- 
    eracc
    2007-03-28 01:46
    #18
    Rev.: 5905
  
 
  - 
    
    
0 lines of code changed in 2 files:
    
      - 
        food:
        booze.base.111.png (changed),
        boozebottle_empty.base.111.png (changed)
      
 
    
   
  - 
    eracc
    2007-03-26 18:02
    #17
    Rev.: 5903
  
 
  - 
    
    
33 lines of code changed in 3 files:
    
      - 
        mapbuilding:
        building.arc (+11),
        building.trs (new)
      
 
    
   
  - 
    eracc
    2007-03-25 14:24
    #16
    Rev.: 5892
  
 
  - 
    
    
0 lines of code changed in 2 files:
    
      - 
        food:
        booze.base.111.png (changed),
        boozebottle_empty.base.111.png (changed)
      
 
    
   
  - 
    ryo_saeba
    2007-03-25 08:10
    #15
    Rev.: 5879
  
 
  - 
    
    
7 lines of code changed in 3 files:
    
      - 
        CHANGES (+5)
      
 
      - 
        spell/MagicWall:
        spell_create_earth_wall.arc (+1 -1),
        spell_repelwall.arc (+1)
      
 
    
   
  - 
    akirschbaum
    2007-03-25 05:51
    #14
    Rev.: 5874
  
 
  - 
    
    
146 lines of code changed in 129 files:
    
      - 
        armour/boots:
        lev_boots.arc (+1 -1)
      
 
      - 
        dev/unused/0.91.1/Flyingnote:
        flyingnote.arc (+1 -1)
      
 
      - 
        ground:
        chaos_ball.arc (+1 -1),
        fog.arc (+1 -1),
        fog_wall.arc (+1 -1),
        temp_fog.arc (+1 -1)
      
 
      - 
        inorganic:
        dust_effect.arc (+1 -1)
      
 
      - 
        monster/angel:
        angel.arc (+1 -2),
        angelknight.arc (+2 -3),
        archangel.arc (+1 -2),
        archangel2.arc (+6 -7),
        cherub.arc (+1 -2),
        holyghost.arc (+1 -2),
        liteangel.arc (+1 -2),
        mesangel.arc (+1 -2),
        retribution.arc (+6 -7),
        whim.arc (+1 -2)
      
 
      - 
        monster/animal:
        bat.arc (+1 -2),
        bird.arc (+1 -2),
        giant_bat.arc (+1 -2)
      
 
      - 
        monster/animal/shadowtiger:
        shadowtiger.arc (+1 -2)
      
 
      - 
        monster/beholder:
        beholder.arc (+1 -2),
        beholder_leader_arc.arc (+1 -2),
        dread.arc (+4 -5)
      
 
      - 
        monster/chaos:
        archon.arc (+1 -2),
        liv_chaos.arc (+1 -2),
        witch_chaos.arc (+1 -2)
      
 
      - 
        monster/demon:
        bone_head.arc (+1 -2),
        evil_master2.arc (+1 -2),
        imp.arc (+1 -2)
      
 
      - 
        monster/dragon:
        fae_drag.arc (+1 -2)
      
 
      - 
        monster/dragon/Hatchlings:
        cold_drag.arc (+1 -2),
        elec_drag.arc (+1 -2),
        fire_drag.arc (+1 -2)
      
 
      - 
        monster/dragon/drake:
        drake.arc (+1 -2)
      
 
      - 
        monster/elemental:
        elem_air.arc (+1 -2),
        elem_fire.arc (+1 -2),
        witch_air.arc (+1 -2),
        witch_fire.arc (+1 -2)
      
 
      - 
        monster/elemental/Para:
        para_air.arc (+1 -2),
        para_fire.arc (+1 -2),
        para_lava.arc (+1 -2),
        para_light.arc (+1 -2)
      
 
      - 
        monster/insect:
        bee.arc (+1 -2),
        killerbee.arc (+1 -2),
        xan.arc (+1 -2)
      
 
      - 
        monster/insect/ant:
        fly_ant.arc (+1 -2)
      
 
      - 
        monster/misc:
        dancingsword.arc (+1 -2),
        gargoyle.arc (+1 -2),
        pixie.arc (+1 -2),
        stalker.arc (+1 -2),
        stalkergen.arc (+1 -1)
      
 
      - 
        monster/undead:
        deathshead.arc (+1 -2),
        ghost.arc (+1 -2),
        grimreaper.arc (+1 -2),
        nazgul.arc (+1 -2),
        nightmare.arc (+1 -2),
        skull.arc (+1 -2)
      
 
      - 
        skills:
        levitation.arc (+1 -1)
      
 
      - 
        spell/Aura:
        flaming_aura.arc (+1 -1),
        sanctuary.arc (+1 -1)
      
