Author | Revisions | Lines of Code | Added Lines of Code | Lines of Code per Change |
---|---|---|---|---|
mwedel | 89 (24.9%) | 494 (5.8%) | 2717 (19.2%) | 5.55 |
peterm | 72 (20.1%) | 965 (11.4%) | 1860 (13.1%) | 13.40 |
cvs | 58 (16.2%) | 308 (3.6%) | 735 (5.2%) | 5.31 |
mardahl | 50 (14.0%) | 357 (4.2%) | 821 (5.8%) | 7.14 |
uid200 | 20 (5.6%) | 5839 (69.0%) | 5839 (41.2%) | 291.95 |
akirschbaum | 17 (4.7%) | 106 (1.3%) | 309 (2.2%) | 6.24 |
ryo_saeba | 10 (2.8%) | 80 (0.9%) | 97 (0.7%) | 8.00 |
michtoen | 9 (2.5%) | 8 (0.1%) | 22 (0.2%) | 0.89 |
temitchell | 8 (2.2%) | 35 (0.4%) | 83 (0.6%) | 4.38 |
jec | 7 (2.0%) | -2 (-0.0%) | 24 (0.2%) | -0.29 |
tchize | 6 (1.7%) | 248 (2.9%) | 1559 (11.0%) | 41.33 |
qal21 | 3 (0.8%) | 9 (0.1%) | 82 (0.6%) | 3.00 |
cavesomething | 3 (0.8%) | 8 (0.1%) | 11 (0.1%) | 2.67 |
quickfur | 2 (0.6%) | 7 (0.1%) | 8 (0.1%) | 3.50 |
garbled | 2 (0.6%) | 1 (0.0%) | 4 (0.0%) | 0.50 |
mids | 1 (0.3%) | 3 (0.0%) | 3 (0.0%) | 3.00 |
avogl | 1 (0.3%) | -1 (-0.0%) | 1 (0.0%) | -1.00 |
Date | Author | File/Message |
---|---|---|
2/25/06 1:46 PM | qal21 |
whitespace changes
(1 Files changed,
46 Lines changed)
random_maps/decor.c 1.9
(+46
-51)
|
2/20/06 5:33 PM | qal21 |
Cause the random map generator to skip certain elements if the style is set to "none".
(1 Files changed,
23 Lines changed)
random_maps/random_map.c 1.41
(+23
-9)
|
2/19/06 11:27 AM | akirschbaum |
random_maps/style.c: In find_style() fix access to uninitialized variable.
(1 Files changed,
3 Lines changed)
random_maps/style.c 1.26
(+3
-4)
|
2/10/06 5:59 PM | akirschbaum |
Apply slightly modified patch #1428309 (code-cleanup: const, static) by
Stefan Huehner: add const/static to functions/variables. Remove some type casts. (4 Files changed, 8 Lines changed) random_maps/style.c 1.25
(+2
-2)
random_maps/rproto.h 1.21
(+2
-2)
random_maps/door.c 1.14
(+2
-2)
random_maps/standalone.c 1.17
(+2
-2)
|
1/9/06 1:35 PM | cavesomething |
spell listing support
(1 Files changed,
5 Lines changed)
random_maps/standalone.c 1.16
(+5
-1)
|
1/8/06 5:12 PM | qal21 |
Change 'if(0)' to an '#if 0'
(1 Files changed,
13 Lines changed)
random_maps/treasure.c 1.24
(+13
-13)
|
12/5/05 5:34 PM | akirschbaum |
Apply patch #1371956 (code cleanup patch) by Stefan Huehner: fix old-style
function declarations and prototypes to proper Ansi C syntax. This patch allows the compiler to check function arguments and also removes some warnings when compiling with -Wstrict-prototypes. (2 Files changed, 5 Lines changed) random_maps/standalone.c 1.15
(+3
-3)
random_maps/style.c 1.24
(+2
-2)
|
12/4/05 12:35 AM | akirschbaum |
Fix bug #1372194 (stairways now block movement).
