Directory Statistics for random_maps/

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Lines Of Code for random_maps/

Commits for random_maps/ (per author)

AuthorRevisionsLines of CodeAdded Lines of CodeLines of Code per Change
mwedel89 (24.9%) 494 (5.8%) 2717 (19.2%) 5.55
peterm72 (20.1%) 965 (11.4%) 1860 (13.1%) 13.40
cvs58 (16.2%) 308 (3.6%) 735 (5.2%) 5.31
mardahl50 (14.0%) 357 (4.2%) 821 (5.8%) 7.14
uid20020 (5.6%) 5839 (69.0%) 5839 (41.2%) 291.95
akirschbaum17 (4.7%) 106 (1.3%) 309 (2.2%) 6.24
ryo_saeba10 (2.8%) 80 (0.9%) 97 (0.7%) 8.00
michtoen9 (2.5%) 8 (0.1%) 22 (0.2%) 0.89
temitchell8 (2.2%) 35 (0.4%) 83 (0.6%) 4.38
jec7 (2.0%) -2 (-0.0%) 24 (0.2%) -0.29
tchize6 (1.7%) 248 (2.9%) 1559 (11.0%) 41.33
qal213 (0.8%) 9 (0.1%) 82 (0.6%) 3.00
cavesomething3 (0.8%) 8 (0.1%) 11 (0.1%) 2.67
quickfur2 (0.6%) 7 (0.1%) 8 (0.1%) 3.50
garbled2 (0.6%) 1 (0.0%) 4 (0.0%) 0.50
mids1 (0.3%) 3 (0.0%) 3 (0.0%) 3.00
avogl1 (0.3%) -1 (-0.0%) 1 (0.0%) -1.00