 
      - 
        spell/Bolt:
        cancellation.arc (+1 -1),
        firebolt.arc (+1 -1),
        forked_lightning.arc (+1 -1),
        frostbolt.arc (+1 -1),
        lightning.arc (+1 -1),
        manabolt.arc (+1 -1),
        negabolt.arc (+1 -1),
        steambolt.arc (+1 -1),
        sunspear.arc (+1 -1)
      
 
      - 
        spell/Bomb:
        explosion.arc (+1 -1),
        splint.arc (+1 -1)
      
 
      - 
        spell/Bullet:
        asteroid.arc (+1 -1),
        bullet.arc (+1 -1),
        bullet_mnia.arc (+1 -1),
        cause_wounds.arc (+1 -1),
        holy_effect.arc (+1 -1),
        holy_orb.arc (+1 -1),
        lbullet.arc (+1 -1),
        loose_magic.arc (+1 -1),
        manaball.arc (+1 -1),
        manabullet.arc (+1 -1),
        meteor.arc (+1 -1),
        poisonbullet.arc (+1 -1),
        poisoncloud.arc (+1 -1),
        snowball.arc (+1 -1),
        snowstorm.arc (+1 -1),
        vitriol.arc (+2 -2)
      
 
      - 
        spell/Bullet/Fire:
        fireball.arc (+1 -1),
        firebullet.arc (+1 -1)
      
 
      - 
        spell/Bullet/Shell:
        explosion2.arc (+1 -1),
        shell.arc (+1 -1)
      
 
      - 
        spell/Change_Ability:
        spell_levitate.arc (+1 -1)
      
 
      - 
        spell/Cone:
        banishment.arc (+1 -1),
        colorspray.arc (+1 -1),
        confusion.arc (+1 -1),
        counterspell.arc (+1 -1),
        face_of_death.arc (+1 -1),
        fear.arc (+1 -1),
        firebreath.arc (+1 -1),
        flowers.arc (+1 -1),
        holy_word.arc (+1 -1),
        icestorm.arc (+1 -1),
        manablast.arc (+1 -1),
        paralyze.arc (+1 -1),
        peace.arc (+2 -2),
        shockwave.arc (+1 -1),
        slow.arc (+1 -1),
        sparkshower.arc (+1 -1),
        spiderweb.arc (+1 -1),
        turnundead.arc (+1 -1),
        wave.arc (+1 -1),
        windstorm.arc (+1 -1),
        wrathful_eye.arc (+1 -1)
      
 
      - 
        spell/MagicMissile:
        magic_miss.arc (+1 -1)
      
 
      - 
        spell/Misc:
        darkness.arc (+1 -1),
        light.arc (+1 -1),
        polymorph.arc (+1 -1)
      
 
      - 
        spell/MovingBall:
        ball_lightning.arc (+1 -1),
        divine_shock.arc (+1 -1),
        negaball.arc (+1 -1),
        poison_fog.arc (+2 -2)
      
 
      - 
        spell/Rune:
        runedet.arc (+1 -1)
      
 
      - 
        spell/Smite:
        god_power.arc (+1 -1),
        holy_wrath.arc (+1 -1),
        insect_plague.arc (+1 -1)
      
 
      - 
        spell/SummonMonster:
        lg_speedball.arc (+1 -1),
        speedball.arc (+1 -1)
      
 
      - 
        spell/Swarm:
        swarm.arc (+1 -1)
      
 
    
   
  - 
    akirschbaum
    2007-03-25 02:45
    #13
    Rev.: 5870
  
 
  - 
    
    
18 lines of code changed in 2 files:
    
      - 
        connect:
        mover.arc (+9)
      
 
      - 
        spell/MagicWall/smover:
        smovers.arc (+9)
      
 
    
   
  - 
    akirschbaum
    2007-03-24 09:07
    #12
    Rev.: 5863
  
 
  - 
    
    
471 lines of code changed in 311 files:
    
      - 
        gods/demihumans:
        gnarg.arc (+1),
        gnarg_avatar.arc (+1),
        lythander.arc (+1),
        lythander_avatar.arc (+1),
        mostrai.arc (+1),
        mostrai_avatar.arc (+1),
        valkyrie.arc (+1)
      
 
      - 
        gods/elemental:
        gaea.arc (+1),
        gaea_avatar.arc (+1),
        ixalovh.arc (+1),
        ixalovh_avatar.arc (+1),
        ruggilli.arc (+1),
        ruggilli_avatar.arc (+1),
        sorig.arc (+1),
        sorig_avatar.arc (+1)
      
 
      - 
        gods/supernatural:
        devourers.arc (+1),
        devourers_avatar.arc (+1),
        gorokh.arc (+1),
        gorokh_avatar.arc (+1),
        valriel.arc (+1),
        valriel_avatar.arc (+1)
      
 
      - 
        monster/acid:
        acidsphere.arc (+1),
        bpudding.arc (+3),
        greenslime.arc (+1),
        pet_necro.arc (+1),
        rustmonste.arc (+1),
        slime.arc (+1)
      
