December 2008 Commit Log

Number of Commits:
37
Number of Active Developers:
5
buzzsawddog 2008-12-29 17:06 Rev.: 11115

Image was not 32x32 so it would cause grey around it in the image

0 lines of code changed in 1 file:

buzzsawddog 2008-12-29 16:13 Rev.: 11114

It seems that if an image is not 32x32 it fills in the extra space with gray. the image attache.base.111.png was 32x27 so i fixed the image size

0 lines of code changed in 1 file:

buzzsawddog 2008-12-29 03:38 Rev.: 11113

It seems that if an image is not 32x32 it fills in the extra space with gray. the image attache.base.111.png was 32x27 so i fixed the image size

0 lines of code changed in 1 file:

rjtanner 2008-12-24 00:17 Rev.: 11104

Changelog update for earlier commits

10 lines of code changed in 2 files:

kbulgrien 2008-12-20 20:36 Rev.: 11041

Removed linebreaks from disease message so the breaks can be done by the client.

5 lines of code changed in 2 files:

buzzsawddog 2008-12-19 02:49 Rev.: 11020

changes discused in irc and in game, added different character to the scrolls and changed the shading a bit to add demention, also with the bed changed the shading a bit so it looked more real

0 lines of code changed in 3 files:

buzzsawddog 2008-12-19 02:45 Rev.: 11019

discused scroll chang with several in irc and in game

0 lines of code changed in 1 file:

rjtanner 2008-12-19 01:54 Rev.: 11015

Removed 'is_floor 1' to allow colors and other tiles to show through the transparent portions of the clouds

5 lines of code changed in 2 files:

rjtanner 2008-12-19 01:32 Rev.: 11014

New graphic and archetype for a thicker/heavier cloudfloor, using less transparency

18 lines of code changed in 3 files:

rjtanner 2008-12-18 20:47 Rev.: 11012

Update 'dark grass' (grassdark.arc) to use new smoothing template (grassdark_S.base.111.png)

21 lines of code changed in 3 files:

rjtanner 2008-12-18 20:42 Rev.: 11011

Update ground/new/grassmedium.arc to use existing smoothing template (grassmedium_S.base.111.png)

5 lines of code changed in 2 files:

rjtanner 2008-12-18 20:23 Rev.: 11010

Update 'big stones' archetype to use smoothing (missed in earlier commit)

6 lines of code changed in 2 files:

rjtanner 2008-12-18 20:20 Rev.: 11009

New smoothing template for pstone_4.base.111.png (big stones) tile

26 lines of code changed in 2 files:

rjtanner 2008-12-18 20:18 Rev.: 11008

Minor color changes to the dunes smoothing template

0 lines of code changed in 1 file:

rjtanner 2008-12-16 16:28 Rev.: 10988

Update misc/sky/sky.arc with restricted movement (move_block all) on/over it

6 lines of code changed in 2 files:

akirschbaum 2008-12-16 01:55

Extract some 'magicmap' and 'visibility' attributes into .face files.

70 lines of code changed in 38 files:

rjtanner 2008-12-15 00:51 Rev.: 10979

New graphic for Valkyrie's gift (amulet of lifesaving), referred as Valkyrie's Torc

18 lines of code changed in 3 files:

rjtanner 2008-12-14 23:38 Rev.: 10977

New sky archetype for use on airborn cities, castles, islands, etc. such as Pupland Terminal

17 lines of code changed in 3 files:

akirschbaum 2008-12-13 12:24 Rev.: 10959

Extract some 'magicmap' and 'visibility' attributes into .face files.

36 lines of code changed in 17 files:

akirschbaum 2008-12-13 09:17 Rev.: 10958

Extract some 'magicmap' and 'visibility' attributes into .face files.

90 lines of code changed in 47 files:

akirschbaum 2008-12-13 09:04 Rev.: 10957

Extract some 'magicmap' and 'visibility' attributes into .face files.

171 lines of code changed in 89 files:

akirschbaum 2008-12-13 08:34 Rev.: 10956

Extract some 'magicmap' and 'visibility' attributes into .face files.

90 lines of code changed in 33 files:

akirschbaum 2008-12-13 08:11 Rev.: 10955

Extract some 'magicmap' and 'visibility' attributes into .face files.

265 lines of code changed in 104 files:

akirschbaum 2008-12-13 07:03 Rev.: 10954

Remove obsolete field 'color_fg'.

0 lines of code changed in 1 file:

akirschbaum 2008-12-12 12:39 Rev.: 10937

Remove redundant fields.

4 lines of code changed in 3 files:

akirschbaum 2008-12-12 12:34 Rev.: 10936

Fix duplicate archetype definition for "troll".

5 lines of code changed in 2 files:

rjtanner 2008-12-09 00:48 Rev.: 10891

Changes to Valkyrie's Amulet of Lifesaving - added a title field and changed the name so it appears differently in a players inventory window

10 lines of code changed in 2 files:

rjtanner 2008-12-08 20:52 Rev.: 10890

Updated CHANGES (ChangeLog) file and fixed file error (missing .arc at the end of valkyrie_amulet_lifesave.arc file)

25 lines of code changed in 3 files:

rjtanner 2008-12-08 20:34 Rev.: 10889

Tentative bug fix for '[ 1990180 ] 2.0 godgiven Valkyrie lifesaving amulet bug?' - created a new amulet archetype that is godgiven and inventory locked by default, updated gods/demihumans/valkyrie.trs file to reference the new amulet archetype

18 lines of code changed in 3 files:

gros 2008-12-07 02:57 Rev.: 10865

2.0 Elements: Windows.

240 lines of code changed in 9 files:

gros 2008-12-07 02:50 Rev.: 10864

2.0 Elements: Roof and chemney pieces.
Yann Chachkoff 2008-12-07

128 lines of code changed in 13 files:

rjtanner 2008-12-06 14:25 Rev.: 10853

Removed newline at the end of the file, it was causing this to appear in the server logs: 'Warning: failed to find arch dun33'

7 lines of code changed in 2 files:

rjtanner 2008-12-06 03:46 Rev.: 10852

Missing object delcaration in /wall/wall/wall.arc, now corrected

5 lines of code changed in 2 files:

rjtanner 2008-12-05 00:54 Rev.: 10844

Updated wall.arc file to use already existing Wooden Wall graphics

57 lines of code changed in 2 files:

rjtanner 2008-12-05 00:39 Rev.: 10843

Solid grey color wall to use in cave areas instead of the solid black Block - looks nicer in mapper (IMO)

18 lines of code changed in 3 files:

rjtanner 2008-12-04 22:19 Rev.: 10841

New graphics and archetypes for Dungeon wall set. Similar to the curved and circular sections from the Cave wall set, but colored black (vs. grey)

246 lines of code changed in 18 files:

rjtanner 2008-12-01 18:19 Rev.: 10798

Replacement graphics and archetypes for the old xpm oakdoor

34 lines of code changed in 5 files:

November 2008 »

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