(1 Files changed,
3 Lines changed)
random_maps/exit.c 1.19
(+3
-3)
|
11/16/05 2:16 AM | mwedel |
Commit for new blocking code. Not going to dictate all the changes -
but will outline the broad points. Note also that the doc/Developers/objects is updated and goes into more details also. - check for P_WALL no longer used - instead, need to use GET_MAP_MOVE_BLCOK and check against movement type of objects. - arch_blocked() changed to ob_blocked(), now takes object. Needed because just looking at archetype move_ values is no longer sufficient. - find_first_free_spot() changed to take object, since it just calls arch_blocked() - FLAG_FLYING removed, now in move type. - walk_on/walk_off/fly_on/fly_off removed - now based on move_on and move_off fields. - Map space structure extended to hold the move_on/move_off, etc values so that we can shortcut some processing by not having to check every object on the space when something enters it if move_on isn't set. - archetypes recollected - boulders needed move_walk to properly trigger buttons. - Note that the new plugin code has to be fixed up for the new movement code. Look for FIXME in plugins/cfpython/cfpython_object.c MSW 2005-11-15 (6 Files changed, 162 Lines changed) random_maps/wall.c 1.12
(+132
-118)
random_maps/decor.c 1.8
(+3
-3)
random_maps/special.c 1.23
(+3
-3)
random_maps/exit.c 1.18
(+7
-6)
random_maps/treasure.c 1.23
(+15
-17)
random_maps/monster.c 1.15
(+2
-2)
|
11/1/05 2:52 PM | akirschbaum |
random_maps/treasure.c: Fix out-of-bounds array access if place_chest() cannot
find a free spot to place a new chest. (1 Files changed, 3 Lines changed) random_maps/treasure.c 1.22
(+3
-1)
|
10/29/05 5:03 PM | akirschbaum |
random_maps/style.c: Pass correct sorting function to qsort(): the sorted
array contains pointers to strings, not strings. (1 Files changed, 10 Lines changed) random_maps/style.c 1.23
(+10
-2)
|
10/29/05 4:34 AM | ryo_saeba |
Win32 compilation fix. Plugin fix.
(2 Files changed,
3 Lines changed)
random_maps/random_map.c 1.40
(+2
-2)
random_maps/rproto.h 1.20
(+1
-1)
|
10/28/05 2:08 PM | akirschbaum |
Fix compiler warnings. Most changes do not change the program (remove unused
variables, convert "if(x = y)" into "x = y; if(x)"); a few actually fix (possible) problems (fix uninitialized variables, fix printf format specifiers, fix mismatches between signed and unsigned variables, add missing return and default statements). (3 Files changed, 18 Lines changed) random_maps/special.c 1.22
(+6
-1)
random_maps/square_spiral.c 1.9
(+2
-1)
random_maps/rogue_layout.c 1.9
(+10
-8)
|
9/4/05 11:58 AM | akirschbaum |
common/{anim.c, image.c, los.c, map.c, porting.c, treasure.c},
include/define.h, random_maps/treasure.c, server/{apply.c, c_misc.c, c_object.c, c_wiz.c, commands.c, daemon.c, hiscore.c, init.c, login.c, player.c, plugins.c, resurrection.c, weather.c}, socket/{init.c, item.c, loop.c, lowlevel.c}: Use LOG() for error messages and debug output instead of stdout/stderr. Include filename in error messages. server/resurrection.c: Fix error message in read_player(). (1 Files changed, 2 Lines changed) random_maps/treasure.c 1.21
(+2
-2)
|
8/12/05 8:46 AM | ryo_saeba |
Fields changed from char* to const char*, cleanup.
(4 Files changed,
8 Lines changed)
random_maps/reader.c 1.11
(+2
-2)
random_maps/reader.l 1.9
(+2
-2)
random_maps/random_map.h 1.16
(+2
-2)
random_maps/style.c 1.22
(+2
-2)
|
8/11/05 10:42 AM | cavesomething |
Make random maps take the region of the map creates them.
(2 Files changed,
6 Lines changed)
random_maps/random_map.c 1.39
(+4
-1)
random_maps/random_map.h 1.15
(+2
-1)
|
7/20/05 3:38 AM | akirschbaum |
random_maps/random_map.h: Add prototype for set_random_map_variable().
server/main.c: Remove prototype for set_random_map_variable(). (1 Files changed, 3 Lines changed) random_maps/random_map.h 1.14
(+3
-1)
|
7/17/05 6:00 AM | ryo_saeba |
Use const char* instead of char* when possible. Removed unused variables from weather code.
(1 Files changed,
2 Lines changed)
random_maps/standalone.c 1.14
(+2
-2)
|
7/16/05 1:13 PM | akirschbaum |
*Makefile.in, aclocal.m4, configure: Rebuilt generated files.
(1 Files changed,
2 Lines changed)
random_maps/Makefile.in 1.26
(+2
-2)
|
7/15/05 10:36 AM | ryo_saeba |
Missing stubs for random maps standalone
(1 Files changed,
81 Lines changed)
random_maps/standalone.c 1.13
(+81
-1)
|