 
      - 
        monster/acid/slimecrawler:
        slimecrawler.arc (+1)
      
 
      - 
        monster/angel:
        angel.arc (+1),
        angelknight.arc (+2),
        archangel.arc (+1),
        archangel2.arc (+6),
        cherub.arc (+1),
        holyghost.arc (+1),
        liteangel.arc (+1),
        mesangel.arc (+1),
        retribution.arc (+6),
        whim.arc (+1)
      
 
      - 
        monster/animal:
        ape.arc (+1),
        bat.arc (+1),
        bird.arc (+1),
        cobra.arc (+1),
        fungus.arc (+1),
        giant_bat.arc (+1),
        mouse.arc (+1),
        panther.arc (+1),
        scorpion.arc (+1),
        snake.arc (+1)
      
 
      - 
        monster/animal/Bear:
        bear.arc (+2),
        polarbear.arc (+2)
      
 
      - 
        monster/animal/Behemoth:
        behemoth.arc (+1)
      
 
      - 
        monster/animal/Dog:
        dog.arc (+1),
        mastif.arc (+1),
        pup.arc (+1)
      
 
      - 
        monster/animal/Giant_rat:
        giantrat.arc (+1)
      
 
      - 
        monster/animal/Neko:
        neko.arc (+1)
      
 
      - 
        monster/animal/Wolf:
        dwolf.arc (+1),
        dwolf_sire.arc (+1),
        wolf.arc (+1)
      
 
      - 
        monster/animal/farmyard:
        chicken.arc (+1),
        goose.arc (+1),
        sheep.arc (+1)
      
 
      - 
        monster/animal/giant_worm:
        g_worm.arc (+1)
      
 
      - 
        monster/animal/gryphon:
        gryphon.arc (+8)
      
 
      - 
        monster/animal/leech:
        leech.arc (+1)
      
 
      - 
        monster/animal/shadowtiger:
        shadowpup.arc (+1),
        shadowtiger.arc (+1)
      
 
      - 
        monster/beholder:
        beholder.arc (+1),
        beholder_leader_arc.arc (+1),
        dread.arc (+1)
      
 
      - 
        monster/chaos:
        archon.arc (+1),
        liv_chaos.arc (+1),
        witch_chaos.arc (+1)
      
 
      - 
        monster/demon:
        Balrog.arc (+16),
        bone_head.arc (+1),
        devil.arc (+1),
        evil_master1.arc (+1),
        evil_master2.arc (+1),
        evil_master3.arc (+1),
        evil_master4.arc (+1),
        fiend.arc (+1),
        hellhound.arc (+2),
        imp.arc (+1),
        raas.arc (+1)
      
 
      - 
        monster/demon/Big_Demon:
        big_demon.arc (+12)
      
 
      - 
        monster/demon/Demon_Lord:
        demon_lord.arc (+1)
      
 
      - 
        monster/demon/GreatDemon:
        GreatDemon.arc (+1)
      
 
      - 
        monster/demon/medium_demon:
        mdemon.arc (+4)
      
 
      - 
        monster/dragon:
        Cwyvern.arc (+2),
        baby_drag.arc (+1),
        fae_drag.arc (+1),
        wyvern.arc (+2)
      
 
      - 
        monster/dragon/Chaos_Dra:
        chaos_dragon.arc (+6)
      
 
      - 
        monster/dragon/Chinese_Dra:
        chinese_dr.arc (+1)
      
 
      - 
        monster/dragon/Dragon:
        dragon.arc (+6),
        dragon_ancient.arc (+6)
      
 
      - 
        monster/dragon/Dragonman:
        dragonman.arc (+2)
      
 
      - 
        monster/dragon/Electric:
        elec_dr.arc (+6)
      
 
      - 
        monster/dragon/Hatchlings:
        cold_drag.arc (+1),
        elec_drag.arc (+1),
        fire_drag.arc (+1)
      
 
      - 
        monster/dragon/WDragon:
        worthless_dragon.arc (+6)
      
 
      - 
        monster/dragon/bone_drake:
        bone_drake.arc (+1)
      
 
      - 
        monster/dragon/drake:
        drake.arc (+1)
      
 
      - 
        monster/elemental:
        elem_air.arc (+1),
        elem_earth.arc (+1),
        elem_fire.arc (+1),
        elem_water.arc (+1),
        witch_air.arc (+1),
        witch_earth.arc (+1),
        witch_fire.arc (+1),
        witch_water.arc (+1)
      
 
      - 
        monster/elemental/Para:
        para_air.arc (+1),
        para_earth.arc (+1),
        para_fire.arc (+1),
        para_ice.arc (+1),
        para_lava.arc (+1),
        para_light.arc (+1),
        para_mud.arc (+1),
        para_water.arc (+1)
      
