- 
    ryo_saeba
    2007-07-17 15:46
    #3
    Rev.: 6794
  
 
  - 
    
    
0 lines of code changed in 99 files:
    
      - 
        armour/helmet:
        crown_r.face (new)
      
 
      - 
        connect:
        magic_ear.arc (-1),
        magicmouth.arc (-1)
      
 
      - 
        construct/town:
        l_shop.arc (-1),
        s_shop1.arc (-1),
        s_shop2.arc (-1)
      
 
      - 
        dev/obsolete:
        randomCont.arc (-1)
      
 
      - 
        dev/unused/0.91.7/newtown:
        s_shop1.arc (-1),
        s_shop2.arc (-1)
      
 
      - 
        floor:
        dirtfloor.arc (-1),
        fireholes.arc (-1),
        goldfloor.arc (-1),
        goldfloor2.arc (-1),
        no_magic.arc (-1),
        no_spells.arc (-1),
        unholy_ground.arc (-1),
        woodfloor.arc (-1),
        woodfloor2.arc (-1)
      
 
      - 
        floor/Afloor:
        afloor.arc (-4),
        afloor_blue.arc (-4),
        afloor_magenta.arc (-4)
      
 
      - 
        ground:
        battleground.arc (-1),
        beach.arc (-1),
        cmarsh.arc (-1),
        deep_swamp.arc (-1),
        desert.arc (-1),
        fog.arc (-1),
        fog_wall.arc (-1),
        lava.arc (-2),
        marsh.arc (-1),
        sea.arc (-6),
        swamp.arc (-1),
        temp_fog.arc (-1)
      
 
      - 
        ground/Pstone:
        pstone_1.arc (-1),
        pstone_2.arc (-1)
      
 
      - 
        ground/Winter:
        evil_ice.arc (-1)
      
 
      - 
        ground/Wood:
        bforest.face (-1)
      
 
      - 
        ground/new:
        dunes.arc (-1)
      
 
      - 
        indoor:
        barrel.arc (-1)
      
 
      - 
        inorganic:
        dust_effect.arc (-1)
      
 
      - 
        monster/misc:
        sandy.arc (-1)
      
 
      - 
        planes/fire:
        burning_l_shop.arc (-1)
      
 
      - 
        planes/fire/lava:
        lava_sea.arc (-2)
      
 
      - 
        random:
        randomArti.arc (-1),
        randomBow.arc (-1),
        randomFood.arc (-1),
        randomGem.arc (-1),
        randomMin.arc (-1),
        randomPlt.arc (-1),
        randomPoti.arc (-1),
        randomRead.arc (-1),
        randomScro.arc (-1),
        randomShie.arc (-1),
        randomSpel.arc (-1),
        randomTali.arc (-1),
        randomTrea.arc (-1),
        randomWeal.arc (-1),
        randomWeap.arc (-1),
        random_tree.arc (-1)
      
 
      - 
        spell/Bolt:
        firebolt.arc (-1),
        frostbolt.arc (-1),
        steambolt.arc (-1)
      
 
      - 
        spell/Bomb:
        explosion.arc (-1)
      
 
      - 
        spell/Bullet:
        loose_magic.arc (-1),
        manabullet.arc (-1),
        snowball.arc (-1)
      
 
      - 
        spell/Bullet/Shell:
        explosion2.arc (-1)
      
 
      - 
        spell/Change_Ability:
        protection.arc (-1)
      
 
      - 
        spell/Cone:
        icestorm.arc (-1)
      
 
      - 
        spell/Detect:
        det_magic.arc (-1),
        det_monster.arc (-1)
      
 
      - 
        spell/Healing:
        healing.arc (-1)
      
 
      - 
        spell/Misc:
        destruction.arc (-1),
        enchantment.arc (-1)
      
 
      - 
        spell/Wand:
        horn.arc (-1),
        horn2.arc (-1),
        horn3.arc (-1),
        rod_heavy.arc (-1),
        rod_light.arc (-1)
      
 
      - 
        system:
        blocked.arc (-1)
      
 
      - 
        talisman:
        ring_drain.arc (-1)
      
 
      - 
        wall:
        snowstorm_x.arc (-1)
      
 
      - 
        wall/bulletwall:
        bulletwall.arc (-9)
      
 
      - 
        wall/bwall:
        bwall.arc (-16),
        bwall_weak.arc (-2),
        earthwall.arc (-1),
        false_wall.arc (-1),
        stoneblock.arc (-1)
      
 
      - 
        wall/firewall:
        firewall.arc (-9)
      
 
      - 
        wall/gwall:
        bridgemoat.arc (-2),
        drawbridge.arc (-2),
        gwall.arc (-16),
        gwall_misc.arc (-4)
      
