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Spells: A to D

Name: The spell name or title.

Path: A specific category or type that the spell belongs to; often referred to when an item, class, or race grants Attunement, Repelled or Denied access.

Level: The minimum experience level a character has to have in Magic or Wisdom to cast the spell.

Type: Whether the spell is a Prayer (Divine Magic) or Wizardry (Arcane Magic).

Spell Points: The base amount of Grace (Prayer) or Mana (Wizardry) that is required to cast the spell. This number may by tweaked higher or lower - depends if the caster is Repelled or Attuned to the listed Path.

Availability: In what forms the spell can be found. Some spells are only available to followers of a particular Cult, while others can be found only as a reward for a particular quest.

Description: A short summary of the spell, it's effect(s), possible use and other information.

Spell Cast: What the character sees when the spell is initially cast.

Spell Effect: What the character sees when the spell effect has resolved.

Aindex

Alchemy

Alchemy

Spell Cast: cauldron

Spell Effect: varies

Path: Transmutation
Level: 3
Type: W
Spell Points: 5
Availability: Scrolls, Books
Description: This spell is needed for alchemy. You must drop the items of a alchemy recipe in a cauldron. Then you must cast this spell on the cauldron. If it's not used with a cauldron it transforms surrounding objects into gold nuggets.

Aggravation

Aggravation

Spell Cast: n/a

Spell Effect: n/a

Path: Null
Level: 9
Type: W
Spell Points: ?
Availability: ?
Description: This spell will make creatures more upset about the player so they will attack.

Animate Weapon

Animate Weapon

Spell Cast: enchantment

Spell Effect:

Path: Teleportation
Level: 7
Type: W
Spell Points: 25
Availability: Books
Description: This spell brings to life a weapon in the casters hand, which flies about under his direction. It can be controlled using the fire <dir> keys. You will get all experience of the weapons kills!

Antimagic Rune

Antimagic Rune

Spell Cast: n/a

Spell Effect: anti-magic rune

Path: Abjuration
Level: 7
Type: W
Spell Points: 5
Availability: Books
Description: This spell places a magical trap onto the ground. Anyone who steps there will run in this antimagic trap.

Armour

Armour

Spell Cast: enchantment

Spell Effect: n/a

Path: Self
Level: 1
Type: W
Spell Points: 8
Availability: Scrolls, Books
Description: Creates a magical protective field wich increases your resistance to physical attack and raises your ac.

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Ball Lightning

Ball Lightning

Spell Cast: n/a

Spell Effect:

Path: Electricity
Level: 9
Type: W
Spell Points: 10
Availability: Wands, Scrolls, Quest
Description: Ball lightning is a tracking spell. It will hunt down and shock your enemies until dead. It doesn't always go where you intend, but it can go around corners, and it will damage any monster adjacent to it. Also, it is less dangerous to the caster than most spells.

Banishment

Banishment

Spell Cast: n/a

Spell Effect:

Path: Turning
Level: 5
Type: P
Spell Points: 10
Availability: Wands, Scrolls, Books
Description: The prayer of banishment may cause weaker enemies of your god to immediately disappear or die. It is a cone spell.

Bless

Bless

Spell Cast: enchantment

Spell Effect: n/a

Path: Abjuration
Level: 2
Type: P
Spell Points: 8
Availability: Books
Description: You get blessed by your god. It will effect some resistance and increase some stats. It has mutiple effects by different gods, so try it out.

Build Bullet Wall

Build Bullet Wall

Spell Cast:

Spell Effect:

Path: Creation
Level: 12
Type: W
Spell Points: 35
Availability: Books
Description: This spell creates a magical device which will continually fire bullets in one direction. It disappears after some time.

Build Director

Build Director

Spell Cast: n/a

Spell Effect:

Path: Creation
Level: 10
Type: W
Spell Points: 30
Availability: Books
Description: A director is an object which changes the direction certain spells and objects fly. You can use a director to send some spells shot at you back where they came from, while still being able to fire over it yourself. It disappears after some time.

Build Fireball Wall

Build Fireball Wall

Spell Cast:

Spell Effect:

Path: Creation
Level: 16
Type: W
Spell Points: 45
Availability: Books
Description: This spell creates a magical device which will continually fire fireballs in one direction. It disappears after some time.

Build Lightning Wall

Build Lightning Wall

Spell Cast:

Spell Effect:

Path: Creation
Level: 14
Type: W
Spell Points: 40
Availability: Books
Description: This spell creates a magical device which will continually fire lightning bolts in one direction. It disappears after some time.

