- 
    lalo
    2008-11-26 21:53
    #40
    Rev.: 10743
  
 
  - 
    
    
12 lines of code changed in 2 files:
    
      - 
        exit/Up_down:
        cave_stair_up_2.arc (new 10),
        stair_up_2.arc (+2 -2)
      
 
    
   
  - 
    rjtanner
    2008-11-26 01:42
    #39
    Rev.: 10734
  
 
  - 
    
    
28 lines of code changed in 4 files:
    
      - 
        CHANGES (+5)
      
 
      - 
        wall/wwall:
        wwall.arc (+14),
        wwall_left.base.111.png (new 5),
        wwall_right.base.111.png (new 4)
      
 
    
   
  - 
    rjtanner
    2008-11-26 00:35
    #38
    Rev.: 10732
  
 
  - 
    
    
16 lines of code changed in 3 files:
    
      - 
        CHANGES (+4)
      
 
      - 
        wall/white:
        white_wall.arc (+7),
        white_wall_right.base.111.png (new 5)
      
 
    
   
  - 
    lalo
    2008-11-25 17:24
    #37
    Rev.: 10721
  
 
  - 
    
    
5 lines of code changed in 1 file:
    
   
  - 
    lalo
    2008-11-25 16:59
    #36
    Rev.: 10718
  
 
  - 
    
    
13 lines of code changed in 2 files:
    
      - 
        exit/Up_down:
        cave_stair_up_2.base.111.png (new 11),
        stair_up_2.arc (+2 -2)
      
 
    
   
  - 
    lalo
    2008-11-25 16:57
    #35
    Rev.: 10717
  
 
  - 
    
    
0 lines of code changed in 1 file:
    
      - 
        connect:
        check_inv.arc (-1)
      
 
    
   
  - 
    lalo
    2008-11-24 01:06
    #34
    Rev.: 10692
  
 
  - 
    
    
51 lines of code changed in 4 files:
    
      - 
        spell/Burnout:
        burnout.arc (+1 -43),
        burnout.face (new 43)
      
 
      - 
        spell/MovingBall:
        ball_lightning.arc (+1 -6),
        ball_lightning.face (new 6)
      
 
    
   
  - 
    akirschbaum
    2008-11-23 12:32
    #33
    Rev.: 10689
  
 
  - 
    
    
334 lines of code changed in 82 files:
    
      - 
        armour/boots:
        idaten.arc (+1 -4),
        idaten.face (new 4),
        speedboots.arc (+1 -6),
        speedboots.face (new 6)
      
 
      - 
        armour/gauntlets:
        god_finger.arc (+1 -4),
        god_finger.face (new 4),
        shining_finger.arc (+1 -4),
        shining_finger.face (new 4)
      
 
      - 
        connect:
        mover.arc (+9 -74),
        mover_1.face (new 5),
        mover_2.face (new 7),
        mover_3.face (new 5),
        mover_4.face (new 7),
        mover_5.face (new 5),
        mover_6.face (new 7),
        mover_7.face (new 5),
        mover_8.face (new 7),
        mover_turn.face (new 26)
      
 
      - 
        exit:
        teleporter.arc (+1 -5),
        teleporter.face (new 5)
      
 
      - 
        floor:
        goldfloor.arc (+1 -4),
        goldfloor.face (new 4)
      
 
      - 
        ground:
        deep_sea.arc (+1 -8),
        deep_sea.face (new 8),
        sea.arc (+2 -16),
        sea.face (new 8),
        spider_web.arc (+1 -4),
        spider_web.face (new 4)
      
 
      - 
        ground/Winter:
        evil_ice.arc (+1 -6),
        evil_ice.face (new 6)
      
 
      - 
        monster/animal/farmyard:
        goose.arc (+1 -7),
        goose.face (new 7)
      
 
      - 
        monster/goblin:
        orc_chief_arc.arc (+1 -4),
        orc_chief_arc.face (new 4)
      
 
      - 
        monster/humanoid/Class:
        fighter.arc (+1 -6),
        fighter.face (new 6),
        pirate.arc (+1 -4),
        pirate.face (new 4)
      
 
      - 
        monster/humanoid/Dragon:
        black_dragon2.arc (+1 -7),
        black_dragon2.face (new 7)
      
 
      - 
        monster/humanoid/Dwarf:
        dwarf.arc (+1 -4),
        dwarf.face (new 4)
      
