Crossfire Server, Branch 1.12  R12190
libproto.h
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00001 /* anim.c */
00002 extern void free_all_anim(void);
00003 extern void init_anim(void);
00004 extern int find_animation(const char *name);
00005 extern int try_find_animation(const char *name);
00006 extern void animate_object(object *op, int dir);
00007 extern void apply_anim_suffix(object *who, sstring suffix);
00008 /* arch.c */
00009 extern archetype *find_archetype_by_object_name(const char *name);
00010 extern archetype *find_archetype_by_object_type_name(int type, const char *name);
00011 extern archetype *get_archetype_by_skill_name(const char *skill, int type);
00012 extern archetype *get_archetype_by_type_subtype(int type, int subtype);
00013 extern object *create_archetype_by_object_name(const char *name);
00014 extern void init_archetypes(void);
00015 extern void arch_info(object *op);
00016 extern void clear_archetable(void);
00017 extern void dump_arch(archetype *at, StringBuffer *sb);
00018 extern void dump_all_archetypes(void);
00019 extern void free_arch(archetype *at);
00020 extern void free_all_archs(void);
00021 extern archetype *get_archetype_struct(void);
00022 extern void check_generators(void);
00023 extern object *arch_to_object(archetype *at);
00024 extern object *create_singularity(const char *name);
00025 extern object *create_archetype(const char *name);
00026 extern archetype *try_find_archetype(const char *name);
00027 extern archetype *find_archetype(const char *name);
00028 extern object *object_create_arch(archetype *at);
00029 /* button.c */
00030 extern void trigger_connected(objectlink *ol, object *cause, const int state);
00031 extern void push_button(object *op);
00032 extern void update_button(object *op);
00033 extern void update_buttons(mapstruct *m);
00034 extern void use_trigger(object *op);
00035 extern void animate_turning(object *op);
00036 extern int check_altar_sacrifice(const object *altar, const object *sacrifice, int remove_others, int *toremove);
00037 extern int operate_altar(object *altar, object **sacrifice);
00038 extern int check_trigger(object *op, object *cause);
00039 extern void add_button_link(object *button, mapstruct *map, int connected);
00040 extern void remove_button_link(object *op);
00041 extern int get_button_value(const object *button);
00042 extern object *check_inv_recursive(object *op, const object *trig);
00043 extern void check_inv(object *op, object *trig);
00044 extern void verify_button_links(const mapstruct *map);
00045 /* dialog.c */
00046 extern void free_dialog_information(object *op);
00047 extern int get_dialog_message(object *op, const char *text, struct_dialog_message **message, struct_dialog_reply **reply);
00048 /* exp.c */
00049 extern sint64 new_exp(const object *ob);
00050 extern int has_ability(const object *ob);
00051 extern void init_experience(void);
00052 extern void dump_experience(void);
00053 extern void free_experience(void);
00054 /* friend.c */
00055 extern void add_friendly_object(object *op);
00056 extern void remove_friendly_object(object *op);
00057 extern void dump_friendly_objects(void);
00058 extern void clean_friendly_list(void);
00059 extern int is_friendly(const object *op);
00060 /* glue.c */
00061 extern void fatal(int err);
00062 /* holy.c */
00063 extern void init_gods(void);
00064 extern godlink *get_rand_god(void);
00065 extern const object *pntr_to_god_obj(godlink *godlnk);
00066 extern void free_all_god(void);
00067 extern void dump_gods(void);
00068 /* info.c */
00069 extern void dump_abilities(void);
00070 extern void print_monsters(void);
00071 extern void bitstostring(long bits, int num, char *str);
00072 /* image.c */
00073 extern void read_bmap_names(void);
00074 extern unsigned find_face(const char *name, unsigned error);
00075 extern int read_smooth(void);
00076 extern int find_smooth(uint16 face, uint16 *smoothed);
00077 extern void free_all_images(void);
00078 extern void read_client_images(void);
00079 extern int is_valid_faceset(int fsn);
00080 extern void free_socket_images(void);
00081 extern int get_face_fallback(int faceset, int imageno);
00082 /* init.c */
00083 extern void init_library(void);
00084 extern void init_globals(void);
00085 extern void free_globals(void);
00086 extern void init_objects(void);
00087 extern void write_todclock(void);
00088 /* item.c */
00089 extern int get_power_from_ench(int ench);
00090 extern int calc_item_power(const object *op, int flag);
