Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- m -
- m
: citylife.cpp
- M_ADAMANT
: material.h
- M_BONE
: material.h
- M_CLOTH
: material.h
- M_GLASS
: material.h
- M_ICE
: material.h
- M_IRON
: material.h
- M_LEATHER
: material.h
- M_LIQUID
: material.h
- M_ORGANIC
: material.h
- M_PAPER
: material.h
- M_SOFT_METAL
: material.h
- M_SPECIAL
: material.h
- M_STONE
: material.h
- M_WOOD
: material.h
- MAGIC_EAR
: object.h
- magic_from_difficulty()
: treasure.cpp
- MAGIC_MAP_HALF
: map.h
- MAGIC_MAP_SIZE
: map.h
- magic_mapping_mark()
: sockproto.h
, info.cpp
- magic_mapping_mark_recursive()
: info.cpp
- magic_wall()
: sproto.h
, spell_effect.cpp
- main()
: check_duplicate_skills.cpp
, check_readable.cpp
, check_swamp.cpp
, check_swap.cpp
, check_recipe.cpp
, check_time.cpp
, check_timers.cpp
, check_free_objects.cpp
, check_region.cpp
, check_weather.cpp
, check_win32.cpp
, check_shstr.cpp
, comet_perf.cpp
, perf_tests.cpp
, check_weight_reduction.cpp
, check_stringbuffer.cpp
, check_image.cpp
, check_info.cpp
, check_time.cpp
, check_init.cpp
, check_item.cpp
, perf_mapload.cpp
, check_treasure.cpp
, check_loop.cpp
, check_lowlevel.cpp
, check_utils.cpp
, check_metaserver.cpp
, check_request.cpp
, perf_mapsave.cpp
, check_decor.cpp
, check_sounds.cpp
, bwp.cpp
, check_door.cpp
, cre.cpp
, gridarta-types-convert.cpp
, test_mapsave.cpp
, check_exit.cpp
, mapper.cpp
, check_expand2x.cpp
, check_anim.cpp
, check_floor.cpp
, check_maze_gen.cpp
, check_arch.cpp
, check_monster.cpp
, check_random_map.cpp
, check_artifact.cpp
, check_reader.cpp
, check_rogue_layout.cpp
, check_asset_load_write.cpp
, check_room_gen_onion.cpp
, check_room_gen_spiral.cpp
, check_button.cpp
, check_snake.cpp
, check_special.cpp
, check_exp.cpp
, check_square_spiral.cpp
, check_standalone.cpp
, check_friend.cpp
, check_style.cpp
, check_test.cpp
, check_glue.cpp
, check_treasure.cpp
, check_wall.cpp
, check_holy.cpp
, check_account.cpp
, check_account_char.cpp
, check_image.cpp
, check_alchemy.cpp
, check_apply.cpp
, check_info.cpp
, check_attack.cpp
, check_ban.cpp
, check_init.cpp
, check_build_map.cpp
, check_c_chat.cpp
, land.c
, check_item.cpp
, check_c_misc.cpp
, check_c_move.cpp
, check_links.cpp
, check_c_new.cpp
, check_c_object.cpp
, pyi-generate.cpp
, check_living.cpp
, check_c_party.cpp
, check_c_range.cpp
, check_loader.cpp
, check_c_wiz.cpp
, check_commands.cpp
, main.cpp
, check_logger.cpp
, check_disease.cpp
, check_gods.cpp
, check_los.cpp
, check_hiscore.cpp
, check_init.cpp
, main.cpp
, check_map.cpp
, check_login.cpp
, check_main.cpp
, check_mapsave.cpp
, check_monster.cpp
, check_monster_change.cpp
, check_1727944.cpp
, check_minheap.cpp
, check_move.cpp
, check_pets.cpp
, check_object.cpp
, check_player.cpp
, check_plugins.cpp
, check_2879249.cpp
, check_path.cpp
, check_resurrection.cpp
, check_rune.cpp
, check_player.cpp
, check_shop.cpp
, check_skill_util.cpp
, check_883.cpp
, check_porting.cpp
, check_skills.cpp
, check_spell_attack.cpp
, check_re-cmp.cpp
, check_spell_effect.cpp
, check_spell_util.cpp
- main_suite()
: check_main.cpp
- make_doors()
: rproto.h
, room_gen_onion.cpp
- make_formula_book()
: readable.cpp