 
      - 
        monster/humanoid/Elf:
        elf.arc (+1 -7),
        elf.face (new 7),
        elf_man.arc (+1 -4),
        elf_man.face (new 4)
      
 
      - 
        monster/humanoid/Halfling:
        halfling.face (new 4),
        halfling1.arc (+1 -4),
        halfling2.arc (+1 -4),
        halfling2.face (new 4)
      
 
      - 
        monster/humanoid/Human:
        mage.arc (+1 -7),
        mage.face (new 7),
        prisoner.arc (+1 -8),
        prisoner.face (new 8),
        sage.arc (+1 -7),
        sage.face (new 7),
        wizard.arc (+1 -7),
        wizard.face (new 7),
        woman2.arc (+1 -6),
        woman2.face (new 6)
      
 
      - 
        monster/undead:
        wraith.arc (+1 -5),
        wraith.face (new 5)
      
 
      - 
        player/class/Wizardry:
        evoker_class.arc (+1 -11),
        evoker_class.face (new 11),
        sorcerer_class.arc (+1 -11),
        sorcerer_class.face (new 11)
      
 
      - 
        spell:
        power_crystal.arc (+1 -6),
        power_crystal.face (new 6)
      
 
      - 
        spell/Bolt:
        sunspear.arc (+1 -5),
        sunspear.face (new 5)
      
 
      - 
        spell/Bullet:
        snowstorm.arc (+1 -5),
        snowstorm.face (new 5),
        vitriol.arc (+1 -4),
        vitriol_pool.face (new 4)
      
 
      - 
        spell/Bullet/Fire:
        fireball.arc (+1 -5),
        fireball.face (new 5)
      
 
      - 
        spell/Cone:
        sparkshower.arc (+1 -5),
        sparkshower.face (new 5)
      
 
      - 
        spell/Misc:
        light.arc (+1 -14),
        light.face (new 14)
      
 
      - 
        spell/Wand:
        wand.arc (+1 -4),
        wand.face (new 4)
      
 
    
   
  - 
    ryo_saeba
    2008-11-16 13:59
    #32
    Rev.: 10491
  
 
  - 
    
    
121 lines of code changed in 10 files:
    
      - 
        transport:
        turningboat.arc (new 56),
        turningboat.base.x11.png (new 6),
        turningboat.base.x21.png (new 8),
        turningboat.base.x31.png (new 5),
        turningboat.base.x41.png (new 8),
        turningboat.base.x51.png (new 6),
        turningboat.base.x61.png (new 4),
        turningboat.base.x71.png (new 7),
        turningboat.base.x81.png (new 8),
        turningboat.face (new 13)
      
 
    
   
  - 
    rjtanner
    2008-11-11 14:05
    #31
    Rev.: 10395
  
 
  - 
    
    
10 lines of code changed in 4 files:
    
      - 
        CHANGES (+7),
        treasures.trs (+2 -2)
      
 
      - 
        monster/goblin:
        orc.trs (new)
      
 
    
   
  - 
    ryo_saeba
    2008-11-10 06:38
    #30
    Rev.: 10379
  
 
  - 
    
    
972 lines of code changed in 542 files:
    
      - 
        dev/unused/0.91.1:
        centaur.arc (+1 -1),
        dark_uni.arc (+2 -2),
        grave.arc (+2 -2),
        lwoodhouse.arc (+4 -4),
        shop.arc (+1 -1)
      
 
      - 
        dev/unused/0.91.1/Lg_bungalow:
        lbungalow.arc (+4 -4)
      
 
      - 
        dev/unused/0.91.1/Undead:
        shadow.arc (+1 -1),
        werewolf.arc (+1 -1)
      
 
      - 
        dev/unused/0.91.7/newfood:
        bag_popcorn.arc (+1 -1),
        onion.arc (+1 -1),
        orange.arc (+1 -1),
        pear.arc (+1 -1),
        s_weasel.arc (+1 -1)
      
 
      - 
        dev/unused/0.91.7/newtown:
        s_shop1.arc (+1 -1),
        s_shop2.arc (+1 -1)
      
 
      - 
        dev/xpm_pref/Mountain:
        moun_cave1.arc (+1 -1),
        mountain1.arc (+1 -1),
        mountain2.arc (+1 -1)
      
 
      - 
        door/Locked:
        key.face (+2 -2),
        ldoor.face (new)
      