 
      - 
        monster/elemental/Shadow:
        s_mastif.arc (+1),
        s_wyvern.arc (+2),
        shadow.arc (+1)
      
 
      - 
        monster/giant:
        giant.arc (+2),
        mabu.arc (+2)
      
 
      - 
        monster/giant/Belzebub:
        belzebub.arc (+1)
      
 
      - 
        monster/giant/Big_Wiz:
        big_wiz.arc (+9)
      
 
      - 
        monster/giant/DreadKnight:
        DK.arc (+1),
        EDK.arc (+1)
      
 
      - 
        monster/giant/JessyB:
        jessyb.arc (+16)
      
 
      - 
        monster/giant/Titan:
        titan.arc (+1)
      
 
      - 
        monster/giant/byakie:
        byakie.arc (+4)
      
 
      - 
        monster/giant/cyclops:
        cyclops.arc (+6)
      
 
      - 
        monster/giant/djinn:
        djinn.arc (+2),
        djinn_magenta.arc (+2),
        djinn_magenta_big.arc (+18),
        m_djinn.arc (+2)
      
 
      - 
        monster/giant/serpent:
        fireserp.arc (+2),
        serpent.arc (+2)
      
 
      - 
        monster/giant/slug:
        slug.arc (+2)
      
 
      - 
        monster/goblin:
        gnoll.arc (+1),
        gnoll_chief_arc.arc (+1),
        gnoll_leader_arc.arc (+1),
        goblin.arc (+1),
        goblin_chief_arc.arc (+1),
        goblin_leader_arc.arc (+1),
        kobold.arc (+1),
        ogre.arc (+1),
        ogre_chief_arc.arc (+1),
        ogre_leader_arc.arc (+1),
        ologhi.arc (+1),
        orc.arc (+1),
        orc_chief_arc.arc (+1),
        orc_leader_arc.arc (+1)
      
 
      - 
        monster/goblin/Kobold:
        h_kobold.arc (+1),
        unusual_kobold.arc (+1)
      
 
      - 
        monster/humanoid:
        lord_e.arc (+1),
        madman.arc (+1),
        necro.arc (+1),
        pyromaniac.arc (+1),
        siegfried.arc (+1)
      
 
      - 
        monster/humanoid/Arabic:
        a_guard_h.arc (+1),
        a_guard_l.arc (+1),
        a_guard_m.arc (+1),
        a_priest.arc (+1),
        a_townsman.arc (+1),
        a_townsman2.arc (+1),
        a_townsman3.arc (+1),
        beggar.arc (+1),
        big_slave.arc (+1),
        dancing_girl.arc (+1),
        holy_priest.arc (+1),
        merchant.arc (+1),
        slave.arc (+1),
        veiled_woman.arc (+1),
        veiled_woman2.arc (+1),
        veiled_woman3.arc (+1)
      
 
      - 
        monster/humanoid/Class:
        conjurer.arc (+1),
        conjurer2.arc (+1),
        fighter.arc (+1),
        ninja_1.arc (+1),
        ninja_2.arc (+1),
        northman.arc (+1),
        pirate.arc (+1),
        thief_1.arc (+1)
      
 
      - 
        monster/humanoid/Class/Warrior:
        warrior_1.arc (+1)
      
 
      - 
        monster/humanoid/Dragon:
        black_dragon1.arc (+1),
        black_dragon2.arc (+1),
        blue_dragon1.arc (+1),
        blue_dragon2.arc (+1),
        green_dragon1.arc (+1),
        green_dragon2.arc (+1),
        red_dragon1.arc (+1),
        red_dragon2.arc (+1)
      
 
      - 
        monster/humanoid/Dwarf:
        dwarf.arc (+1),
        dwarf_pr.arc (+1),
        dwarf_wiz.arc (+1),
        greater_dwarven_guard.arc (+1),
        lesser_dwarven_guard.arc (+1)
      
 
      - 
        monster/humanoid/Elf:
        dark_elf.arc (+1),
        dark_elf2.arc (+1),
        elf_1.arc (+1),
        elf_guard.arc (+1),
        elf_lass.arc (+1),
        elf_man.arc (+1)
      
 
      - 
        monster/humanoid/Gnome:
        gardengnome.arc (+1),
        gnome.arc (+1),
        gnome2.arc (+1)
      
 
      - 
        monster/humanoid/Guard:
        guard_hard.arc (+1),
        guard_ligh.arc (+1),
        guard_med.arc (+1),
        knight.arc (+1)
      
 
      - 
        monster/humanoid/Halfling:
        halfling1.arc (+1),
        halfling2.arc (+1),
        halfling3.arc (+1)
      