- make_item_from_recipe()
: alchemy.cpp
- make_list_like()
: utils.cpp
, libproto.h
- make_map_floor()
: rproto.h
, floor.cpp
- make_map_walls()
: rproto.h
, wall.cpp
- make_matcher()
: c_object.cpp
- make_object_glow()
: spell_attack.cpp
- make_path_to_file()
: porting.cpp
, libproto.h
- make_perma_dead()
: account_char.h
, account_char.cpp
- make_snake_layout()
: rproto.h
, snake.cpp
- make_square_spiral_layout()
: rproto.h
, square_spiral.cpp
- make_sure_not_seen()
: los.cpp
, libproto.h
- make_sure_seen()
: los.cpp
, libproto.h
- make_throw_ob()
: skills.cpp
- make_visible()
: sproto.h
, player.cpp
- make_wall()
: rproto.h
, random_map.cpp
- make_wall_free_list()
: maze_gen.cpp
- makes_invisible_to()
: sproto.h
, spell_effect.cpp
- malloc_info()
: c_misc.cpp
- manager
: assets.cpp
- MANY_CORES
: config.h
- MAP
: object.h
- map2_add_label()
: request.cpp
- MAP2_ADD_LENGTH
: newclient.h
- map2_add_ob()
: request.cpp
- MAP2_COORD_ENCODE()
: request.cpp
- MAP2_COORD_MAX
: request.cpp
- MAP2_COORD_MIN
: request.cpp
- MAP2_COORD_OFFSET
: newclient.h
- map2_coord_valid()
: request.cpp
- map2_delete_layer()
: request.cpp
- map2_label
: newclient.h
- MAP2_LABEL_CHAT
: newclient.h
- MAP2_LABEL_DM
: newclient.h
- MAP2_LABEL_NPC
: newclient.h
- MAP2_LABEL_PLAYER
: newclient.h
- MAP2_LABEL_PLAYER_PARTY
: newclient.h
- MAP2_LABEL_SAY
: newclient.h
- MAP2_LABEL_SIGN
: newclient.h
- MAP2_LAYER_START
: newclient.h
- MAP2_TYPE_CLEAR
: newclient.h
- MAP2_TYPE_DARKNESS
: newclient.h
- MAP2_TYPE_LABEL
: newclient.h
- map_assoc_table
: cfpython_map.cpp
- map_can_reset()
: sproto.h
, swap.cpp
- map_can_reset_no_group()
: swap.cpp
- Map_ChangeLight()
: cfpython_map.cpp
- Map_Check()
: cfpython_map.cpp
- map_clearcell()
: request.cpp
- MAP_CLIENT_X
: config.h
- MAP_CLIENT_X_DEFAULT
: config.h
- MAP_CLIENT_X_MINIMUM
: config.h
- MAP_CLIENT_Y
: config.h
- MAP_CLIENT_Y_DEFAULT
: config.h
- MAP_CLIENT_Y_MINIMUM
: config.h
- Map_CreateObject()
: cfpython_map.cpp
- MAP_DARKNESS
: map.h
- MAP_DEFAULTRESET
: config.h
- MAP_DIFFICULTY
: map.h
- MAP_ENTER_X
: map.h
- MAP_ENTER_Y
: map.h
- MAP_ERROR
: define.h
- map_find_by_archetype()
: object.cpp
, libproto.h
- map_find_by_flag()
: map.cpp
, libproto.h
- map_find_by_type()
: object.cpp
, libproto.h
- MAP_FLUSH
: map.h
- MAP_FORMAT
: land.c
- map_gen_onion()
: room_gen.h
, rproto.h
, room_gen_onion.cpp
, square_spiral.cpp
- map_gen_spiral()
: rproto.h
, room_gen_spiral.cpp
- map_get_path()
: map.cpp
, libproto.h
- Map_GetDarkness()
: cfpython_map.cpp
- Map_GetDifficulty()
: cfpython_map.cpp
- Map_GetEnterX()
: cfpython_map.cpp
- Map_GetEnterY()
: cfpython_map.cpp
- Map_GetFirstObjectAt()
: cfpython_map.cpp
- Map_GetHeight()
: cfpython_map.cpp
- Map_GetMessage()
: cfpython_map.cpp
- Map_GetName()
: cfpython_map.cpp
- Map_GetPath()
: cfpython_map.cpp
- Map_GetPlayers()
: cfpython_map.cpp
- Map_GetRegion()
: cfpython_map.cpp
- Map_GetResetTime()
: cfpython_map.cpp
- Map_GetResetTimeout()
: cfpython_map.cpp
- Map_getseters
: cfpython_map.cpp
- Map_GetTempName()
: cfpython_map.cpp
- Map_GetUnique()
: cfpython_map.cpp
- Map_GetWidth()
: cfpython_map.cpp
- MAP_HEIGHT
: map.h
- MAP_IN_MEMORY
: map.h
- map_info()
