Go to the documentation of this file.
28 virtual QString
displayName()
const override {
return tr(
"Game sounds"); }
GameSounds(AssetWrapper *parent)
static std::map< QString, std::string > gameSounds
virtual int childIndex(AssetWrapper *child) override
virtual QString displayName() const override
virtual AssetWrapper * child(int child) override
virtual int childrenCount() const override
virtual PossibleUse uses(const AssetWrapper *asset, std::string &) const override
std::vector< GameSound * > mySounds