 
      - 
        monster/humanoid/Human:
        c_man.arc (+1),
        c_sage.arc (+1),
        c_woman.arc (+1),
        charwoman.arc (+1),
        child.arc (+1),
        child2.arc (+1),
        child_thief.arc (+1),
        clown.arc (+1),
        courier.arc (+1),
        crone.arc (+1),
        evilclown.arc (+1),
        farmer.arc (+1),
        fatman.arc (+1),
        fatwoman.arc (+1),
        guildmaste.arc (+1),
        man.arc (+1),
        man2.arc (+1),
        nun.arc (+1),
        pir_lass.arc (+1),
        princess.arc (+1),
        prisoner.arc (+1),
        sage.arc (+1),
        sailor.arc (+1),
        woman.arc (+1),
        woman2.arc (+1),
        woman3.arc (+1)
      
 
      - 
        monster/humanoid/Human/postman:
        postman.arc (+1)
      
 
      - 
        monster/insect:
        ant.arc (+1),
        bee.arc (+1),
        centipede.arc (+1),
        centipede_r.arc (+1),
        killerbee.arc (+1),
        spider.arc (+1),
        xan.arc (+1)
      
 
      - 
        monster/insect/ant:
        ant_egg.arc (+1),
        ant_larvae.arc (+1),
        breeder_ant.arc (+2),
        fly_ant.arc (+1),
        guard_ant.arc (+1),
        spit_ant.arc (+1),
        war_ant.arc (+1),
        work_ant.arc (+1)
      
 
      - 
        monster/misc:
        blob.arc (+1),
        broo.arc (+1),
        c_knight.arc (+1),
        c_priest.arc (+2),
        dancingsword.arc (+1),
        deathtree.arc (+1),
        gargoyle.arc (+1),
        mudman.arc (+1),
        pixie.arc (+1),
        sandy.arc (+1),
        sphinx.arc (+2),
        stalker.arc (+1)
      
 
      - 
        monster/misc/Baslic:
        baslic.arc (+1)
      
 
      - 
        monster/misc/Chess:
        ch_knight.arc (+1),
        ch_queen.arc (+1),
        chess_bish.arc (+1),
        chess_king.arc (+1),
        chess_pawn.arc (+1),
        chess_rook.arc (+1)
      
 
      - 
        monster/misc/Ent:
        ent.arc (+4)
      
 
      - 
        monster/misc/Ngolem:
        gol.arc (+6)
      
 
      - 
        monster/misc/Unicorn:
        unicorn.arc (+2)
      
 
      - 
        monster/misc/crawl:
        crawling_chaos.arc (+1)
      
 
      - 
        monster/misc/lamia:
        lamia.arc (+2)
      
 
      - 
        monster/misc/lokanth:
        lokanth.arc (+1)
      
 
      - 
        monster/misc/serpmen:
        serp_man.arc (+1),
        serp_priest.arc (+1)
      
 
      - 
        monster/misc/tentacle:
        tentacle.arc (+1),
        tentacle2.arc (+1)
      
 
      - 
        monster/troll:
        armourtroll.arc (+3),
        smalltroll.arc (+1)
      
 
      - 
        monster/troll/Gaelotroll:
        gaelotroll.arc (+6)
      
 
      - 
        monster/troll/Troll:
        troll.arc (+4)
      
 
      - 
        monster/undead:
        banshee.arc (+1),
        dave.arc (+1),
        deathshead.arc (+1),
        demilich.arc (+1),
        ghast.arc (+1),
        ghost.arc (+1),
        grimreaper.arc (+1),
        lich.arc (+1),
        nazgul.arc (+1),
        nightmare.arc (+1),
        skeleton.arc (+1),
        skeleton_chief_arc.arc (+1),
        skeleton_leader_arc.arc (+1),
        skull.arc (+1),
        spectre.arc (+1),
        vampire.arc (+1),
        wight.arc (+1),
        wraith.arc (+1),
        zombie.arc (+1)
      
 
      - 
        monster/undead/Skeletal_mage:
        skeletalmage.arc (+1)
      
 
      - 
        monster/undead/skree:
        skree.arc (+1)
      
 
    
   
  - 
    akirschbaum
    2007-03-24 07:25
    #11
    Rev.: 5861
  
 
  - 
    
    
180 lines of code changed in 99 files:
    
      - 
        armour/mail:
        robe2.arc (+1 -1)
      
 
      - 
        armour/shield:
        DShield.arc (+1 -1),
        DShieldm.arc (+1 -1),
        DShieldms.arc (+1 -1),
        DShields.arc (+1 -1),
        frostshield.arc (+7 -7),
        spiked_shield.arc (+1 -1)
      
 
      - 
        connect:
        detector.arc (+1 -1)
      
 
      - 
        construct/temple:
        temple_ruin.arc (+4 -4)
      
 
      - 
        construct/tower:
        wizard_tower.arc (+1 -1)
      
 
      - 
        dev/unused/0.91.1:
        centaur.arc (+3 -3)
      
 
      - 
        dev/unused/0.91.1/Monolith:
        monolith.arc (+2 -2)
      