 
      - 
        wall/lbulletwall:
        lbull_wall.arc (-9)
      
 
      - 
        wall/lightningwall:
        light_wall.arc (-10)
      
 
      - 
        wall/moat:
        moat.arc (-16)
      
 
      - 
        wall/speedbwall:
        speedbwall.arc (-1)
      
 
    
   
  - 
    ryo_saeba
    2007-07-17 14:09
    #2
    Rev.: 6793
  
 
  - 
    
    
0 lines of code changed in 36 files:
    
      - 
        dev/unused/0.91.7/Town:
        beggar.arc (-1),
        child.arc (-1),
        courier.arc (-1),
        fatman.arc (-1),
        fatwoman.arc (-1),
        merchant.arc (-1),
        sailor.arc (-1)
      
 
      - 
        dev/unused/0.91.7/chaos:
        broo.arc (-1),
        c_knight.arc (-1)
      
 
      - 
        dev/unused/0.91.7/newfood:
        bag_popcorn.arc (-1),
        onion.arc (-1),
        orange.arc (-1),
        pear.arc (-1),
        s_weasel.arc (-1)
      
 
      - 
        dev/unused/0.91.7/newtown:
        collesium.arc (-1),
        market1.arc (-1),
        market2.arc (-1),
        market3.arc (-1),
        r_house1.arc (-1),
        r_house2.arc (-1),
        s_shop1.arc (-1),
        s_shop2.arc (-1),
        s_tower1.arc (-1),
        s_tower2.arc (-1),
        slum1.arc (-1),
        slum2.arc (-1),
        slum3.arc (-1),
        t_house1.arc (-1),
        t_house2.arc (-1),
        university.arc (-1)
      
 
      - 
        dev/unused/0.91.7/newtown/temple:
        temple1.arc (-1)
      
 
      - 
        dev/xpm_pref/Mountain:
        moun_cave1.arc (-1),
        moun_cave2.arc (-1),
        mountain1.arc (-1),
        mountain2.arc (-1),
        mountain_2.arc (-1)
      
 
    
   
  - 
    mwedel
    2007-07-10 02:39
    #1
    Rev.: 6768
  
 
  - 
    
    
330 lines of code changed in 113 files:
    
      - 
        CHANGES (+5)
      
 
      - 
        armour/boots:
        idaten.arc (+2 -1),
        speedboots.arc (+2 -1)
      
 
      - 
        armour/gauntlets:
        god_finger.arc (+2 -1),
        shining_finger.arc (+2 -1)
      
 
      - 
        armour/girdle:
        gir_strcon.arc (+2 -1),
        girdle_con.arc (+2 -1),
        girdle_dam.arc (+2 -1),
        girdle_str.arc (+2 -1)
      
 
      - 
        armour/helmet:
        helmetxray.arc (+2 -1),
        wiz_hat.arc (+2 -1)
      
 
      - 
        armour/mail:
        Pdragonmail.arc (+2 -1),
        mithril_ar.arc (+2 -1),
        mithril_ar_ele.arc (+2 -1),
        robe_midnight.arc (+2 -1),
        wdsm.arc (+2 -1)
      
 
      - 
        armour/shield:
        DShield.arc (+2 -1),
        DShieldm.arc (+2 -1),
        DShieldms.arc (+2 -1),
        DShields.arc (+2 -1),
        reflector.arc (+2 -1)
      
 
      - 
        connect/Spinner:
        spinner.arc (+14 -7)
      
 
      - 
        construct/Snow:
        s_barrack_u.arc (+4 -2)
      
 
      - 
        construct/barrack:
        barrack_l.arc (+4 -2),
        barrack_u.arc (+4 -2)
      
 
      - 
        construct/castle:
        castle_a.arc (+2 -1),
        castle_a_northwest.arc (+2 -1),
        castle_a_western.arc (+2 -1)
      
 
      - 
        construct/fountain:
        fountain.arc (+1 -1)
      
 
      - 
        construct/keep:
        keep.arc (+8 -4)
      
 
      - 
        construct/tower:
        wizard_tower.arc (+4 -1)
      
 
      - 
        exit:
        exit.arc (+2 -1),
        fogexit.arc (+2 -1),
        whirlwind.arc (+2 -1)
      
 
      - 
        exit/magic_portal:
        magic_portal.arc (+2 -1)
      
 
      - 
        flesh/misc:
        u_horn.arc (+2)
      
 
      - 
        gods/items:
        mithril_ar_ele_sorig.arc (+2 -1),
        spear_ixalovh.arc (+2 -1),
        tear_gaea.arc (+2 -1)
      
 
      - 
        gods/items/burning_tail:
        burning_tail.arc (+2 -1)
      
