Crossfire Server, Branch 1.12
R12190
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00001 /* anim.c */ 00002 extern void free_all_anim(void); 00003 extern void init_anim(void); 00004 extern int find_animation(const char *name); 00005 extern int try_find_animation(const char *name); 00006 extern void animate_object(object *op, int dir); 00007 extern void apply_anim_suffix(object *who, sstring suffix); 00008 /* arch.c */ 00009 extern archetype *find_archetype_by_object_name(const char *name); 00010 extern archetype *find_archetype_by_object_type_name(int type, const char *name); 00011 extern archetype *get_archetype_by_skill_name(const char *skill, int type); 00012 extern archetype *get_archetype_by_type_subtype(int type, int subtype); 00013 extern object *create_archetype_by_object_name(const char *name); 00014 extern void init_archetypes(void); 00015 extern void arch_info(object *op); 00016 extern void clear_archetable(void); 00017 extern void dump_arch(archetype *at, StringBuffer *sb); 00018 extern void dump_all_archetypes(void); 00019 extern void free_arch(archetype *at); 00020 extern void free_all_archs(void); 00021 extern archetype *get_archetype_struct(void); 00022 extern void check_generators(void); 00023 extern object *arch_to_object(archetype *at); 00024 extern object *create_singularity(const char *name); 00025 extern object *create_archetype(const char *name); 00026 extern archetype *try_find_archetype(const char *name); 00027 extern archetype *find_archetype(const char *name); 00028 extern object *object_create_arch(archetype *at); 00029 /* button.c */ 00030 extern void trigger_connected(objectlink *ol, object *cause, const int state); 00031 extern void push_button(object *op); 00032 extern void update_button(object *op); 00033 extern void update_buttons(mapstruct *m); 00034 extern void use_trigger(object *op); 00035 extern void animate_turning(object *op); 00036 extern int check_altar_sacrifice(const object *altar, const object *sacrifice, int remove_others, int *toremove); 00037 extern int operate_altar(object *altar, object **sacrifice); 00038 extern int check_trigger(object *op, object *cause); 00039 extern void add_button_link(object *button, mapstruct *map, int connected); 00040 extern void remove_button_link(object *op); 00041 extern int get_button_value(const object *button); 00042 extern object *check_inv_recursive(object *op, const object *trig); 00043 extern void check_inv(object *op, object *trig); 00044 extern void verify_button_links(const mapstruct *map); 00045 /* dialog.c */ 00046 extern void free_dialog_information(object *op); 00047 extern int get_dialog_message(object *op, const char *text, struct_dialog_message **message, struct_dialog_reply **reply); 00048 /* exp.c */ 00049 extern sint64 new_exp(const object *ob); 00050 extern int has_ability(const object *ob); 00051 extern void init_experience(void); 00052 extern void dump_experience(void); 00053 extern void free_experience(void); 00054 /* friend.c */ 00055 extern void add_friendly_object(object *op); 00056 extern void remove_friendly_object(object *op); 00057 extern void dump_friendly_objects(void); 00058 extern void clean_friendly_list(void); 00059 extern int is_friendly(const object *op); 00060 /* glue.c */ 00061 extern void fatal(int err); 00062 /* holy.c */ 00063 extern void init_gods(void); 00064 extern godlink *get_rand_god(void); 00065 extern const object *pntr_to_god_obj(godlink *godlnk); 00066 extern void free_all_god(void); 00067 extern void dump_gods(void); 00068 /* info.c */ 00069 extern void dump_abilities(void); 00070 extern void print_monsters(void); 00071 extern void bitstostring(long bits, int num, char *str); 00072 /* image.c */ 00073 extern void read_bmap_names(void); 00074 extern unsigned find_face(const char *name, unsigned error); 00075 extern int read_smooth(void); 00076 extern int find_smooth(uint16 face, uint16 *smoothed); 00077 extern void free_all_images(void); 00078 extern void read_client_images(void); 00079 extern int is_valid_faceset(int fsn); 00080 extern void free_socket_images(void); 00081 extern int get_face_fallback(int faceset, int imageno); 00082 /* init.c */ 00083 extern void init_library(void); 00084 extern void init_globals(void); 00085 extern void free_globals(void); 00086 extern void init_objects(void); 00087 extern void write_todclock(void); 00088 /* item.c */ 00089 extern int get_power_from_ench(int ench); 00090 extern int calc_item_power(const object *op, int flag); 00091 extern const typedata *get_typedata(int itemtype); 00092 extern const typedata *get_typedata_by_name(const char *name); 00093 extern void describe_resistance(const object *op, int newline, char *buf, size_t size); 00094 extern void query_weight(const object *op, char *buf, size_t size); 00095 extern void get_levelnumber(int i, char *buf, size_t size); 00096 extern void query_short_name(const object *op, char *buf, size_t size); 00097 extern void query_name(const object *op, char *buf, size_t size); 00098 extern void query_base_name(const object *op, int plural, char *buf, size_t size); 00099 extern void describe_monster(const object *op, char *retbuf, size_t size); 00100 extern void describe_item(const object *op, const object *owner, char *retbuf, size_t size); 00101 extern int is_magical(const object *op); 00102 extern int need_identify(const object *op); 00103 extern void identify(object *op); 00104 /* languages.c */ 00105 extern int get_language(object *op); 00106 extern const char *i18n_translate(int language, int id); 00107 extern void i18n_init(void); 00108 /* links.c */ 00109 extern objectlink *get_objectlink(void); 00110 extern oblinkpt *get_objectlinkpt(void); 00111 extern void free_objectlink(objectlink *ol); 00112 extern void free_objectlinkpt(oblinkpt *obp); 00113 /* living.c */ 00114 extern void set_attr_value(living *stats, int attr, sint8 value); 00115 extern void change_attr_value(living *stats, int attr, sint8 value); 00116 extern sint8 get_attr_value(const living *stats, int attr); 00117 extern void check_stat_bounds(living *stats); 00118 extern int change_abil(object *op, object *tmp); 00119 extern void drain_stat(object *op); 00120 extern void drain_specific_stat(object *op, int deplete_stats); 00121 extern void change_luck(object *op, int value); 00122 extern void remove_statbonus(object *op); 00123 extern void add_statbonus(object *op); 00124 extern void fix_object(object *op); 00125 extern int allowed_class(const object *op); 00126 extern void set_dragon_name(object *pl, const object *abil, const object *skin); 00127 extern object *give_skill_by_name(object *op, const char *skill_name); 00128 extern void player_lvl_adj(object *who, object *op); 00129 extern sint64 level_exp(int level, double expmul); 00130 extern void calc_perm_exp(object *op); 00131 extern sint64 check_exp_loss(const object *op, sint64 exp); 00132 extern sint64 check_exp_adjust(const object *op, sint64 exp); 00133 extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag); 00134 extern void apply_death_exp_penalty(object *op); 00135 extern int did_make_save(const object *op, int level, int bonus); 00136 extern void share_exp(object *op, sint64 exp, const char *skill, int flag); 00137 /* logger.c */ 00138 extern void LOG(LogLevel logLevel, const char *format, ...); 00139 /* los.c */ 00140 extern void init_block(void); 00141 extern void clear_los(object *op); 00142 extern int has_carried_lights(const object *op); 00143 extern void update_los(object *op); 00144 extern void update_all_map_los(mapstruct *map); 00145 extern void update_all_los(const mapstruct *map, int x, int y); 00146 extern void print_los(object *op); 00147 extern void make_sure_seen(const object *op); 00148 extern void make_sure_not_seen(const object *op); 00149 /* map.c */ 00150 extern mapstruct *has_been_loaded(const char *name); 00151 extern char *create_pathname(const char *name, char *buf, size_t size); 00152 extern void create_overlay_pathname(const char *name, char *buf, size_t size); 00153 extern void create_template_pathname(const char *name, char *buf, size_t size); 00154 extern int check_path(const char *name, int prepend_dir); 00155 extern void dump_map(const mapstruct *m); 00156 extern void dump_all_maps(void); 00157 extern int get_map_flags(mapstruct *oldmap, mapstruct **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny); 00158 extern int blocked_link(object *ob, mapstruct *m, int sx, int sy); 00159 extern int ob_blocked(const object *ob, mapstruct *m, sint16 x, sint16 y); 00160 extern void fix_container(object *container); 00161 extern mapstruct *get_linked_map(void); 00162 extern mapstruct *get_empty_map(int sizex, int sizey); 00163 extern mapstruct *load_original_map(const char *filename, int flags); 00164 extern int save_map(mapstruct *m, int flag); 00165 extern void clean_object(object *op); 00166 extern void free_map(mapstruct *m); 00167 extern void delete_map(mapstruct *m); 00168 extern