August 2017 Commit Log

Number of Commits:
12
Number of Active Developers:
3
silvernexus 2017-08-26 19:23 Rev.: 20505

Tweak apply on spellbook of known spell to identify the spellbook and name the spell in the client message.

24 lines of code changed in 2 files:

silvernexus 2017-08-23 20:51 Rev.: 20502

Add messages and flag for paralysis, allowing for smarter handling of paralysis in the future.
Also disallow eating food when starving and paralyzed, since it is incogruous to do so.

45 lines of code changed in 5 files:

silvernexus 2017-08-15 17:19 Rev.: 20495

Patch bug #837: Jumping while captaining a vehicle doesn't relinquish control of vehicle.

16 lines of code changed in 2 files:

sarumatix 2017-08-15 04:52 Rev.: 20491

This change provides players with a spells msg when they learn the spell. Although this information is available in the spell window of the GTK and Java clients, many new players don't notice this at first. By providing the information straight up, new players can gain an insight into what the spell is doing.

8 lines of code changed in 1 file:

sarumatix 2017-08-13 04:53 Rev.: 20484

Removed commented out code from spellbook.c relating to player messages relating to literacy and spell skill level checks.

0 lines of code changed in 1 file:

sarumatix 2017-08-13 00:37 Rev.: 20483

This change makes the reasons for players being unable to learn spells when reading from a spellbooks much clearer (I hope).
1) replaced "You are unable to decipher the strange symbols." with a variety of messages based on the difference in level between the book and the players literacy.
2) replaced "You need to be level %d in %s to learn this spell." with a variety of messages based on the difference in level between the book and the players relevant spell skill level.
As this is my first commit involving changes to source code I have left the original code in for clarity.

95 lines of code changed in 1 file:

silvernexus 2017-08-12 22:12 Rev.: 20482

Update usage error message for set_god to display the command correctly and indicate the object must be a player.

4 lines of code changed in 2 files:

silvernexus 2017-08-09 20:27 Rev.: 20480

Patch bug #648: item power ignored from certain items.

36 lines of code changed in 2 files:

partmedia 2017-08-08 00:19 Rev.: 20478

Always generate backtrace

8 lines of code changed in 1 file:

silvernexus 2017-08-05 21:45 Rev.: 20474

Fix animation setting for firewalls.

8 lines of code changed in 2 files:

silvernexus 2017-08-05 21:25 Rev.: 20473

Fix rotation of turnable firewalls.

11 lines of code changed in 2 files:

silvernexus 2017-08-05 19:03 Rev.: 20469

Change firewalls to use direction to control casting direction. Fixes bug #834.

6 lines of code changed in 2 files:

July 2017 »

Generated by StatSVN 0.7.0