: c_misc.cpp
- Map_Insert()
: cfpython_map.cpp
- Map_InsertAround()
: cfpython_map.cpp
- Map_InternalCompare()
: cfpython_map.cpp
- MAP_LAYER_FLOOR
: map.h
- MAP_LAYER_FLY1
: map.h
- MAP_LAYER_FLY2
: map.h
- map_layer_info
: map.cpp
- MAP_LAYER_ITEM1
: map.h
- MAP_LAYER_ITEM2
: map.h
- MAP_LAYER_ITEM3
: map.h
- MAP_LAYER_LIVING1
: map.h
- MAP_LAYER_LIVING2
: map.h
- map_layer_name
: map.cpp
, map.h
- MAP_LAYER_NO_PICK1
: map.h
- MAP_LAYER_NO_PICK2
: map.h
- MAP_LAYERS
: map.h
- map_limit
: mapper.cpp
- MAP_LOADING
: map.h
- MAP_MAXRESET
: config.h
- MAP_MAXTIMEOUT
: config.h
- Map_Message()
: cfpython_map.cpp
- MAP_MINTIMEOUT
: config.h
- map_newmap_cmd()
: sockproto.h
, request.cpp
- Map_Next()
: cfpython_map.cpp
- MAP_NO_DIFFICULTY
: map.h
- MAP_NOSMOOTH
: map.h
- MAP_OUTDOORS
: map.h
- MAP_OVERLAY
: map.h
- map_path()
: map.cpp
, test_mapsave.cpp
- map_path_unique()
: map.cpp
, map.h
- MAP_PLAYER_UNIQUE
: map.h
- map_remove_unique_files()
: map.cpp
, libproto.h
- map_reset_swap()
: map.cpp
, map.h
- MAP_RESET_TIMEOUT
: map.h
- MAP_SAVING
: map.h
- Map_SetPath()
: cfpython_map.cpp
- MAP_SIZE
: map.h
, land.c
- map_size()
: map.cpp
, map.h
- map_space()
: map.cpp
, map.h
- MAP_STYLE
: map.h
- map_suite()
: check_map.cpp
- MAP_SWAPPED
: map.h
- MAP_TIMEOUT
: map.h
- Map_TriggerConnected()
: cfpython_map.cpp
- MAP_TYPE_CHOICE
: map.h
- MAP_TYPE_DEFAULT
: map.h
- MAP_TYPE_LEGACY
: map.h
- MAP_USE
: ResourcesManager.h
- MAP_WHEN_RESET
: map.h
- MAP_WIDTH
: map.h
- MAPDIR
: config.h
- MAPEXISTCHECK
: cfpython_map.h
- MAPEXISTCHECK_INT
: cfpython_map.h
- mapfile_load()
: map.cpp
, libproto.h
- mapfile_load_lowlevel()
: map.cpp
, test_mapsave.cpp
- MapMethods
: cfpython_map.cpp
- mapMethods
: pyi-generate.cpp
- mapProperties
: pyi-generate.cpp
- maps
: citylife.cpp
- maps_list
: mapper.cpp
- maps_loaded_total
: logger.cpp
, stats.h
- maps_saved_total
: logger.cpp
, stats.h
- maps_swapped_total
: logger.cpp
, stats.h
- mapsave_test()
: check_mapsave.cpp
- mark_inv_not_removed()
: Archetypes.cpp
- mark_inventory_as_no_drop()
: pets.cpp
- mark_item_cmd()
: sockproto.h
, item.cpp
- MARKER
: object.h
- marker_type_process()
: marker.cpp
- marker_type_trigger()
: marker.cpp
- matcher_all()
: c_object.cpp
- matcher_name()
: c_object.cpp
- matcher_number()
: c_object.cpp
- matcher_pickup_type()
: c_object.cpp
- matches()
: dialog.cpp
- matches_sacrifice()
: button.cpp
- matchString()
: cfpython.cpp
- MATERIAL
: object.h
- materials
: init.cpp
, material.h
- MAX
: compat.h
, land.c
, room_gen_spiral.cpp
- MAX_ANIMATIONS
: define.h
- MAX_BUF
: define.h
- MAX_BUY_REDUCTION
: shop.cpp
- MAX_CHOICES
: request.cpp
- MAX_CLIENT_X
: newserver.h
- MAX_CLIENT_Y
: newserver.h
- MAX_COMMANDS
: cfpython.cpp
- MAX_DARKNESS
: define.h
- MAX_ERRORS
: config.h
- MAX_EXPERIENCE
: living.cpp
- MAX_EXPLORE
: monster.cpp
- MAX_FINE
: room_gen_spiral.cpp
- MAX_FOOD
: define.h
- MAX_HEAD_OFFSET
: newserver.h
- MAX_HEAD_POS
: request.cpp
- MAX_IMAGE_SIZE
: image.h
- MAX_KNOWN_SPELLS
: monster.cpp
- MAX_LIGHT_RADII
: define.h
- MAX_NAME
: define.h
- MAX_NPC
: dialog.h
- MAX_NUM_LOOK_OBJECTS
: newserver.h
- MAX_PACK
: assets.cpp
- MAX_PASSWORD_FAILURES
: newserver.h
