January 2008 Commit Log

Number of Commits:
18
Number of Active Developers:
3
kbulgrien 2008-01-30 14:04

Fix mispelled "appartment" in various player visible data locations.

23 lines of code changed in:

rjtanner 2008-01-30 01:06

More descriptive information for disarming traps in the newbiehouse tutorial map.

1 lines of code changed in:

rjtanner 2008-01-30 01:03

Changes to make Mopoon's Weapon Shop entrance a little easier to see and obscure the entrance to the Chaos Lair - this is to revert back to how Lake Country used to look before recent changes with either client display, tile smoothing, etc.

1 lines of code changed in:

rjtanner 2008-01-29 03:25

Backport map names from trunk as place holders (future maps.)

7 lines of code changed in:

rjtanner 2008-01-29 03:19

Correct backport error for the Port Joseph town/house

0 lines of code changed in:

rjtanner 2008-01-29 03:19

Re-add the tavern building for the Castle kitchen place holder, was accidentaly removed.

4 lines of code changed in:

rjtanner 2008-01-29 03:12

Resolve merge conflicts between different map revisions.

1418 lines of code changed in:

rjtanner 2008-01-29 02:43

Backport changes from trunk - improved and better smoothing to world maps. A handful of changes remain.

448171 lines of code changed in:

mwedel 2008-01-28 02:42

Add 1.11 relese delimiter.
MSW 2008-01-27

5 lines of code changed in:

rjtanner 2008-01-27 22:29

Backkport changes from trunk - improved and better smoothing to world maps. Backport is still in progress, this is an incremental checkin.

107964 lines of code changed in:

rjtanner 2008-01-27 05:03

Backport changes from trunk - improved and better smoothing to world maps. Backport is still in progress, this is an incremental checkin.

52746 lines of code changed in:

rjtanner 2008-01-24 02:18

Changes to the Undead Church - moved the entrance to the Animator Quest one tile to the right and have it hidden by an existing tree. Added an inventory check so that only those who are working on and have completed the Baronet Royalty Quest may enter. This also keeps low level players from accidently ending up in a map that is beyond their level. Changes were made per IRC discussion on 2008-Jan-23.

27 lines of code changed in:

rjtanner 2008-01-24 01:29

Updated the map/cave name for the Goblin Chieftan map that is part of the Scorn Royalty Quest.

1 lines of code changed in:

rjtanner 2008-01-22 01:15

Added description for Stoneville in the regions file

8 lines of code changed in:

rjtanner 2008-01-22 00:55

Added description for Santo Dominion in the regions file

3 lines of code changed in:

kbulgrien 2008-01-13 17:46

Fix spelling per trunk fix.

4 lines of code changed in:

kbulgrien 2008-01-13 16:56

Smoothing fix along with replacing biglake tiles for sea tiles to make water
color consistent.

19 lines of code changed in:

kbulgrien 2008-01-04 00:04

This is primarily a merge down from trunk to remove line breaks and rework some
message content, but Sigmund cannot be merged down due to the fact that
cfdialog is not in the branch server. Sigmund was quite broken though, and
offered to tell about things he did not know about. To fix this, some of the
new trunk content was added to Sigmund, Manu, and the Doorman to improve this
introduction, but all of the new content in trunk has not been added.

143 lines of code changed in:

December 2007 »

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