Bullet Storm

Bullet Storm

Spell Cast: n/a

Spell Effect:

Path: Missiles
Level: 10
Type: W
Spell Points: 8
Availability: Books
Description: This spell fires many large bullets in the direction the caster is facing. The caster should beware: if he steps into the storm he causes he will be hurt. The number and damage of the bullets depends on the level of the caster.

Bullet Swarm

Bullet Swarm

Spell Cast: n/a

Spell Effect:

Path: Missiles
Level: 7
Type: W
Spell Points: 6
Availability: Books
Description: This spell fires many magic bullets in the direction the caster is facing. The caster should beware: if he steps into the storm he causes he will be hurt. The number and damage of the bullets depends on the level of the caster.

Burning Hands

Burning Hands

Spell Cast: n/a

Spell Effect:

Path: Fire
Level: 1
Type: W
Spell Points: 5
Availability: Wands, Books
Description: A cone of fire you project in front of you. The spell gains strength as you grow in level, so it remains one of your best spells even at high level.

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Call Holy Servant

Call Holy Servant

Spell Cast: n/a

Spell Effect: varies

Path: Summoning
Level: 6
Type: P
Spell Points: 30
Availability: Books
Description: A strong fighter from your god, whom you may direct like a golem. It can be sent in various directions by using the fire <dir> keys. You get all experience from his kills.

Cancellation

Cancellation

Spell Cast: n/a

Spell Effect:

Path: Protection
Level: 10
Type: W
Spell Points: 30
Availability: Wands, Books
Description: This spell removes magic from locations and items. It also removes enchantments from items, so beware!

Cause Anthrax

Cause Anthrax

Spell Cast: n/a

Spell Effect: n/a

Path: Wounding
Level: 12
Type: P
Spell Points: 50
Availability: Scrolls, Books
Description: Anthrax is a deadly disease to the animal kind. It does not usually affect other creatures.

Cause Black Death

Cause Black Death

Spell Cast: n/a

Spell Effect: n/a

Path: Wounding
Level: High Level (300 grace w/o altar)
Type: P
Spell Points: ?
Availability: Followers of Devourers only
Description: This prayer will unleash the bubonic plague, or black death. This plague is broadly fatal and very deadly, and highly contageous. He who unleashes the bubonic plague is wise to flee. This spell is granted by Devourers at high level.

Cause Cold

Cause Cold

Spell Cast: n/a

Spell Effect: n/a

Path: Wounding
Level: 2
Type: P
Spell Points: 10
Availability: Wands, Scrolls, Books
Description: This prayer causes a disease to spread. This disease is highly contageous, and somewhat debilitating, but rarely fatal, unless it is complicated by other infections. Players and monsters affected will move more slowly, and be weaker, until the disease runs its course or is cured.

Cause Critical Wounds

Cause Critical Wounds

Spell Cast: n/a

Spell Effect:

Path: Wounding
Level: Medium level (150 grace w/o altar)
Type: P
Spell Points: ?
Availability: Followers of Sorig Only
Description: This prayer creates a missile inflict heavy damage to your enemies. This is a bullet spell granted by Sorig at medium level.

Cause Flu

Cause Flu

Spell Cast: n/a

Spell Effect: n/a

Path: Wounding
Level: 2
Type: P
Spell Points: 10
Availability: Wands, Scrolls, Books
Description: The flu prayer unleashes an outbreak of the flu. It is rarely deadly of itself, except to weak monsters, but it is very debilitating.

Cause Leprosy

Cause Leprosy

Spell Cast: n/a

Spell Effect: n/a

Path: Wounding
Level: 5
Type: P
Spell Points: 20
Availability: Scrolls, Books
Description: This prayer inflicts leprosy upon one target. Leprosy is not usually contageous, but touching may spread the disease. Beware the attack of a monster on which you've inflicted leprosy!

Cause Light Wounds

Cause Light Wounds

Spell Cast: n/a

Spell Effect:

Path: Wounding
Level: 1
Type: P
Spell Points: 4
Availability: Books
Description: This prayer creates a missile which inflicts damage to your enemies. This is a bullet spell.

Cause Many Wounds

Cause Many Wounds

Spell Cast: n/a

Spell Effect: n/a

Path: Wounding
Level: Medium level (150 grace w/o altar)
Type: P
Spell Points: ?
Availability: Followers of Sorig Only
Description: This prayer creates many missiles which inflicts damage to your enemies. This is a swarm spell granted by Sorig at medium level.