- MAX_PLAYER_SPEED
: config.h
- MAX_REPLIES
: dialog.h
- MAX_SAVE_LEVEL
: living.cpp
- MAX_SELL_EXTRA
: shop.cpp
- MAX_SIZE
: land.c
, bwp.cpp
- MAX_SKILLS
: skills.h
- MAX_SOUND_DISTANCE
: sounds.cpp
- MAX_SOUNDS_TICK
: sounds.h
- MAX_SPACES
: player.cpp
- MAX_SPELLITEM_LEVEL
: treasure.h
- MAX_SPIRAL_OPT
: room_gen_spiral.cpp
- MAX_TIME
: config.h
- MAX_TIMERS
: timers.h
- MAX_TITLE_CHECK
: readable.cpp
- max_titles
: readable.cpp
- MAX_TOTAL_EXPERIENCE
: global.h
- MAX_WEAPON_ITEM_POWER
: define.h
- MAXANIMNUM
: newserver.h
- MAXATTACKMESS
: attack.h
- MAXDEPTH
: loader.cpp
- maxfree
: object.cpp
, global.h
- MAXITEMLEN
: item.cpp
- MAXLEVEL
: living.h
- MAXMAGIC
: treasure.h
- MAXSOCKBUF
: newclient.h
- MAXSTRING
: config.h
, shstr.h
- maze_gen()
: maze_gen.h
, rproto.h
, maze_gen.cpp
- maze_gen_suite()
: check_maze_gen.cpp
- MAZE_LAYOUT
: random_map.h
- measure_pos_distance()
: check_minheap.cpp
- meditate()
: sproto.h
, skills.cpp
- MediumWater
: land.c
- merge_tiled_maps()
: mapper.cpp
- MESSAGE
: loader.cpp
, reader.cpp
- metaserver2_exit()
: sockproto.h
, metaserver.cpp
- metaserver2_init()
: sockproto.h
, metaserver.cpp
- metaserver2_thread()
: metaserver.cpp
- metaserver2_updateinfo
: metaserver2.h
, metaserver.cpp
- metaserver2_updates()
: metaserver.cpp
- metaserver_suite()
: check_metaserver.cpp
- metaserver_thread
: metaserver.cpp
- metaserver_update()
: sockproto.h
, metaserver.cpp
- metaservers
: metaserver.cpp
- METHOD_ERROR
: ob_methods.h
- METHOD_OK
: ob_methods.h
- method_ret
: ob_methods.h
- METHOD_SILENT_ERROR
: ob_methods.h
- METHOD_UNHANDLED
: ob_methods.h
- MIMIC
: object.h
- mimic_type_apply()
: mimic.cpp
- MIN
: room_gen_spiral.cpp
, compat.h
, room_gen_onion.cpp
- MIN_ACTIVE_SPEED
: define.h
- min_casting_level()
: sproto.h
, spell_util.cpp
- MIN_MON_RADIUS
: monster.cpp
- MIN_NUM_LOOK_OBJECTS
: newserver.h
- MIN_PLAYER_SPEED
: config.h
- MIN_RANDOM_MAP_SIZE
: random_map.h
- MIN_STAT
: define.h
- minheap_free()
: minheap.cpp
, minheap.h
- minheap_get_left()
: minheap.cpp
- minheap_get_parent()
: minheap.cpp
- minheap_get_right()
: minheap.cpp
- minheap_init()
: minheap.cpp
, minheap.h
- minheap_init_static()
: minheap.cpp
, minheap.h
- minheap_insert()
: minheap.cpp
, minheap.h
- minheap_normalize()
: minheap.cpp
- minheap_remove()
: minheap.cpp
, minheap.h
- minheap_suite()
: check_minheap.cpp
- MINING_ZONE
: special.cpp
- MISC_OBJECT
: object.h
- MODULE_VERSION
: cjson.cpp
- MODULEAPI
: cflogger.h
, plugin.h
, cfnewspaper.h
, cfpython.h
, plugin_template.h
- moduleMethods
: pyi-generate.cpp
- modules
: init.cpp
- mon
: comet_perf.cpp
- mon_author
: readable.cpp
- mon_book_name
: readable.cpp
- mon_desc()
: readable.cpp
- mon_info_msg()
: readable.cpp
- MONEY
: object.h
- MONSTER
: object.h
- monster_apply_below()
: monster.cpp
- monster_attack_row
: bwp.cpp
- monster_can_detect_enemy()
: monster.cpp
, sproto.h
- monster_can_hit()
: monster.cpp
- monster_can_pick()
: monster.cpp
- monster_can_see_enemy()
: monster.cpp
, sproto.h
- monster_canuse_row
: bwp.cpp
- monster_cast_spell()
: monster.cpp
- monster_check_apply()
: monster.cpp
- monster_check_apply_all()
: sproto.h
, monster.cpp
