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ryo_saeba
2007-04-20 12:36
#10
Rev.: 6071
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48 lines of code changed in 1 file:
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potion:
potionrstr.arc (+48 -3)
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ryo_saeba
2007-04-08 05:34
#9
Rev.: 5975
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1 lines of code changed in 1 file:
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spell/Rune:
spell_rune_of_frost.arc (+1 -1)
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ryo_saeba
2007-04-07 06:02
#8
Rev.: 5957
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2 lines of code changed in 1 file:
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spell/Misc:
spell_polymorph.arc (+2 -2)
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akirschbaum
2007-04-05 16:00
#7
Rev.: 5939
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997 lines of code changed in 288 files:
-
CHANGES (+3)
-
connect:
cwallsec.arc (+1 -1),
cwallsec_mural_1.arc (+1 -1),
stwallsec.arc (+1 -1),
westcwallsec.arc (+1 -1)
-
connect/Doors:
mdoor.arc (+2 -2),
odoorm2.arc (+1 -1),
odoorm2bg.arc (+1 -1),
odoorm2rw.arc (+1 -1),
odoorn2.arc (+1 -1)
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connect/Garden_gate:
gard_gate.arc (+1 -1)
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connect/Gates:
gate.arc (+2 -2),
gateTrg1.arc (+1 -1),
gateTrg2.arc (+1 -1),
grate.arc (+2 -2),
gratedoor1.arc (+1 -1),
gratedoor2.arc (+1 -1),
igateTrg1.arc (+1 -1),
igateTrg2.arc (+1 -1),
iron_gate.arc (+2 -2),
spike.arc (+2 -2),
spikes.arc (+2 -2)
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construct/Snow:
s_guild.arc (+2 -2)
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construct/hold:
darkhold.arc (+14 -14),
stronghold.arc (+8 -8),
stronghold_east.arc (+8 -8),
stronghold_fant.arc (+8 -8),
stronghold_fant_symmetrical.arc (+8 -8),
stronghold_northwest.arc (+8 -8),
stronghold_west.arc (+8 -8)
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construct/keep:
capitalhold_east.arc (+8 -8),
capitalhold_west.arc (+12 -14)
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construct/temple:
cathedral.arc (+11 -12),
temple1.arc (+2 -2),
temple_ruin.arc (+2 -2)
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construct/tower:
s_tower1.arc (+1 -1),
s_tower2.arc (+1 -1)
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construct/town:
a_civic.arc (+2 -2),
building10_east.arc (+2 -2),
building1_east.arc (+2 -2),
building2_east.arc (+2 -2),
building3_east.arc (+2 -2),
building4_east.arc (+2 -2),
building5_east.arc (+2 -2),
building6_east.arc (+2 -2),
building7_east.arc (+2 -2),
building8_east.arc (+2 -2),
building9_east.arc (+2 -2),
courthouse.arc (+2 -2),
guild.arc (+2 -2),
guild_fant.arc (+2 -2),
guild_northwest.arc (+2 -2),
guild_west.arc (+2 -2),
l_shop.arc (+2 -2),
prison.arc (+2 -2),
prison_fant.arc (+2 -2),
slum1.arc (+1 -1),
slum2.arc (+1 -1),
slum3.arc (+1 -1),
t_house1.arc (+2 -2),
t_house2.arc (+2 -2),
t_house2_fant.arc (+2 -2)
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dev/unused/0.91.1:
grave.arc (+1 -1)
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dev/unused/0.91.1/Monolith:
monolith.arc (+3 -3)
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dev/unused/0.91.1/Store:
store_book.arc (+2 -2),
store_food.arc (+2 -2)
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dev/unused/0.91.7/newtown:
s_tower1.arc (+1 -1),
s_tower2.arc (+1 -1),
slum1.arc (+1 -1),