Cause Medium Wounds

Cause Medium Wounds

Spell Cast: n/a

Spell Effect:

Path: Wounding
Level: 3
Type: P
Spell Points: 8
Availability: Books
Description: This prayer creates a missile which inflicts some damage to your enemies. This is a bullet spell.

Cause Red Death

Cause Red Death

Spell Cast: n/a

Spell Effect: n/a

Path: Wounding
Level: Medium level (150 grace w/o altar)
Type: P
Spell Points: ?
Availability: Followers of Devourers only
Description: The red death prayer unleashes a virulent, broadly effective, and deadly plague. He who unleashes the red death had better avoid his victims and their remains, lest he die. This spell is granted to by Devourers at medium level.

Cause Serious Wounds

Cause Serious Wounds

Spell Cast: n/a

Spell Effect:

Path: Wounding
Level: 5
Type: P
Spell Points: 16
Availability: Books
Description: This prayer creates a missile which inflicts serious damage to your enemies. This is a bullet spell.

Cause Smallpox

Cause Smallpox

Spell Cast: n/a

Spell Effect: n/a

Path: Wounding
Level: Medium level (150 grace w/o altar)
Type: P
Spell Points: ?
Availability: Followers of Gnarg only
Description: This prayer unleashes an outbreak of the deadly disease smallpox. This disease is highly contageous and often fatal to weaker monsters, and sometimes to stronger monsters. However, its deadliness is restricted to humanoids. This spell is granted by Gnarg at medium level.

Cause Typhoid

Cause Typhoid

Spell Cast: n/a

Spell Effect: n/a

Path: Wounding
Level: 8
Type: P
Spell Points: 60
Availability: Scrolls, Books
Description: Typhoid is deadly to human, goblin, giant, and troll races but is harmless to other creatures.

Cause White Death

Cause White Death

Spell Cast: n/a

Spell Effect: n/a

Path: Wounding
Level: ?
Type: P
Spell Points: ?
Availability: ?
Description: He who unleashes the white death had best flee. This highly contageous and deadly disease does not respect its own master.

Charging

Charging

Spell Cast: n/a

Spell Effect: enchantment

Path: Transferrence
Level: 10
Type: W
Spell Points: 200
Availability: Scrolls, Books
Description: This spell can charge a staff or wand.

Charisma

Charisma

Spell Cast: n/a

Spell Effect: enchantment

Path: Self
Level: 3
Type: W
Spell Points: 12
Availability: Books
Description: This spell may increase your charisma by some amount. The amount depends on your current charisma and your strength as a magician.

Charm Monsters

Charm Monsters

Spell Cast: n/a

Spell Effect: enchantment

Path: Mind
Level: 5
Type: W
Spell Points: 20
Availability: Books
Description: This prayer may convert monsters into pets.

Color Spray

Color Spray

Spell Cast: n/a

Spell Effect: n/a

Path: Null
Level: 13
Type: W
Spell Points: 35
Availability: ?
Description: The color spray spell is chaotic jumble of mana which strikes with many attacktypes. It's a cone spell.

Comet

Comet

Spell Cast:

Spell Effect:

Path: Missiles
Level: 8
Type: W
Spell Points: 15
Availability: Books
Description: This is a very strong ball attack spell. Working like a fireball this spell inflicts weaponmagic damage when the comet hits! Try it when all else fails. However, keep in mind, it may take a great many comets to bring down a strong monster.

Command Undead

Command Undead

Spell Cast: n/a

Spell Effect: enchantment

Path: Mind
Level: 5
Type: P
Spell Points: 12
Availability: Books
Description: Turns undead creatures in Pets. This spell works on all tiles around you. It's very useful!

Conflict

Conflict

Spell Cast: n/a

Spell Effect: n/a

Path: Mind
Level: Medium level (150 grace w/o altar)
Type: P
Spell Points: ?
Availability: Lythander followers only
Description: This special prayer of Lythander will confuse and distract any monsters nearby, setting them to attack whatever is nearest, be it friend or foe. Granted at medium level.

Confusion

Confusion

Spell Cast: n/a

Spell Effect:

Path: Mind
Level: 2
Type: W
Spell Points: 10
Availability: Scrolls, Books
Description: This spell adds confusion to your attack types! Very useful to kill enemiess with immunity to physical attacks.

Consecrate

Consecrate

Spell Cast: n/a

Spell Effect: enchantment

Path: Abjuration
Level: 4
Type: P
Spell Points: 35
Availability: Books
Description: This prayer consecrates an altar to the god of the beseecher.