- monster_check_doors()
: sproto.h
, monster.cpp
- monster_check_earthwalls()
: sproto.h
, monster.cpp
- monster_check_enemy()
: sproto.h
, monster.cpp
- monster_check_good_armour()
: monster.cpp
- monster_check_good_weapon()
: monster.cpp
- monster_check_pickup()
: monster.cpp
- monster_check_wakeup()
: monster.cpp
- monster_choose_random_spell()
: monster.cpp
- monster_circ1_move()
: monster.cpp
- monster_circ2_move()
: monster.cpp
- monster_communicate()
: sproto.h
, monster.cpp
- monster_compute_path()
: sproto.h
, monster.cpp
- monster_dist_att()
: monster.cpp
- monster_disthit_att()
: monster.cpp
- monster_do_living()
: sproto.h
, monster.cpp
- monster_do_say()
: sproto.h
, monster.cpp
- monster_do_talk_npc()
: monster.cpp
- monster_entry
: bwp.cpp
- MONSTER_EXCLUDE_FROM_READABLE_KEY
: object.h
- monster_find_enemy()
: monster.cpp
- monster_find_nearest_enemy()
: sproto.h
, monster.cpp
- monster_find_throw_ob()
: sproto.h
, monster.cpp
- monster_format_say()
: monster.cpp
- monster_get_armour_quality()
: monster.cpp
- monster_get_weapon_quality()
: monster.cpp
- monster_hitrun_att()
: monster.cpp
- monster_lore_row
: bwp.cpp
- monster_move()
: sproto.h
, monster.cpp
- monster_move_no_enemy()
: monster.cpp
- monster_move_randomly()
: monster.cpp
- monster_npc_call_help()
: sproto.h
, monster.cpp
- monster_npc_say()
: monster.cpp
, sproto.h
- monster_pace2_moveh()
: monster.cpp
- monster_pace2_movev()
: monster.cpp
- monster_pace_moveh()
: monster.cpp
- monster_pace_movev()
: monster.cpp
- monster_page_foot
: bwp.cpp
- monster_page_head
: bwp.cpp
- monster_protected_row
: bwp.cpp
- monster_rand_move()
: monster.cpp
- monster_run_att()
: monster.cpp
- monster_should_cast_spell()
: monster.cpp
- monster_special_row
: bwp.cpp
- monster_stand_in_light()
: sproto.h
, monster.cpp
- monster_stand_in_light_internal()
: monster.cpp
- monster_suite()
: check_monster.cpp
- monster_talk_to_npc()
: monster.cpp
- monster_use_bow()
: monster.cpp
- monster_use_range()
: monster.cpp
- monster_use_scroll()
: monster.cpp
- monster_use_skill()
: monster.cpp
- monster_vulnerable_row
: bwp.cpp
- monster_wait_att()
: monster.cpp
- monster_wait_att2()
: monster.cpp
- monsterFight()
: CREMainWindow.cpp
- monsters
: readable.cpp
- monsterTable()
: CREMainWindow.cpp
- month_name
: time.cpp
- MONTHS_PER_YEAR
: tod.h
- mood_change()
: sproto.h
, spell_attack.cpp
- MOOD_FLOOR
: object.h
- mood_floor_type_process()
: mood_floor.cpp
- mood_floor_type_trigger()
: mood_floor.cpp
- MOTD
: config.h
- Mountain
: land.c
- MOVE_ALL
: define.h
- move_aura()
: spell_effect.cpp
- move_ball_spell()
: spell_effect.cpp
- MOVE_BLOCK_DEFAULT
: define.h
- MOVE_BOAT
: define.h
- move_bolt()
: spell_effect.cpp
- move_bullet()
: spell_effect.cpp
- move_cmd()
: sockproto.h
, request.cpp
- move_cone()
: spell_effect.cpp
- move_creator()
: creator.cpp
- move_detector()
: detector.cpp
- move_disease()
: sproto.h
, disease.cpp
- move_duplicator()
: duplicator.cpp
- move_firewall()
: sproto.h
, main.cpp
, stubs_common.cpp
, time.cpp
, stubs_random.cpp
, mapper.cpp
, stubs_socket.cpp
- MOVE_FLY_HIGH
: define.h
- MOVE_FLY_LOW
: define.h
- MOVE_FLYING
: define.h
- move_hole()
: time.cpp