slum2.arc (+1 -1),
slum3.arc (+1 -1),
t_house1.arc (+2 -2),
t_house2.arc (+2 -2)
-
dev/unused/0.91.7/newtown/temple:
temple1.arc (+2 -2)
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door:
odoor_1.arc (+1 -1),
odoor_2.arc (+1 -1),
odoor_2_fant.arc (+5 -5),
wooddoor_1.arc (+1 -1),
wooddoor_2.arc (+1 -1)
-
door/Door:
door.arc (+16 -16)
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door/Locked:
ldoor1.arc (+1 -1),
ldoor2.arc (+1 -1)
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ground:
blood_sea.arc (+1 -1),
brefjell.arc (+1 -1),
deep_sea.arc (+1 -1),
oil_sea.arc (+1 -2),
quicksilver_sea.arc (+1 -1),
sea.arc (+9 -9),
shallow_sea.arc (+1 -1)
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ground/Lake:
blake.arc (+16 -16),
lake.arc (+16 -16)
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ground/Mountain:
mountain4.arc (+1 -1),
mountain5.arc (+1 -1)
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indoor:
barrel.arc (+1 -1)
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misc:
boulder.arc (+1 -1),
brazier.arc (+1 -1),
cannon.arc (+9 -9),
d_statue.arc (+1 -1),
fireplace.arc (+1 -1),
firepot.arc (+1 -1),
rock.arc (+1 -1),
statue.arc (+1 -1),
statue2.arc (+1 -1),
statue_ruined.arc (+4 -4)
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misc/thewheel:
thewheel.arc (+4 -4)
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monster/insect/ant:
breeder_ant.arc (+1 -1)
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planes/fire:
burning_cathedral.arc (+12 -12),
burning_courthouse.arc (+2 -2),
burning_guild.arc (+2 -2),
burning_l_shop.arc (+2 -2),
burning_store_alch.arc (+2 -2),
burning_store_armo.arc (+2 -2),
burning_store_gene.arc (+2 -2),
burning_store_magi.arc (+2 -2),
burning_store_weap.arc (+2 -2),
burning_stronghold.arc (+8 -8),
burning_t_house2.arc (+2 -2),
burning_temple1.arc (+2 -2)
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planes/fire/burningwall:
burningwall.arc (+16 -16)
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planes/fire/lava:
lava_blake.arc (+16 -16),
lava_branch_125.arc (+2 -2),
lava_branch_135.arc (+1 -1),
lava_branch_137.arc (+1 -1),
lava_branch_145.arc (+2 -2),
lava_branch_156.arc (+2 -2),
lava_branch_157.arc (+1 -1),
lava_branch_158.arc (+2 -2),
lava_branch_237.arc (+2 -2),
lava_branch_347.arc (+2 -2),
lava_branch_357.arc (+1 -1),
lava_branch_367.arc (+2 -2),
lava_branch_378.arc (+2 -2),
lava_lake.arc (+16 -16),
lava_river_14.arc (+1 -1),
lava_river_15.arc (+1 -1),
lava_river_16.arc (+1 -1),
lava_river_25.arc (+1 -1),
lava_river_26.arc (+3 -3),
lava_river_27.arc (+1 -1),
lava_river_36.arc (+1 -1),
lava_river_37.arc (+1 -1),
lava_river_38.arc (+1 -1),
lava_river_47.arc (+1 -1),
lava_river_48.arc (+3 -3),
lava_river_58.arc (+1 -1),
lava_sea.arc (+1 -1)
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river:
branch_125.arc (+2 -2),
branch_135.arc (+1 -1),
branch_137.arc (+1 -1),
branch_145.arc (+2 -2),
branch_156.arc (+2 -2),
branch_157.arc (+1 -1),
branch_158.arc (+2 -2),
branch_237.arc (+2 -2),
branch_347.arc (+2 -2),
branch_357.arc (+1 -1),
branch_367.arc (+2 -2),
branch_378.arc (+2 -2),
river_14.arc (+1 -1),
river_15.arc (+1 -1),
river_16.arc (+1 -1),
river_25.arc (+1 -1),
river_26.arc (+3 -3),
river_27.arc (+1 -1),
river_36.arc (+1 -1),
river_37.arc (+1 -1),
river_38.arc (+1 -1),
river_47.arc (+1 -1),
river_48.arc (+3 -3),
river_58.arc (+1 -1)
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shop:
bank.arc (+2 -2),
bank_west.arc (+2 -2),
smith.arc (+1 -1),
store_alch.arc (+2 -2),
store_armo.arc (+2 -2),
