Crossfire is an open source, cooperative multiplayer graphical RPG and adventure game. Since its initial release, Crossfire has grown to encompass over 150 monsters, about 3000 maps to explore, an elaborate magic system, 13 races, 15 character classes, a system of skills, and many artifacts and treasures. Crossfire is based in a medieval fantasy world and is similar to other games of this genre.
Announcements, Updates & Changes:
Quick Links:
Crossfire Website News | Crossfire Wiki News | Crossfire Atlas News | Latest Client File Releases | Mailing List Archives & Information | Other Information
Crossfire Website News:
Apr 1, 2025
- GitStats update for Gridarta, Maps, Metaserver, and Server
- GitLog update for Gridarta, Maps, Metaserver, and Server
- Doxygen update for Gridarta and Server
- Gradle doc updates for Gridarta and JX Client
Crossfire Wiki News:
Apr 10, 2025
- For other user visible updates and changes to Crossfire, visit the Crossfire Traffic page on the Wiki
- Updates for the Crossfire Wiki are also shown on the Recent Changes page
Gridarta
- [crossfire] Update built-in archetypes
- Properly persist paths with '\' characters in the Settings dialog
- Fixes an issue where “\r” (i.e., path\repo\maps) would cause the text after the “r” to get dropped and saved in the settings
Maps
- Replace ground tiles under the building perimeter to Galmorus' Hut in Lake Country. Cosmetic change, no functional changes.
- Replace ground tiles under the building perimeter of Small Inn in Lake Country. Cosmetic change, no functional changes.
- Fix selling to Scorn Pawn Shop
- Expand and update Portal map in Lake Country. World map (world/world_109_126) changes due to size changes of the Portal map.
- Add missing floor tiles to Chaos Lair, Finale map
- Replace ground tiles under the building perimeter of Sunset Inn in Lake Country. Cosmetic change, no functional changes.
- Replace ground tiles under the building perimeter of Marksel Shoppe. Cosmetic change, no functional changes.
- Fix shop not buying
- Replace ground tiles under the building perimeter of Marksel Blacksmith. Cosmetic change, no functional changes.
- Add casting level (level 10) to various wands and staffs in Church to Valriel in Marksel, this avoids a warning in Gridarta
- Replace ground tiles under the building perimeter of Church to Valriel in Marksel. Cosmetic change, no functional changes.
- Replace ground tiles under the building perimeter of Grumm's Inn in Marksel. Cosmetic change, no functional changes.
- Correct map entrance coordinates to Marksel Keep (marksel/keep) map
- Add cave wall sections to the top of the map in Mines (marksel/mines) map
- Modify cave wall sections for nicer merging with nearby walls in Mines (marksel/mines) map. Cosmetic change, no functional changes.
- Add casting level and number of charges to different wands and staffs in Sage's Tower (marksel/wizard) in Marksel
- Expand map perimeter to make them 2 tiles wider on all sides of Marksel Keep (marksel/keep) map
- Update stairs coordinates between Marksel Keep and Marksel Keep Cellar
- Replace floor tiles under the keep perimeter in Marksel Keep. Cosmetic change, no functional changes.