- move_internal()
: c_move.cpp
- move_marker()
: marker.cpp
- move_missile()
: spell_effect.cpp
- move_name
: object.h
, object.cpp
- move_ob()
: move.cpp
, sproto.h
- move_object()
: move.cpp
, sproto.h
- move_on_func
: ob_methods.h
- MOVE_PER_SECOND
: tod.h
- move_player()
: player.cpp
, sproto.h
- move_player_attack()
: player.cpp
, sproto.h
- move_player_mover()
: sproto.h
, time.cpp
- move_suite()
: check_move.cpp
- move_swarm_spell()
: spell_effect.cpp
- MOVE_SWIM
: define.h
- move_symptom()
: sproto.h
, disease.cpp
- move_teleporter()
: teleporter.cpp
- move_to()
: sproto.h
, move.cpp
- move_towards()
: server.cpp
- MOVE_WALK
: define.h
- MoveType
: define.h
- mr_again
: cfanim.h
- mr_finished
: cfanim.h
- ms2_info_mutex
: metaserver.cpp
- ms2_signal
: metaserver.cpp
- MSG_SUBTYPE_NONE
: newclient.h
- MSG_TYPE_ADMIN
: newclient.h
- MSG_TYPE_ADMIN_DM
: newclient.h
- MSG_TYPE_ADMIN_ERROR
: newclient.h
- MSG_TYPE_ADMIN_HISCORE
: newclient.h
- MSG_TYPE_ADMIN_LOADSAVE
: newclient.h
- MSG_TYPE_ADMIN_LOGIN
: newclient.h
- MSG_TYPE_ADMIN_NEWS
: newclient.h
- MSG_TYPE_ADMIN_PLAYER
: newclient.h
- MSG_TYPE_ADMIN_RULES
: newclient.h
- MSG_TYPE_ADMIN_VERSION
: newclient.h
- MSG_TYPE_APPLY
: newclient.h
- MSG_TYPE_APPLY_BADBODY
: newclient.h
- MSG_TYPE_APPLY_BUILD
: newclient.h
- MSG_TYPE_APPLY_CURSED
: newclient.h
- MSG_TYPE_APPLY_ERROR
: newclient.h
- MSG_TYPE_APPLY_FAILURE
: newclient.h
- MSG_TYPE_APPLY_PROHIBITION
: newclient.h
- MSG_TYPE_APPLY_SUCCESS
: newclient.h
- MSG_TYPE_APPLY_TRAP
: newclient.h
- MSG_TYPE_APPLY_UNAPPLY
: newclient.h
- MSG_TYPE_ATTACK
: newclient.h
- MSG_TYPE_ATTACK_DID_HIT
: newclient.h
- MSG_TYPE_ATTACK_DID_KILL
: newclient.h
- MSG_TYPE_ATTACK_FUMBLE
: newclient.h
- MSG_TYPE_ATTACK_MISS
: newclient.h
- MSG_TYPE_ATTACK_NOATTACK
: newclient.h
- MSG_TYPE_ATTACK_NOKEY
: newclient.h
- MSG_TYPE_ATTACK_PET_DIED
: newclient.h
- MSG_TYPE_ATTACK_PET_HIT
: newclient.h
- MSG_TYPE_ATTACK_PUSHED
: newclient.h
- MSG_TYPE_ATTRIBUTE
: newclient.h
- MSG_TYPE_ATTRIBUTE_ATTACKTYPE_GAIN
: newclient.h
- MSG_TYPE_ATTRIBUTE_ATTACKTYPE_LOSS
: newclient.h
- MSG_TYPE_ATTRIBUTE_BAD_EFFECT_END
: newclient.h
- MSG_TYPE_ATTRIBUTE_BAD_EFFECT_START
: newclient.h
- MSG_TYPE_ATTRIBUTE_GOD
: newclient.h
- MSG_TYPE_ATTRIBUTE_GOOD_EFFECT_END
: newclient.h
- MSG_TYPE_ATTRIBUTE_GOOD_EFFECT_START
: newclient.h
- MSG_TYPE_ATTRIBUTE_LEVEL_GAIN
: newclient.h
- MSG_TYPE_ATTRIBUTE_LEVEL_LOSS
: newclient.h
- MSG_TYPE_ATTRIBUTE_MOVE
: newclient.h
- MSG_TYPE_ATTRIBUTE_PROTECTION_GAIN
: newclient.h
- MSG_TYPE_ATTRIBUTE_PROTECTION_LOSS
: newclient.h
- MSG_TYPE_ATTRIBUTE_RACE
: newclient.h
- MSG_TYPE_ATTRIBUTE_STAT_GAIN
: newclient.h
- MSG_TYPE_ATTRIBUTE_STAT_LOSS
: newclient.h
- MSG_TYPE_BOOK
: newclient.h
- MSG_TYPE_BOOK_CLASP_1
: newclient.h
- MSG_TYPE_BOOK_CLASP_2
: newclient.h
- MSG_TYPE_BOOK_ELEGANT_1
: newclient.h
- MSG_TYPE_BOOK_ELEGANT_2
: newclient.h
- MSG_TYPE_BOOK_QUARTO_1
: newclient.h
- MSG_TYPE_BOOK_QUARTO_2
: newclient.h
- MSG_TYPE_BOOK_SPELL_EVOKER
: newclient.h
- MSG_TYPE_BOOK_SPELL_PRAYER
: newclient.h
- MSG_TYPE_BOOK_SPELL_PYRO
: newclient.h
- MSG_TYPE_BOOK_SPELL_SORCERER
: newclient.h
- MSG_TYPE_BOOK_SPELL_SUMMONER
: newclient.h