 
      - 
        floor:
        cobblesto1.arc (+1 -1),
        dcross-red.arc (+1 -1),
        dcross-white.arc (+1 -1),
        fcross-blue.arc (+1 -1),
        fcross-white.arc (+1 -1),
        flagstone.arc (+1 -1),
        marble.face (+1 -1),
        no_magic.arc (+1 -1),
        no_spells.arc (+1 -1),
        stfloor.arc (+1 -1),
        tile.arc (+1 -1),
        tile_tan.arc (+1 -1),
        tile_white.arc (+1 -1),
        unholy_ground.arc (+1 -1),
        woodlarge.arc (+1 -1)
      
 
      - 
        floor/Afloor:
        afloor.arc (+4 -4),
        afloor_blue.arc (+4 -4),
        afloor_magenta.arc (+4 -4)
      
 
      - 
        food:
        fish.arc (+2 -2)
      
 
      - 
        ground:
        battleground.arc (+1 -1),
        blackrock.arc (+1 -1),
        brefjell.arc (+1 -1),
        cmarsh.arc (+1 -1),
        cyangrass.arc (+2 -2),
        cyangrasspond.arc (+1 -1),
        deep_swamp.arc (+1 -1),
        desert.arc (+1 -1),
        farmland.arc (+1 -1),
        fog.arc (+1 -1),
        fog_wall.arc (+1 -1),
        grass.arc (+2 -2),
        grasspond.arc (+1 -1),
        lava.arc (+2 -2),
        marsh.arc (+1 -1),
        sea.arc (+11 -11),
        swamp.arc (+1 -1),
        temp_fog.arc (+1 -1),
        thorns.arc (+1 -1),
        wasteland.arc (+1 -1)
      
 
      - 
        ground/Lake:
        blake.arc (+16 -16)
      
 
      - 
        ground/Mountain:
        moun_cave1.arc (+1 -1),
        mountain1.arc (+1 -1),
        mountain2.arc (+1 -1),
        mountain3.arc (+1 -1),
        mountain4.arc (+1 -1),
        mountain5.arc (+1 -1),
        s_moun_cave.arc (+1 -1),
        s_mountain.arc (+1 -1)
      
 
      - 
        ground/Pstone:
        gstone_4.arc (+1 -1),
        phole_1.arc (+1 -1),
        phole_2.arc (+1 -1),
        phole_3.arc (+1 -1),
        pstone_1.arc (+1 -1),
        pstone_2.arc (+1 -1),
        pstone_3.arc (+1 -1),
        pstone_4.arc (+1 -1),
        pstone_5.arc (+1 -1),
        rstone.face (+2 -2)
      
 
      - 
        ground/Winter:
        cforest1.arc (+1 -1),
        cforest2.arc (+1 -1),
        cforest3.arc (+1 -1),
        cforest4.arc (+1 -1),
        cforest5.arc (+1 -1),
        cforest6.arc (+1 -1),
        christmas_tree_5.arc (+2 -2),
        evil_ice.arc (+1 -1),
        ihole.arc (+1 -1),
        ipond.arc (+1 -1),
        s_tree_5.arc (+1 -1),
        spalm.arc (+1 -1),
        spalms.arc (+2 -2)
      
 
      - 
        ground/Wood:
        bforest.face (+1 -1),
        brush.arc (+1 -1),
        cyanbrush.arc (+1 -1),
        darkforest.arc (+1 -1),
        evergreens.arc (+1 -1),
        evergreens_2.arc (+1 -1),
        jungle_1.arc (+1 -1),
        jungle_2.arc (+1 -1),
        tree_1.arc (+1 -1),
        tree_2.arc (+1 -1),
        tree_3.arc (+1 -1),
        tree_4.arc (+1 -1),
        tree_5.arc (+1 -1),
        tree_6.arc (+1 -1),
        woods_1.arc (+1 -1),
        woods_2.arc (+1 -1),
        woods_3.arc (+1 -1),
        woods_4.arc (+1 -1),
        woods_5.arc (+1 -1),
        ytree_1.arc (+1 -1),
        ytree_2.arc (+1 -1)
      
 
      - 
        ground/new:
        dunes.arc (+1 -1),
        earth.arc (+1 -1),
        fernsdense.arc (+1 -1),
        fernssparse.arc (+1 -1),
        forestsparse.arc (+1 -1),
        grass_br_gr.arc (+1 -1),
        grassbrown.arc (+1 -1),
        grassdark.arc (+1 -1),
        grassmedium.arc (+1 -1),
        palm.arc (+1 -1),
        palms.arc (+1 -1)
      
