Crossfire Server, Branches 1.12
R18729
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- c -
cached_time :
pycode_cache_entry
calc_power :
struct_equipment
can_write :
socket_struct
carrying :
obj
casting_time :
obj
,
Settings
cauldron :
recipestruct
cells :
Map
cfregion :
struct_map_info
Cha :
liv
chance :
_materialtype
,
artifactstruct
,
recipestruct
,
treasurestruct
change_arch :
treasurestruct
checksum :
face_info
chosen_skill :
obj
client_type :
obj
clone :
archt
closefunc :
_crossfire_plugin
cmd_option :
Command_Line_Options
cmdname :
client_cmd_mapping
,
player_cmd_mapping
cmdproc :
client_cmd_mapping
,
player_cmd_mapping
code :
pycode_cache_entry
code_name :
flag_definition
,
type_name
codebase :
_LocalMeta2Info
comment :
face_sets
compressed :
mapdef
Con :
liv
confdir :
Settings
container :
obj
contr :
obj
corpse :
CFanimation_struct
count :
attribute_type
,
Crossfire_Object
,
Crossfire_Player
,
ignore_list
,
obj
,
Output_Buf
,
pl
,
string_array
,
struct_map_in_quest_list
,
struct_map_list
,
struct_npc_list
,
struct_race
,
struct_race_list
count_points :
mapzone
count_zones :
mapzone
counter :
regiondef
create_home_portals :
Settings
cs_version :
socket_struct
csport :
Settings
current_weapon :
obj
custom_name :
obj
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