Constitution

Constitution

Spell Cast: n/a

Spell Effect: enchantment

Path: Self
Level: 4
Type: W
Spell Points: 15
Availability: Scrolls, Books
Description: This spell may increase your constitution by some amount. The amount depends on your current constitution and your strength as a magician.

Counterspell

Counterspell

Spell Cast: n/a

Spell Effect:

Path: Abjuration
Level: 3
Type: W
Spell Points: 10
Availability: Wands, Books
Description: Counterspell is a cone spell destroying some other spells in the area. It can also be used to block other cone or ball spells. It wont kill spells of higher level than the caster of the counterspell.

Counterwall

Counterwall

Spell Cast: n/a

Spell Effect:

Path: Restoration
Level: 8
Type: W
Spell Points: 8
Availability: Wands, Books
Description: This spell sets up a magical barrier which will consume many magical effects, and also some other dangerous things like dragonfire. Whether a spell is stopped by the counterwall or not depends on the strength of the incoming spell and the strength of the caster, and on luck.

Create Bomb

Create Bomb

Spell Cast:

Spell Effect:

Path: Detonation
Level: 6
Type: W
Spell Points: 10
Availability: Wands, Scrolls, Books
Description: This spell creates a device which detonates after some seconds, hitting all nearby objects and launching fragments in all directions. Note: Create bomb is one of the best attack spells. Create an earth wall, quickly drop 1­10 bombs on the wall and run away. The bomb fragments can kill a dragon in seconds. Use this spell technique with caution and stay away from the explosion.

Create Earth Wall

Create Earth Wall

Spell Cast: n/a

Spell Effect:

Path: Creation
Level: 4
Type: W
Spell Points: 6
Availability: Wands, Books
Description: Creates a line of earth walls which can hide the caster. Enemy creatures beyond the walls cannot see or attack the caster. These walls do not disapear over time, although they can be destroyed by attacking them. Note: Actually one of the most useful spells. Create bombs on the wall and run away. This will destroy wall and enemies. It is one of the most used combos in the game.

Create Fire Wall

Create Fire Wall

Spell Cast: n/a

Spell Effect:

Path: Creation
Level: 6
Type: W
Spell Points: 5
Availability: Books
Description: A line of fire spots will spring up. It don't blocks enemiess but any creature crossing it will take fire damage. This spell can be cast cumulative on the same spot to do more damage.

Create Food

Create Food

Spell Cast: n/a

Spell Effect:

Path: Creation
Level: 6
Type: P
Spell Points: 10
Availability: Books
Description: If this prayer is successful, your god will grant you some food. However, your god will take away this gift if you drop it. ** Try to get this spell as fast as you can cast it! **

Create Frost Wall

Create Frost Wall

Spell Cast: n/a

Spell Effect:

Path: Creation
Level: 8
Type: W
Spell Points: 8
Availability: Books
Description: A line of frost spots will spring up. It don't blocks enemiess but any creature crossing it will take frost damage. This spell can be cast cumulative on the same spot to do more damage.

Create Missile

Create Missile

Spell Cast: enchantment

Spell Effect:

Path: Creation
Level: 1
Type: W
Spell Points: 5
Availability: Scrolls, Books
Description: Creates arrows for use against monsters.

Create Pool of Chaos

Create Pool of Chaos

Spell Cast: n/a

Spell Effect:

Path: Creation
Level: 10
Type: W
Spell Points: 10
Availability: Wands, Books
Description: This spell creates a dangerous line of a chaotic substance, which will hit any monster crossing it with many types of attacks. Good for times when you don't know what a monster is vulnerable to. It don't blocks line of sight and can be cast cumulative.

Cure Blindness

Cure Blindness

Spell Cast: n/a

Spell Effect:

Path: Restoration
Level: 9
Type: P
Spell Points: 10
Availability: Scrolls, Books
Description: This prayer removes blindness from your character.

Cure Confusion

Cure Confusion

Spell Cast: n/a

Spell Effect:

Path: Restoration
Level: 7
Type: P
Spell Points: 8
Availability: Scrolls, Books
Description: This prayer removes confusion from your character.

Cure Disease

Cure Disease

Spell Cast: n/a

Spell Effect:

Path: Restoration
Level: 5
Type: P
Spell Points: 30
Availability: Scrolls, Books
Description: This prayer cures *all* disease from your character.

Cure Poison

Cure Poison

Spell Cast: n/a

Spell Effect:

Path: Restoration
Level: 4
Type: P
Spell Points: 7
Availability: Books
Description: This prayer cures *all* poison of your character.

Curse

Curse

Spell Cast: n/a

Spell Effect: enchantment

Path: Abjuration
Level: 2
Type: P
Spell Points: 8
Availability: Books
Description: This prayer will curse the target by your god.

