Crossfire Server, Trunk
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#include <global.h>
#include <ob_methods.h>
#include <ob_types.h>
#include <sounds.h>
#include <sproto.h>
Go to the source code of this file.
Functions | |
void | init_type_poison (void) |
static method_ret | poison_type_apply (object *op, object *applier, int aflags) |
The implementation of the Poison class of objects.
Definition in file poison.cpp.
void init_type_poison | ( | void | ) |
Initializer for the POISON object type.
Definition at line 38 of file poison.cpp.
References POISON, poison_type_apply(), and register_apply().
Referenced by register_all_ob_types().
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static |
Attempts to apply some poison.
op | The poison to apply |
applier | The object attempting to apply the poison. |
aflags | Special flags (always apply/unapply) |
Definition at line 49 of file poison.cpp.
References apply_handle_yield(), AT_POISON, BIG_NAME, object::contr, draw_ext_info(), living::food, hit_player(), player::killer, llevDebug, LOG(), METHOD_OK, MSG_TYPE_APPLY, MSG_TYPE_APPLY_CURSED, NDI_UNIQUE, object_decrease_nrof_by_one, give::op, play_sound_player_only(), PLAYER, SOUND_TYPE_ITEM, object::stats, object::type, and nlohmann::detail::void().
Referenced by init_type_poison().