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Crossfire Server, Trunk
1.75.0
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Options for a map. More...
Collaboration diagram for mapzone:Public Member Functions | |
| mapzone () | |
Data Fields | |
| std::vector< std::string > | available_archetypes |
| What archetypes can we chose from for an NPC? More... | |
| std::vector< spawn_point > | points |
| Points to spawn from when there is a player on the map. More... | |
| int | population |
| Maximum of NPCs to add at load time. More... | |
| std::vector< spawn_zone > | zones |
| Zones where to spawn at load time. More... | |
Options for a map.
Definition at line 79 of file citylife.cpp.