 
      - 
        indoor:
        barrel.arc (+1 -1),
        chair.arc (+1 -1)
      
 
      - 
        inorganic:
        dust_effect.arc (+1 -1),
        grave_dirt.arc (+1 -1),
        minerals.arc (+7 -7),
        phil_minerals.arc (+3 -3),
        uf6pile.arc (+3 -3),
        uranium.arc (+3 -3),
        uraniumoxide.arc (+1 -1)
      
 
      - 
        jewel:
        amber_coin.arc (+1 -1),
        amethyst.arc (+1 -1),
        bronzebar.arc (+1 -1),
        copperbar.arc (+1 -1),
        copperore.arc (+1 -1),
        copperore1kg.arc (+1 -1),
        emerald.arc (+1 -1),
        gem.arc (+1 -1),
        goldbar.arc (+1 -1),
        goldblock.arc (+1 -1),
        goldcoin.arc (+1 -1),
        goldore.arc (+1 -1),
        goldore1kg.arc (+1 -1),
        goldround.arc (+1 -1),
        ironbar.arc (+1 -1),
        ironore.arc (+1 -1),
        ironore1kg.arc (+1 -1),
        jade_coin.arc (+1 -1),
        leadbar.arc (+1 -1),
        leadore.arc (+1 -1),
        leadore1kg.arc (+1 -1),
        nugget_huge.arc (+1 -1),
        nugget_lar.arc (+1 -1),
        nugget_sma.arc (+1 -1),
        pearl.arc (+1 -1),
        platbar.arc (+1 -1),
        platblock.arc (+1 -1),
        platore.arc (+1 -1),
        platore1kg.arc (+1 -1),
        platround.arc (+1 -1),
        plt_coin.arc (+1 -1),
        ruby.arc (+1 -1),
        sapphire.arc (+1 -1),
        silverbar.arc (+1 -1),
        silverblock.arc (+1 -1),
        silvercoin.arc (+1 -1),
        silverore.arc (+1 -1),
        silverore1kg.arc (+1 -1),
        silverround.arc (+1 -1),
        steelbar.arc (+1 -1),
        tinbar.arc (+1 -1),
        tinore.arc (+1 -1),
        tinore1kg.arc (+1 -1),
        uraniumbar.arc (+3 -3),
        uraniumore.arc (+1 -1),
        uraniumore1kg.arc (+1 -1),
        worthlessore_b.arc (+1 -1),
        worthlessore_g.arc (+1 -1),
        worthlessore_r.arc (+1 -1),
        worthlessore_y.arc (+1 -1),
        worthlessoresmall_b.arc (+1 -1),
        worthlessoresmall_g.arc (+1 -1),
        worthlessoresmall_r.arc (+1 -1),
        worthlessoresmall_y.arc (+1 -1),
        zincbar.arc (+1 -1),
        zincore.arc (+1 -1),
        zincore1kg.arc (+1 -1)
      
 
      - 
        misc:
        brazier.arc (+1 -1),
        cannon.arc (+9 -9),
        chandelier_1.arc (+16 -16),
        chandelier_2.arc (+2 -2),
        cplate.arc (+1 -1),
        d_statue.arc (+1 -1),
        fireplace.arc (+1 -1),
        firepot.arc (+1 -1),
        hangingfirepot.arc (+1 -1),
        icecube.arc (+1 -1),
        lampost.arc (+1 -1),
        magnifier.arc (+1 -1),
        naz_report.arc (+1 -1),
        penta.arc (+1 -1),
        pillars.arc (+1 -1),
        plate.arc (+1 -1),
        smallicecube.arc (+1 -1),
        statue.arc (+1 -1),
        statue2.arc (+1 -1),
        torch_cyan.arc (+1 -1),
        torch_indigo.arc (+1 -1),
        torch_vermilion.arc (+1 -1),
        wplate.arc (+1 -1)
      
 
      - 
        misc/Camp:
        campfire_out.arc (+1 -1)
      
 
      - 
        misc/Container:
        cauldron.arc (+2 -2),
        forge.arc (+1 -1),
        jeweler_bench.arc (+1 -1),
        key_ring.arc (+2 -2),
        stove.arc (+1 -1),
        tanbench.arc (+1 -1),
        thaumaturg_desk.arc (+1 -1),
        workbench.arc (+1 -1)
      
 
      - 
        misc/item:
        bolt_silk.arc (+1 -1)
      