 
      - 
        dev/unused/0.91.7/Town:
        child.arc (+1 -1),
        fatman.arc (+2 -2)
      
 
      - 
        dev/unused/0.91.7/newtown:
        university.arc (+2 -2)
      
 
      - 
        disease:
        anthrax.arc (+1 -1),
        diarrhea.arc (+1 -1),
        insanity.arc (+1 -1),
        leprosy.arc (+2 -2),
        scurvy.arc (+1 -1),
        smallpox.arc (+1 -1),
        tapeworms.arc (+2 -2),
        tooth_decay.arc (+3 -3),
        typhoid.arc (+1 -1)
      
 
      - 
        exit/magic_portal:
        magic_portal.arc (+1 -1)
      
 
      - 
        floor:
        sewerfloor.arc (+2 -2),
        strangefloor.arc (+2 -2)
      
 
      - 
        food:
        blackroot.arc (+1 -1),
        man_root.arc (+1 -1),
        poisonfood.arc (+2 -2),
        w_glass.arc (+1 -1),
        wine.arc (+1 -1)
      
 
      - 
        gods/demihumans:
        gnarg.arc (+1 -1),
        lythander.arc (+1 -1),
        mostrai.arc (+1 -1)
      
 
      - 
        gods/items:
        bracers_gnarg.arc (+2 -2),
        horn_waves.arc (+1 -1),
        pipe_lythander.arc (+2 -2)
      
 
      - 
        gods/items/glovesofsun:
        glovesofsun.arc (+2 -2)
      
 
      - 
        gods/randomitems:
        god_enchant_weapon_high.arc (+1 -1),
        god_enchant_weapon_low.arc (+1 -1),
        god_enchant_weapon_medium.arc (+1 -1),
        god_grace_limit_high.arc (+1 -1),
        god_grace_limit_insane.arc (+1 -1),
        god_grace_limit_low.arc (+1 -1),
        god_grace_limit_medium.arc (+1 -1),
        god_grace_limit_wimpy.arc (+1 -1)
      
 
      - 
        gods/supernatural:
        devourers.arc (+1 -1)
      
 
      - 
        ground:
        chaos.arc (+1 -1),
        farmland.arc (+1 -1),
        marsh.arc (+1 -1)
      
 
      - 
        ground/Winter:
        ice2.arc (+3 -3)
      
 
      - 
        indoor:
        harpsichord1.arc (+4 -4),
        harpsichord2.arc (+4 -4),
        harpsichord3.arc (+4 -4),
        harpsichord4.arc (+4 -4)
      
 
      - 
        misc:
        bouquet.arc (+3 -3),
        cplate.arc (+2 -2),
        grand_piano_black.arc (+4 -4),
        grand_piano_white.arc (+4 -4),
        naz_report.arc (+2 -2),
        plate.arc (+3 -3),
        ten_kilo.arc (+1 -1),
        wplate.arc (+3 -3)
      
 
      - 
        monster/animal:
        giant_bat.arc (+1 -1)
      
 
      - 
        monster/chaos:
        archon.arc (+17 -17)
      
 
      - 
        monster/giant/Titan:
        titan.arc (+1 -1)
      
 
      - 
        monster/humanoid/Arabic:
        a_guard_l.arc (+1 -1)
      
 
      - 
        monster/humanoid/Elf:
        elf_1.arc (+4 -4),
        elf_lass.arc (+4 -4),
        elf_man.arc (+4 -4)
      
 
      - 
        monster/insect/ant:
        spit_ant.arc (+1 -1)
      
 
      - 
        monster/misc/Unicorn:
        unicorn.arc (+1 -1)
      
 
      - 
        player:
        NoClassFaceChange.arc (+1 -1)
      
 
      - 
        player/dragon_ability:
        spelldirect_ball_lightning.arc (+1 -1),
        spelldirect_dragonbreath.arc (+1 -1),
        spelldirect_large_icestorm.arc (+1 -1),
        spelldirect_poison_cloud.arc (+1 -1)
      
 
      - 
        readable:
        book_clasp.arc (+1 -1),
        imperial.arc (+1 -1)
      
 
      - 
        readable/guide:
        guide_alchemy.arc (+3 -3),
        guide_priest.arc (+1 -1),
        guide_wizard.arc (+2 -2)
      
 
      - 
        spell/Bullet:
        asteroid.arc (+1 -1),
        meteor.arc (+1 -1)
      
 
      - 
        spell/Cone:
        peace.arc (+1 -1),
        sparkshower.arc (+1 -1)
      
 
      - 
        spell/Misc:
        spell_dimension_door.arc (+1 -1)
      
 
      - 
        spell/Rune:
        rune_antimagic.arc (+1 -1)
      
 
      - 
        spell/Scroll:
        impr_con.arc (+1 -1)
      
 
      - 
        spell/TownPortal:
        town_portal.arc (+1 -1)
      
