Crossfire Server, Branches 1.12
R18729
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#include <global.h>
#include <ob_methods.h>
#include <ob_types.h>
#include <sounds.h>
#include <sproto.h>
Go to the source code of this file.
Functions | |
static method_ret | detector_type_process (ob_methods *context, object *op) |
void | init_type_detector (void) |
static void | move_detector (object *op) |
The implementation of detector objects.
Definition in file detector.c.
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static |
Processes a detector.
context | The method context, ignored |
op | The detector to process |
METHOD_OK |
Definition at line 128 of file detector.c.
References METHOD_OK, and move_detector().
Referenced by init_type_detector().
void init_type_detector | ( | void | ) |
Initializer for the detector object type.
Definition at line 39 of file detector.c.
References DETECTOR, detector_type_process(), and register_process().
Referenced by register_all_ob_types().
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static |
Move a detector.
op | detector to move. |
Definition at line 55 of file detector.c.
References obj::above, obj::below, obj::env, FORCE, GET_MAP_OB, liv::hp, obj::inv, llevError, LOG(), obj::map, obj::name, mapdef::path, PLAYER, push_button(), obj::slaying, liv::sp, SPECIAL_KEY, obj::speed, obj::stats, obj::type, update_ob_speed(), obj::value, obj::x, and obj::y.
Referenced by detector_type_process().