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Crossfire is an open source, cooperative multiplayer graphical RPG and adventure game. Since its initial release, Crossfire has grown to encompass over 150 monsters, about 3000 maps to explore, an elaborate magic system, 13 races, 15 character classes, a system of skills, and many artifacts and treasures. Crossfire is based in a medieval fantasy world and is similar to other games of this genre.

Announcements, Updates & Changes:

Crossfire Website News:

June 1, 2018

Crossfire Wiki News:

June 1, 2018

  • For other user visable updates and changes to Crossfire, visit the Crossfire Traffic page on the Wiki
  • Updates for the Crossfire Wiki are also shown on the Recent Changes page

Archetypes

  • Bug #851 Bug: Formula for the "talisman of Creation" Fixed thaumaturgy recipe for talisman of Creation (r20564)
  • Adjusted archetype races to support multiple race subtypes - making them vulnerable to more slaying properties on weapons, spells, etc.(r20568)
    • Various ants (ant.arc, ant_gen.arc, ant_larvae.arc, breeder_ant.arc, fly_ant.arc, guard_ant.arc, spit_ant.arc, war_ant.arc, work_ant.arc) are now race type insect and ant
    • Death Tree (deathtree.arc) is now faerie and deathtree
    • Various skeletons (skeleton.arc, skeleton_chief_arc.arc, skeleton_leader_arc.arc, skeletalmage.arc) are now undead and skeleton
    • Vampire (vampire.arc) is now undead and vampire
  • Wood Stakes (stake.arc) still do physical damage to everything .. except against vampires - they now have the death attack_type against vampires (r20568)

Server

  • Fix music loading when entering from tiled maps (r20565)
  • Make death attack type relevant, previous behavior made it fail unless attacker sorely outmatched defender (r20566)
  • Adjust death attacks to do no damage if the slaying requirement is not met (r20567)
  • Due to changes with death attack_type, if a monster meets multiple conditions of the slay field in a spell or weapon, it still only receives triple (3x) damage instead of 6x or 9x (or higher) damage (r20569)
  • Bug #823 Serpentmen don't get additional AC when multiple bracers are equipped. Now they receive additional AC bonuses when multiple bracers are worn (r20571)
  • Fix an issue with multi-tile monsters and their movement options - they would only go south, now they can move all directions again (r20572)
  • Make slow attacks do stronger slow effects by level, basically higher level slow attack makes target more slow(er) (r20574)
Crossfire Atlas News:

Apr 5, 2018

Latest File Releases:

Client:
Select a client based on the OS that you wish to use while playing Crossfire, REQUIRED
Package Version Date Download
 GTK-v2 Client, Linux 1.72.0 2017-Aug-13 Download
 GTK Client, Windows 1.72.0 2017-Aug-15 Download
 JX Client snapshot 2018-May-11 Download
  • For a complete list of available clients, visit the clients page.
  • For those who are looking to host their own server, visit the server page.
  • For those looking to create new or modify existing maps, visit the map editor page.
  • RPM-GPG-Key

Mailing List Archives & Information:

Other Information: