Spells: A to D
Name: The spell name or title.
Path: A specific category or type that the spell belongs to; often referred to when an item, class, or race grants Attunement, Repelled or Denied access.
Level: The minimum experience level a character has to have in Magic or Wisdom to cast the spell.
Type: Whether the spell is a Prayer (Divine Magic) or Wizardry (Arcane Magic).
Spell Points: The base amount of Grace (Prayer) or Mana (Wizardry) that is required to cast the spell. This number may by tweaked higher or lower - depends if the caster is Repelled or Attuned to the listed Path.
Availability: In what forms the spell can be found. Some spells are only available to followers of a particular Cult, while others can be found only as a reward for a particular quest.
Description: A short summary of the spell, it's effect(s), possible use and other information.
Spell Cast: What the character sees when the spell is initially cast.
Spell Effect: What the character sees when the spell effect has resolved.
Alchemy
Spell Cast: 
Spell Effect: varies
Path: Transmutation
Level: 3
Type: W
Spell Points: 5
Availability: Scrolls, Books
Description: This spell is needed for alchemy. You must drop the items of a alchemy
recipe in a cauldron. Then you must cast this spell on the cauldron. If it's not
used with a cauldron it transforms surrounding objects into gold nuggets.
Aggravation
Spell Cast: n/a
Spell Effect: n/a
Path: Null
Level: 9
Type: W
Spell Points: ?
Availability: ?
Description: This spell will make creatures more upset about the player so they
will attack.
Animate Weapon
Spell Cast: 
Spell Effect: 
Path: Teleportation
Level: 7
Type: W
Spell Points: 25
Availability: Books
Description: This spell brings to life a weapon in the casters hand, which flies
about under his direction. It can be controlled using the fire <dir> keys.
You will get all experience of the weapons kills!
Antimagic Rune
Spell Cast: n/a
Spell Effect: 
Path: Abjuration
Level: 7
Type: W
Spell Points: 5
Availability: Books
Description: This spell places a magical trap onto the ground. Anyone who steps
there will run in this antimagic trap.
Armour
Spell Cast: 
Spell Effect: n/a
Path: Self
Level: 1
Type: W
Spell Points: 8
Availability: Scrolls, Books
Description: Creates a magical protective field wich increases your resistance
to physical attack and raises your ac.
Ball Lightning
Spell Cast: n/a
Spell Effect: 
Path: Electricity
Level: 9
Type: W
Spell Points: 10
Availability: Wands, Scrolls, Quest
Description: Ball lightning is a tracking spell. It will hunt down and shock your
enemies until dead. It doesn't always go where you intend, but it can go around
corners, and it will damage any monster adjacent to it. Also, it is less dangerous
to the caster than most spells.
Banishment
Spell Cast: n/a
Spell Effect: 
Path: Turning
Level: 5
Type: P
Spell Points: 10
Availability: Wands, Scrolls, Books
Description: The prayer of banishment may cause weaker enemies of your god to
immediately disappear or die. It is a cone spell.
Bless
Spell Cast: 
Spell Effect: n/a
Path: Abjuration
Level: 2
Type: P
Spell Points: 8
Availability: Books
Description: You get blessed by your god. It will effect some resistance and increase
some stats. It has mutiple effects by different gods, so try it out.
Build Bullet Wall
Spell Cast: 
Spell Effect: 
Path: Creation
Level: 12
Type: W
Spell Points: 35
Availability: Books
Description: This spell creates a magical device which will continually fire bullets
in one direction. It disappears after some time.
Build Director
Spell Cast: n/a
Spell Effect: 
Path: Creation
Level: 10
Type: W
Spell Points: 30
Availability: Books
Description: A director is an object which changes the direction certain spells
and objects fly. You can use a director to send some spells shot at you back where
they came from, while still being able to fire over it yourself. It disappears
after some time.
Build Fireball Wall
Spell Cast: 
Spell Effect: 
Path: Creation
Level: 16
Type: W
Spell Points: 45
Availability: Books
Description: This spell creates a magical device which will continually fire fireballs
in one direction. It disappears after some time.
Build Lightning Wall
Spell Cast: 
Spell Effect: 
Path: Creation
Level: 14
Type: W
Spell Points: 40
Availability: Books
Description: This spell creates a magical device which will continually fire lightning
bolts in one direction. It disappears after some time.
