Crossfire is an open source, cooperative multiplayer graphical RPG and adventure game. Since its initial release, Crossfire has grown to encompass over 150 monsters, about 3000 maps to explore, an elaborate magic system, 14 races, 16 character classes, a system of skills, and many artifacts and treasures. Crossfire is based in a medieval fantasy world and is similar to other games of this genre.
Announcements, Updates & Changes:
Quick Links:
Crossfire Website News | Crossfire Wiki News | Crossfire Atlas News | Latest Client File Releases | Mailing List Archives & Information | Other Information
Crossfire Website News:
November 1, 2025
- GitStats update for Archetypes, Maps, and Server
- GitLog update for Archetypes, Maps, and Server
- Doxygen update for Server
- Get Ready for Crossfire at Con of the North 2026!
- Crossfire -- along with a host of other great games -- will be featured at the upcoming Con of the North 2026, taking place in Minnesota's Twin Cities from February 13–15, 2026
- The convention requires an entrance fee, but once you're in, you can dive right into open gaming (find an open computer and start playing!) or reserve a spot for a scheduled Crossfire session
- Join the fun, meet fellow adventurers, and experience the magic of Crossfire in person!
Crossfire Wiki News:
November 14, 2025
- For other user visible updates and changes to Crossfire, visit the Crossfire Traffic page on the Wiki
- Updates for the Crossfire Wiki are also shown on the Recent Changes page
Archetypes
- Add bestiary descriptions for flying ants and mice.
- Fix missing endlore in flying ant bestiary info.
Maps
- Add movement blocking to tiles outside of the invis_exits in The Golden Lion (santo_dominion/taver) map to prevent players from wandering around the map perimeter
- Fix region typo in Cloud World Castle, Dungeon Level 16 (mlab/citydeclouds/castle/cwdccastleb16) map
- Replace blocked tiles with cave wall tiles in Cloud World Castle, Dungeon Level 9 and Level 10 and Level 11 (mlab/citydeclouds/castle/cwdccastleb[9-11]) maps. Cosmetic change only, no functional changes.
- Replace floor perimeter with stone tiles in Tobias Tower (santo_dominion/tobias) map. Cosmetic change only, no functional changes.
- Increase magic power potion reward quantity from 1 to 8 and update Tobias' msg_txt to reflect this change for Tobias Tower (santo_dominion/tobias) map
- Replace floor perimeter with stone tiles in Santo Dominion Toll St. (santo_dominion/tollpost) map. Cosmetic change only, no functional changes.
- Add map entrance coordinates to Zel's Dungeon, Level 1 (scorn/country/zel/zels_dun_1) map
- Add map entrance coordinates to Zel's Dungeon, Level 2 (scorn/country/zel/zels_dun_2) - other changes are from map editor reformatting
- Make all names used in msg_text matching lower case in Farmhands' Hut (scorn/country/farmhand_1) map
- Replace floor perimeter with stone tiles in Serf's House. (scorn/country/serf_house) map. Cosmetic change only, no functional changes.
- Fill in empty areas with dungeon wall sections in Gnolls Grotto (scorn/dtabb/cave) map
- Fill in empty areas with dungeon wall sections in Ogre Cave (scorn/dtabb/cave2) map
- Replace floor perimeter with stone tiles in Alfalfa's House (scorn/houses/alfalfa_ground) map. Cosmetic change only, no functional changes.
- Replace floor perimeter with stone floor tiles in Angry Giant's Bungalow (scorn/houses/angrygiant) map. Cosmetic change only, no functional changes.
- Replace floor perimeter with stones flooring in Barracks (scorn/houses/barracks) map. Cosmetic change only, no functional changes.
- Replace floor perimeter with stones flooring in BOwyer's Workshop (scorn/houses/bowyer) map. Cosmetic change only, no functional changes.
- Replace floor perimeter with stones flooring in Breezy Acres (scorn/houses/breezy_acres) map. Cosmetic change only, no functional changes.
- Replace floor perimeter with stones flooring in Chess Club (scorn/houses/chess_club) map in Scorn. Cosmetic change only, no functional changes.
- Replace floor perimeter with stones flooring in Cornerbrook Estates (scorn/houses/cornerbrook) map in Scorn. Cosmetic change only, no functional changes.
- Replace floor perimeter with stones flooring in Easy House (scorn/houses/easy_house.floor1) map in Scorn. Cosmetic change only, no functional changes.
