Crossfire Server, Trunk
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Go to the source code of this file.
Functions | |
void | LOG (LogLevel logLevel, const char *format,...) |
Variables | |
int | log_total = 0 |
const char *const | loglevel_names [] |
int | maps_loaded_total = 0 |
int | maps_saved_total = 0 |
int | maps_swapped_total = 0 |
int | reopen_logfile = 0 |
This handles logging, to file or strerr/stdout.
Definition in file logger.cpp.
void LOG | ( | LogLevel | logLevel, |
const char * | format, | ||
... | |||
) |
Logs a message to stderr, or to file. Or discards the message if it is of no importance, and none have asked to hear messages of that logLevel.
See include/logger.h for possible logLevels. Messages with llevInfo and llevError are always printed, regardless of debug mode.
logLevel | level of the message |
format | message to log. Works like printf() and such |
Definition at line 58 of file logger.cpp.
References buf, clean_tmp_files(), Settings::debug, emergency_save(), exiting, llevError, llevInfo, Settings::log_callback, Settings::log_timestamp, Settings::log_timestamp_format, log_total, logfile, Settings::logfilename, loglevel_names, MAX_ERRORS, nroferrors, reopen_logfile, settings, TRUE, and trying_emergency_save.
Referenced by account_add_player_cmd(), account_alloc(), account_char_load_from_file(), account_login_cmd(), account_new_cmd(), account_password(), account_play_cmd(), accounts_load(), add_abilities(), add_book(), add_book_to_list(), add_button_link(), add_friendly_object(), add_god_to_list(), add_npcs_to_map(), add_object_to_socklist(), add_one_item(), add_to_tar(), adj_attackroll(), alchemy_failure_effect(), allocate_map(), animate_object(), animate_weapon(), append_spell(), apply_builder_remove(), apply_cmd(), apply_container(), apply_map_builder(), apply_special(), arch_to_object(), arrow_type_process(), artifact_describe(), ask_smooth_cmd(), assets_collect(), assets_pack(), attempt_do_alchemy(), attempt_recipe(), blocked_link(), bufferreader_init_from_file(), calc_alch_danger(), calc_skill_exp(), can_pay(), cast_cone(), cast_consecrate(), cast_create_missile(), cast_create_town_portal(), cast_dust(), cast_light(), cast_spell(), cast_wonder(), cast_word_of_recall(), cfapi_log(), cfapi_object_delete(), cfapi_object_insert(), cfapi_object_remove(), cfapi_player_knowledge(), cfapi_player_quest(), change_attr_value(), change_book(), change_exp(), change_object(), check_altar_sacrifice(), check_formulae(), check_loaded_object(), check_login(), check_password(), check_recipe(), check_shutdown(), check_spells(), check_treasurelist(), check_trigger(), check_zone(), checkbanned(), checkdm(), clean_friendly_list(), cleanup(), close_modules(), command_arrest(), command_banish(), command_create(), command_execute(), command_knowledge(), command_loadplugin(), command_pickup(), command_quest(), command_reset(), command_shutdown(), command_unloadplugin(), command_whereabouts(), common_pre_ob_move_on(), common_process_projectile(), content_recipe_value(), copy_file(), create_one_treasure(), create_player_cmd(), create_treasure(), dead_player(), deathstrike_living(), deep_swamp_type_process(), delete_map(), determine_holy_arch(), die_roll(), display_who_entry(), do_each_skill(), do_execute_event(), do_forget_spell(), do_harvest(), do_item_conversion(), do_learn_spell(), do_module(), do_mood_floor(), do_server(), do_single_item(), do_skill(), do_skill_attack(), do_throw(), dragon_ability_gain(), draw_client_map(), draw_ext_info(), draw_ext_info_format(), draw_magic_map(), dump(), dump_alchemy(), dump_alchemy_costs(), dump_all_archetypes(), dump_map(), emergency_save(), ensure_available_characters(), enter_exit(), enter_fixed_template_map(), enter_map(), enter_player_maplevel(), enter_player_savebed(), enter_unique_map(), esrv_add_spells(), esrv_draw_look(), esrv_move_object(), esrv_remove_spell(), esrv_send_animation(), esrv_send_face(), esrv_update_stats(), eventListener(), events_register_object_handler(), events_unregister_object_handler(), examine_autoidentify(), examine_cmd(), expand_lighted_sight(), explode_bullet(), face_player(), find_applied_skill_by_name(), find_color(), find_doors_in_room_recursive(), find_recipe(), find_skill_by_name(), find_throw_ob(), find_title(), find_transmution_ob(), finish_races(), fire_arch_from_position(), fire_bow(), fire_misc_object(), fix_flesh_item(), fix_generated_item(), fix_object(), fix_summon_pet(), fix_weight(), flee_player(), flush_old_maps(), follower_level_to_enchantments(), food_type_apply(), forbid_play(), free_all_maps(), free_all_newserver(), free_all_objects(), free_all_readable(), free_all_recipes(), free_map(), free_newsocket(), free_player(), free_races(), free_style_maps(), gate_type_process(), generate_artifact(), generate_monster_arch(), generate_monster_inv(), generate_treasure(), get_attack_mode(), get_face_fallback(), get_jail_exit(), get_name_of_region_for_map(), get_npc(), get_player_archetype(), get_random_mon(), get_random_recipelist(), get_region_by_name(), get_region_longname(), get_region_msg(), get_titlelist(), get_typedata_by_name(), give_initial_items(), give_skill_by_name(), god_enchants_weapon(), god_info_msg(), god_intervention(), handle_cmd(), hiscore_check(), hiscore_display(), hiscore_load(), hit_map(), hit_player(), hit_with_one_attacktype(), i18n_init(), identify_altar_type_move