Gridarta Editor
UndoState.java
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1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2015 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program; if not, write to the Free Software Foundation, Inc.,
17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.model.undo;
21 
26 import org.jetbrains.annotations.NotNull;
27 import org.jetbrains.annotations.Nullable;
28 
34 public class UndoState<G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> {
35 
39  @NotNull
40  private final String name;
41 
45  @NotNull
46  private final A mapArchObject;
47 
52  @Nullable
54 
61  public UndoState(@NotNull final String name, @NotNull final A mapArchObject) {
62  this.name = name;
63  this.mapArchObject = mapArchObject;
64  }
65 
70  @NotNull
71  public String getName() {
72  return name;
73  }
74 
81  @SuppressWarnings("NullableProblems")
82  public void setSavedSquares(@NotNull final SavedSquares<G, A, R> savedSquares) {
83  if (this.savedSquares != null) {
84  throw new IllegalStateException();
85  }
86 
87  this.savedSquares = savedSquares;
88  }
89 
95  @NotNull
96  @SuppressWarnings("NullableProblems")
97  public SavedSquares<G, A, R> getSavedSquares() {
98  if (savedSquares == null) {
99  throw new IllegalStateException();
100  }
101  return savedSquares;
102  }
103 
108  @NotNull
109  public A getMapArchObject() {
110  return mapArchObject;
111  }
112 
113 }
final A mapArchObject
The map arch object before the operation started.
Definition: UndoState.java:46
void setSavedSquares(@NotNull final SavedSquares< G, A, R > savedSquares)
Records the affected map squares.
Definition: UndoState.java:82
SavedSquares< G, A, R > getSavedSquares()
Returns the map squares that have changed in the operation.
Definition: UndoState.java:97
String getName()
Return the name of the operation.
Definition: UndoState.java:71
Holds information to undo/redo one edit operation.
Definition: UndoState.java:34
final String name
The name of the operation.
Definition: UndoState.java:40
UndoState(@NotNull final String name, @NotNull final A mapArchObject)
Create a new instance.
Definition: UndoState.java:61
Base package of all Gridarta classes.
Reflects a game object (object on a map).
Definition: GameObject.java:36
GameObjects are the objects based on Archetypes found on maps.
Records a set of changed map squares.
A getMapArchObject()
Returns the map arch object before the operation started.
Definition: UndoState.java:109
SavedSquares< G, A, R > savedSquares
The affected map squares.
Definition: UndoState.java:53