- 
    ryo_saeba
    2007-04-20 12:36
    #10
    Rev.: 6071
  
 
  - 
    
    
48 lines of code changed in 1 file:
    
      - 
        potion:
        potionrstr.arc (+48 -3)
      
 
    
   
  - 
    ryo_saeba
    2007-04-08 05:34
    #9
    Rev.: 5975
  
 
  - 
    
    
1 lines of code changed in 1 file:
    
      - 
        spell/Rune:
        spell_rune_of_frost.arc (+1 -1)
      
 
    
   
  - 
    ryo_saeba
    2007-04-07 06:02
    #8
    Rev.: 5957
  
 
  - 
    
    
2 lines of code changed in 1 file:
    
      - 
        spell/Misc:
        spell_polymorph.arc (+2 -2)
      
 
    
   
  - 
    akirschbaum
    2007-04-05 16:00
    #7
    Rev.: 5939
  
 
  - 
    
    
997 lines of code changed in 288 files:
    
      - 
        CHANGES (+3)
      
 
      - 
        connect:
        cwallsec.arc (+1 -1),
        cwallsec_mural_1.arc (+1 -1),
        stwallsec.arc (+1 -1),
        westcwallsec.arc (+1 -1)
      
 
      - 
        connect/Doors:
        mdoor.arc (+2 -2),
        odoorm2.arc (+1 -1),
        odoorm2bg.arc (+1 -1),
        odoorm2rw.arc (+1 -1),
        odoorn2.arc (+1 -1)
      
 
      - 
        connect/Garden_gate:
        gard_gate.arc (+1 -1)
      
 
      - 
        connect/Gates:
        gate.arc (+2 -2),
        gateTrg1.arc (+1 -1),
        gateTrg2.arc (+1 -1),
        grate.arc (+2 -2),
        gratedoor1.arc (+1 -1),
        gratedoor2.arc (+1 -1),
        igateTrg1.arc (+1 -1),
        igateTrg2.arc (+1 -1),
        iron_gate.arc (+2 -2),
        spike.arc (+2 -2),
        spikes.arc (+2 -2)
      
 
      - 
        construct/Snow:
        s_guild.arc (+2 -2)
      
 
      - 
        construct/hold:
        darkhold.arc (+14 -14),
        stronghold.arc (+8 -8),
        stronghold_east.arc (+8 -8),
        stronghold_fant.arc (+8 -8),
        stronghold_fant_symmetrical.arc (+8 -8),
        stronghold_northwest.arc (+8 -8),
        stronghold_west.arc (+8 -8)
      
 
      - 
        construct/keep:
        capitalhold_east.arc (+8 -8),
        capitalhold_west.arc (+12 -14)
      
 
      - 
        construct/temple:
        cathedral.arc (+11 -12),
        temple1.arc (+2 -2),
        temple_ruin.arc (+2 -2)
      
 
      - 
        construct/tower:
        s_tower1.arc (+1 -1),
        s_tower2.arc (+1 -1)
      
 
      - 
        construct/town:
        a_civic.arc (+2 -2),
        building10_east.arc (+2 -2),
        building1_east.arc (+2 -2),
        building2_east.arc (+2 -2),
        building3_east.arc (+2 -2),
        building4_east.arc (+2 -2),
        building5_east.arc (+2 -2),
        building6_east.arc (+2 -2),
        building7_east.arc (+2 -2),
        building8_east.arc (+2 -2),
        building9_east.arc (+2 -2),
        courthouse.arc (+2 -2),
        guild.arc (+2 -2),
        guild_fant.arc (+2 -2),
        guild_northwest.arc (+2 -2),
        guild_west.arc (+2 -2),
        l_shop.arc (+2 -2),
        prison.arc (+2 -2),
        prison_fant.arc (+2 -2),
        slum1.arc (+1 -1),
        slum2.arc (+1 -1),
        slum3.arc (+1 -1),
        t_house1.arc (+2 -2),
        t_house2.arc (+2 -2),
        t_house2_fant.arc (+2 -2)
      
 
      - 
        dev/unused/0.91.1:
        grave.arc (+1 -1)
      
 
      - 
        dev/unused/0.91.1/Monolith:
        monolith.arc (+3 -3)
      
 
      - 
        dev/unused/0.91.1/Store:
        store_book.arc (+2 -2),
        store_food.arc (+2 -2)
      
 
      - 
        dev/unused/0.91.7/newtown:
        s_tower1.arc (+1 -1),
        s_tower2.arc (+1 -1),
        slum1.arc (+1 -1),
        slum2.arc (+1 -1),
        slum3.arc (+1 -1),
        t_house1.arc (+2 -2),
        t_house2.arc (+2 -2)
      
