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Crossfire is an open source, cooperative multiplayer graphical RPG and adventure game. Since its initial release, Crossfire has grown to encompass over 150 monsters, about 3000 maps to explore, an elaborate magic system, 13 races, 15 character classes, a system of skills, and many artifacts and treasures. Crossfire is based in a medieval fantasy world and is similar to other games of this genre.

Announcements, Updates & Changes:

Quick Links:
Crossfire Website News | Crossfire Wiki News | Crossfire Atlas News | Latest Client File Releases | Mailing List Archives & Information | Other Information

Crossfire Website News:

Apr 1, 2025

Crossfire Wiki News:

Apr 10, 2025

  • For other user visible updates and changes to Crossfire, visit the Crossfire Traffic page on the Wiki
  • Updates for the Crossfire Wiki are also shown on the Recent Changes page

Gridarta

  • [crossfire] Update built-in archetypes
  • Properly persist paths with '\' characters in the Settings dialog
    • Fixes an issue where “\r” (i.e., path\repo\maps) would cause the text after the “r” to get dropped and saved in the settings

Maps

  • Replace ground tiles under the building perimeter to Galmorus' Hut in Lake Country. Cosmetic change, no functional changes.
  • Replace ground tiles under the building perimeter of Small Inn in Lake Country. Cosmetic change, no functional changes.
  • Fix selling to Scorn Pawn Shop
  • Expand and update Portal map in Lake Country. World map (world/world_109_126) changes due to size changes of the Portal map.
  • Add missing floor tiles to Chaos Lair, Finale map
  • Replace ground tiles under the building perimeter of Sunset Inn in Lake Country. Cosmetic change, no functional changes.
  • Replace ground tiles under the building perimeter of Marksel Shoppe. Cosmetic change, no functional changes.
  • Fix shop not buying
  • Replace ground tiles under the building perimeter of Marksel Blacksmith. Cosmetic change, no functional changes.
  • Add casting level (level 10) to various wands and staffs in Church to Valriel in Marksel, this avoids a warning in Gridarta
  • Replace ground tiles under the building perimeter of Church to Valriel in Marksel. Cosmetic change, no functional changes.
  • Replace ground tiles under the building perimeter of Grumm's Inn in Marksel. Cosmetic change, no functional changes.
  • Correct map entrance coordinates to Marksel Keep (marksel/keep) map
  • Add cave wall sections to the top of the map in Mines (marksel/mines) map
  • Modify cave wall sections for nicer merging with nearby walls in Mines (marksel/mines) map. Cosmetic change, no functional changes.
  • Add casting level and number of charges to different wands and staffs in Sage's Tower (marksel/wizard) in Marksel
  • Expand map perimeter to make them 2 tiles wider on all sides of Marksel Keep (marksel/keep) map
  • Update stairs coordinates between Marksel Keep and Marksel Keep Cellar
  • Replace floor tiles under the keep perimeter in Marksel Keep. Cosmetic change, no functional changes.
  • Update map entrance coordinates for Marksel Keep (marksel/keep) and from Marksel world map (world/world_120_109)
  • Update exit door to make it animated in Marksel Keep
  • Remove numerous duplicate no_spells tiles from West Scorn Trade Market, Vault Level 1 (mlab/mlabscrntrdb1) map
  • Fill in empty space with blocked tiles in West Scorn Trade Market, Vault Level 1 (mlab/mlabscrntrdb1) map
  • Remove numerous duplicate no_spells tiles from West Scorn Trade Market, Vault Level 2 (mlab/mlabscrntrdb2) map
  • Fill in empty space with blocked tiles in West Scorn Trade Market, Vault Level 2 (mlab/mlabscrntrdb2) map
  • Remove more duplicate no_spells tiles from West Scorn Trade Market, Vault Level 1 (mlab/mlabscrntrdb1) map
  • Remove numerous duplicate no_spells tiles from West Scorn Trade Market, Vault Level 3 (mlab/mlabscrntrdb3) map
  • Fill in empty space with blocked tiles in West Scorn Trade Market, Vault Level 3 (mlab/mlabscrntrdb3) map
  • Remove unnecessary no_spells tiles under walls and out in the clouds in City de Clouds Bank, Lobby (mlab/citydeclouds/bank/bank1) map
  • Remove and clean up unused swall sections in City de Clouds Bank, Lobby (mlab/citydeclouds/bank/bank1) map
  • Update swall sections for nicer merging with nearby walls in City de Clouds Bank, Lobby (mlab/citydeclouds/bank/bank1) map
  • Fix broken connection between check_inv and the grate to access safe deposit box 12 in City de Clouds Bank, Lobby (mlab/citydeclouds/bank/bank1) map
  • Remove unnecessary no_spells tiles under walls in City de Clouds Bank, 3rd Floor (mlab/citydeclouds/bank/bank3) map
  • Remove unnecessary and stray no_spells tiles under walls and stray swall sections in City de Clouds Bank, 3rd Floor (mlab/citydeclouds/bank/bank3) map
  • Tweak swall sections for nicer merging with nearby walls in City de Clouds Bank, 3rd Floor (mlab/citydeclouds/bank/bank3) map
  • Remove unnecessary no_spells tiles under walls in City de Clouds Bank, 4th Floor (mlab/citydeclouds/bank/bank4) map
  • Remove stray swall sections in City de Clouds Bank, 4th Floor (mlab/citydeclouds/bank/bank4) map
  • Adjust swall sections for nicer merging with nearby walls in City de Clouds Bank, 4th Floor (mlab/citydeclouds/bank/bank4) map. Cosmetic change, no functional changes.
  • Remove stray key and inventory checks that were placed outside the bank walls to City de Clouds Bank, 4th Floor (mlab/citydeclouds/bank/bank4) map
  • Add blocked tiles to the outside wall in City de Clouds Bank, 4th Floor (mlab/citydeclouds/bank/bank4) map