 
      - 
        weapon/artifact/Firestar:
        fakefirestar.arc (+1 -1),
        firestar.arc (+1 -1)
      
 
      - 
        weapon/chained:
        nunchacu_1.arc (+1 -1),
        nunchacu_2.arc (+1 -1)
      
 
      - 
        weapon/misc:
        sai1.arc (+2 -2),
        shovel_1.arc (+1 -1),
        taifu_1.arc (+1 -1)
      
 
      - 
        weapon/sword:
        katana_1.arc (+1 -1)
      
 
    
   
  - 
    ryo_saeba
    2007-03-21 13:42
    #10
    Rev.: 5836
  
 
  - 
    
    
691 lines of code changed in 16 files:
    
      - 
        monster/elemental:
        fireborn.arc (new 43)
      
 
      - 
        monster/humanoid/Elf:
        elf.arc (new 48)
      
 
      - 
        monster/humanoid/Halfling:
        halfling.arc (new 44)
      
 
      - 
        monster/humanoid/Human:
        barbarian.arc (new 47),
        cleric.arc (new 48),
        cleric.trs (new 16),
        human.arc (new 48),
        mage.arc (new 48),
        ninja.arc (new 48),
        priest.arc (new 48),
        swashbuckl.arc (new 48),
        thief.arc (new 48),
        viking.arc (new 47),
        warrior.arc (new 48),
        wizard.arc (new 48),
        wizard.trs (new 14)
      
 
    
   
  - 
    ryo_saeba
    2007-03-17 18:00
    #9
    Rev.: 5807
  
 
  - 
    
    
16 lines of code changed in 14 files:
    
      - 
        CHANGES (+3)
      
 
      - 
        system:
        event_apply.arc (+1),
        event_attack.arc (+1),
        event_close.arc (+1),
        event_death.arc (+1),
        event_destroy.arc (+1),
        event_drop.arc (+1),
        event_pickup.arc (+1),
        event_say.arc (+1),
        event_stop.arc (+1),
        event_throw.arc (+1),
        event_time.arc (+1),
        event_timer.arc (+1),
        event_trigger.arc (+1)
      
 
    
   
  - 
    ryo_saeba
    2007-03-17 08:08
    #8
    Rev.: 5785
  
 
  - 
    
    
491 lines of code changed in 41 files:
    
      - 
        misc/Container:
        chest.trs (new 55)
      
 
      - 
        monster/animal:
        giant_bat.trs (new 5),
        scorpion.trs (new 5),
        snake.trs (new 5)
      
 
      - 
        monster/animal/Neko:
        neko.trs (+4)
      
 
      - 
        monster/chaos:
        liv_chaos.trs (new 4)
      
 
      - 
        monster/demon:
        imp.trs (new 6),
        raas.trs (new 5)
      
 
      - 
        monster/dragon/Electric:
        elec_dr.arc (+1 -1),
        elec_dr.trs (new 66)
      
 
      - 
        monster/elemental/Para:
        para_elemental.trs (new 5)
      
 
      - 
        monster/elemental/Shadow:
        s_wyvern.trs (new 6),
        shadow.trs (new 6)
      
 
      - 
        monster/giant:
        giant.trs (+7 -1)
      
 
      - 
        monster/giant/byakie:
        byakie.trs (new 4)
      
 
      - 
        monster/giant/serpent:
        fireserp.trs (new 8),
        serpent.trs (new 8)
      
 
      - 
        monster/goblin:
        gnoll.trs (new 10)
      
 
      - 
        monster/humanoid:
        pyromaniac.trs (new 4)
      
 
      - 
        monster/humanoid/Arabic:
        a_guard_h.trs (new 6),
        a_guard_l.trs (new 6),
        a_guard_m.trs (new 6),
        slave.trs (new 9)
      
 
      - 
        monster/humanoid/Human:
        sage.trs (new 14)
      
 
      - 
        monster/insect:
        xan.trs (new 5)
      
 
      - 
        monster/insect/ant:
        spit_ant.trs (new 7)
      
 
      - 
        monster/misc:
        sphinx.trs (new 6)
      
 
      - 
        monster/misc/lokanth:
        lokanth.trs (new 6)
      
 
      - 
        monster/undead:
        ghost.trs (new 5),
        wight.trs (new 5),
        zombie_gen.arc (+1 -1),
        zombie_gen.trs (new 4)
      
 
      - 
        player/race:
        halfling.trs (new 6),
        wraithp.trs (new 8)
      
 
      - 
        shop/Floors:
        shop_alchemy.trs (new 26),
        shop_gems.trs (new 70),
        shop_gener.trs (new 8),
        shop_light.trs (new 14),
        shop_mineral.trs (new 8),
        shop_potion.trs (new 53),
        shop_ring.trs (new 4)
      
 
    
   
  - 
    ryo_saeba
    2007-03-17 07:09
    #7
    Rev.: 5783
  
 
  - 
    
    
839 lines of code changed in 49 files:
    
