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arrow.cpp
Go to the documentation of this file.
1
/*
2
CrossFire, A Multiplayer game for X-windows
3
4
Copyright (C) 2007 Mark Wedel & Crossfire Development Team
5
Copyright (C) 1992 Frank Tore Johansen
6
7
This program is free software; you can redistribute it and/or modify
8
it under the terms of the GNU General Public License as published by
9
the Free Software Foundation; either version 2 of the License, or
10
(at your option) any later version.
11
12
This program is distributed in the hope that it will be useful,
13
but WITHOUT ANY WARRANTY; without even the implied warranty of
14
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15
GNU General Public License for more details.
16
17
You should have received a copy of the GNU General Public License
18
along with this program; if not, write to the Free Software
19
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20
21
The authors can be reached via e-mail at crossfire-devel@real-time.com
22
*/
23
28
#include <
global.h
>
29
#include <
ob_methods.h
>
30
#include <
ob_types.h
>
31
#include <
sounds.h
>
32
#include <
sproto.h
>
33
34
static
method_ret
arrow_type_process
(
object
*
op
);
35
39
void
init_type_arrow
(
void
) {
40
register_move_on
(
ARROW
,
common_projectile_move_on
);
41
register_process
(
ARROW
,
arrow_type_process
);
42
}
43
49
static
method_ret
arrow_type_process
(
object
*
op
) {
50
if
(
op
->map == NULL) {
51
LOG
(
llevError
,
"BUG: Arrow had no map.\n"
);
52
object_remove
(
op
);
53
object_free_drop_inventory
(
op
);
54
return
METHOD_ERROR
;
55
}
56
57
/* if the arrow is moving too slow.. stop it. 0.5 was chosen as lower
58
values look ridiculous. */
59
if
(
op
->speed < 0.5 &&
op
->type ==
ARROW
) {
60
stop_projectile
(
op
);
61
return
METHOD_OK
;
62
}
63
64
return
common_process_projectile
(
op
);
65
}
global.h
llevError
@ llevError
Definition:
logger.h:11
LOG
void LOG(LogLevel logLevel, const char *format,...)
Definition:
logger.cpp:58
METHOD_OK
#define METHOD_OK
Definition:
ob_methods.h:15
register_move_on
void register_move_on(int ob_type, move_on_func method)
Definition:
ob_types.cpp:89
common_projectile_move_on
method_ret common_projectile_move_on(object *trap, object *victim, object *originator)
Definition:
projectile.cpp:222
register_process
void register_process(int ob_type, process_func method)
Definition:
ob_types.cpp:71
stop_projectile
void stop_projectile(object *op)
Definition:
projectile.cpp:37
object_free_drop_inventory
void object_free_drop_inventory(object *ob)
Definition:
object.cpp:1560
arrow_type_process
static method_ret arrow_type_process(object *op)
Definition:
arrow.cpp:49
sproto.h
ARROW
@ ARROW
Definition:
object.h:122
method_ret
char method_ret
Definition:
ob_methods.h:14
ob_types.h
sounds.h
common_process_projectile
method_ret common_process_projectile(object *op)
Definition:
projectile.cpp:77
give.op
op
Definition:
give.py:33
object_remove
void object_remove(object *op)
Definition:
object.cpp:1833
METHOD_ERROR
#define METHOD_ERROR
Definition:
ob_methods.h:17
ob_methods.h
init_type_arrow
void init_type_arrow(void)
Definition:
arrow.cpp:39
crossfire-crossfire-server
types
arrow
arrow.cpp
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