mapstruct *ready_map_name(const char *name, int flags); 00169 extern int calculate_difficulty(mapstruct *m); 00170 extern void clean_tmp_map(mapstruct *m); 00171 extern void free_all_maps(void); 00172 extern int change_map_light(mapstruct *m, int change); 00173 extern void update_position(mapstruct *m, int x, int y); 00174 extern void set_map_reset_time(mapstruct *map); 00175 extern int out_of_map(mapstruct *m, int x, int y); 00176 extern mapstruct *get_map_from_coord(mapstruct *m, sint16 *x, sint16 *y); 00177 extern void get_rangevector(object *op1, const object *op2, rv_vector *retval, int flags); 00178 extern void get_rangevector_from_mapcoord(const mapstruct *m, int x, int y, const object *op2, rv_vector *retval, int flags); 00179 extern int on_same_map(const object *op1, const object *op2); 00180 extern void map_remove_unique_files(const mapstruct *map); 00181 /* ob_methods.c */ 00182 extern method_ret ob_apply(object *op, object *applier, int aflags); 00183 extern method_ret ob_process(object *op); 00184 extern char *ob_describe(const object *op, const object *observer, char *buf, size_t size); 00185 extern method_ret ob_move_on(object *op, object *victim, object *originator); 00186 extern method_ret ob_trigger(object *op, object *cause, int state); 00187 /* ob_types.c */ 00188 extern void init_ob_method_struct(ob_methods *methods, ob_methods *fallback); 00189 extern void init_ob_types(ob_methods *base_type); 00190 extern void register_apply(int ob_type, apply_func method); 00191 extern void register_process(int ob_type, process_func method); 00192 extern void register_describe(int ob_type, describe_func method); 00193 extern void register_move_on(int ob_type, move_on_func method); 00194 extern void register_trigger(int ob_type, trigger_func method); 00195 /* object.c */ 00196 extern int can_merge(object *ob1, object *ob2); 00197 extern signed long sum_weight(object *op); 00198 extern object *object_get_env_recursive(object *op); 00199 extern object *get_player_container(object *op); 00200 extern void dump_object(object *op, StringBuffer *sb); 00201 extern void dump_all_objects(void); 00202 extern object *find_object(tag_t i); 00203 extern object *find_object_name(const char *str); 00204 extern void free_all_object_data(void); 00205 extern object *get_owner(object *op); 00206 extern void clear_owner(object *op); 00207 extern void set_owner(object *op, object *owner); 00208 extern void copy_owner(object *op, object *clone); 00209 extern void reset_object(object *op); 00210 extern void free_key_values(object *op); 00211 extern void clear_object(object *op); 00212 extern void copy_object(object *op2, object *op); 00213 extern void copy_object_with_inv(object *src_ob, object *dest_ob); 00214 extern object *get_object(void); 00215 extern void update_turn_face(object *op); 00216 extern void update_ob_speed(object *op); 00217 extern void remove_from_active_list(object *op); 00218 extern void update_object(object *op, int action); 00219 extern void free_object(object *ob); 00220 extern void free_object2(object *ob, int free_inventory); 00221 extern int count_free(void); 00222 extern int count_used(void); 00223 extern int count_active(void); 00224 extern void sub_weight(object *op, signed long weight); 00225 extern void remove_ob(object *op); 00226 extern object *merge_ob(object *op, object *top); 00227 extern object *insert_ob_in_map_at(object *op, mapstruct *m, object *originator, int flag, int x, int y); 00228 extern void merge_spell(object *op, sint16 x, sint16 y); 00229 extern object *insert_ob_in_map(object *op, mapstruct *m, object *originator, int flag); 00230 extern void replace_insert_ob_in_map(const char *arch_string, object *op); 00231 extern object *get_split_ob(object *orig_ob, uint32 nr, char *err, size_t size); 00232 extern object *decrease_ob_nr(object *op, uint32 i); 00233 extern void add_weight(object *op, signed long weight); 00234 extern object *insert_ob_in_ob(object *op, object *where); 00235 extern int check_move_on(object *op, object *originator); 00236 extern object *present_arch(const archetype *at, mapstruct *m, int x, int y); 00237 extern object *present(uint8 type, mapstruct *m, int x, int y); 00238 extern object *present_in_ob(uint8 type, const object *op); 00239 extern object *present_in_ob_by_name(int type, const char *str, const object *op); 00240 extern object *present_arch_in_ob(const archetype *at, const object *op); 00241 extern void flag_inv(object *op, int flag); 00242 extern void unflag_inv(object *op, int flag); 00243 extern void set_cheat(object *op); 00244 extern int find_multi_free_spot_around(object *ob, object *gen, int *hx, int *hy); 00245 extern int find_multi_free_spot_within_radius(object *ob, object *gen, int *hx, int *hy); 00246 extern int find_free_spot(const object *ob, mapstruct *m, int x, int y, int start, int stop); 00247 extern int find_first_free_spot(const object *ob, mapstruct *m, int x, int y); 00248 extern void get_search_arr(int *search_arr); 00249 extern int find_dir(mapstruct *m, int x, int y, object *exclude); 00250 extern int distance(const object *ob1, const object *ob2); 00251 extern int find_dir_2(int x, int y); 00252 extern int absdir(int d); 00253 extern int dirdiff(int dir1, int dir2); 00254 extern int can_see_monsterP(mapstruct *m, int x, int y, int dir); 00255 extern int can_pick(const object *who, const object *item); 00256 extern object *object_create_clone(object *asrc); 00257 extern object *find_obj_by_type_subtype(const object *who, int type, int subtype); 00258 extern key_value *get_ob_key_link(const object *ob, const char *key); 00259 extern const char *get_ob_key_value(const object *op, const char *const key); 00260 extern int set_ob_key_value(object *op, const char *key, const char *value, int add_key); 00261 extern int item_matched_string(object *pl, object *op, const char *name); 00262 extern void fix_multipart_object(object *tmp); 00263 extern void get_multi_size(object *ob, int *sx, int *sy, int *hx, int *hy); 00264 /* path.c */ 00265 extern char *path_combine(const char *src, const char *dst, char *path, size_t size); 00266 extern void path_normalize(char *path); 00267 extern char *path_combine_and_normalize(const char *src, const char *dst, char *path, size_t size); 00268 /* porting.c */ 00269 extern char *tempnam_local(const char *dir, const char *pfx); 00270 extern FILE *tempnam_secure(const char *dir, const char *pfx, char **filename); 00271 extern void remove_directory(const char *path); 00272 extern char *strdup_local(const char *str); 00273 extern const char *strcasestr_local(const char *s, const char *find); 00274 extern char *strerror_local(int errnum, char *buf, size_t size); 00275 extern int isqrt(int n); 00276 extern FILE *open_and_uncompress(const char *name, int flag, int *compressed); 00277 extern void close_and_delete(FILE *fp, int compressed); 00278 extern void make_path_to_file(const char *filename); 00279 /* player.c */ 00280 extern void clear_player(player *pl); 00281 extern void free_player(player *pl); 00282 extern int atnr_is_dragon_enabled(int attacknr); 00283 extern int is_dragon_pl(const object *op); 00284 extern client_spell *get_client_spell_state(player *pl, object *spell); 00285 extern int is_wraith_pl(object *op); 00286 extern int is_old_wraith_pl(object *op); 00287 /* re-cmp.c */ 00288 extern const char *re_cmp(const char *str, const char *regexp); 00289 /* readable.c */ 00290 extern int book_overflow(const char *buf1, const char *buf2, size_t booksize); 00291 extern void init_readable(void); 00292 extern object *get_random_mon(int level); 00293 extern void tailor_readable_ob(object *book, int msg_type); 00294 extern void free_all_readable(void); 00295 extern void write_book_archive(void); 00296 extern const readable_message_type *get_readable_message_type(object *readable); 00297 /* recipe.c */ 00298 extern recipelist *get_formulalist(int i); 00299 extern void init_formulae(void); 00300 extern void dump_alchemy(void); 00301 extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth); 00302 extern void dump_alchemy_costs(void); 00303 extern int strtoint(const char *buf); 00304 extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx); 00305 extern recipe *get_random_recipe(recipelist *rpl); 00306 extern void free_all_recipes(void); 00307 /* region.c */ 00308 extern region *get_region_by_name(const char *region_name); 00309 extern region *get_region_by_map(mapstruct *m); 00310 extern const char *get_name_of_region_for_map(const mapstruct *m); 00311 extern region *get_region_from_string(const char *name); 00312 extern int region_is_child_of_region(const region *child, const region *r); 00313 extern const char *get_region_longname(const region *r); 00314 extern const char *get_region_msg(const region *r); 00315 extern object *get_jail_exit(object *op); 00316 extern void init_regions(void); 00317 extern region *get_region_struct(void); 00318 /* shstr.c */ 