store_armo_east.arc (+2 -2),
store_armo_fant.arc (+2 -2),
store_gene.arc (+2 -2),
store_gene_fant.arc (+2 -2),
store_gene_west.arc (+2 -2),
store_magi.arc (+2 -2),
store_magi_east.arc (+2 -2),
store_magi_fant.arc (+2 -2),
store_magi_northwest.arc (+2 -2),
store_magi_west.arc (+2 -2),
store_weap.arc (+2 -2),
store_weap_east.arc (+2 -2),
store_weap_fant.arc (+2 -2)
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spell/Ability:
abil_fire_wall.arc (+1 -1),
abil_frost_wall.arc (+1 -1)
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spell/MagicWall:
spell_build_bullet_wall.arc (+1 -1),
spell_build_director.arc (+1 -1),
spell_build_fireball_wall.arc (+1 -1),
spell_build_lightning_wall.arc (+1 -1),
spell_counterwall.arc (+1 -1),
spell_create_fire_wall.arc (+1 -1),
spell_create_frost_wall.arc (+1 -1),
spell_create_lava.arc (+1 -1),
spell_create_pool_of_chaos.arc (+1 -1),
spell_darkness.arc (+1 -1),
spell_wall_of_thorns.arc (+1 -1)
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system:
blocked.arc (+1 -1)
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wall:
cloudwall.arc (+1 -1),
snowstorm_x.arc (-1)
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wall/awall:
awall.arc (+16 -16),
awall_win.arc (+2 -2)
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wall/bulletwall:
bulletwall.arc (+9 -9)
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wall/bwall:
bwall.arc (+16 -16),
earthwall.arc (+1 -1),
stoneblock.arc (+1 -1)
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wall/cave:
cave1.arc (+1 -1),
cave10.arc (+1 -1),
cave11.arc (+1 -1),
cave12.arc (+1 -1),
cave13.arc (+1 -1),
cave14.arc (+1 -1),
cave15.arc (+1 -1),
cave16.arc (+1 -1),
cave17.arc (+1 -1),
cave18.arc (+1 -1),
cave19.arc (+1 -1),
cave2.arc (+1 -1),
cave20.arc (+1 -1),
cave21.arc (+1 -1),
cave22.arc (+1 -1),
cave23.arc (+1 -1),
cave24.arc (+1 -1),
cave25.arc (+1 -1),
cave3.arc (+1 -1),
cave4.arc (+1 -1),
cave5.arc (+1 -1),
cave6.arc (+1 -1),
cave7.arc (+1 -1),
cave8.arc (+1 -1),
cave9.arc (+1 -1),
cave_0.arc (+1 -1),
cave_1.arc (+1 -1),
cave_10.arc (+1 -1),
cave_11.arc (+1 -1),
cave_12.arc (+1 -1),
cave_13.arc (+1 -1),
cave_14.arc (+1 -1),
cave_2.arc (+1 -1),
cave_3.arc (+1 -1),
cave_4.arc (+1 -1),
cave_5.arc (+1 -1),
cave_6.arc (+1 -1),
cave_7.arc (+1 -1),
cave_8.arc (+1 -1),
cave_9.arc (+1 -1)
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wall/cwall-red:
redcwall.arc (+16 -16),
redcwall_win.arc (+2 -2)
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wall/cwall-west:
westcwall.arc (+16 -16),
westcwall_win.arc (+2 -2)
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wall/cwall:
cwall.arc (+16 -16),
cwall_marble.arc (+10 -10),
cwall_mural_1.arc (+6 -6)
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wall/dun:
dun.arc (+16 -16),
dungeon.arc (+16 -16)
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wall/dwall:
dwall.arc (+17 -17),
dwall_win.arc (+2 -2),
dwall_win_3-4.arc (+2 -2)
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wall/ewall:
ewall.arc (+16 -16),
ewall_redpost.arc (+1 -1),
ewall_win.arc (+2 -2)
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wall/firewall:
firewall.arc (+8 -8)
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wall/flagstone:
flagstone.arc (+16 -16)
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wall/gwall:
gwall.arc (+16 -16),
gwall_misc.arc (+5 -4)
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wall/lbulletwall:
lbull_wall.arc (+9 -9)
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wall/lightningwall:
