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Crossfire Information

Summary, links and relevant information for Crossfire

Introduction

Crossfire is an open source, cooperative multiplayer graphical RPG and adventure game. Since its initial release, Crossfire has grown to encompass over 150 monsters, about 3000 maps to explore, an elaborate magic system, 13 races, 15 character classes, a system of skills, and many artifacts and treasures. Crossfire is based in a medieval fantasy world and is similar to other games of this genre.

Resources

Documentation

Requirements

Minimum Hardware Requirements
  • Server
    • *NIX
      • 300 MB of available disk space or more
      • 512 MB memory or more
      • 400 MHz or faster prcessor
    • MacOS
      • 256 MB of available disk space or more
      • 512 MB memory or more
      • A Mac computer with an Intel, PowerPC G5, or Power PC G4 (867 MHz or faster) processor
    • Windows
      • 300 of available disk space or more
      • 1 GB memory or more
      • 1+ GHz or faster prcessor
  • Client
    • *NIX
      • 100 MB of available disk space or more
      • 256 MB memory or more
      • 200 MHz or faster prcessor
    • MacOS
      • 100 MB of available disk space or more
      • 512 MB memory or more
      • A Mac computer with an Intel, PowerPC G5, or Power PC G4 (867 MHz or faster) processor
    • Windows
      • 100 MB of available disk space or more
      • 512 MB memory or more
      • 600 MHz or faster prcessor
Software
Server
  • *NIX
    • Debian, Mandrake, Red Hat, Slackware, Suse or any other modern distribution
    • GTK-dev
    • xpmlib
  • MacOS
    • Mac OS X Leopard, Snow Leopard or Lion
  • Windows
    • Microsoft Windows 2000/XP/Vista/7
Client
  • *NIX
    • Debian, Mandrake, Red Hat, Slackware, Suse or any other modern distribution
    • GTK-dev
    • xpmlib
  • MacOS
    • Mac OS X Leopard, Snow Leopard or Lion
  • Windows
    • Microsoft Windows 2000, XP, Vista, 7
    • GTK
Internet Connectivity
Server
  • Local Server
    • Not necessary, only for updates
  • Private or Shared Server
    • Not necessary, only for updates
    • LAN Connection: 10 Base-T Ethernet Adapter & HUB (minimum)
  • Public Server
    • 384/384 Kb connection (minimum); More bandwidth is of course better - even if not constantly being used, just so that the bursts of data get delivered faster
Client
  • Local Server, Private or Shared Server
    • LAN Connection: 10 Base-T Ethernet Adapter & HUB (minimum)
  • Public Server
    • 33.6 Kb dial-up connection (minimum)
    • 256/256 Kb connection (recommendend); More bandwidth is of course better - even if not constantly being used, just so that the bursts of data get delivered faster

Downloads

For first time users, you will only need the appropriate server, one of the map files and client file. You do not need the arch file. You may wish to get a copy of the doc file.

If you just want to play the game at some remote server, you need the client.

FTP

Point your web browser or ftp client at:
http://sourceforge.net/project/showfiles.php?group_id=13833

Required
SVN

Use the following SVN Checkout command(s):
(Careful of line wrap, command should be all on one line..)

    • Archetypes (at 155M)
      • svn co https://svn.code.sf.net/p/crossfire/code/arch/tags/1.60.0
    • Client (at 14M)
      • svn co https://svn.code.sf.net/p/crossfire/code/client/tags/1.60.0
    • Maps (at 449M)
      • svn co https://svn.code.sf.net/p/crossfire/code/maps/tags/1.60.0
    • Server (at 46M)
      • svn co https://svn.code.sf.net/p/crossfire/code/server/tags/1.60.0

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