- Update map entrance coordinates for Marksel Keep (marksel/keep) and from Marksel world map (world/world_120_109)
- Update exit door to make it animated in Marksel Keep
- Remove numerous duplicate no_spells tiles from West Scorn Trade Market, Vault Level 1 (mlab/mlabscrntrdb1) map
- Fill in empty space with blocked tiles in West Scorn Trade Market, Vault Level 1 (mlab/mlabscrntrdb1) map
- Remove numerous duplicate no_spells tiles from West Scorn Trade Market, Vault Level 2 (mlab/mlabscrntrdb2) map
- Fill in empty space with blocked tiles in West Scorn Trade Market, Vault Level 2 (mlab/mlabscrntrdb2) map
- Remove more duplicate no_spells tiles from West Scorn Trade Market, Vault Level 1 (mlab/mlabscrntrdb1) map
- Remove numerous duplicate no_spells tiles from West Scorn Trade Market, Vault Level 3 (mlab/mlabscrntrdb3) map
- Fill in empty space with blocked tiles in West Scorn Trade Market, Vault Level 3 (mlab/mlabscrntrdb3) map
- Remove unnecessary no_spells tiles under walls and out in the clouds in City de Clouds Bank, Lobby (mlab/citydeclouds/bank/bank1) map
- Remove and clean up unused swall sections in City de Clouds Bank, Lobby (mlab/citydeclouds/bank/bank1) map
- Update swall sections for nicer merging with nearby walls in City de Clouds Bank, Lobby (mlab/citydeclouds/bank/bank1) map
- Fix broken connection between check_inv and the grate to access safe deposit box 12 in City de Clouds Bank, Lobby (mlab/citydeclouds/bank/bank1) map
- Remove unnecessary no_spells tiles under walls in City de Clouds Bank, 3rd Floor (mlab/citydeclouds/bank/bank3) map
- Remove unnecessary and stray no_spells tiles under walls and stray swall sections in City de Clouds Bank, 3rd Floor (mlab/citydeclouds/bank/bank3) map
- Tweak swall sections for nicer merging with nearby walls in City de Clouds Bank, 3rd Floor (mlab/citydeclouds/bank/bank3) map
- Remove unnecessary no_spells tiles under walls in City de Clouds Bank, 4th Floor (mlab/citydeclouds/bank/bank4) map
- Remove stray swall sections in City de Clouds Bank, 4th Floor (mlab/citydeclouds/bank/bank4) map
- Adjust swall sections for nicer merging with nearby walls in City de Clouds Bank, 4th Floor (mlab/citydeclouds/bank/bank4) map. Cosmetic change, no functional changes.
- Remove stray key and inventory checks that were placed outside the bank walls to City de Clouds Bank, 4th Floor (mlab/citydeclouds/bank/bank4) map
- Add blocked tiles to the outside wall in City de Clouds Bank, 4th Floor (mlab/citydeclouds/bank/bank4) map
Server
- Fix starvation bug that occurred when eating artifact foods
- It turned out that FLAG_IS_USED_UP always decrements food, so when the force in the player's inventory ticked down, it slowly worsened the player's digestion, once something caused the player to recalculate, such as equipping an item, an effect expiring, eating another food, etc. the player would quickly starve to death
Crossfire Atlas News:
March 2, 2024
- Numerous map image updates
- Content updates
Client: Select a client based on the OS that you wish to use while playing Crossfire, REQUIRED |
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Package | Version | Date | Download | File Info |
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0.8.12 | 2025-Mar-05 | Download | |
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1.75.3 | 2024-Apr-10 | Download |
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snapshot | 2024-Nov-20 |
NOTE: macOS 11 Big Sur and newer |
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snapshot | 2025-Jan-13 | .exe Download |
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snapshot | 2025-Jan-31 | Download |
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snapshot | 2025-Jan-31 | Download |
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snapshot | Daily Build | Download |
- For a complete list of available clients, visit the clients page.
- For those who are looking to host their own server, visit the server page.
- For those looking to create new or modify existing maps, visit the map editor page.
Mailing List Archives & Information:
- Crossfire Announcement List:
http://mailman.metalforge.org/mailman/listinfo/crossfire-announce - Crossfire CVS List:
http://lists.sourceforge.net/mailman/listinfo/crossfire-CVS - Crossfire Discussion List:
http://mailman.metalforge.org/mailman/listinfo/crossfire/ - Crossfire Maps Discussion List:
http://lists.sourceforge.net/lists/listinfo/crossfire-maps
- Visit the Crossfire Board for questions, comments and discussion.
- Visit the Crossfire Wiki for documentation
- Character creation info and other walkthroughs
- View the Level Experience table
- Online channels for tech support, development discussion, game help & hints, and other ideas via IRC or Discord