Gridarta Editor
BelowFloorInsertionMode.java
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1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2015 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program; if not, write to the Free Software Foundation, Inc.,
17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.model.mapmodel;
21 
26 import org.jetbrains.annotations.NotNull;
27 import org.jetbrains.annotations.Nullable;
28 
34 public class BelowFloorInsertionMode<G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> implements InsertionMode<G, A, R> {
35 
39  private static final long serialVersionUID = 1L;
40 
45  @Nullable
47 
52  public BelowFloorInsertionMode(@Nullable final GameObjectMatcher floorGameObjectMatcher) {
53  this.floorGameObjectMatcher = floorGameObjectMatcher;
54  }
55 
56  @Override
57  public void insert(@NotNull final G gameObject, @NotNull final MapSquare<G, A, R> mapSquare) {
58  if (floorGameObjectMatcher == null) {
59  mapSquare.addFirst(gameObject);
60  return;
61  }
62  final G firstFloor = mapSquare.getFirst(floorGameObjectMatcher);
63  if (firstFloor == null) {
64  mapSquare.addFirst(gameObject);
65  return;
66  }
67 
68  mapSquare.insertAfter(firstFloor, gameObject);
69  }
70 
71  @Override
72  public String toString() {
73  return "below floor";
74  }
75 
76 }
Interface for classes that match GameObjects.
This package contains classes related to matching GameObjects, so called GameObjectMatchers.
BelowFloorInsertionMode(@Nullable final GameObjectMatcher floorGameObjectMatcher)
Initializes the class.
Base package of all Gridarta classes.
Reflects a game object (object on a map).
Definition: GameObject.java:36
Insert right below the bottommost floor square.
GameObjects are the objects based on Archetypes found on maps.
static final long serialVersionUID
The serial version UID.
final GameObjectMatcher floorGameObjectMatcher
A GameObjectMatcher matching floor game objects.
void insert(@NotNull final G gameObject, @NotNull final MapSquare< G, A, R > mapSquare)