 
      - 
        dev/unused/0.91.7/newtown/temple:
        temple1.arc (+2 -2)
      
 
      - 
        door:
        odoor_1.arc (+1 -1),
        odoor_2.arc (+1 -1),
        odoor_2_fant.arc (+5 -5),
        wooddoor_1.arc (+1 -1),
        wooddoor_2.arc (+1 -1)
      
 
      - 
        door/Door:
        door.arc (+16 -16)
      
 
      - 
        door/Locked:
        ldoor1.arc (+1 -1),
        ldoor2.arc (+1 -1)
      
 
      - 
        ground:
        blood_sea.arc (+1 -1),
        brefjell.arc (+1 -1),
        deep_sea.arc (+1 -1),
        oil_sea.arc (+1 -2),
        quicksilver_sea.arc (+1 -1),
        sea.arc (+9 -9),
        shallow_sea.arc (+1 -1)
      
 
      - 
        ground/Lake:
        blake.arc (+16 -16),
        lake.arc (+16 -16)
      
 
      - 
        ground/Mountain:
        mountain4.arc (+1 -1),
        mountain5.arc (+1 -1)
      
 
      - 
        indoor:
        barrel.arc (+1 -1)
      
 
      - 
        misc:
        boulder.arc (+1 -1),
        brazier.arc (+1 -1),
        cannon.arc (+9 -9),
        d_statue.arc (+1 -1),
        fireplace.arc (+1 -1),
        firepot.arc (+1 -1),
        rock.arc (+1 -1),
        statue.arc (+1 -1),
        statue2.arc (+1 -1),
        statue_ruined.arc (+4 -4)
      
 
      - 
        misc/thewheel:
        thewheel.arc (+4 -4)
      
 
      - 
        monster/insect/ant:
        breeder_ant.arc (+1 -1)
      
 
      - 
        planes/fire:
        burning_cathedral.arc (+12 -12),
        burning_courthouse.arc (+2 -2),
        burning_guild.arc (+2 -2),
        burning_l_shop.arc (+2 -2),
        burning_store_alch.arc (+2 -2),
        burning_store_armo.arc (+2 -2),
        burning_store_gene.arc (+2 -2),
        burning_store_magi.arc (+2 -2),
        burning_store_weap.arc (+2 -2),
        burning_stronghold.arc (+8 -8),
        burning_t_house2.arc (+2 -2),
        burning_temple1.arc (+2 -2)
      
 
      - 
        planes/fire/burningwall:
        burningwall.arc (+16 -16)
      
 
      - 
        planes/fire/lava:
        lava_blake.arc (+16 -16),
        lava_branch_125.arc (+2 -2),
        lava_branch_135.arc (+1 -1),
        lava_branch_137.arc (+1 -1),
        lava_branch_145.arc (+2 -2),
        lava_branch_156.arc (+2 -2),
        lava_branch_157.arc (+1 -1),
        lava_branch_158.arc (+2 -2),
        lava_branch_237.arc (+2 -2),
        lava_branch_347.arc (+2 -2),
        lava_branch_357.arc (+1 -1),
        lava_branch_367.arc (+2 -2),
        lava_branch_378.arc (+2 -2),
        lava_lake.arc (+16 -16),
        lava_river_14.arc (+1 -1),
        lava_river_15.arc (+1 -1),
        lava_river_16.arc (+1 -1),
        lava_river_25.arc (+1 -1),
        lava_river_26.arc (+3 -3),
        lava_river_27.arc (+1 -1),
        lava_river_36.arc (+1 -1),
        lava_river_37.arc (+1 -1),
        lava_river_38.arc (+1 -1),
        lava_river_47.arc (+1 -1),
        lava_river_48.arc (+3 -3),
        lava_river_58.arc (+1 -1),
        lava_sea.arc (+1 -1)
      
 
      - 
        river:
        branch_125.arc (+2 -2),
        branch_135.arc (+1 -1),
        branch_137.arc (+1 -1),
        branch_145.arc (+2 -2),
        branch_156.arc (+2 -2),
        branch_157.arc (+1 -1),
        branch_158.arc (+2 -2),
        branch_237.arc (+2 -2),
        branch_347.arc (+2 -2),
        branch_357.arc (+1 -1),
        branch_367.arc (+2 -2),
        branch_378.arc (+2 -2),
        river_14.arc (+1 -1),
        river_15.arc (+1 -1),
        river_16.arc (+1 -1),
        river_25.arc (+1 -1),
        river_26.arc (+3 -3),
        river_27.arc (+1 -1),
        river_36.arc (+1 -1),
        river_37.arc (+1 -1),
        river_38.arc (+1 -1),
        river_47.arc (+1 -1),
        river_48.arc (+3 -3),
        river_58.arc (+1 -1)
      