Bullet Storm
Spell Cast: n/a
Spell Effect: 
Path: Missiles
Level: 10
Type: W
Spell Points: 8
Availability: Books
Description: This spell fires many large bullets in the direction the caster is
facing. The caster should beware: if he steps into the storm he causes he will
be hurt. The number and damage of the bullets depends on the level of the caster.
Bullet Swarm
Spell Cast: n/a
Spell Effect: 
Path: Missiles
Level: 7
Type: W
Spell Points: 6
Availability: Books
Description: This spell fires many magic bullets in the direction the caster is
facing. The caster should beware: if he steps into the storm he causes he will
be hurt. The number and damage of the bullets depends on the level of the caster.
Burning Hands
Spell Cast: n/a
Spell Effect: 
Path: Fire
Level: 1
Type: W
Spell Points: 5
Availability: Wands, Books
Description: A cone of fire you project in front of you. The spell gains strength
as you grow in level, so it remains one of your best spells even at high level.
Call Holy Servant
Spell Cast: n/a
Spell Effect: varies
Path: Summoning
Level: 6
Type: P
Spell Points: 30
Availability: Books
Description: A strong fighter from your god, whom you may direct like a golem.
It can be sent in various directions by using the fire <dir> keys. You get
all experience from his kills.
Cancellation
Spell Cast: n/a
Spell Effect: 
Path: Protection
Level: 10
Type: W
Spell Points: 30
Availability: Wands, Books
Description: This spell removes magic from locations and items. It also removes
enchantments from items, so beware!
Cause Anthrax
Spell Cast: n/a
Spell Effect: n/a
Path: Wounding
Level: 12
Type: P
Spell Points: 50
Availability: Scrolls, Books
Description: Anthrax is a deadly disease to the animal kind. It does not usually
affect other creatures.
Cause Black Death
Spell Cast: n/a
Spell Effect: n/a
Path: Wounding
Level: High Level (300 grace w/o altar)
Type: P
Spell Points: ?
Availability: Followers of Devourers only
Description: This prayer will unleash the bubonic plague, or black death. This
plague is broadly fatal and very deadly, and highly contageous. He who unleashes
the bubonic plague is wise to flee. This spell is granted by Devourers at high
level.
Cause Cold
Spell Cast: n/a
Spell Effect: n/a
Path: Wounding
Level: 2
Type: P
Spell Points: 10
Availability: Wands, Scrolls, Books
Description: This prayer causes a disease to spread. This disease is highly contageous,
and somewhat debilitating, but rarely fatal, unless it is complicated by other
infections. Players and monsters affected will move more slowly, and be weaker,
until the disease runs its course or is cured.
Cause Critical Wounds
Spell Cast: n/a
Spell Effect: 
Path: Wounding
Level: Medium level (150 grace w/o altar)
Type: P
Spell Points: ?
Availability: Followers of Sorig Only
Description: This prayer creates a missile inflict heavy damage to your enemies.
This is a bullet spell granted by Sorig at medium level.
Cause Flu
Spell Cast: n/a
Spell Effect: n/a
Path: Wounding
Level: 2
Type: P
Spell Points: 10
Availability: Wands, Scrolls, Books
Description: The flu prayer unleashes an outbreak of the flu. It is rarely deadly
of itself, except to weak monsters, but it is very debilitating.
Cause Leprosy
Spell Cast: n/a
Spell Effect: n/a
Path: Wounding
Level: 5
Type: P
Spell Points: 20
Availability: Scrolls, Books
Description: This prayer inflicts leprosy upon one target. Leprosy is not usually
contageous, but touching may spread the disease. Beware the attack of a monster
on which you've inflicted leprosy!
Cause Light Wounds
Spell Cast: n/a
Spell Effect: 
Path: Wounding
Level: 1
Type: P
Spell Points: 4
Availability: Books
Description: This prayer creates a missile which inflicts damage to your enemies.
This is a bullet spell.
Cause Many Wounds
Spell Cast: n/a
Spell Effect: n/a
Path: Wounding
Level: Medium level (150 grace w/o altar)
Type: P
Spell Points: ?
Availability: Followers of Sorig Only
Description: This prayer creates many missiles which inflicts damage to your enemies.
This is a swarm spell granted by Sorig at medium level.