00091 extern const typedata *get_typedata(int itemtype);
00092 extern const typedata *get_typedata_by_name(const char *name);
00093 extern void describe_resistance(const object *op, int newline, char *buf, size_t size);
00094 extern void query_weight(const object *op, char *buf, size_t size);
00095 extern void get_levelnumber(int i, char *buf, size_t size);
00096 extern void query_short_name(const object *op, char *buf, size_t size);
00097 extern void query_name(const object *op, char *buf, size_t size);
00098 extern void query_base_name(const object *op, int plural, char *buf, size_t size);
00099 extern void describe_monster(const object *op, char *retbuf, size_t size);
00100 extern void describe_item(const object *op, const object *owner, char *retbuf, size_t size);
00101 extern int is_magical(const object *op);
00102 extern int need_identify(const object *op);
00103 extern void identify(object *op);
00104 /* languages.c */
00105 extern int get_language(object *op);
00106 extern const char *i18n_translate(int language, int id);
00107 extern void i18n_init(void);
00108 /* links.c */
00109 extern objectlink *get_objectlink(void);
00110 extern oblinkpt *get_objectlinkpt(void);
00111 extern void free_objectlink(objectlink *ol);
00112 extern void free_objectlinkpt(oblinkpt *obp);
00113 /* living.c */
00114 extern void set_attr_value(living *stats, int attr, sint8 value);
00115 extern void change_attr_value(living *stats, int attr, sint8 value);
00116 extern sint8 get_attr_value(const living *stats, int attr);
00117 extern void check_stat_bounds(living *stats);
00118 extern int change_abil(object *op, object *tmp);
00119 extern void drain_stat(object *op);
00120 extern void drain_specific_stat(object *op, int deplete_stats);
00121 extern void change_luck(object *op, int value);
00122 extern void remove_statbonus(object *op);
00123 extern void add_statbonus(object *op);
00124 extern void fix_object(object *op);
00125 extern int allowed_class(const object *op);
00126 extern void set_dragon_name(object *pl, const object *abil, const object *skin);
00127 extern object *give_skill_by_name(object *op, const char *skill_name);
00128 extern void player_lvl_adj(object *who, object *op);
00129 extern sint64 level_exp(int level, double expmul);
00130 extern void calc_perm_exp(object *op);
00131 extern sint64 check_exp_loss(const object *op, sint64 exp);
00132 extern sint64 check_exp_adjust(const object *op, sint64 exp);
00133 extern void change_exp(object *op, sint64 exp, const char *skill_name, int flag);
00134 extern void apply_death_exp_penalty(object *op);
00135 extern int did_make_save(const object *op, int level, int bonus);
00136 extern void share_exp(object *op, sint64 exp, const char *skill, int flag);
00137 /* logger.c */
00138 extern void LOG(LogLevel logLevel, const char *format, ...);
00139 /* los.c */
00140 extern void init_block(void);
00141 extern void clear_los(object *op);
00142 extern int has_carried_lights(const object *op);
00143 extern void update_los(object *op);
00144 extern void update_all_map_los(mapstruct *map);
00145 extern void update_all_los(const mapstruct *map, int x, int y);
00146 extern void print_los(object *op);
00147 extern void make_sure_seen(const object *op);
00148 extern void make_sure_not_seen(const object *op);
00149 /* map.c */
00150 extern mapstruct *has_been_loaded(const char *name);
00151 extern char *create_pathname(const char *name, char *buf, size_t size);
00152 extern void create_overlay_pathname(const char *name, char *buf, size_t size);
00153 extern void create_template_pathname(const char *name, char *buf, size_t size);
00154 extern int check_path(const char *name, int prepend_dir);
00155 extern void dump_map(const mapstruct *m);
00156 extern void dump_all_maps(void);
00157 extern int get_map_flags(mapstruct *oldmap, mapstruct **newmap, sint16 x, sint16 y, sint16 *nx, sint16 *ny);
00158 extern int blocked_link(object *ob, mapstruct *m, int sx, int sy);
00159 extern int ob_blocked(const object *ob, mapstruct *m, sint16 x, sint16 y);
00160 extern void fix_container(object *container);
00161 extern mapstruct *get_linked_map(void);
00162 extern mapstruct *get_empty_map(int sizex, int sizey);
00163 extern mapstruct *load_original_map(const char *filename, int flags);
00164 extern int save_map(mapstruct *m, int flag);
00165 extern void clean_object(object *op);
00166 extern void free_map(mapstruct *m);
00167 extern void delete_map(mapstruct *m);
00168 extern mapstruct *ready_map_name(const char *name, int flags);