 
      - 
        misc/social:
        pirate_hat.arc (+1 -1)
      
 
      - 
        misc/thewheel:
        thewheel.arc (+6 -6)
      
 
      - 
        monster/acid:
        bluesphere.face (+4 -4)
      
 
      - 
        monster/dragon/Hatchlings:
        grey_drag.face (+4 -4)
      
 
      - 
        monster/elemental:
        elem.face (+4 -4)
      
 
      - 
        monster/goblin:
        ogre_r.face (+2 -2)
      
 
      - 
        monster/humanoid/Class/Warrior:
        warrior.face (+20 -20)
      
 
      - 
        monster/troll:
        smalltroll.face (+2 -2)
      
 
      - 
        planes/fire:
        burning_barn.arc (+4 -4),
        burning_fountain.arc (+1 -1),
        burning_house_1.arc (+1 -1),
        burning_house_long.arc (+2 -2),
        burning_house_up.arc (+2 -2),
        burning_housesmall.arc (+1 -1),
        burning_l_shop.arc (+1 -1),
        burning_smalltemple.arc (+1 -1),
        burning_store_alch.arc (+4 -4),
        burning_store_armo.arc (+4 -4),
        burning_store_magi.arc (+4 -4),
        burning_store_weap.arc (+4 -4),
        coldmagma.arc (+1 -1),
        magma.arc (+1 -1)
      
 
      - 
        planes/fire/burningwall:
        burningwall.arc (+16 -16)
      
 
      - 
        planes/fire/lava:
        lava_blake.arc (+16 -16),
        lava_branch_125.arc (+2 -2),
        lava_branch_135.arc (+1 -1),
        lava_branch_137.arc (+1 -1),
        lava_branch_145.arc (+2 -2),
        lava_branch_156.arc (+2 -2),
        lava_branch_157.arc (+1 -1),
        lava_branch_158.arc (+2 -2),
        lava_branch_237.arc (+2 -2),
        lava_branch_347.arc (+2 -2),
        lava_branch_357.arc (+1 -1),
        lava_branch_367.arc (+2 -2),
        lava_branch_378.arc (+2 -2),
        lava_bridge_15.arc (+1 -1),
        lava_bridge_37.arc (+1 -1),
        lava_ford_ns.arc (+1 -1),
        lava_ford_we.arc (+1 -1),
        lava_river_14.arc (+1 -1),
        lava_river_15.arc (+1 -1),
        lava_river_16.arc (+1 -1),
        lava_river_25.arc (+1 -1),
        lava_river_26.arc (+3 -3),
        lava_river_27.arc (+1 -1),
        lava_river_36.arc (+1 -1),
        lava_river_37.arc (+1 -1),
        lava_river_38.arc (+1 -1),
        lava_river_47.arc (+1 -1),
        lava_river_48.arc (+3 -3),
        lava_river_58.arc (+1 -1),
        lava_sea.arc (+2 -2)
      
 
      - 
        player/class/Warrior:
        mage.arc (+1 -1),
        warlock.arc (+1 -1)
      
 
      - 
        player/class/Wizardry:
        wizard.face (new),
        wizard_class.arc (+1 -1)
      
 
      - 
        player/race:
        elf.arc (+1 -1),
        fenx.arc (+1 -1),
        fireborn.arc (+1 -1),
        human.arc (+1 -1),
        northman.arc (+1 -1),
        pl_dragon.arc (+1 -1),
        quetzalcoatl.arc (+1 -1),
        serpentman.arc (+1 -1),
        wraithp.arc (+1 -1)
      
 
      - 
        potion:
        potioncha.arc (+1 -1),
        potioncol.arc (+2 -2),
        potioncon.arc (+1 -1),
        potiondex.arc (+1 -1),
        potionfir.arc (+2 -2),
        potionhea.arc (+1 -1),
        potionhero.arc (+1 -1),
        potionimp.arc (+1 -1),
        potionint.arc (+1 -1),
        potioninv.arc (+2 -2),
        potionmag.arc (+1 -1),
        potionpow.arc (+1 -1),
        potionrstr.arc (+4 -4),
        potionstr.arc (+1 -1),
        potionwis.arc (+1 -1),
        vials.arc (+7 -7)
      
