Crossfire Server, Trunk
AnimationWrapper.h
Go to the documentation of this file.
1
/*
2
* Crossfire -- cooperative multi-player graphical RPG and adventure game
3
*
4
* Copyright (c) 2022 the Crossfire Development Team
5
*
6
* Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
7
* welcome to redistribute it under certain conditions. For details, please
8
* see COPYING and LICENSE.
9
*
10
* The authors can be reached via e-mail at <crossfire@metalforge.org>.
11
*/
12
13
#ifndef ANIMATION_WRAPPER_H
14
#define ANIMATION_WRAPPER_H
15
16
#include <QObject>
17
18
#include "
global.h
"
19
#include "../assets/AssetWrapper.h"
20
#include "../CREPixmap.h"
21
22
class
ResourcesManager
;
23
24
class
AnimationWrapper
:
public
AssetTWrapper
<Animations> {
25
Q_OBJECT
26
27
Q_PROPERTY(QString
name
READ
name
)
28
29
public
:
30
AnimationWrapper
(
AssetWrapper
*parent,
Animations
*
anim
,
ResourcesManager
*resourcesManager);
31
32
virtual
QString
displayName
()
const override
{
return
myWrappedItem
->
name
; }
33
virtual
QIcon
displayIcon
()
const
{
return
CREPixmap::getIcon
(
myWrappedItem
->
faces
[0]); }
34
35
virtual
PossibleUse
uses
(
const
AssetWrapper
*asset, std::string &)
const override
;
36
37
QString
name
()
const
{
return
myWrappedItem
->
name
; }
38
39
protected
:
40
ResourcesManager
*
myResourcesManager
;
41
};
42
43
#endif // ANIMATION_WRAPPER_H
AssetTWrapper< Animations >::myWrappedItem
Animations * myWrappedItem
Definition:
AssetWrapper.h:104
global.h
ResourcesManager
Definition:
ResourcesManager.h:80
AnimationWrapper
Definition:
AnimationWrapper.h:24
AssetWrapper::PossibleUse
PossibleUse
Definition:
AssetWrapper.h:32
AnimationWrapper::displayName
virtual QString displayName() const override
Definition:
AnimationWrapper.h:32
CREPixmap::getIcon
static QIcon getIcon(uint16_t faceNumber)
Definition:
CREPixmap.cpp:65
AnimationWrapper::AnimationWrapper
AnimationWrapper(AssetWrapper *parent, Animations *anim, ResourcesManager *resourcesManager)
Definition:
AnimationWrapper.cpp:18
AnimationWrapper::name
QString name() const
Definition:
AnimationWrapper.h:37
AssetWrapper
Definition:
AssetWrapper.h:25
AnimationWrapper::uses
virtual PossibleUse uses(const AssetWrapper *asset, std::string &) const override
Definition:
AnimationWrapper.cpp:22
AnimationWrapper::myResourcesManager
ResourcesManager * myResourcesManager
Definition:
AnimationWrapper.h:40
animate.anim
string anim
Definition:
animate.py:20
Animations::faces
const Face ** faces
Definition:
face.h:30
AnimationWrapper::displayIcon
virtual QIcon displayIcon() const
Definition:
AnimationWrapper.h:33
Animations
Definition:
face.h:25
AnimationWrapper::name
QString name
Definition:
AnimationWrapper.h:27
Animations::name
sstring name
Definition:
face.h:26
AssetTWrapper
Definition:
AssetWrapper.h:94
crossfire-crossfire-server
utils
cre
animations
AnimationWrapper.h
Generated by
1.8.17