- Replace floor perimeter with stones flooring in Terry's Farm (scorn/houses/farmhouse) map in Scorn. Cosmetic change only, no functional changes.
- Replace floor perimeter with stones flooring in Harry's Place (scorn/houses/house.haunted) map in Scorn. Cosmetic change only, no functional changes.
- Fill in empty areas with awall sections to Haunted Attic (scorn/houses/house.haunted2) map in Scorn. Cosmetic changes only, no functional changes.
- Replace floor perimeter with stones flooring in Smith's House (scorn/houses/house1) map in Scorn. Cosmetic change only, no functional changes.
- Expand the map size and layout of Chess Club (scorn/houses/chess_club) map in Scorn. Update entrance coordinates from Scorn world map (world/world_105_115) to Chess Club.
- Replace floor perimeter with stones flooring in Patch's House (scorn/houses/house2) map in Scorn. Cosmetic change only, no functional changes.
- Replace floor perimeter with stones flooring in Mike Miller's house (scorn/houses/house3.1st) map in Scorn. Cosmetic change only, no functional changes.
- Update name capitalization for Mike Miller's treasure chest in Mike Miller's house (scorn/houses/house3.1st) map
- Replace floor perimeter with stones flooring in Jeweler's Workshop of Scorn (scorn/houses/jeweler) map. Cosmetic change only, no functional changes.
- Replace floor perimeter with stones flooring in The Jones' (scorn/houses/jones) map in Scorn. Cosmetic change only, no functional changes.
- Replace floor perimeter with stones flooring in Medieval Kitchen (scorn/houses/kitchen) map in Scorn. Cosmetic change only, no functional changes.
- Add food level 1 to steaks found in Medieval Kitchen (scorn/houses/kitchen) map in Scorn to avoid warnings in Gridarta map editor
Server
- Adjust full healing message
- Fix unconsumed potions yielding empty bottles
- Move clearing of FLAG_NO_SKILL_IDENT back to identify() Clearing FLAG_NO_SKILL_IDENT in object_give_identified_properties() would cause books to mark as not read when the book was saved out and reloaded
- This meant that every time a map swapped, books would cease to become read
- Issue origin traced to 8cf20c where this was moved. Hat to Kevin Zheng for pointing me in the right general direction for debugging this
- Add references to take and bind command inside the get command help file
- Add references to bind command inside the pickup command help file, also includes white space layout changes
- Add references to bind command inside the take command help file, also includes white space layout changes
- Add new help file entry for the command hostile - it's not an actual command, but referenced often enough (IMO) to need it's own help file entry
- Add additional face number check
Crossfire Atlas News:
November 20, 2025
- Numerous map image updates in the following regions:
| Client: Select a client based on the OS that you wish to use while playing Crossfire, REQUIRED |
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| Package | Version | Date | Download | File Info |
| 0.8.13 | 2025-Jun-15 | Download | ||
| 1.75.5 | 2025-Jul-26 | Download |
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| 1.75.5 | 2025-Aug-08 |
NOTE: macOS 11 Big Sur and newer, Arm64 or Apple Silicon |
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| 1.75.5 | 2025-Aug-08 |
NOTE: macOS 11 Big Sur and newer, Intel based |
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| 1.75.5 | 2025-July-25 | .exe Download |
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| snapshot | 2025-Jul-05 | Download |
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| snapshot | 2025-Jul-05 | Download |
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| snapshot | Daily Build | Download | ||
- For a complete list of available clients, visit the clients page.
- For those who are looking to host their own server, visit the server page.
- For those looking to create new or modify existing maps, visit the map editor page.
Mailing List Archives & Information:
- Crossfire Announcement List:
http://mailman.metalforge.org/mailman/listinfo/crossfire-announce - Crossfire CVS List:
http://lists.sourceforge.net/mailman/listinfo/crossfire-CVS - Crossfire Discussion List:
http://mailman.metalforge.org/mailman/listinfo/crossfire/ - Crossfire Maps Discussion List:
http://lists.sourceforge.net/lists/listinfo/crossfire-maps
- Visit the Crossfire Board for questions, comments and discussion.
- Visit the Crossfire Wiki for documentation
- Character creation info and other walkthroughs
- View the Level Experience table
- Online channels for tech support, development discussion, game help & hints, and other ideas via IRC or Discord