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Dancing Sword

Dancing Sword

Spell Cast: n/a

Spell Effect:

Path: Creation
Level: 11
Type: W
Spell Points: 25
Availability: Books
Description: This spell summons a magical sword. The sword moves in the direction the player has cast it. It can be moved in different directions from player using the fire mode. You will get all experience of the swords kills!

Dark Vision

Dark Vision

Spell Cast: n/a

Spell Effect: n/a

Path: Information
Level: 5
Type: W
Spell Points: 10
Availability: Scrolls, Books
Description: This spell let you see in dark places without light.

Darkness

Darkness

Spell Cast: n/a

Spell Effect:

Path: Light
Level: 5
Type: P
Spell Points: 15
Availability: Wands, Books
Description: This prayer invokes a line of darkness creating a wall of black spots. This line of darkness breaks the 'line of sight' of enemiess - VERY useful.

Daylight

Daylight

Spell Cast: n/a

Spell Effect: n/a

Path: Light
Level: Medium level (150 grace w/o altar)
Type: P
Spell Points: ?
Availability: Follwers of Gaea and Valriel only
Description: This prayer will bring about a general brightening. Granted by Gaea and Valriel at medium level

Defense

Defense

Spell Cast: n/a

Spell Effect: n/a

Path: Protection
Level: Medium level (150 grace w/o altar)
Type: P
Spell Points: 75
Availability: Followers of Lythander only.
Description: The defense prayer, a special prayer of Lythander, protects the beseecher from many things all at once. Granted at medium level.

Destruction

Destruction

Spell Cast: n/a

Spell Effect:

Path: Null
Level: 18
Type: W
Spell Points: 30
Availability: Scrolls, Books
Description: This spell will damage monsters even if they are behind a door or a wall. You do more damage when you rise in wizardry levels. High intelligence, wisdom and power stats will help you to do more damage and cast more of it.

Detect Curse

Detect Curse

Spell Cast: n/a

Spell Effect:

Path: Information
Level: 5
Type: P
Spell Points: 10
Availability: Scrolls, Books
Description: This prayer will mark *all* cursed or damned items in your inventory.

Detect Evil

Detect Evil

Spell Cast: n/a

Spell Effect:

Path: Information
Level: 3
Type: P
Spell Points: 3
Availability: Scrolls, Books
Description: This prayer detect all enemiess with evil minds.

Detect Magic

Detect Magic

Spell Cast: n/a

Spell Effect:

Path: Information
Level: 1
Type: W
Spell Points: 1
Availability: Wands, Scrolls, Books
Description: *All* magic items in your inventory will be marked as magic.

Detect Monster

Detect Monster

Spell Cast: n/a

Spell Effect:

Path: Information
Level: 2
Type: W
Spell Points: 2
Availability: Scrolls, Books
Description: Unseen or hidden monster will be shown.

Dexterity

Dexterity

Spell Cast: n/a

Spell Effect: enchantment

Path: Self
Level: 3
Type: W
Spell Points: 12
Availability: Scrolls, books
Description: This spell may increase your dexterity by some amount. The amount depends on your current dexterity and your strength as a magician.

Dimension Door

Dimension Door

Spell Cast: n/a

Spell Effect: enchantment

Path: Teleportation
Level: 10
Type: W
Spell Points: 25
Availability: Wands, Books
Description: This spell teleports you on map in direction you look to a near spot. You can teleport through *some* walls and gates too. Hidden antimagic spots will break your teleporting. So you need to try it out. Using 'create earth walls' will invoke barriers to stop you on special points.

Disarm

Disarm

Spell Cast: n/a

Spell Effect: enchantment

Path: Abjuration
Level: 4
Type: W
Spell Points: 7
Availability: Books
Description: This spell tries to remove a trap from a chest or door. In this way, traps are not activated accidentally. This spell can also remove a Marking Rune.

Divine Shock

Divine Shock

Spell Cast: n/a

Spell Effect: n/a

Path: Wounding
Level: Low level (50 grace w/o altar)
Type: P
Spell Points: 3
Availability: Followers of Sorig only.
Description: The divine shock prayer is very like ball lightning, however, the lightning balls have the extra sting of having godpower behind them. This is a special prayer of Sorig granted at low level.

Dragon Breath

Dragon Breath

Spell Cast: n/a

Spell Effect:

Path: Fire
Level: 12
Type: W
Spell Points: 13
Availability: Wands, Quest
Description: A large cone of fire which mimics a dragon's breath.