00169 extern int calculate_difficulty(mapstruct *m);
00170 extern void clean_tmp_map(mapstruct *m);
00171 extern void free_all_maps(void);
00172 extern int change_map_light(mapstruct *m, int change);
00173 extern void update_position(mapstruct *m, int x, int y);
00174 extern void set_map_reset_time(mapstruct *map);
00175 extern int out_of_map(mapstruct *m, int x, int y);
00176 extern mapstruct *get_map_from_coord(mapstruct *m, sint16 *x, sint16 *y);
00177 extern void get_rangevector(object *op1, const object *op2, rv_vector *retval, int flags);
00178 extern void get_rangevector_from_mapcoord(const mapstruct *m, int x, int y, const object *op2, rv_vector *retval, int flags);
00179 extern int on_same_map(const object *op1, const object *op2);
00180 extern void map_remove_unique_files(const mapstruct *map);
00181 /* ob_methods.c */
00182 extern method_ret ob_apply(object *op, object *applier, int aflags);
00183 extern method_ret ob_process(object *op);
00184 extern char *ob_describe(const object *op, const object *observer, char *buf, size_t size);
00185 extern method_ret ob_move_on(object *op, object *victim, object *originator);
00186 extern method_ret ob_trigger(object *op, object *cause, int state);
00187 /* ob_types.c */
00188 extern void init_ob_method_struct(ob_methods *methods, ob_methods *fallback);
00189 extern void init_ob_types(ob_methods *base_type);
00190 extern void register_apply(int ob_type, apply_func method);
00191 extern void register_process(int ob_type, process_func method);
00192 extern void register_describe(int ob_type, describe_func method);
00193 extern void register_move_on(int ob_type, move_on_func method);
00194 extern void register_trigger(int ob_type, trigger_func method);
00195 /* object.c */
00196 extern int can_merge(object *ob1, object *ob2);
00197 extern signed long sum_weight(object *op);
00198 extern object *object_get_env_recursive(object *op);
00199 extern object *get_player_container(object *op);
00200 extern void dump_object(object *op, StringBuffer *sb);
00201 extern void dump_all_objects(void);
00202 extern object *find_object(tag_t i);
00203 extern object *find_object_name(const char *str);
00204 extern void free_all_object_data(void);
00205 extern object *get_owner(object *op);
00206 extern void clear_owner(object *op);
00207 extern void set_owner(object *op, object *owner);
00208 extern void copy_owner(object *op, object *clone);
00209 extern void reset_object(object *op);
00210 extern void free_key_values(object *op);
00211 extern void clear_object(object *op);
00212 extern void copy_object(object *op2, object *op);
00213 extern void copy_object_with_inv(object *src_ob, object *dest_ob);
00214 extern object *get_object(void);
00215 extern void update_turn_face(object *op);
00216 extern void update_ob_speed(object *op);
00217 extern void remove_from_active_list(object *op);
00218 extern void update_object(object *op, int action);
00219 extern void free_object(object *ob);
00220 extern void free_object2(object *ob, int free_inventory);
00221 extern int count_free(void);
00222 extern int count_used(void);
00223 extern int count_active(void);
00224 extern void sub_weight(object *op, signed long weight);
00225 extern void remove_ob(object *op);
00226 extern object *merge_ob(object *op, object *top);
00227 extern object *insert_ob_in_map_at(object *op, mapstruct *m, object *originator, int flag, int x, int y);
00228 extern void merge_spell(object *op, sint16 x, sint16 y);
00229 extern object *insert_ob_in_map(object *op, mapstruct *m, object *originator, int flag);
00230 extern void replace_insert_ob_in_map(const char *arch_string, object *op);
00231 extern object *get_split_ob(object *orig_ob, uint32 nr, char *err, size_t size);
00232 extern object *decrease_ob_nr(object *op, uint32 i);
00233 extern void add_weight(object *op, signed long weight);
00234 extern object *insert_ob_in_ob(object *op, object *where);
00235 extern int check_move_on(object *op, object *originator);
00236 extern object *present_arch(const archetype *at, mapstruct *m, int x, int y);
00237 extern object *present(uint8 type, mapstruct *m, int x, int y);
00238 extern object *present_in_ob(uint8 type, const object *op);
00239 extern object *present_in_ob_by_name(int type, const char *str, const object *op);
00240 extern object *present_arch_in_ob(const archetype *at, const object *op);
00241 extern void flag_inv(object *op, int flag);
00242 extern void unflag_inv(object *op, int flag);
