Crossfire Server, Trunk
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#include "ArchetypeWrapper.h"
#include <QMimeData>
#include "../ResourcesManager.h"
#include "../CREPixmap.h"
#include "faces/FaceWrapper.h"
#include "assets.h"
#include "ArchetypeLoader.h"
#include "AssetsManager.h"
#include "animations/AnimationWrapper.h"
#include "treasures/TreasureListWrapper.h"
#include "MimeUtils.h"
#include "assets/AssetWrapperPanel.h"
#include "sounds/SoundFile.h"
Go to the source code of this file.
Functions | |
static bool | isValidArchFlesh (const archetype *arch, const Face *fleshFace) |
static bool | treasureContains (const treasure *t, const archetype *arch) |
Definition at line 129 of file ArchetypeWrapper.cpp.
References archininventory::arch, AssetsManager::archetypes(), archetype::clone, AssetsCollection< T, Key >::each(), object::face, getManager(), and treasureContains().
Referenced by ArchetypeWrapper::uses().
Definition at line 111 of file ArchetypeWrapper.cpp.
References archininventory::arch, AssetsCollection< T, Key >::find(), getManager(), Floor::t, and AssetsManager::treasures().
Referenced by isValidArchFlesh().