 
      - 
        gods/items/earth_shield:
        shield_gaea.arc (+2 -1)
      
 
      - 
        gods/items/glovesofsun:
        glovesofsun.arc (+2 -1)
      
 
      - 
        ground:
        blood_sea.arc (+2 -1),
        deep_sea.arc (+2 -1),
        glue.arc (+2 -1),
        oil_sea.arc (+4 -2),
        quicksilver_sea.arc (+2 -1),
        sea.arc (+2 -2),
        shallow_sea.arc (+2 -1),
        spider_web.arc (+2 -1)
      
 
      - 
        indoor:
        clock.arc (+2 -1),
        clock_ag.arc (+2 -1),
        clock_cw.arc (+2 -1),
        clock_grand.arc (+2 -1)
      
 
      - 
        inorganic:
        dust_effect.arc (+2 -1),
        mercury.arc (+2 -1),
        phil_minerals.arc (+9 -8)
      
 
      - 
        jewel:
        amethyst.arc (+2 -1),
        emerald.arc (+2 -1),
        gem.arc (+2 -1),
        mithril.arc (+2 -1),
        pearl.arc (+2 -1),
        ruby.arc (+2 -1),
        sapphire.arc (+2 -1)
      
 
      - 
        light:
        torch.arc (+5)
      
 
      - 
        misc:
        brazier.arc (+2 -1),
        chalice.arc (+2 -1),
        chalice2.arc (+17 -6),
        chandelier_2.arc (+4 -2),
        dice.arc (+2 -1),
        fireplace.arc (+2 -1),
        firepot.arc (+2 -1),
        hangingfirepot.arc (+2 -1),
        torch_cyan.arc (+2 -1),
        torch_indigo.arc (+2 -1),
        torch_vermilion.arc (+2 -1)
      
 
      - 
        misc/Bagpipe:
        bagpipe.arc (+2 -1)
      
 
      - 
        misc/Camp:
        campfire.arc (+4 -1)
      
 
      - 
        misc/Container:
        forge.arc (+2 -1),
        luggage.arc (+2 -1),
        stove.arc (+2 -1)
      
 
      - 
        misc/thewheel:
        thewheel.arc (+6 -3)
      
 
      - 
        planes/fire:
        burning_fountain.arc (+2 -1),
        flaming_tower.arc (+4 -2)
      
 
      - 
        planes/fire/burningwall:
        burningwall.arc (+32 -16)
      
 
      - 
        planes/fire/lava:
        lava_sea.arc (+5 -2)
      
 
      - 
        shop:
        alchemy_gems.arc (+8 -3)
      
 
      - 
        spell:
        fire_permanent.arc (+2 -1)
      
 
      - 
        spell/Cone:
        spiderweb.arc (+2)
      
 
      - 
        spell/Wand:
        staff.arc (+2 -1),
        wand.arc (+2 -1)
      
 
      - 
        talisman:
        collar.arc (+2 -1),
        ring_drain.arc (+2 -1)
      
 
      - 
        transport:
        dragonexit.arc (+2 -1)
      
 
      - 
        weapon/artifact:
        firebrand.arc (+2 -1),
        magi_staff.arc (+2 -1),
        skullcleav.arc (+2 -1)
      
 
      - 
        weapon/artifact/ChaosSword:
        CSword.arc (+2 -1)
      
 
      - 
        weapon/artifact/Darkblade:
        darkblade.arc (+2 -1)
      
 
      - 
        weapon/artifact/Demonbane:
        demonbane.arc (+2 -1)
      
 
      - 
        weapon/artifact/Fdagger:
        dagger_f.arc (+2 -1)
      
 
      - 
        weapon/artifact/Fhammer:
        frost_hammer.arc (+2 -1)
      
 
      - 
        weapon/artifact/Firestar:
        fakefirestar.arc (+2 -1),
        firestar.arc (+2 -1)
      
 
      - 
        weapon/artifact/Gram:
        gram.arc (+2 -1)
      
 
      - 
        weapon/artifact/HolyAvenger:
        holyave.arc (+2 -1)
      
 
      - 
        weapon/artifact/Lslasher:
        lava_s.arc (+2 -1)
      
 
      - 
        weapon/artifact/Masamune:
        masamune.arc (+2 -1)
      
 
      - 
        weapon/artifact/Sting:
        sting.arc (+2 -1)
      
 
      - 
        weapon/artifact/UW_Sword:
        uw_sword.arc (+2 -1)
      
 
      - 
        weapon/artifact/Usword:
        uk_sd.arc (+2 -1)
      
 
      - 
        weapon/bow:
        magic_bow.arc (+2 -1)
      
 
      - 
        weapon/misc:
        shovel_1.arc (+2)