Crossfire Server, Trunk
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#include "AllAssets.h"
#include "ResourcesManager.h"
#include "CREMapInformationManager.h"
#include "assets.h"
#include "AssetsManager.h"
#include "artifacts/ArtifactWrapper.h"
#include "recipes/RecipeWrapper.h"
#include "treasures/TreasureListWrapper.h"
#include "regions/RegionsWrapper.h"
#include "archetypes/ArchetypesWrapper.h"
#include "assets/AssetsCollectionWrapper.h"
#include "artifacts/ArtifactsWrapper.h"
#include "recipes/RecipesWrapper.h"
#include "scripts/ScriptFileManager.h"
#include "MessageManager.h"
#include "random_maps/RandomMaps.h"
#include "faces/FacesWrapper.h"
#include "animations/AnimationsWrapper.h"
#include "quests/QuestsWrapper.h"
#include "general_messages/GeneralMessagesWrapper.h"
#include "attack_messages/AttackMessagesWrapper.h"
#include "treasures/TreasuresWrapper.h"
#include "sounds/SoundFiles.h"
#include "sounds/GameSounds.h"