Crossfire Server, Branches 1.12
R18729
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#include <global.h>
#include <ob_methods.h>
#include <ob_types.h>
#include <sounds.h>
#include <sproto.h>
Go to the source code of this file.
Functions | |
static void | do_turn (object *op, object *who, int aflags, const char *onoff) |
void | init_type_lamp (void) |
static method_ret | lamp_type_apply (ob_methods *context, object *lighter, object *applier, int aflags) |
Lamps.
Definition in file lamp.c.
Turn on/off the lamp, based on op's APPLIED status.
op | lamp. |
who | player or monster. |
aflags | flags. |
onoff | string that will be appended to the 'turn' verb in the message. |
Definition at line 54 of file lamp.c.
References AP_NOPRINT, arch_to_object(), CLEAR_FLAG, draw_ext_info(), draw_ext_info_format(), fix_object(), FLAG_APPLIED, FLAG_CURSED, FLAG_DAMNED, FLAG_INV_LOCKED, FLAG_KNOWN_CURSED, liv::food, free_object(), insert_ob_in_ob(), obj::map, MSG_TYPE_APPLY, MSG_TYPE_APPLY_CURSED, MSG_TYPE_APPLY_SUCCESS, obj::name, NDI_UNIQUE, obj::other_arch, P_NEED_UPDATE, PLAYER, QUERY_FLAG, remove_ob(), SET_FLAG, SET_MAP_FLAGS, obj::stats, obj::type, update_all_los(), update_position(), obj::x, and obj::y.
Referenced by lamp_type_apply().
void init_type_lamp | ( | void | ) |
Initializer for the LAMP object type.
Definition at line 39 of file lamp.c.
References LAMP, lamp_type_apply(), and register_apply().
Referenced by register_all_ob_types().
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static |
Applies a lamp.
context | method context. |
lamp | lamp to turn on/off. |
applier | object attempting to apply the scroll. Should be a player. |
aflags | special flags (always apply/unapply). |
Definition at line 108 of file lamp.c.
References AP_NOPRINT, do_turn(), draw_ext_info_format(), FLAG_APPLIED, liv::food, get_player_container(), get_split_ob(), insert_ob_in_ob(), METHOD_ERROR, METHOD_OK, MSG_TYPE_APPLY, MSG_TYPE_APPLY_ERROR, MSG_TYPE_APPLY_FAILURE, obj::name, NDI_UNIQUE, obj::nrof, QUERY_FLAG, and obj::stats.
Referenced by init_type_lamp().