_on(), improve_armour(), improve_weapon(), init(), init_attackmess(), init_book_archive(), init_clocks(), init_connection(), init_dynamic(), init_emergency_mappath(), init_experience(), init_formulae(), init_globals(), init_gods(), init_library(), init_listening_socket(), init_modules(), init_mon_info(), init_readable(), init_regions(), init_server(), init_startup(), init_stats(), initPlugins(), inscribe_scroll_cmd(), is_defined_recipe(), key_change_class(), key_roll_stat(), kill_object(), knowledge_alchemy_attempt(), knowledge_alchemy_face(), knowledge_give(), knowledge_god_add(), knowledge_god_detail(), knowledge_god_validate(), knowledge_player_knows(), knowledge_read_player_data(), learn_skill(), leave(), legal_artifact_combination(), level_for_item(), list_modules(), ArtifactLoader::load(), FacesetLoader::load(), MessageLoader::load(), PngLoader::load(), FaceLoader::load(), QuestLoader::load(), TreasureLoader::load(), load_and_link_tiled_map(), load_bells(), load_citylife(), load_map_header(), load_materials(), load_object(), load_object_from_reader(), load_objects(), load_overlay_map(), load_races(), load_settings(), load_table_float(), load_table_int(), load_temporary_map(), load_unique_objects(), FaceLoader::loadAnimationBlock(), TreasureLoader::loadTreasure(), local_check_loaded_object(), lock_item_cmd(), look_at_cmd(), lookup_spell_by_name(), magic_from_difficulty(), magic_wall(), main(), make_formula_book(), make_item_from_recipe(), make_object_glow(), make_path_to_file(), make_throw_ob(), map2_add_label(), map2_add_ob(), map_find_by_archetype(), map_remove_unique_files(), mapfile_load(), mapfile_load_lowlevel(), mark_item_cmd(), metaserver2_init(), metaserver2_updates(), monster_can_detect_enemy(), monster_cast_spell(), monster_check_apply(), monster_communicate(), monster_find_throw_ob(), monster_move(), monster_npc_call_help(), monster_use_bow(), monster_use_range(), monster_use_skill(), mood_change(), move_cmd(), move_cone(), move_creator(), move_detector(), move_duplicator(), move_firewall(), move_player(), move_player_mover(), move_symptom(), move_teleporter(), msgfile_msg(), new_connection(), new_player_cmd(), numb_ob_inside(), object_dump_all(), object_fix_multipart(), object_free(), object_free_all_data(), object_get_owner_const(), object_insert_in_map(), object_insert_in_ob(), object_merge_spell(), object_new(), object_remove(), object_set_enemy(), object_split(), object_update(), object_update_speed(), of_close(), of_open(), operate_altar(), parse_dialog_information(), parse_shop_string(), LicenseManager::parseLicenseFile(), party_remove(), path_combine(), path_normalize(), pay_for_amount(), pay_for_item(), pay_from_container(), peacemaker_type_process(), pets_attempt_follow(), pets_follow_owner(), pets_move(), pets_move_golem(), pets_should_arena_attack(), pets_summon_golem(), pets_summon_object(), pick_up(), place_special_exit(), player_can_view(), player_changer_type_process(), player_get_delayed_buffer(), plugins_init_plugin(), poison_living(), poison_type_apply(), poisoning_type_process(), polymorph_item(), price_approx(), process_events(), process_object(), query_money(), quest_find_by_code(), quest_get_step(), quest_read_player_data(), quest_set_state(), quest_start(), races_get_random_monster(), random_roll(), random_roll64(), read_map_log(), LicenseManager::readLicense(), receive_player_password(), remove_button_link(), remove_directory(), remove_friendly_object(), remove_special_prayers(), reply_cmd(), request_info_cmd(), resurrect_player(), save_life(), save_map(), save_object_in_sb(), save_objects(), save_player(), save_throw_object(), sell_item(), send_arch_info(), send_class_info(), send_exp_table(), send_face_cmd(), send_file(), send_image_sums(), send_news(), send_race_info(), send_rules(), send_skill_extra(), send_skill_info(), send_smooth(), send_spell_paths(), send_updates(), server_main(), set_block(), set_body_info(), set_csport(), set_move(), set_output_sock_buf(), set_up_cmd(), shop_inventory_type_apply(), shop_mat_type_move_on(), shop_price_buy(), shop_price_sell(), shop_specialisation_ratio(), skill_ident(), SockList_AddPrintf(), SockList_ReadPacket(), SP_level_spellpoint_cost(), spellbook_type_apply(), ss_dump_table(), START_TEST(), swap_map(), swap_stat(), tailor_god_spell(), tear_down_wall(), teleport(), tempnam_secure(), thrown_object_type_process(), town_portal_destroy_existing(), town_portal_find_force(), transmute_materialname(), trigger_connected(), unapply_special(), update_button(), update_buttons(), update_players(), update_position(), use_skill(), value_limit(), verify_player(), version_cmd(), while(), write_book_archive(), write_mark(), Write_To_Socket(), wrong_password(), and yyerror().
int log_total = 0 |
Definition at line 43 of file logger.cpp.
Referenced by LOG().
const char* const loglevel_names[] |
Human-readable name of log levels.
Definition at line 32 of file logger.cpp.
Referenced by ResourcesManager::load(), and LOG().
int maps_loaded_total = 0 |
Definition at line 39 of file logger.cpp.
Referenced by mapfile_load().
int maps_saved_total = 0 |
Definition at line 40 of file logger.cpp.
Referenced by save_map().
int maps_swapped_total = 0 |
Definition at line 41 of file logger.cpp.
Referenced by swap_map().
int reopen_logfile = 0 |
Definition at line 27 of file logger.cpp.
Referenced by LOG(), and rec_sighup().