Crossfire Server, Trunk
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#include <Qt>
#include "global.h"
#include "artifact.h"
#include "object.h"
#include "face.h"
#include "AnimationPanel.h"
#include "AnimationControl.h"
#include "CREUtils.h"
#include "assets.h"
#include "AssetsManager.h"
#include "Archetypes.h"
#include "CREMapInformationManager.h"
#include "assets/AssetModel.h"
#include "animations/AnimationWrapper.h"