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Crossfire Server, Trunk
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#include "ArchetypeWrapper.h"#include <QMimeData>#include "../ResourcesManager.h"#include "../CREPixmap.h"#include "faces/FaceWrapper.h"#include "assets.h"#include "ArchetypeLoader.h"#include "AssetsManager.h"#include "animations/AnimationWrapper.h"#include "treasures/TreasureListWrapper.h"#include "MimeUtils.h"#include "assets/AssetWrapperPanel.h"#include "sounds/SoundFile.h"
Include dependency graph for ArchetypeWrapper.cpp:Go to the source code of this file.
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| static bool | isValidArchFlesh (const archetype *arch, const Face *fleshFace) |
| static bool | treasureContains (const treasure *t, const archetype *arch) |
Definition at line 129 of file ArchetypeWrapper.cpp.
References archininventory::arch, AssetsManager::archetypes(), archetype::clone, AssetsCollection< T, Key >::each(), object::face, getManager(), and treasureContains().
Referenced by ArchetypeWrapper::uses().
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Here is the caller graph for this function:Definition at line 111 of file ArchetypeWrapper.cpp.
References archininventory::arch, AssetsCollection< T, Key >::find(), getManager(), Floor::t, and AssetsManager::treasures().
Referenced by isValidArchFlesh().
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