Commit Log

DateAuthorFile/Message
2/25/06 1:46 PMqal21
whitespace changes (1 Files changed, 46 Lines changed)
random_maps/decor.c 1.9 (+46 -51)
2/20/06 5:33 PMqal21
Cause the random map generator to skip certain elements if the style is set to "none". (1 Files changed, 23 Lines changed)
random_maps/random_map.c 1.41 (+23 -9)
2/19/06 11:27 AMakirschbaum
random_maps/style.c: In find_style() fix access to uninitialized variable. (1 Files changed, 3 Lines changed)
random_maps/style.c 1.26 (+3 -4)
2/10/06 5:59 PMakirschbaum
Apply slightly modified patch #1428309 (code-cleanup: const, static) by
Stefan Huehner: add const/static to functions/variables. Remove some type
casts.
(4 Files changed, 8 Lines changed)
random_maps/style.c 1.25 (+2 -2)
random_maps/rproto.h 1.21 (+2 -2)
random_maps/door.c 1.14 (+2 -2)
random_maps/standalone.c 1.17 (+2 -2)
1/9/06 1:35 PMcavesomething
spell listing support (1 Files changed, 5 Lines changed)
random_maps/standalone.c 1.16 (+5 -1)
1/8/06 5:12 PMqal21
Change 'if(0)' to an '#if 0' (1 Files changed, 13 Lines changed)
random_maps/treasure.c 1.24 (+13 -13)
12/5/05 5:34 PMakirschbaum
Apply patch #1371956 (code cleanup patch) by Stefan Huehner: fix old-style
function declarations and prototypes to proper Ansi C syntax. This patch
allows the compiler to check function arguments and also removes some warnings
when compiling with -Wstrict-prototypes.
(2 Files changed, 5 Lines changed)
random_maps/standalone.c 1.15 (+3 -3)
random_maps/style.c 1.24 (+2 -2)
12/4/05 12:35 AMakirschbaum
Fix bug #1372194 (stairways now block movement). (1 Files changed, 3 Lines changed)
random_maps/exit.c 1.19 (+3 -3)
11/16/05 2:16 AMmwedel
Commit for new blocking code. Not going to dictate all the changes -
but will outline the broad points. Note also that the
doc/Developers/objects is updated and goes into more details also.
- check for P_WALL no longer used - instead, need to use GET_MAP_MOVE_BLCOK
and check against movement type of objects.
- arch_blocked() changed to ob_blocked(), now takes object. Needed because
just looking at archetype move_ values is no longer sufficient.
- find_first_free_spot() changed to take object, since it just calls
arch_blocked()
- FLAG_FLYING removed, now in move type.
- walk_on/walk_off/fly_on/fly_off removed - now based on move_on and
move_off fields.
- Map space structure extended to hold the move_on/move_off, etc
values so that we can shortcut some processing by not having to
check every object on the space when something enters it if
move_on isn't set.
- archetypes recollected - boulders needed move_walk to properly trigger
buttons.
- Note that the new plugin code has to be fixed up for the new movement
code. Look for FIXME in plugins/cfpython/cfpython_object.c
MSW 2005-11-15
(6 Files changed, 162 Lines changed)
random_maps/wall.c 1.12 (+132 -118)
random_maps/decor.c 1.8 (+3 -3)
random_maps/special.c 1.23 (+3 -3)
random_maps/exit.c 1.18 (+7 -6)
random_maps/treasure.c 1.23 (+15 -17)
random_maps/monster.c 1.15 (+2 -2)
11/1/05 2:52 PMakirschbaum
random_maps/treasure.c: Fix out-of-bounds array access if place_chest() cannot
find a free spot to place a new chest.
(1 Files changed, 3 Lines changed)
random_maps/treasure.c 1.22 (+3 -1)
10/29/05 5:03 PMakirschbaum
random_maps/style.c: Pass correct sorting function to qsort(): the sorted
array contains pointers to strings, not strings.
(1 Files changed, 10 Lines changed)
random_maps/style.c 1.23 (+10 -2)
10/29/05 4:34 AMryo_saeba
Win32 compilation fix. Plugin fix. (2 Files changed, 3 Lines changed)
random_maps/random_map.c 1.40 (+2 -2)
random_maps/rproto.h 1.20 (+1 -1)
10/28/05 2:08 PMakirschbaum
Fix compiler warnings. Most changes do not change the program (remove unused
variables, convert "if(x = y)" into "x = y; if(x)"); a few actually fix
(possible) problems (fix uninitialized variables, fix printf format
specifiers, fix mismatches between signed and unsigned variables, add missing
return and default statements).
(3 Files changed, 18 Lines changed)
random_maps/special.c 1.22 (+6 -1)
random_maps/square_spiral.c 1.9 (+2 -1)
random_maps/rogue_layout.c 1.9 (+10 -8)
9/4/05 11:58 AMakirschbaum
common/{anim.c, image.c, los.c, map.c, porting.c, treasure.c},
include/define.h, random_maps/treasure.c,
server/{apply.c, c_misc.c, c_object.c, c_wiz.c, commands.c, daemon.c,
hiscore.c, init.c, login.c, player.c, plugins.c, resurrection.c, weather.c},
socket/{init.c, item.c, loop.c, lowlevel.c}: Use LOG() for error messages and
debug output instead of stdout/stderr. Include filename in error messages.
server/resurrection.c: Fix error message in read_player().
(1 Files changed, 2 Lines changed)
random_maps/treasure.c 1.21 (+2 -2)
8/12/05 8:46 AMryo_saeba
Fields changed from char* to const char*, cleanup. (4 Files changed, 8 Lines changed)
random_maps/reader.c 1.11 (+2 -2)
random_maps/reader.l 1.9 (+2 -2)
random_maps/random_map.h 1.16 (+2 -2)
random_maps/style.c 1.22 (+2 -2)
8/11/05 10:42 AMcavesomething
Make random maps take the region of the map creates them. (2 Files changed, 6 Lines changed)
random_maps/random_map.c 1.39 (+4 -1)
random_maps/random_map.h 1.15 (+2 -1)
7/20/05 3:38 AMakirschbaum
random_maps/random_map.h: Add prototype for set_random_map_variable().
server/main.c: Remove prototype for set_random_map_variable().
(1 Files changed, 3 Lines changed)
random_maps/random_map.h 1.14 (+3 -1)
7/17/05 6:00 AMryo_saeba
Use const char* instead of char* when possible. Removed unused variables from weather code. (1 Files changed, 2 Lines changed)
random_maps/standalone.c 1.14 (+2 -2)
7/16/05 1:13 PMakirschbaum
*Makefile.in, aclocal.m4, configure: Rebuilt generated files. (1 Files changed, 2 Lines changed)
random_maps/Makefile.in 1.26 (+2 -2)
7/15/05 10:36 AMryo_saeba
Missing stubs for random maps standalone (1 Files changed, 81 Lines changed)
random_maps/standalone.c 1.13 (+81 -1)