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65 "You must gain a bit of experience before you can save.");
77 "%s leaves the game.",
pl->name);
void object_remove(object *op)
void pets_terminate_all(object *owner)
#define MSG_TYPE_ADMIN_PLAYER
void hiscore_check(object *op, int quiet)
char savebed_map[MAX_BUF]
void play_again(object *op)
void party_leave(object *op)
void init_type_savebed(void)
static method_ret savebed_type_apply(object *op, object *applier, int aflags)
#define MSG_TYPE_ADMIN_LOADSAVE
void register_apply(int ob_type, apply_func method)
void object_update_speed(object *op)
int save_player(object *op, int flag)
void draw_ext_info_format(int flags, int pri, const object *pl, uint8_t type, uint8_t subtype, const char *format,...)
void events_execute_global_event(int eventcode,...)
static void apply_savebed(object *pl)