 
      - 
        shop:
        bank.arc (+2 -2),
        bank_west.arc (+2 -2),
        smith.arc (+1 -1),
        store_alch.arc (+2 -2),
        store_armo.arc (+2 -2),
        store_armo_east.arc (+2 -2),
        store_armo_fant.arc (+2 -2),
        store_gene.arc (+2 -2),
        store_gene_fant.arc (+2 -2),
        store_gene_west.arc (+2 -2),
        store_magi.arc (+2 -2),
        store_magi_east.arc (+2 -2),
        store_magi_fant.arc (+2 -2),
        store_magi_northwest.arc (+2 -2),
        store_magi_west.arc (+2 -2),
        store_weap.arc (+2 -2),
        store_weap_east.arc (+2 -2),
        store_weap_fant.arc (+2 -2)
      
 
      - 
        spell/Ability:
        abil_fire_wall.arc (+1 -1),
        abil_frost_wall.arc (+1 -1)
      
 
      - 
        spell/MagicWall:
        spell_build_bullet_wall.arc (+1 -1),
        spell_build_director.arc (+1 -1),
        spell_build_fireball_wall.arc (+1 -1),
        spell_build_lightning_wall.arc (+1 -1),
        spell_counterwall.arc (+1 -1),
        spell_create_fire_wall.arc (+1 -1),
        spell_create_frost_wall.arc (+1 -1),
        spell_create_lava.arc (+1 -1),
        spell_create_pool_of_chaos.arc (+1 -1),
        spell_darkness.arc (+1 -1),
        spell_wall_of_thorns.arc (+1 -1)
      
 
      - 
        system:
        blocked.arc (+1 -1)
      
 
      - 
        wall:
        cloudwall.arc (+1 -1),
        snowstorm_x.arc (-1)
      
 
      - 
        wall/awall:
        awall.arc (+16 -16),
        awall_win.arc (+2 -2)
      
 
      - 
        wall/bulletwall:
        bulletwall.arc (+9 -9)
      
 
      - 
        wall/bwall:
        bwall.arc (+16 -16),
        earthwall.arc (+1 -1),
        stoneblock.arc (+1 -1)
      
 
      - 
        wall/cave:
        cave1.arc (+1 -1),
        cave10.arc (+1 -1),
        cave11.arc (+1 -1),
        cave12.arc (+1 -1),
        cave13.arc (+1 -1),
        cave14.arc (+1 -1),
        cave15.arc (+1 -1),
        cave16.arc (+1 -1),
        cave17.arc (+1 -1),
        cave18.arc (+1 -1),
        cave19.arc (+1 -1),
        cave2.arc (+1 -1),
        cave20.arc (+1 -1),
        cave21.arc (+1 -1),
        cave22.arc (+1 -1),
        cave23.arc (+1 -1),
        cave24.arc (+1 -1),
        cave25.arc (+1 -1),
        cave3.arc (+1 -1),
        cave4.arc (+1 -1),
        cave5.arc (+1 -1),
        cave6.arc (+1 -1),
        cave7.arc (+1 -1),
        cave8.arc (+1 -1),
        cave9.arc (+1 -1),
        cave_0.arc (+1 -1),
        cave_1.arc (+1 -1),
        cave_10.arc (+1 -1),
        cave_11.arc (+1 -1),
        cave_12.arc (+1 -1),
        cave_13.arc (+1 -1),
        cave_14.arc (+1 -1),
        cave_2.arc (+1 -1),
        cave_3.arc (+1 -1),
        cave_4.arc (+1 -1),
        cave_5.arc (+1 -1),
        cave_6.arc (+1 -1),
        cave_7.arc (+1 -1),
        cave_8.arc (+1 -1),
        cave_9.arc (+1 -1)
      
 
      - 
        wall/cwall-red:
        redcwall.arc (+16 -16),
        redcwall_win.arc (+2 -2)
      
 
      - 
        wall/cwall-west:
        westcwall.arc (+16 -16),
        westcwall_win.arc (+2 -2)
      
 
      - 
        wall/cwall:
        cwall.arc (+16 -16),
        cwall_marble.arc (+10 -10),
        cwall_mural_1.arc (+6 -6)
      
 
      - 
        wall/dun:
        dun.arc (+16 -16),
        dungeon.arc (+16 -16)
      
 
      - 
        wall/dwall:
        dwall.arc (+17 -17),
        dwall_win.arc (+2 -2),
        dwall_win_3-4.arc (+2 -2)
      