00243 extern void set_cheat(object *op);
00244 extern int find_multi_free_spot_around(object *ob, object *gen, int *hx, int *hy);
00245 extern int find_multi_free_spot_within_radius(object *ob, object *gen, int *hx, int *hy);
00246 extern int find_free_spot(const object *ob, mapstruct *m, int x, int y, int start, int stop);
00247 extern int find_first_free_spot(const object *ob, mapstruct *m, int x, int y);
00248 extern void get_search_arr(int *search_arr);
00249 extern int find_dir(mapstruct *m, int x, int y, object *exclude);
00250 extern int distance(const object *ob1, const object *ob2);
00251 extern int find_dir_2(int x, int y);
00252 extern int absdir(int d);
00253 extern int dirdiff(int dir1, int dir2);
00254 extern int can_see_monsterP(mapstruct *m, int x, int y, int dir);
00255 extern int can_pick(const object *who, const object *item);
00256 extern object *object_create_clone(object *asrc);
00257 extern object *find_obj_by_type_subtype(const object *who, int type, int subtype);
00258 extern key_value *get_ob_key_link(const object *ob, const char *key);
00259 extern const char *get_ob_key_value(const object *op, const char *const key);
00260 extern int set_ob_key_value(object *op, const char *key, const char *value, int add_key);
00261 extern int item_matched_string(object *pl, object *op, const char *name);
00262 extern void fix_multipart_object(object *tmp);
00263 extern void get_multi_size(object *ob, int *sx, int *sy, int *hx, int *hy);
00264 /* path.c */
00265 extern char *path_combine(const char *src, const char *dst, char *path, size_t size);
00266 extern void path_normalize(char *path);
00267 extern char *path_combine_and_normalize(const char *src, const char *dst, char *path, size_t size);
00268 /* porting.c */
00269 extern char *tempnam_local(const char *dir, const char *pfx);
00270 extern FILE *tempnam_secure(const char *dir, const char *pfx, char **filename);
00271 extern void remove_directory(const char *path);
00272 extern char *strdup_local(const char *str);
00273 extern const char *strcasestr_local(const char *s, const char *find);
00274 extern char *strerror_local(int errnum, char *buf, size_t size);
00275 extern int isqrt(int n);
00276 extern FILE *open_and_uncompress(const char *name, int flag, int *compressed);
00277 extern void close_and_delete(FILE *fp, int compressed);
00278 extern void make_path_to_file(const char *filename);
00279 /* player.c */
00280 extern void clear_player(player *pl);
00281 extern void free_player(player *pl);
00282 extern int atnr_is_dragon_enabled(int attacknr);
00283 extern int is_dragon_pl(const object *op);
00284 extern client_spell *get_client_spell_state(player *pl, object *spell);
00285 extern int is_wraith_pl(object *op);
00286 extern int is_old_wraith_pl(object *op);
00287 /* re-cmp.c */
00288 extern const char *re_cmp(const char *str, const char *regexp);
00289 /* readable.c */
00290 extern int book_overflow(const char *buf1, const char *buf2, size_t booksize);
00291 extern void init_readable(void);
00292 extern object *get_random_mon(int level);
00293 extern void tailor_readable_ob(object *book, int msg_type);
00294 extern void free_all_readable(void);
00295 extern void write_book_archive(void);
00296 extern const readable_message_type *get_readable_message_type(object *readable);
00297 /* recipe.c */
00298 extern recipelist *get_formulalist(int i);
00299 extern void init_formulae(void);
00300 extern void dump_alchemy(void);
00301 extern archetype *find_treasure_by_name(const treasure *t, const char *name, int depth);
00302 extern void dump_alchemy_costs(void);
00303 extern int strtoint(const char *buf);
00304 extern artifact *locate_recipe_artifact(const recipe *rp, size_t idx);
00305 extern recipe *get_random_recipe(recipelist *rpl);
00306 extern void free_all_recipes(void);
00307 /* region.c */
00308 extern region *get_region_by_name(const char *region_name);
00309 extern region *get_region_by_map(mapstruct *m);
00310 extern const char *get_name_of_region_for_map(const mapstruct *m);
00311 extern region *get_region_from_string(const char *name);
00312 extern int region_is_child_of_region(const region *child, const region *r);
00313 extern const char *get_region_longname(const region *r);
00314 extern const char *get_region_msg(const region *r);
00315 extern object *get_jail_exit(object *op);
00316 extern void init_regions(void);
00317 extern region *get_region_struct(void);
00318 /* shstr.c */
00319 extern void init_hash_table(void);
00320 extern sstring add_string(const char *str);