Server

  • Fix starvation bug that occurred when eating artifact foods
    • It turned out that FLAG_IS_USED_UP always decrements food, so when the force in the player's inventory ticked down, it slowly worsened the player's digestion, once something caused the player to recalculate, such as equipping an item, an effect expiring, eating another food, etc. the player would quickly starve to death
Crossfire Atlas News:

March 2, 2024

Latest Client File Releases:

Client:
Select a client based on the OS that you wish to use while playing Crossfire, REQUIRED
Package Version Date Download File Info
 DockWindow 0.8.12 2025-Mar-05 Download
 GTK-v2 Client, Linux 1.75.3 2024-Apr-10 Download
  • ChangeLog
  • md5sum
    39f8efc273aaee00533b4cb7c5b00df6/li>
  • sha1
    4bd98f8a478eb662fde4ffc746a24d47a2616e01
  • sah256
    2ade184bc5ccfc3b56666d8ef93050dfc1ec1f62ebd9d3d923371e1859b01c47
GTKv2 Client, macOS snapshot 2024-Nov-20

Download

NOTE: macOS 11 Big Sur and newer

  • md5sum
    9a34cd027a4204421e401ed5c7fc3753
  • sha1
    7900cf506e5e1c8209e58af640e90efec0b284b7
  • sha256
    9ce035600312bcdbfdb880dd49a10cb682249093a1263f6679c770e60a46c5af
 GTK Client, Windows snapshot 2025-Jan-13

.exe Download
NOTE: The .zip is the complete client with related .dll files, etc. while the .exe is the client wrapped in an NSIS installer

  • ChangeLog
  • md5sum
    aa980f435886a9d6fe2c302fda70ac2c
  • sha1
    7c9f01a023afaf83266ee6d75cb5f1636b8a96af
  • sha256
    bff24de52d33d50405eaaee0f3ad8e8e314a4d35e667768204dcd6398e8b32d8
 JX Client snapshot 2025-Jan-31 Download
  • ChangeLog
  • md5sum
    556a524f47acea4d557bf04557bbf935
  • sha1
    11bb8a8696345175ec83dff761e4259fe5262be4
  • sha256
    a3ac3d818d67a6a44852658ca180012ab09048eac53284fe3a9c20152241f2c3
 JX Client.exe snapshot 2025-Jan-31 Download
  • ChangeLog
  • md5sum
    54507c52f7fc053216d970d7f329e734
  • sha1
    73b0f194de265036c950cd47f3176d41bd75bb02
  • sha256
    7e03bfcd0736d8731b251f2209e0d81694eed8d0fb9792b4e4144870bfbe296a
 JXClient-latest.exe snapshot Daily Build Download
  • For a complete list of available clients, visit the clients page.
  • For those who are looking to host their own server, visit the server page.
  • For those looking to create new or modify existing maps, visit the map editor page.

Mailing List Archives & Information:

Other Information: