March 2007 Commit Log

Number of Commits:
18
Number of Active Developers:
4
eracc 2007-03-28 00:46 Rev.: 5905

The "new" booze bottles had some "artifacts" left from my previous attempt at
edit. This commit should clean that up.

0 lines of code changed in 2 files:

eracc 2007-03-26 17:02 Rev.: 5903

Modify the building archetype and treasurelist to make dark wood floors
appear more often in Brest and Pup Land build shops.

33 lines of code changed in 3 files:

eracc 2007-03-25 13:24 Rev.: 5892

Edit the "booze" images size and relative location to make them fit on tables.

0 lines of code changed in 2 files:

ryo_saeba 2007-03-25 07:10 Rev.: 5879

Fix bug #1687729: Spell create repulsion wall is broken.

7 lines of code changed in 3 files:

akirschbaum 2007-03-25 04:51 Rev.: 5874

Convert obsolete 'flying' attribute to 'move_type' attributes.

146 lines of code changed in 129 files:

akirschbaum 2007-03-25 01:45 Rev.: 5870

Add explicit 'move_type walk' to all playermovers.

18 lines of code changed in 2 files:

akirschbaum 2007-03-24 08:07 Rev.: 5863

Add explicit 'move_type walk' to all monsters.

471 lines of code changed in 311 files:

akirschbaum 2007-03-24 06:25 Rev.: 5861

Remove trailing whitespace.

180 lines of code changed in 99 files:

ryo_saeba 2007-03-21 12:42 Rev.: 5836

Those archetypes were in player/old, but are still used in some maps.

691 lines of code changed in 16 files:

ryo_saeba 2007-03-17 17:00 Rev.: 5807

Make event_xxx invisible, to avoid weird issues.

16 lines of code changed in 14 files:

ryo_saeba 2007-03-17 07:08 Rev.: 5785

Split files from server/lib/treasures

491 lines of code changed in 41 files:

ryo_saeba 2007-03-17 06:09 Rev.: 5783

Split stuff from lib/treasures.

839 lines of code changed in 49 files:

ryo_saeba 2007-03-17 05:42 Rev.: 5781

Add missing faces for old monsters.

8 lines of code changed in 3 files:

ryo_saeba 2007-03-17 05:17 Rev.: 5780

Remove obsolete player races.

0 lines of code changed in 18 files:

ryo_saeba 2007-03-14 16:49 Rev.: 5763

Implement feature request #1479048: Buildable savebeds

18 lines of code changed in 4 files:

eracc 2007-03-12 16:01 Rev.: 5751

Some folks complained that the very red townhouse in Brest was "ugly". This is
an attempt to fix that.

0 lines of code changed in 1 file:

eracc 2007-03-11 01:42 Rev.: 5742

Magehound was taking a ridiculously LONG time to cast. It is now adjusted to
be equivalent to the other pet summoning spells. This is As It Should Be.

1 lines of code changed in 1 file:

aaron_baugher 2007-03-05 18:58 Rev.: 5690

Fixed broken big_wiz combined images

0 lines of code changed in 6 files:

February 2007 »

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