics for the weather system: document the new map header entries. New settings for the big-worldmap/weather interactions, and code to load them. No functional changes at this time. | |||
Show difference between Revision 1.3 and 1.4 | |||
Revision 1.3 | cvs | 2001/02/13 00:52:06 | +1 -1 |
Turn the update of the metaserver off by default. Too many users fail to configure this properly. MSW 2001-02-12 | |||
Show difference between Revision 1.2 and 1.3 | |||
Revision 1.2 | cvs | 2000/12/23 18:05:02 | +1 -1 |
Update to use crossfire.real-time.com as the metaserver. MSW 2000-12-23 | |||
Show difference between Revision 1.1 and 1.2 | |||
Revision 1.1 | cvs | 2000/11/14 01:35:05 | None |
metaserver update: common/init.c: Add meta_ fields to settings structure initialization. include/global.h: Add meta_ fields to settings structure. include/sockproto.h: Updated for new meta_ functions. lib/Makefile.in: Have it install settings file. lib/settings: Default settings file with some metaserver default value.s server/init.c: Add load_settings file. Add call to metaserver_init. server/main.c: Add call to metaserver_update in do_specials. socket/Makefile.in: Add metaserver.c to list of files. socket/metaserver.c: File that deals with metaserver related data. socket/item.c: Remove some unused variables. Unrelated to metaserver changes. socket/loop.c: Add calls to metaserver_update in block_until_new)connection. Change function so that if there are no active players, it still timeouts and does metaserver update. Basically changed to do it the way the WATCHDOG code did it. End of metaserver update. MSW 2000-11-13 | |||
First version |