 
      - 
        river:
        branch_125.arc (+2 -2),
        branch_135.arc (+1 -1),
        branch_137.arc (+1 -1),
        branch_145.arc (+2 -2),
        branch_156.arc (+2 -2),
        branch_157.arc (+1 -1),
        branch_158.arc (+2 -2),
        branch_237.arc (+2 -2),
        branch_347.arc (+2 -2),
        branch_357.arc (+1 -1),
        branch_367.arc (+2 -2),
        branch_378.arc (+2 -2),
        bridge_15.arc (+1 -1),
        bridge_37.arc (+1 -1),
        ford_ns.arc (+1 -1),
        ford_we.arc (+1 -1),
        river_14.arc (+1 -1),
        river_15.arc (+1 -1),
        river_16.arc (+1 -1),
        river_25.arc (+1 -1),
        river_26.arc (+3 -3),
        river_27.arc (+1 -1),
        river_36.arc (+1 -1),
        river_37.arc (+1 -1),
        river_38.arc (+1 -1),
        river_47.arc (+1 -1),
        river_48.arc (+3 -3),
        river_58.arc (+1 -1)
      
 
      - 
        shop:
        crea_Pdra_m.arc (+1 -1),
        crea_serp_c.arc (+1 -1),
        store_alch.arc (+4 -4),
        store_armo.arc (+4 -4),
        store_armo_east.arc (+4 -4),
        store_armo_fant.arc (+4 -4),
        store_magi.arc (+4 -4),
        store_magi_east.arc (+4 -4),
        store_magi_fant.arc (+4 -4),
        store_magi_northwest.arc (+4 -4),
        store_magi_west.arc (+4 -4),
        store_weap.arc (+4 -4),
        store_weap_east.arc (+4 -4),
        store_weap_fant.arc (+4 -4)
      
 
      - 
        skills/Skill_Scrolls:
        scroll_alchemy.arc (+1 -1),
        scroll_bargain.arc (+1 -1),
        scroll_bowyer.arc (+1 -1),
        scroll_climbing.arc (+1 -1),
        scroll_disarm_traps.arc (+1 -1),
        scroll_evocation.arc (+1 -1),
        scroll_find_traps.arc (+1 -1),
        scroll_hiding.arc (+1 -1),
        scroll_jeweler.arc (+1 -1),
        scroll_jumping.arc (+1 -1),
        scroll_karate.arc (+1 -1),
        scroll_literacy.arc (+1 -1),
        scroll_missile_weap.arc (+1 -1),
        scroll_one_handed_weapon.arc (+1 -1),
        scroll_oratory.arc (+1 -1),
        scroll_praying.arc (+1 -1),
        scroll_punching.arc (+1 -1),
        scroll_pyromancy.arc (+1 -1),
        scroll_sense_curse.arc (+1 -1),
        scroll_sense_mag.arc (+1 -1),
        scroll_set_traps.arc (+1 -1),
        scroll_singing.arc (+1 -1),
        scroll_smith.arc (+1 -1),
        scroll_sorcery.arc (+1 -1),
        scroll_stealing.arc (+1 -1),
        scroll_summoning.arc (+1 -1),
        scroll_thaumaturgy.arc (+1 -1),
        scroll_throwing.arc (+1 -1),
        scroll_two_handed_weapon.arc (+1 -1),
        scroll_use_magic_item.arc (+1 -1),
        scroll_woodsman.arc (+1 -1)
      
 
      - 
        skills/Skill_Tools:
        fishing_pole.arc (+1 -1),
        holy_symbol.arc (+1 -1),
        lockpicks.arc (+1 -1),
        stylus.arc (+1 -1),
        talisman.arc (+5 -5)
      
 
      - 
        spell:
        fire_permanent.arc (+1 -1),
        power_crystal.arc (+1 -1)
      
 
      - 
        spell/Bolt:
        firebolt.arc (+1 -1),
        forked_lightning.arc (+1 -1),
        frostbolt.arc (+1 -1),
        lightning.arc (+1 -1),
        negabolt.arc (+1 -1),
        steambolt.arc (+1 -1)
      
 
      - 
        spell/Bomb:
        bomb.arc (+1 -1),
        splint.arc (+1 -1)
      
 
      - 
        spell/Bullet:
        bullet.arc (+1 -1),
        lbullet.arc (+1 -1),
        loose_magic.arc (+1 -1),
        manabullet.arc (+1 -1),
        meteor.arc (+1 -1),
        poisoncloud.arc (+1 -1),
        snowball.arc (+1 -1),
        snowstorm.arc (+1 -1)
      