Cause Medium Wounds
Spell Cast: n/a
Spell Effect: 
Path: Wounding
Level: 3
Type: P
Spell Points: 8
Availability: Books
Description: This prayer creates a missile which inflicts some damage to your
enemies. This is a bullet spell.
Cause Red Death
Spell Cast: n/a
Spell Effect: n/a
Path: Wounding
Level: Medium level (150 grace w/o altar)
Type: P
Spell Points: ?
Availability: Followers of Devourers only
Description: The red death prayer unleashes a virulent, broadly effective, and
deadly plague. He who unleashes the red death had better avoid his victims and
their remains, lest he die. This spell is granted to by Devourers at medium level.
Cause Serious Wounds
Spell Cast: n/a
Spell Effect: 
Path: Wounding
Level: 5
Type: P
Spell Points: 16
Availability: Books
Description: This prayer creates a missile which inflicts serious damage to your
enemies. This is a bullet spell.
Cause Smallpox
Spell Cast: n/a
Spell Effect: n/a
Path: Wounding
Level: Medium level (150 grace w/o altar)
Type: P
Spell Points: ?
Availability: Followers of Gnarg only
Description: This prayer unleashes an outbreak of the deadly disease smallpox.
This disease is highly contageous and often fatal to weaker monsters, and sometimes
to stronger monsters. However, its deadliness is restricted to humanoids. This
spell is granted by Gnarg at medium level.
Cause Typhoid
Spell Cast: n/a
Spell Effect: n/a
Path: Wounding
Level: 8
Type: P
Spell Points: 60
Availability: Scrolls, Books
Description: Typhoid is a deadly disease to humanoids, but other monsters are
not affected.
Cause White Death
Spell Cast: n/a
Spell Effect: n/a
Path: Wounding
Level: ?
Type: P
Spell Points: ?
Availability: ?
Description: He who unleashes the white death had best flee. This highly contageous
and deadly disease does not respect its own master.
Charging
Spell Cast: n/a
Spell Effect: 
Path: Transferrence
Level: 10
Type: W
Spell Points: 200
Availability: Scrolls, Books
Description: This spell can charge a staff or wand.
Charisma
Spell Cast: n/a
Spell Effect: 
Path: Self
Level: 3
Type: W
Spell Points: 12
Availability: Books
Description: This spell may increase your charisma by some amount. The amount
depends on your current charisma and your strength as a magician.
Charm Monsters
Spell Cast: n/a
Spell Effect: 
Path: Mind
Level: 5
Type: W
Spell Points: 20
Availability: Books
Description: This prayer may convert monsters into pets.
Color Spray
Spell Cast: n/a
Spell Effect: n/a
Path: Null
Level: 13
Type: W
Spell Points: 35
Availability: ?
Description: The color spray spell is chaotic jumble of mana which strikes with
many attacktypes. It's a cone spell.
Comet
Spell Cast: 
Spell Effect: 
Path: Missiles
Level: 8
Type: W
Spell Points: 15
Availability: Books
Description: This is a very strong ball attack spell. Working like a fireball
this spell inflicts weaponmagic damage when the comet hits! Try it when all else
fails. However, keep in mind, it may take a great many comets to bring down a
strong monster.
Command Undead
Spell Cast: n/a
Spell Effect: 
Path: Mind
Level: 5
Type: P
Spell Points: 12
Availability: Books
Description: Turns undead creatures in Pets. This spell works on all tiles around
you. It's very useful!
Conflict
Spell Cast: n/a
Spell Effect: n/a
Path: Mind
Level: Medium level (150 grace w/o altar)
Type: P
Spell Points: ?
Availability: Lythander followers only
Description: This special prayer of Lythander will confuse and distract any monsters
nearby, setting them to attack whatever is nearest, be it friend or foe. Granted
at medium level.
Confusion
Spell Cast: n/a
Spell Effect: 
Path: Mind
Level: 2
Type: W
Spell Points: 10
Availability: Scrolls, Books
Description: This spell adds confusion to your attack types! Very useful to kill
enemiess with immunity to physical attacks.
Consecrate
Spell Cast: n/a
Spell Effect: 
Path: Abjuration
Level: 4
Type: P
Spell Points: 35
Availability: Books
Description: This prayer consecrates an altar to the god of the beseecher.
Constitution
Spell Cast: n/a
Spell Effect: 
Path: Self
Level: 4
Type: W
Spell Points: 15
Availability: Scrolls, Books
Description: This spell may increase your constitution by some amount. The amount
depends on your current constitution and your strength as a magician.
