December 2015 Commit Log

Number of Commits:
10
Number of Active Developers:
3
partmedia 2015-12-21 17:35 Rev.: 20189

Fix grate name to be consistent

1 lines of code changed in 1 file:

silvernexus 2015-12-13 12:09 Rev.: 20172

Pixel cleanup to a_helmet. Removed unused palette colors from image when finished.

5 lines of code changed in 2 files:

ryo_saeba 2015-12-13 05:02 Rev.: 20169

Put spell failures above the player.

3 lines of code changed in 3 files:

silvernexus 2015-12-10 12:18 Rev.: 20144

Give thief_1 arch a display name.

1 lines of code changed in 1 file:

ryo_saeba 2015-12-06 06:54 Rev.: 20126

Animation for spell failure, based on the detect magic one.

26 lines of code changed in 5 files:

ryo_saeba 2015-12-06 06:36 Rev.: 20124

Animation if a spell is blocked, based on detect magic.

26 lines of code changed in 5 files:

ryo_saeba 2015-12-06 06:31 Rev.: 20122

Animation for town portal failure.

20 lines of code changed in 10 files:

ryo_saeba 2015-12-06 06:30 Rev.: 20121

Animate the town portal spell.

2 lines of code changed in 1 file:

ryo_saeba 2015-12-06 06:29 Rev.: 20120

New graphism for town portal opening and permanent one.

0 lines of code changed in 23 files:

silvernexus 2015-12-01 17:09 Rev.: 20114

Fixed some whitespace issues in the guide to close combat.

6 lines of code changed in 2 files:

November 2015 »

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