00321 extern sstring add_refcount(sstring str);
00322 extern int query_refcount(sstring str);
00323 extern sstring find_string(const char *str);
00324 extern void free_string(sstring str);
00325 extern void ss_dump_statistics(char *buf, size_t size);
00326 extern char *ss_dump_table(int what, char *buf, size_t size);
00327 extern int buf_overflow(const char *buf1, const char *buf2, size_t bufsize);
00328 /* stringbuffer.c */
00329 extern StringBuffer *stringbuffer_new(void);
00330 extern char *stringbuffer_finish(StringBuffer *sb);
00331 extern sstring stringbuffer_finish_shared(StringBuffer *sb);
00332 extern void stringbuffer_finish_socklist(StringBuffer *sb, SockList *sl);
00333 extern void stringbuffer_append_string(StringBuffer *sb, const char *str);
00334 extern void stringbuffer_append_printf(StringBuffer *sb, const char *format, ...);
00335 extern void stringbuffer_append_stringbuffer(StringBuffer *sb, const StringBuffer *sb2);
00336 /* time.c */
00337 extern const char *get_periodofday(const int index);
00338 extern const char *get_month_name(const int index);
00339 extern const char *get_weekday(const int index);
00340 extern const char *get_season_name(const int index);
00341 extern void reset_sleep(void);
00342 extern int enough_elapsed_time(void);
00343 extern void sleep_delta(void);
00344 extern void set_max_time(long t);
00345 extern void get_tod(timeofday_t *tod);
00346 extern void time_info(object *op);
00347 extern long seconds(void);
00348 /* treasure.c */
00349 extern void init_archetype_pointers(void);
00350 extern void load_treasures(void);
00351 extern treasurelist *find_treasurelist(const char *name);
00352 extern void create_treasure(treasurelist *t, object *op, int flag, int difficulty, int tries);
00353 extern object *generate_treasure(treasurelist *t, int difficulty);
00354 extern void set_abs_magic(object *op, int magic);
00355 extern void fix_generated_item(object *op, object *creator, int difficulty, int max_magic, int flags);
00356 extern artifactlist *find_artifactlist(int type);
00357 extern void dump_artifacts(void);
00358 extern void dump_monster_treasure(const char *name);
00359 extern void init_artifacts(void);
00360 extern void add_abilities(object *op, object *change);
00361 extern int legal_artifact_combination(object *op, artifact *art);
00362 extern void give_artifact_abilities(object *op, object *artifact);
00363 extern void generate_artifact(object *op, int difficulty);
00364 extern void free_all_treasures(void);
00365 /* utils.c */
00366 extern int random_roll(int min, int max, const object *op, int goodbad);
00367 extern sint64 random_roll64(sint64 min, sint64 max, const object *op, int goodbad);
00368 extern int die_roll(int num, int size, const object *op, int goodbad);
00369 extern int rndm(int min, int max);
00370 extern void decay_objects(mapstruct *m);
00371 extern materialtype_t *name_to_material(const char *name);
00372 extern void transmute_materialname(object *op, const object *change);
00373 extern void set_materialname(object *op, int difficulty, materialtype_t *nmt);
00374 extern void strip_media_tag(char *message);
00375 extern const char *strrstr(const char *haystack, const char *needle);
00376 extern void strip_endline(char *buf);
00377 extern void replace(const char *src, const char *key, const char *replacement, char *result, size_t resultsize);
00378 extern void make_list_like(char *input);
00379 extern void replace_unprintable_chars(char *buf);
00380 /* loader.c */
00381 extern int lex_load(int *depth, object **items, int maxdepth, int map_flags, int linemode);
00382 extern void yyrestart(FILE *input_file);
00383 extern void yypop_buffer_state(void);
00384 extern int yyget_lineno(void);
00385 extern FILE *yyget_in(void);
00386 extern FILE *yyget_out(void);
00387 extern int yyget_leng(void);
00388 extern char *yyget_text(void);
00389 extern void yyset_lineno(int line_number);
00390 extern void yyset_in(FILE *in_str);
00391 extern void yyset_out(FILE *out_str);
00392 extern int yyget_debug(void);
00393 extern void yyset_debug(int bdebug);
00394 extern int yylex_destroy(void);
00395 extern void yyfree(void *ptr);
00396 extern int load_object(FILE *fp, object *op, int bufstate, int map_flags);
00397 extern int set_variable(object *op, char *buf);
00398 extern void init_vars(void);
00399 extern void free_loader(void);
00400 extern void get_ob_diff(StringBuffer *sb, object *op, object *op2);
00401 extern int save_object(FILE *fp, object *op, int flag);