 
      - 
        wall/ewall:
        ewall.arc (+16 -16),
        ewall_redpost.arc (+1 -1),
        ewall_win.arc (+2 -2)
      
 
      - 
        wall/firewall:
        firewall.arc (+8 -8)
      
 
      - 
        wall/flagstone:
        flagstone.arc (+16 -16)
      
 
      - 
        wall/gwall:
        gwall.arc (+16 -16),
        gwall_misc.arc (+5 -4)
      
 
      - 
        wall/lbulletwall:
        lbull_wall.arc (+9 -9)
      
 
      - 
        wall/lightningwall:
        light_wall.arc (+10 -10)
      
 
      - 
        wall/mine:
        mine.arc (+16 -16),
        mine1.arc (+16 -16),
        minedoor.arc (+4 -4)
      
 
      - 
        wall/moat:
        moat.arc (+16 -16)
      
 
      - 
        wall/rough:
        rough_wall.arc (+16 -16),
        roughwall.arc (+16 -16)
      
 
      - 
        wall/speedbwall:
        speedbwall.arc (+1 -1)
      
 
      - 
        wall/stwall:
        stwall.arc (+16 -16),
        stwall_win.arc (+2 -2)
      
 
      - 
        wall/swall:
        swall.arc (+20 -20)
      
 
      - 
        wall/timberwall:
        timberwall.arc (+16 -16)
      
 
      - 
        wall/wall:
        wall.arc (+20 -20),
        window.arc (+2 -2)
      
 
      - 
        wall/woodwall:
        woodwall.arc (+16 -16),
        woodwall_win.arc (+2 -2)
      
 
      - 
        wall/wwall:
        wwall.arc (+16 -16),
        wwall_win.arc (+2 -2)
      
 
    
   
  - 
    akirschbaum
    2007-04-05 13:20
    #6
    Rev.: 5936
  
 
  - 
    
    
4 lines of code changed in 1 file:
    
   
  - 
    qal21
    2007-04-04 00:38
    #5
    Rev.: 5930
  
 
  - 
    
    
5 lines of code changed in 2 files:
    
      - 
        CHANGES (+3)
      
 
      - 
        spell/Bolt:
        steambolt.arc (+2 -1)
      
 
    
   
  - 
    ryo_saeba
    2007-04-03 17:30
    #4
    Rev.: 5927
  
 
  - 
    
    
0 lines of code changed in 10 files:
    
      - 
        connect/Garden_gate:
        gard_gate.arc (-2)
      
 
      - 
        connect/Gates:
        grate.arc (-2),
        spike.arc (-1),
        spikes.arc (-1)
      
 
      - 
        door:
        wooddoor_1.arc (-1),
        wooddoor_2.arc (-1)
      
 
      - 
        monster/undead:
        ghost.arc (-1),
        wraith.arc (-1)
      
 
      - 
        wall/bwall:
        earthwall.arc (-2),
        hedge.arc (-3)
      
 
    
   
  - 
    akirschbaum
    2007-04-03 17:27
    #3
    Rev.: 5926
  
 
  - 
    
    
1 lines of code changed in 1 file:
    
      - 
        mapbuilding:
        objects.trs (+1)
      
 
    
   
  - 
    ryo_saeba
    2007-04-03 17:26
    #2
    Rev.: 5925
  
 
  - 
    
    
0 lines of code changed in 14 files:
    
      - 
        dev/unused/0.91.7/newfood:
        onion.arc (-1),
        orange.arc (-1)
      
 
      - 
        flesh/human:
        arm.arc (-1)
      
 
      - 
        food:
        apple.arc (-1),
        apple_partitions.arc (-3),
        onion.arc (-1),
        orange.arc (-1),
        orcchop.arc (-1)
      
 
      - 
        jewel:
        emerald.arc (-1)
      
 
      - 
        potion:
        potionimp.arc (-1)
      
 
      - 
        spell/Scroll:
        ench_armour.arc (-1)
      
 
      - 
        talisman:
        amulet.arc (-3),
        tooth_charm.arc (-1)
      
 
      - 
        weapon/bow:
        arrow.arc (-1)
      
 
    
   
  - 
    ryo_saeba
    2007-04-03 16:21
    #1
    Rev.: 5924
  
 
  - 
    
    
47 lines of code changed in 4 files:
    
      - 
        food:
        fishfood.arc (+4)
      
 
      - 
        skills:
        fishing.arc (new 13)
      
 
      - 
        skills/Skill_Tools:
        fishing_pole.arc (new 18),
        fishing_pole.base.111.png (new 12)