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Game Requirements and Recommendations

System (hardware and software) requirements in order to play Crossfire.

All of the specifications are relative to many factors. For instance, current number of players logged in, activity level of players, if the server is using bigworld maps, etc.

To clarify:

  • Local Server is where a person has the client and server installed on the same machine
  • Private Server is a on a private network or LAN and assumes a remote workstation/computer is connecting to the server
  • Public Server is a designated server on the Internet and allowing for multiple remote connections (users or players)

*NIX

Hardware

Requirements for a Local Server
  • Internet Connection = not necessary, only for updates
  • Required Hardware = 200+ mhz processor, 128 mb RAM, 300 mb HD space*
Requirements for a Private Server
  • Internet Connection = not necessary, only for updates; 10+ Mbit switch, 100 Mbit network card(s)
  • LAN Connection = Ethernet adapter
    • Required Hardware = 200+ mhz processor, 128 mb RAM, 300 mb HD space*
    • Recommended Hardware = 400+ mhz processor, 256+ mb RAM, 400+ mb HD space
Requirements for a Public Server
  • Internet Connection = 384/384 Kb connection**
    • Required Hardware = 400+ mhz processor, 256 mb RAM, 300 mb HD space*
    • Recommended Hardware = 500+ mhz processor, 384+ mb RAM, 400+ mb HD space

* The world maps use about 140 mb. To compile the server requires about 60 mb.
Figure another 50 - 100 mb for installed files (less on less used servers, as this includes things like player files, apartments, etc). So needed space for the server is around 300 mb. Less if you can get pre-compiled binaries.

** More bandwidth is of course better - even if not constantly being used, just so that the bursts of data get delivered faster.

Client Requirements
  • Internet Connection, for Public Server access = 256/256 Kb connection (or better)
  • Similar to X Windows environment (ex: KDE, Gnome, et al.), keyboard and mouse
    • Required Hardware = 200+ MHz Processor, 128MB of RAM, 10MB of free disk space
    • Recommended Hardware = 500+ MHz Processor, 256+ MB of RAM, 10+ MB of free disk space

Software

Server (Local, Private and Public) and Client Software Requirements
  • Modern distribution of *NIX based OS
  • You will need UNIX, X-Windows and an ANSI C compiler to compile this game.
  • Please note that ALL Linux users must have GTK-dev installed as well as xpmlib!!!.

MacOS

Hardware

Requirements for a Local Server
  • Internet Connection = not necessary, only for updates
  • As needed by the core OS
    • PowerPC G3, G4, or G5 processor; At least 256MB of physical RAM, 300+ MB of available disk space, keyboard and mouse
Requirements for a Private Server
  • Internet Connection = not necessary, only for updates; 10+ Mbit switch, 100 Mbit network card(s)
  • As needed by the core OS
    • PowerPC G3, G4, or G5 processor; At least 256MB of physical RAM, 300+ MB of available disk space, keyboard and mouse
Requirements for a Public Server
  • Internet Connection = 384/384 Kb connection**
  • As needed by the core OS
    • PowerPC G3, G4, or G5 processor; At least 512MB of physical RAM, 300+ MB of available disk space, keyboard and mouse

** More bandwidth is of course better - even if not constantly being used, just so that the bursts of data get delivered faster.

Client Requirements
  • Internet Connection, for Public Server access = 256/256 Kb connection (or better)
  • As needed by the core OS
    • PowerPC G3, G4, or G5 processor; At least 256MB of physical RAM, 50+ MB of available disk space, keyboard and mouse

Software

Server (Local, Private and Public) and Client Software Requirements
  • Mac OS X v10.3 (Panther) or newer

Windows

Hardware

Requirements for a Local Server
  • Internet Connection = not necessary, only for updates
  • As needed by the core OS
    • Recommended Hardware: 300+ MHz Processor, 256+ MB of RAM, 200+ MB of HD space
Requirements for a Private Server
  • Internet Connection = not necessary, only for updates; 10+ Mbit switch, 100 Mbit network card(s)
  • As needed by the core OS
    • Recommended Hardware: 400+ MHz Processor, 512+ MB of RAM, 200+ MB of HD space
Requirements for a Public Server
  • Internet Connection = 384/384 Kb connection**
  • As needed by the core OS
    • Recommended Hardware: 1+ GHz Processor, 1GB of RAM, 400+ MB of HD space
Client Requirements
  • Internet Connection, for Public Server access = 256/256 Kb connection (or better)
  • Similar to what is needed for Windows 2000 and/or Windows XP, keyboard and mouse
    • Required Hardware = 233 MHz Processor, 160MB of RAM (128MB for Windows, 32MN for GTK), 20MB of free disk space* (12MB for GTK, 6 MB for the client)
    • Recommended Hardware = 300+ MHz Processor, 256+ MB of RAM, 20+ MB of free disk space* (12MB for GTK, 6 MB for the client

** More bandwidth is of course better - even if not constantly being used, just so that the bursts of data get delivered faster

* Assuming the server or client is installed from the packaged .exe file

Software

Server (Local, Private and Public) and Client Software Requirements
  • Windows XP (Home or Professional) or Windows 2000