00319 extern void init_hash_table(void); 00320 extern sstring add_string(const char *str); 00321 extern sstring add_refcount(sstring str); 00322 extern int query_refcount(sstring str); 00323 extern sstring find_string(const char *str); 00324 extern void free_string(sstring str); 00325 extern void ss_dump_statistics(char *buf, size_t size); 00326 extern char *ss_dump_table(int what, char *buf, size_t size); 00327 extern int buf_overflow(const char *buf1, const char *buf2, size_t bufsize); 00328 /* stringbuffer.c */ 00329 extern StringBuffer *stringbuffer_new(void); 00330 extern char *stringbuffer_finish(StringBuffer *sb); 00331 extern sstring stringbuffer_finish_shared(StringBuffer *sb); 00332 extern void stringbuffer_finish_socklist(StringBuffer *sb, SockList *sl); 00333 extern void stringbuffer_append_string(StringBuffer *sb, const char *str); 00334 extern void stringbuffer_append_printf(StringBuffer *sb, const char *format, ...); 00335 extern void stringbuffer_append_stringbuffer(StringBuffer *sb, const StringBuffer *sb2); 00336 /* time.c */ 00337 extern const char *get_periodofday(const int index); 00338 extern const char *get_month_name(const int index); 00339 extern const char *get_weekday(const int index); 00340 extern const char *get_season_name(const int index); 00341 extern void reset_sleep(void); 00342 extern int enough_elapsed_time(void); 00343 extern void sleep_delta(void); 00344 extern void set_max_time(long t); 00345 extern void get_tod(timeofday_t *tod); 00346 extern void time_info(object *op); 00347 extern long seconds(void); 00348 /* treasure.c */ 00349 extern void init_archetype_pointers(void); 00350 extern void load_treasures(void); 00351 extern treasurelist *find_treasurelist(const char *name); 00352 extern void create_treasure(treasurelist *t, object *op, int flag, int difficulty, int tries); 00353 extern object *generate_treasure(treasurelist *t, int difficulty); 00354 extern void set_abs_magic(object *op, int magic); 00355 extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags); 00356 extern artifactlist *find_artifactlist(int type); 00357 extern void dump_artifacts(void); 00358 extern void dump_monster_treasure(const char *name); 00359 extern void init_artifacts(void); 00360 extern void add_abilities(object *op, object *change); 00361 extern int legal_artifact_combination(object *op, artifact *art); 00362 extern void give_artifact_abilities(object *op, object *artifact); 00363 extern void generate_artifact(object *op, int difficulty); 00364 extern void free_all_treasures(void); 00365 /* utils.c */ 00366 extern int random_roll(int min, int max, const object *op, int goodbad); 00367 extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad); 00368 extern int die_roll(int num, int size, const object *op, int goodbad); 00369 extern int rndm(int min, int max); 00370 extern void decay_objects(mapstruct *m); 00371 extern materialtype_t *name_to_material(const char *name); 00372 extern void transmute_materialname(object *op, const object *change); 00373 extern void set_materialname(object *op, int difficulty, materialtype_t *nmt); 00374 extern void strip_media_tag(char *message); 00375 extern const char *strrstr(const char *haystack, const char *needle); 00376 extern void strip_endline(char *buf); 00377 extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize); 00378 extern void make_list_like(char *input); 00379 extern void replace_unprintable_chars(char *buf); 00380 /* loader.c */ 00381 extern int lex_load(int *depth, object **items, int maxdepth, int map_flags, int linemode); 00382 extern void yyrestart(FILE *input_file); 00383 extern void yypop_buffer_state(void); 00384 extern int yyget_lineno(void); 00385 extern FILE *yyget_in(void); 00386 extern FILE *yyget_out(void); 00387 extern int yyget_leng(void); 00388 extern char *yyget_text(void); 00389 extern void yyset_lineno(int line_number); 00390 extern void yyset_in(FILE *in_str); 00391 extern void yyset_out(FILE *out_str); 00392 extern int yyget_debug(void); 00393 extern void yyset_debug(int bdebug); 00394 extern int yylex_destroy(void); 00395 extern void yyfree(void *ptr); 00396 extern int load_object(FILE *fp, object *op, int bufstate, int map_flags); 00397 extern int set_variable(object *op, char *buf); 00398 extern void init_vars(void); 00399 extern void free_loader(void); 00400 extern void get_ob_diff(StringBuffer *sb, object *op, object *op2); 00401 extern int save_object(FILE *fp, object *op, int flag);