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Crossfire Server, Trunk
1.75.0
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#include <stdlib.h>#include <string.h>#include <unordered_map>#include <assert.h>#include "global.h"#include "object.h"#include "sproto.h"
Include dependency graph for citylife.cpp:Go to the source code of this file.
Data Structures | |
| struct | mapzone |
| Options for a map. More... | |
| struct | spawn_point |
| Point from which a NPC can come when the map is loaded. More... | |
| struct | spawn_zone |
| Zone in which to add NPCs when the map was just loaded. More... | |
Macros | |
| #define | CITYLIFE_NAME "citylife" |
| Module name for the event system. More... | |
| #define | FIRST_MOVE_KEY "citylife_first_move" |
| Key to contain whether it's the first move of the NPC or not. More... | |
Functions | |
| static void | add_npc_to_point (const mapzone *zone, mapstruct *map) |
| Add an NPC somewhere at a spawn point. More... | |
| static void | add_npc_to_random_map (void) |
| Find a suitable map loaded and add an NPC to it. More... | |
| static void | add_npc_to_zone (const mapzone *zone, mapstruct *map) |
| Add an NPC somewhere in a spawn zone. More... | |
| static void | add_npcs_to_map (mapstruct *map) |
| Add some NPCs to the map, based on the zone definition. More... | |
| static void | check_zone (const mapzone *zone, const char *path) |
| Check if the zone has valid parameters, LOG() when invalid ones. More... | |
| void | citylife_close () |
| static int | citylife_globalEventListener (int *type,...) |
| void | citylife_init (Settings *settings) |
| static int | eventListener (int *type,...) |
| static object * | get_npc (const mapzone *zone) |
| Creates a NPC for the specified zone, and do needed initialization. More... | |
| static const mapzone * | get_zone_for_map (mapstruct *map) |
| Finds if a map has a zone defined. More... | |
| static void | load_citylife (BufferReader *reader, const char *filename) |
| Read a .citylife file. More... | |
Variables | |
| static event_registration | c |
| static event_registration | m |
| static std::unordered_map< std::string, mapzone * > | maps |
| All defined maps, with the path as key. More... | |
This file is part of the city life module. See this page for more information.
Definition in file citylife.cpp.