 
      - 
        spell/Bullet/Fire:
        fireball.arc (+1 -1),
        firebullet.arc (+1 -1)
      
 
      - 
        spell/Bullet/Shell:
        shell.arc (+1 -1)
      
 
      - 
        spell/Burnout:
        burnout.arc (+1 -1)
      
 
      - 
        spell/Change_Ability:
        protection.arc (+1 -1)
      
 
      - 
        spell/Cone:
        confusion.arc (+1 -1),
        counterspell.arc (+1 -1),
        face_of_death.arc (+1 -1),
        firebreath.arc (+1 -1),
        flowers.arc (+1 -1),
        icestorm.arc (+1 -1),
        paralyze.arc (+1 -1),
        sparkshower.arc (+1 -1),
        turnundead.arc (+1 -1)
      
 
      - 
        spell/Detect:
        det_magic.arc (+1 -1),
        det_monster.arc (+1 -1)
      
 
      - 
        spell/Golem:
        avatar.arc (+1 -1),
        golem.arc (+1 -1),
        golem.face (+2 -2),
        mystic_fist.arc (+1 -1)
      
 
      - 
        spell/Healing:
        healing.arc (+1 -1)
      
 
      - 
        spell/MagicMissile:
        magic_miss.arc (+1 -1)
      
 
      - 
        spell/MagicWall/smover:
        smovers.arc (+9 -9)
      
 
      - 
        spell/Misc:
        destruction.arc (+1 -1),
        enchantment.arc (+1 -1),
        polymorph.arc (+1 -1),
        rune_mark.arc (+1 -1)
      
 
      - 
        spell/MoodChange:
        charm_aura.arc (+1 -1)
      
 
      - 
        spell/MovingBall:
        ball_lightning.arc (+1 -1),
        divine_shock.arc (+1 -1),
        negaball.arc (+1 -1),
        poison_fog.arc (+1 -1)
      
 
      - 
        spell/Rune:
        drain_magic.arc (+1 -1),
        generic_rune.arc (+1 -1),
        rune_antimagic.arc (+1 -1),
        rune_blast.arc (+1 -1),
        rune_blightning.arc (+1 -1),
        rune_bomb.arc (+1 -1),
        rune_confusion.arc (+1 -1),
        rune_death.arc (+1 -1),
        rune_fire.arc (+3 -3),
        rune_fireball.arc (+2 -2),
        rune_frost.arc (+3 -3),
        rune_heal.arc (+1 -1),
        rune_lightning.arc (+1 -1),
        rune_paralysis.arc (+1 -1),
        rune_pcloud.arc (+1 -1),
        rune_restore.arc (+1 -1),
        rune_shock.arc (+1 -1),
        rune_sp_restore.arc (+1 -1),
        rune_summon.arc (+5 -5),
        rune_transfer.arc (+1 -1),
        runedet.arc (+1 -1)
      
 
      - 
        spell/Scroll:
        ench_armour.arc (+1 -1),
        impr_cha.arc (+1 -1),
        impr_con.arc (+1 -1),
        impr_dam.arc (+1 -1),
        impr_dex.arc (+1 -1),
        impr_ench.arc (+1 -1),
        impr_int.arc (+1 -1),
        impr_pow.arc (+1 -1),
        impr_str.arc (+1 -1),
        impr_weigh.arc (+1 -1),
        impr_wis.arc (+1 -1),
        prep_weapo.arc (+1 -1),
        scroll_new.arc (+1 -1)
      
 
      - 
        spell/SummonMonster:
        lg_speedball.arc (+1 -1),
        speedball.arc (+1 -1)
      
 
      - 
        spell/Wand:
        gu_horn.arc (+1 -1),
        horn.arc (+1 -1),
        horn2.arc (+1 -1),
        horn3.arc (+1 -1),
        rod_heavy.arc (+1 -1),
        rod_light.arc (+1 -1),
        shellhorn1.arc (+1 -1),
        shellhorn2.arc (+1 -1),
        staff.arc (+1 -1),
        wand.arc (+1 -1)
      
 
      - 
        wall:
        snowstorm_x.arc (+1 -1)
      
 
      - 
        wall/awall:
        awall_win.arc (+2 -2)
      
 
      - 
        wall/bwall:
        bwall.arc (+16 -16),
        bwall_hole.arc (+2 -2),
        bwall_weak.arc (+2 -2),
        earthwall.arc (+1 -1),
        false_wall.arc (+1 -1),
        hedge.arc (+1 -1),
        stoneblock.arc (+2 -2)
      