      - 
        CHANGES (+4)
      
 
      - 
        monster/animal:
        ape.trs (new 24)
      
 
      - 
        monster/animal/Bear:
        bear.trs (new 14),
        polarbear.trs (new 14)
      
 
      - 
        monster/animal/Behemoth:
        behemoth.trs (+7)
      
 
      - 
        monster/animal/Giant_rat:
        giantrat.trs (+10)
      
 
      - 
        monster/animal/Wolf:
        wolf.trs (new 14)
      
 
      - 
        monster/beholder:
        beholder.trs (new 55),
        dread.arc (+1 -1),
        dread.trs (new 37)
      
 
      - 
        monster/demon:
        demon_parts.trs (new 11)
      
 
      - 
        monster/dragon:
        Cwyvern.trs (new 35),
        dragon.trs (+44)
      
 
      - 
        monster/dragon/Hatchlings:
        cold_drag.trs (new 8)
      
 
      - 
        monster/giant:
        giant.trs (new 34)
      
 
      - 
        monster/goblin:
        goblin.trs (+19)
      
 
      - 
        monster/troll/Troll:
        troll.trs (new 26)
      
 
      - 
        monster/undead:
        demilich.trs (new 19),
        skeleton.trs (new 4),
        skull.trs (new 48),
        zombie.trs (new 5)
      
 
      - 
        player/class/Religious:
        cleric.arc (+1 -1),
        cleric.trs (new 16),
        monk.trs (new 24),
        paladin.trs (new 22),
        priest.trs (new 24)
      
 
      - 
        player/class/Thief:
        ninja.trs (new 20)
      
 
      - 
        player/class/Warrior:
        barbarian.trs (new 34),
        warlock.trs (new 14),
        warrior.trs (new 14)
      
 
      - 
        player/class/Wizardry:
        alchemist.trs (new 26),
        devotee.trs (new 18),
        evoker.trs (new 18),
        sorcerer.trs (new 22),
        summoner.trs (new 20),
        wizard.trs (new 31),
        wizard_class.arc (+1 -1)
      
 
      - 
        player/race:
        dwarf_p.trs (new 4),
        elf.trs (new 19),
        gnome_p.trs (new 4),
        human.trs (new 4),
        northman.trs (new 4),
        pl_dragon.trs (new 20),
        pl_half_orc.trs (new 4),
        troll_player.trs (new 4)
      
 
      - 
        spell/RaiseDead:
        raisedead.trs (new),
        spell_reincarnation.arc (+1 -1)
      
 
    
   
  - 
    ryo_saeba
    2007-03-17 06:42
    #6
    Rev.: 5781
  
 
  - 
    
    
8 lines of code changed in 3 files:
    
      - 
        monster/humanoid/Class:
        ninja.face (new 8)
      
 
      - 
        monster/humanoid/Class/Warrior:
        warrior.face (changed)
      
 
    
   
  - 
    ryo_saeba
    2007-03-17 06:17
    #5
    Rev.: 5780
  
 
  - 
    
    
0 lines of code changed in 18 files:
    
      - 
        player/old:
        barbarian.arc (del),
        cleric.arc (del),
        dwarf_p.arc (del),
        elf.arc (del),
        fireborn.arc (del),
        halfling.arc (del),
        human.arc (del),
        mage.arc (del),
        monk.arc (del),
        ninja.arc (del),
        priest.arc (del),
        quetzalcoatl.arc (del),
        swashbuckl.arc (del),
        thief.arc (del),
        viking.arc (del),
        warrior.arc (del),
        wizard.arc (del),
        wraithp.arc (del)
      
 
    
   
  - 
    ryo_saeba
    2007-03-14 17:49
    #4
    Rev.: 5763
  
 
  - 
    
    
18 lines of code changed in 4 files:
    
      - 
        mapbuilding:
        mbbed_save.base.111.png (new 6),
        objects.arc (+10),
        objects.trs (new)
      
 
    
   
  - 
    eracc
    2007-03-12 17:01
    #3
    Rev.: 5751
  
 
  - 
    
    
0 lines of code changed in 1 file:
    
      - 
        construct/town:
        t_house2_fant.base.x11.png (changed)
      
 
    
   
  - 
    eracc
    2007-03-11 03:42
    #2
    Rev.: 5742
  
 
  - 
    
    
1 lines of code changed in 1 file:
    
      - 
        spell/SummonMonster:
        spell_magehound.arc (+1 -1)
      
 
    
   
  - 
    aaron_baugher
    2007-03-05 19:58
    #1
    Rev.: 5690
  
 
  - 
    
    
0 lines of code changed in 6 files:
    
      - 
        monster/giant/Big_Wiz:
        big_wiz.base.x11.png (new),
        big_wiz.base.x12.png (new),
        big_wiz.base.x13.png (new)