Crossfire Server, Branches 1.12
R18729
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- s -
save :
_materialtype
save_name :
body_locations_struct
savebed_map :
pl
sc_version :
socket_struct
script :
_cfpcontext
,
PythonCmdStruct
search_items :
Settings
search_str :
pl
season :
_timeofday
set_friendly_fire :
Settings
set_title :
Settings
shoottype :
pl
shopgreed :
mapdef
shopitems :
mapdef
shopmax :
mapdef
shopmin :
mapdef
shoprace :
mapdef
simple_exp :
Settings
single :
selection
size :
face_sets
,
StringBuffer
,
titlestruct
skill :
obj
,
recipestruct
slaying :
_change_arch
,
obj
,
struct_slaying_info
smooth :
map_cell_struct
smoothface :
new_face_struct
smoothlevel :
obj
socket :
pl
sound :
socket_struct
sound_chance :
obj
sounds_this_tick :
socket_struct
sp :
_materialtype
,
liv
spaces :
mapdef
speed :
obj
,
PythonCmdStruct
speed_left :
obj
spell :
client_spell
,
obj
spell_encumbrance :
Settings
spell_failure_effects :
Settings
spell_hash_full :
Statistics
spell_merges :
Statistics
spell_state :
pl
spell_suppressions :
Statistics
spell_tags :
obj
spellarg :
obj
spellitem :
obj
spellparam :
pl
spellpoint_level_depend :
Settings
stack_items :
pl
stack_position :
pl
start :
buffer_struct
stat_loss_on_death :
Settings
state :
obj
,
pl
stats :
obj
,
socket_struct
status :
socket_struct
str :
JSONData
Str :
liv
strength :
shopitem
string :
_shared_string
subtype :
obj
sum :
struct_region_info
sum_x :
struct_region_info
sum_y :
struct_region_info
supported_readables :
socket_struct
Swap_First :
pl
swap_time :
mapdef
sx :
Room
,
spawn_zone
sy :
Room
,
spawn_zone
symmetry :
RMParms
symmetry_used :
RMParms
Generated on Sun Nov 18 2018 02:41:20 for Crossfire Server, Branches 1.12 by
1.8.6