light_wall.arc (+10 -10)
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wall/mine:
mine.arc (+16 -16),
mine1.arc (+16 -16),
minedoor.arc (+4 -4)
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wall/moat:
moat.arc (+16 -16)
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wall/rough:
rough_wall.arc (+16 -16),
roughwall.arc (+16 -16)
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wall/speedbwall:
speedbwall.arc (+1 -1)
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wall/stwall:
stwall.arc (+16 -16),
stwall_win.arc (+2 -2)
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wall/swall:
swall.arc (+20 -20)
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wall/timberwall:
timberwall.arc (+16 -16)
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wall/wall:
wall.arc (+20 -20),
window.arc (+2 -2)
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wall/woodwall:
woodwall.arc (+16 -16),
woodwall_win.arc (+2 -2)
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wall/wwall:
wwall.arc (+16 -16),
wwall_win.arc (+2 -2)
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akirschbaum
2007-04-05 13:20
#6
Rev.: 5936
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4 lines of code changed in 1 file:
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qal21
2007-04-04 00:38
#5
Rev.: 5930
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5 lines of code changed in 2 files:
-
CHANGES (+3)
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spell/Bolt:
steambolt.arc (+2 -1)
-
ryo_saeba
2007-04-03 17:30
#4
Rev.: 5927
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0 lines of code changed in 10 files:
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connect/Garden_gate:
gard_gate.arc (-2)
-
connect/Gates:
grate.arc (-2),
spike.arc (-1),
spikes.arc (-1)
-
door:
wooddoor_1.arc (-1),
wooddoor_2.arc (-1)
-
monster/undead:
ghost.arc (-1),
wraith.arc (-1)
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wall/bwall:
earthwall.arc (-2),
hedge.arc (-3)
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akirschbaum
2007-04-03 17:27
#3
Rev.: 5926
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1 lines of code changed in 1 file:
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mapbuilding:
objects.trs (+1)
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ryo_saeba
2007-04-03 17:26
#2
Rev.: 5925
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0 lines of code changed in 14 files:
-
dev/unused/0.91.7/newfood:
onion.arc (-1),
orange.arc (-1)
-
flesh/human:
arm.arc (-1)
-
food:
apple.arc (-1),
apple_partitions.arc (-3),
onion.arc (-1),
orange.arc (-1),
orcchop.arc (-1)
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jewel:
emerald.arc (-1)
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potion:
potionimp.arc (-1)
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spell/Scroll:
ench_armour.arc (-1)
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talisman:
amulet.arc (-3),
tooth_charm.arc (-1)
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weapon/bow:
arrow.arc (-1)
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ryo_saeba
2007-04-03 16:21
#1
Rev.: 5924
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47 lines of code changed in 4 files:
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food:
fishfood.arc (+4)
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skills:
fishing.arc (new 13)
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skills/Skill_Tools:
fishing_pole.arc (new 18),
fishing_pole.base.111.png (new 12)