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archininventory.py
Go to the documentation of this file.
1
# -*- coding: utf-8 -*-
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# archininventory.py
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# This is one of the files that can be called by an npc_dialog,
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# The following code runs when a dialog has a pre rule of 'archininventory'
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# The syntax is ["archininventory", "arch"]
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# To deliver a True verdict, the player must have in his inventory as least one
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# item of the specified archetype.
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# This is useful to check for skills, or spells, the player knows.
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#
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15
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arch = args[0]
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if
character.CheckArchInventory(arch) ==
None
:
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verdict =
False
crossfire-crossfire-maps
python
dialog
pre
archininventory.py
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