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file | anim.c [code] |
| This file contains animation-related code.
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file | arch.c [code] |
| All archetype-related functions.
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file | artifact.c [code] |
| Everything concerning artifacts.
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file | button.c [code] |
| This handles triggers, buttons, altars and associated objects.
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file | cf_random.c [code] |
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file | dialog.c [code] |
| Structures and functions used for the dialog system.
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file | exp.c [code] |
| Experience management.
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file | friend.c [code] |
| Functions related to relationship management.
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file | holy.c [code] |
| God-related common functions.
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file | image.c [code] |
| Handles face-related stuff, including the actual face data.
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file | info.c [code] |
| The functions in this file are purely mean to generate information in differently formatted output, mainly about monsters.
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file | init.c [code] |
| Basic initialization for the common library.
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file | item.c [code] |
| Those functions deal with objects in general, including description, body location, and such.
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file | languages.c [code] |
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file | links.c [code] |
| Utility functions for links between objects.
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file | living.c [code] |
| Functions related to attributes, weight, experience, which concern only living things.
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file | logger.c [code] |
| This handles logging, to file or strerr/stdout.
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file | los.c [code] |
| This handles the "line of sight" for players and monsters.
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file | map.c [code] |
| Map-related functions.
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file | ob_methods.c [code] |
| Those functions deal with the object/type system.
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file | ob_types.c [code] |
| Those functions deal with the object/type system.
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file | object.c [code] |
| Everything related to objects, in their basic form.
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file | output_file.c [code] |
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file | path.c [code] |
| Contains file path manipulation functions.
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file | player.c [code] |
| Player-structure related functions.
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file | porting.c [code] |
| This file contains various functions that are not really unique for crossfire, but rather provides what should be standard functions for systems that do not have them.
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file | re-cmp.c [code] |
| Pattern match a string, parsing some of the common RE-metacharacters.
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file | readable.c [code] |
| This file contains code relevant to the BOOKS hack – designed to allow randomly occuring messages in non-magical texts.
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file | recipe.c [code] |
| Basic stuff for use with the alchemy code.
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file | region.c [code] |
| Region management.
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file | shstr.c [code] |
| This is a simple shared strings package with a simple interface.
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file | stringbuffer.c [code] |
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file | time.c [code] |
| In-game time functions.
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file | treasure.c [code] |
| Everything concerning treasures.
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file | utils.c [code] |
| General convenience functions for crossfire.
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