- MSG_TYPE_CARD
: newclient.h
- MSG_TYPE_CARD_ELEGANT_1
: newclient.h
- MSG_TYPE_CARD_ELEGANT_2
: newclient.h
- MSG_TYPE_CARD_ELEGANT_3
: newclient.h
- MSG_TYPE_CARD_MONEY_1
: newclient.h
- MSG_TYPE_CARD_MONEY_2
: newclient.h
- MSG_TYPE_CARD_MONEY_3
: newclient.h
- MSG_TYPE_CARD_SIMPLE_1
: newclient.h
- MSG_TYPE_CARD_SIMPLE_2
: newclient.h
- MSG_TYPE_CARD_SIMPLE_3
: newclient.h
- MSG_TYPE_CARD_STRANGE_1
: newclient.h
- MSG_TYPE_CARD_STRANGE_2
: newclient.h
- MSG_TYPE_CARD_STRANGE_3
: newclient.h
- MSG_TYPE_CLIENT
: newclient.h
- MSG_TYPE_CLIENT_COMMAND
: newclient.h
- MSG_TYPE_CLIENT_CONFIG
: newclient.h
- MSG_TYPE_CLIENT_DEBUG
: newclient.h
- MSG_TYPE_CLIENT_ERROR
: newclient.h
- MSG_TYPE_CLIENT_METASERVER
: newclient.h
- MSG_TYPE_CLIENT_NOTICE
: newclient.h
- MSG_TYPE_CLIENT_QUERY
: newclient.h
- MSG_TYPE_CLIENT_SCRIPT
: newclient.h
- MSG_TYPE_CLIENT_SERVER
: newclient.h
- MSG_TYPE_COMMAND
: newclient.h
- MSG_TYPE_COMMAND_BODY
: newclient.h
- MSG_TYPE_COMMAND_CONFIG
: newclient.h
- MSG_TYPE_COMMAND_DEBUG
: newclient.h
- MSG_TYPE_COMMAND_DM
: newclient.h
- MSG_TYPE_COMMAND_ERROR
: newclient.h
- MSG_TYPE_COMMAND_EXAMINE
: newclient.h
- MSG_TYPE_COMMAND_FAILURE
: newclient.h
- MSG_TYPE_COMMAND_HELP
: newclient.h
- MSG_TYPE_COMMAND_INFO
: newclient.h
- MSG_TYPE_COMMAND_INVENTORY
: newclient.h
- MSG_TYPE_COMMAND_MALLOC
: newclient.h
- MSG_TYPE_COMMAND_MAPS
: newclient.h
- MSG_TYPE_COMMAND_NEWPLAYER
: newclient.h
- MSG_TYPE_COMMAND_QUESTS
: newclient.h
- MSG_TYPE_COMMAND_STATISTICS
: newclient.h
- MSG_TYPE_COMMAND_SUCCESS
: newclient.h
- MSG_TYPE_COMMAND_WEATHER
: newclient.h
- MSG_TYPE_COMMAND_WHO
: newclient.h
- MSG_TYPE_COMMUNICATION
: newclient.h
- MSG_TYPE_COMMUNICATION_CHAT
: newclient.h
- MSG_TYPE_COMMUNICATION_EMOTE
: newclient.h
- MSG_TYPE_COMMUNICATION_ME
: newclient.h
- MSG_TYPE_COMMUNICATION_PARTY
: newclient.h
- MSG_TYPE_COMMUNICATION_RANDOM
: newclient.h
- MSG_TYPE_COMMUNICATION_SAY
: newclient.h
- MSG_TYPE_COMMUNICATION_SHOUT
: newclient.h
- MSG_TYPE_COMMUNICATION_TELL
: newclient.h
- MSG_TYPE_DIALOG
: newclient.h
- MSG_TYPE_DIALOG_ALTAR
: newclient.h
- MSG_TYPE_DIALOG_MAGIC_EAR
: newclient.h
- MSG_TYPE_DIALOG_NPC
: newclient.h
- MSG_TYPE_ITEM
: newclient.h
- MSG_TYPE_ITEM_ADD
: newclient.h
- MSG_TYPE_ITEM_CHANGE
: newclient.h
- MSG_TYPE_ITEM_INFO
: newclient.h
- MSG_TYPE_ITEM_REMOVE
: newclient.h
- MSG_TYPE_LAST
: newclient.h
- MSG_TYPE_MISC
: newclient.h
- MSG_TYPE_MONUMENT
: newclient.h
- MSG_TYPE_MONUMENT_GRAVESTONE_1
: newclient.h
- MSG_TYPE_MONUMENT_GRAVESTONE_2
: newclient.h
- MSG_TYPE_MONUMENT_GRAVESTONE_3
: newclient.h
- MSG_TYPE_MONUMENT_STATUE_1
: newclient.h
- MSG_TYPE_MONUMENT_STATUE_2
: newclient.h
- MSG_TYPE_MONUMENT_STATUE_3
: newclient.h
- MSG_TYPE_MONUMENT_STONE_1
: newclient.h
- MSG_TYPE_MONUMENT_STONE_2
: newclient.h
- MSG_TYPE_MONUMENT_STONE_3
: newclient.h
- MSG_TYPE_MONUMENT_WALL_1
: newclient.h
- MSG_TYPE_MONUMENT_WALL_2
: newclient.h
- MSG_TYPE_MONUMENT_WALL_3
: newclient.h
- MSG_TYPE_MOTD
: newclient.h
- MSG_TYPE_PAPER
: newclient.h
- MSG_TYPE_PAPER_ENVELOPE_1
: newclient.h
- MSG_TYPE_PAPER_ENVELOPE_2
: newclient.h
- MSG_TYPE_PAPER_LETTER_NEW_1
: newclient.h
- MSG_TYPE_PAPER_LETTER_NEW_2