Counterspell
Spell Cast: n/a
Spell Effect: 
Path: Abjuration
Level: 3
Type: W
Spell Points: 10
Availability: Wands, Books
Description: Counterspell is a cone spell destroying some other spells in the
area. It can also be used to block other cone or ball spells. It wont kill spells
of higher level than the caster of the counterspell.
Counterwall
Spell Cast: n/a
Spell Effect: 
Path: Restoration
Level: 8
Type: W
Spell Points: 8
Availability: Wands, Books
Description: This spell sets up a magical barrier which will consume many magical
effects, and also some other dangerous things like dragonfire. Whether a spell
is stopped by the counterwall or not depends on the strength of the incoming spell
and the strength of the caster, and on luck.
Create Bomb
Spell Cast: 
Spell Effect: 
Path: Detonation
Level: 6
Type: W
Spell Points: 10
Availability: Wands, Scrolls, Books
Description: This spell creates a device which detonates after some seconds, hitting
all nearby objects and launching fragments in all directions. Note: Create bomb
is one of the best attack spells. Create an earth wall, quickly drop 110 bombs
on the wall and run away. The bomb fragments can kill a dragon in seconds. Use
this spell technique with caution and stay away from the explosion.
Create Earth Wall
Spell Cast: n/a
Spell Effect: 
Path: Creation
Level: 4
Type: W
Spell Points: 6
Availability: Wands, Books
Description: Creates a line of earth walls which can hide the caster. Enemy creatures
beyond the walls cannot see or attack the caster. These walls do not disapear
over time, although they can be destroyed by attacking them. Note: Actually one
of the most useful spells. Create bombs on the wall and run away. This will destroy
wall and enemies. It is one of the most used combos in the game.
Create Fire Wall
Spell Cast: n/a
Spell Effect: 
Path: Creation
Level: 6
Type: W
Spell Points: 5
Availability: Books
Description: A line of fire spots will spring up. It don't blocks enemiess but
any creature crossing it will take fire damage. This spell can be cast cumulative
on the same spot to do more damage.
Create Food
Spell Cast: n/a
Spell Effect: 
Path: Creation
Level: 6
Type: P
Spell Points: 10
Availability: Books
Description: If this prayer is successful, your god will grant you some food.
However, your god will take away this gift if you drop it. ** Try to get this
spell as fast as you can cast it! **
Create Frost Wall
Spell Cast: n/a
Spell Effect: 
Path: Creation
Level: 8
Type: W
Spell Points: 8
Availability: Books
Description: A line of frost spots will spring up. It don't blocks enemiess but
any creature crossing it will take frost damage. This spell can be cast cumulative
on the same spot to do more damage.
Create Missile
Spell Cast: 
Spell Effect: 
Path: Creation
Level: 1
Type: W
Spell Points: 5
Availability: Scrolls, Books
Description: Creates arrows for use against monsters.
Create Pool of Chaos
Spell Cast: n/a
Spell Effect: 
Path: Creation
Level: 10
Type: W
Spell Points: 10
Availability: Wands, Books
Description: This spell creates a dangerous line of a chaotic substance, which
will hit any monster crossing it with many types of attacks. Good for times when
you don't know what a monster is vulnerable to. It don't blocks line of sight
and can be cast cumulative.
Cure Blindness
Spell Cast: n/a
Spell Effect: 
Path: Restoration
Level: 9
Type: P
Spell Points: 10
Availability: Scrolls, Books
Description: This prayer removes blindness from your character.
Cure Confusion
Spell Cast: n/a
Spell Effect: 
Path: Restoration
Level: 7
Type: P
Spell Points: 8
Availability: Scrolls, Books
Description: This prayer removes confusion from your character.
Cure Disease
Spell Cast: n/a
Spell Effect: 
Path: Restoration
Level: 5
Type: P
Spell Points: 30
Availability: Scrolls, Books
Description: This prayer cures *all* disease from your character.
Cure Poison
Spell Cast: n/a
Spell Effect: 
Path: Restoration
Level: 4
Type: P
Spell Points: 7
Availability: Books
Description: This prayer cures *all* poison of your character.
Curse
Spell Cast: n/a
Spell Effect: 
Path: Abjuration
Level: 2
Type: P
Spell Points: 8
Availability: Books
Description: This prayer will curse the target by your god.
