Crossfire Server, Trunk
MessageWriter.h
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/*
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* Crossfire -- cooperative multi-player graphical RPG and adventure game
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*
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* Copyright (c) 2020-2021 the Crossfire Development Team
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*
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* Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
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* welcome to redistribute it under certain conditions. For details, please
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* see COPYING and LICENSE.
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*
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* The authors can be reached via e-mail at <crossfire@metalforge.org>.
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*/
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#ifndef MESSAGEWRITER_H
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#define MESSAGEWRITER_H
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#include "
global.h
"
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#include "
AssetWriter.h
"
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class
MessageWriter
:
public
AssetWriter
<GeneralMessage> {
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public
:
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virtual
void
write
(
const
GeneralMessage
*
message
,
StringBuffer
*
buf
);
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};
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#endif
/* MESSAGEWRITER_H */
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global.h
GeneralMessage
Definition:
book.h:44
AssetWriter.h
buf
StringBuffer * buf
Definition:
readable.cpp:1565
MessageWriter::write
virtual void write(const GeneralMessage *message, StringBuffer *buf)
Definition:
MessageWriter.cpp:15
StringBuffer
Definition:
stringbuffer.cpp:25
diamondslots.message
string message
Definition:
diamondslots.py:57
MessageWriter
Definition:
MessageWriter.h:19
AssetWriter
Definition:
AssetWriter.h:22
crossfire-crossfire-server
include
MessageWriter.h
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