: newclient.h
- MSG_TYPE_PAPER_LETTER_OLD_1
: newclient.h
- MSG_TYPE_PAPER_LETTER_OLD_2
: newclient.h
- MSG_TYPE_PAPER_NOTE_1
: newclient.h
- MSG_TYPE_PAPER_NOTE_2
: newclient.h
- MSG_TYPE_PAPER_NOTE_3
: newclient.h
- MSG_TYPE_PAPER_SCROLL_MAGIC
: newclient.h
- MSG_TYPE_PAPER_SCROLL_NEW_1
: newclient.h
- MSG_TYPE_PAPER_SCROLL_NEW_2
: newclient.h
- MSG_TYPE_PAPER_SCROLL_OLD_1
: newclient.h
- MSG_TYPE_PAPER_SCROLL_OLD_2
: newclient.h
- MSG_TYPE_SHOP
: newclient.h
- MSG_TYPE_SHOP_LISTING
: newclient.h
- MSG_TYPE_SHOP_MISC
: newclient.h
- MSG_TYPE_SHOP_PAYMENT
: newclient.h
- MSG_TYPE_SHOP_SELL
: newclient.h
- MSG_TYPE_SIGN
: newclient.h
- MSG_TYPE_SIGN_BASIC
: newclient.h
- MSG_TYPE_SIGN_DIR_BOTH
: newclient.h
- MSG_TYPE_SIGN_DIR_LEFT
: newclient.h
- MSG_TYPE_SIGN_DIR_RIGHT
: newclient.h
- MSG_TYPE_SIGN_MAGIC_MOUTH
: newclient.h
- MSG_TYPE_SKILL
: newclient.h
- MSG_TYPE_SKILL_ERROR
: newclient.h
- MSG_TYPE_SKILL_FAILURE
: newclient.h
- MSG_TYPE_SKILL_LIST
: newclient.h
- MSG_TYPE_SKILL_MISSING
: newclient.h
- MSG_TYPE_SKILL_PRAY
: newclient.h
- MSG_TYPE_SKILL_SUCCESS
: newclient.h
- MSG_TYPE_SPELL
: newclient.h
- MSG_TYPE_SPELL_END
: newclient.h
- MSG_TYPE_SPELL_ERROR
: newclient.h
- MSG_TYPE_SPELL_FAILURE
: newclient.h
- MSG_TYPE_SPELL_HEAL
: newclient.h
- MSG_TYPE_SPELL_INFO
: newclient.h
- MSG_TYPE_SPELL_PERCEIVE_SELF
: newclient.h
- MSG_TYPE_SPELL_PET
: newclient.h
- MSG_TYPE_SPELL_SUCCESS
: newclient.h
- MSG_TYPE_SPELL_TARGET
: newclient.h
- MSG_TYPE_VICTIM
: newclient.h
- MSG_TYPE_VICTIM_DIED
: newclient.h
- MSG_TYPE_VICTIM_SPELL
: newclient.h
- MSG_TYPE_VICTIM_STEAL
: newclient.h
- MSG_TYPE_VICTIM_SWAMP
: newclient.h
- MSG_TYPE_VICTIM_WAS_HIT
: newclient.h
- MSG_TYPE_VICTIM_WAS_PUSHED
: newclient.h
- msgbuf
: loader.cpp
- msgfile_msg()
: readable.cpp
- msglen
: loader.cpp
- MSGTYPE_ALCHEMY
: readable.cpp
- MSGTYPE_ARTIFACT
: readable.cpp
- MSGTYPE_GODS
: readable.cpp
- MSGTYPE_LIB
: readable.cpp
- MSGTYPE_MONSTER
: readable.cpp
- MSGTYPE_MSGFILE
: readable.cpp
- MSGTYPE_SPELLPATH
: readable.cpp
- mtar_close()
: microtar.h
, microtar.cpp
- MTAR_EBADCHKSUM
: microtar.h
- MTAR_EFAILURE
: microtar.h
- MTAR_ENOTFOUND
: microtar.h
- MTAR_ENULLRECORD
: microtar.h
- MTAR_EOPENFAIL
: microtar.h
- MTAR_EREADFAIL
: microtar.h
- MTAR_ESEEKFAIL
: microtar.h
- MTAR_ESUCCESS
: microtar.h
- MTAR_EWRITEFAIL
: microtar.h
- mtar_finalize()
: microtar.cpp
, microtar.h
- mtar_find()
: microtar.h
, microtar.cpp
- mtar_next()
: microtar.cpp
, microtar.h
- mtar_open()
: microtar.cpp
, microtar.h
- mtar_read_data()
: microtar.cpp
, microtar.h
- mtar_read_header()
: microtar.cpp
, microtar.h
- mtar_rewind()
: microtar.cpp
, microtar.h
- mtar_seek()
: microtar.cpp
, microtar.h
- mtar_strerror()
: microtar.cpp
, microtar.h
- mtar_t
: microtar.h
- MTAR_TBLK
: microtar.h
- MTAR_TCHR
: microtar.h
- MTAR_TDIR
: microtar.h
- MTAR_TFIFO
: microtar.h
- MTAR_TLNK
: microtar.h
- MTAR_TREG
: microtar.h
- MTAR_TSYM
: microtar.h
- MTAR_VERSION
: microtar.h
- mtar_write_data()
: microtar.h
, microtar.cpp
- mtar_write_dir_header()
: microtar.h
, microtar.cpp
- mtar_write_file_header()
: microtar.cpp
, microtar.h
- mtar_write_header()
: microtar.h
, microtar.cpp