Dancing Sword
Spell Cast: n/a
Spell Effect: 
Path: Creation
Level: 11
Type: W
Spell Points: 25
Availability: Books
Description: This spell summons a magical sword. The sword moves in the direction
the player has cast it. It can be moved in different directions from player using
the fire mode. You will get all experience of the swords kills!
Dark Vision
Spell Cast: n/a
Spell Effect: n/a
Path: Information
Level: 5
Type: W
Spell Points: 10
Availability: Scrolls, Books
Description: This spell let you see in dark places without light.
Darkness
Spell Cast: n/a
Spell Effect: 
Path: Light
Level: 5
Type: P
Spell Points: 15
Availability: Wands, Books
Description: This prayer invokes a line of darkness creating a wall of black spots.
This line of darkness breaks the 'line of sight' of enemiess - VERY useful.
Daylight
Spell Cast: n/a
Spell Effect: n/a
Path: Light
Level: Medium level (150 grace w/o altar)
Type: P
Spell Points: ?
Availability: Follwers of Gaea and Valriel only
Description: This prayer will bring about a general brightening. Granted by Gaea
and Valriel at medium level
Defense
Spell Cast: n/a
Spell Effect: n/a
Path: Protection
Level: Medium level (150 grace w/o altar)
Type: P
Spell Points: 75
Availability: Followers of Lythander only.
Description: The defense prayer, a special prayer of Lythander, protects the beseecher
from many things all at once. Granted at medium level.
Destruction
Spell Cast: n/a
Spell Effect: 
Path: Null
Level: 18
Type: W
Spell Points: 30
Availability: Scrolls, Books
Description: This spell will damage monsters even if they are behind a door or
a wall. You do more damage when you rise in wizardry levels. High intelligence,
wisdom and power stats will help you to do more damage and cast more of it.
Detect Curse
Spell Cast: n/a
Spell Effect: 
Path: Information
Level: 5
Type: P
Spell Points: 10
Availability: Scrolls, Books
Description: This prayer will mark *all* cursed or damned items in your inventory.
Detect Evil
Spell Cast: n/a
Spell Effect: 
Path: Information
Level: 3
Type: P
Spell Points: 3
Availability: Scrolls, Books
Description: This prayer detect all enemiess with evil minds.
Detect Magic
Spell Cast: n/a
Spell Effect: 
Path: Information
Level: 1
Type: W
Spell Points: 1
Availability: Wands, Scrolls, Books
Description: *All* magic items in your inventory will be marked as magic.
Detect Monster
Spell Cast: n/a
Spell Effect: 
Path: Information
Level: 2
Type: W
Spell Points: 2
Availability: Scrolls, Books
Description: Unseen or hidden monster will be shown.
Dexterity
Spell Cast: n/a
Spell Effect: 
Path: Self
Level: 3
Type: W
Spell Points: 12
Availability: Scrolls, books
Description: This spell may increase your dexterity by some amount. The amount
depends on your current dexterity and your strength as a magician.
Dimension Door
Spell Cast: n/a
Spell Effect: 
Path: Teleportation
Level: 10
Type: W
Spell Points: 25
Availability: Wands, Books
Description: This spell teleports you on map in direction you look to a near spot.
You can teleport through *some* walls and gates too. Hidden antimagic spots will
break your teleporting. So you need to try it out. Using 'create earth walls'
will invoke barriers to stop you on special points.
Disarm
Spell Cast: n/a
Spell Effect: 
Path: Abjuration
Level: 4
Type: W
Spell Points: 7
Availability: Books
Description: This spell tries to remove a trap from a chest or door. In this way,
traps are not activated accidentally. This spell can also remove a Marking Rune.
Divine Shock
Spell Cast: n/a
Spell Effect: n/a
Path: Wounding
Level: Low level (50 grace w/o altar)
Type: P
Spell Points: 3
Availability: Followers of Sorig only.
Description: The divine shock prayer is very like ball lightning, however, the
lightning balls have the extra sting of having godpower behind them. This is a
special prayer of Sorig granted at low level.
Dragon Breath
Spell Cast: n/a
Spell Effect: 
Path: Fire
Level: 12
Type: W
Spell Points: 13
Availability: Wands, Quest
Description: A large cone of fire which mimics a dragon's breath.