 
      - 
        wall/cwall-red:
        redcwall_win.arc (+2 -2)
      
 
      - 
        wall/cwall-west:
        westcwall_win.arc (+2 -2)
      
 
      - 
        wall/dwall:
        dwall_win.arc (+2 -2),
        dwall_win_3-4.arc (+2 -2)
      
 
      - 
        wall/ewall:
        ewall.arc (+16 -16),
        ewall_redpost.arc (+1 -1),
        ewall_win.arc (+2 -2)
      
 
      - 
        wall/firewall:
        firewall.arc (+9 -9)
      
 
      - 
        wall/flagstone:
        flagstone.arc (+17 -17)
      
 
      - 
        wall/stwall:
        stwall_win.arc (+2 -2)
      
 
      - 
        wall/timberwall:
        timberwall.arc (+16 -16)
      
 
      - 
        wall/wall:
        wall.arc (+22 -22),
        window.arc (+2 -2)
      
 
      - 
        wall/white:
        white_wall.arc (+18 -18),
        white_wall_win.arc (+2 -2)
      
 
      - 
        wall/woodwall:
        woodwall.arc (+16 -16),
        woodwall_win.arc (+2 -2)
      
 
      - 
        wall/wwall:
        wwall.arc (+16 -16),
        wwall_weak.arc (+2 -2),
        wwall_win.arc (+2 -2)
      
 
      - 
        weapon/bow:
        arrow.arc (+1 -1),
        bow.arc (+1 -1),
        compositebow.arc (+1 -1),
        crossbow.arc (+1 -1),
        handcrossbow.arc (+2 -2),
        huntersbow.arc (+1 -1),
        lightning_bow.arc (+1 -1),
        longbow.arc (+1 -1),
        reflexbow.arc (+3 -3),
        thunder_bolt.arc (+1 -1)
      
 
      - 
        weapon/club:
        big_club.arc (+1 -1),
        cudgel.arc (+1 -1)
      
 
      - 
        weapon/misc:
        poleaxe.arc (+1 -1),
        trident.arc (+1 -1)
      
 
      - 
        weapon/other:
        pipe.arc (+1 -1),
        saw.arc (+1 -1),
        wrench.arc (+1 -1)
      
 
      - 
        weapon/sword:
        b_scimitar.arc (+1 -1),
        b_sword_1.arc (+1 -1),
        dager_r.face (new),
        scimitar.arc (+1 -1),
        serp_sword.arc (+1 -1),
        sword_1.arc (+1 -1)
      
 
    
   
  - 
    ryo_saeba
    2008-11-10 06:14
    #29
    Rev.: 10378
  
 
  - 
    
    
188 lines of code changed in 183 files:
    
      - 
        monster/acid:
        bpudding.arc (+3 -3),
        greenslime.arc (+1 -1),
        pet_necro.arc (+1 -1),
        rustmonste.arc (+1 -1),
        slime.arc (+1 -1)
      
 
      - 
        monster/animal:
        bat.arc (+1 -1),
        bird.arc (+1 -1),
        bird_gen.arc (+1 -1),
        fungus.arc (+1 -1),
        giant_bat.arc (+1 -1),
        mouse.arc (+1 -1),
        mouse_gen.arc (+1 -1),
        panther.arc (+1 -1),
        panthergen.arc (+1 -1),
        scorpi_gen.arc (+1 -1),
        scorpion.arc (+1 -1),
        snake.arc (+1 -1)
      
 
      - 
        monster/animal/Dog:
        dog.arc (+1 -1),
        mastif.arc (+1 -1),
        pup.arc (+1 -1)
      
 
      - 
        monster/animal/Wolf:
        dwolf.arc (+1 -1),
        dwolf_sire.arc (+1 -1),
        wolf.arc (+1 -1)
      
 
      - 
        monster/animal/farmyard:
        chicken.arc (+1 -1),
        goose.arc (+1 -1),
        sheep.arc (+1 -1)
      
 
      - 
        monster/beholder:
        behold_gen.arc (+1 -1),
        beholder.arc (+1 -1),
        beholder_leader_arc.arc (+1 -1)
      
 
      - 
        monster/chaos:
        archon.arc (+1 -1),
        liv_chaos.arc (+1 -1),
        witch_chaos.arc (+1 -1)
      
 
      - 
        monster/demon:
        devil.arc (+1 -1),
        devil_gen.arc (+1 -1),
        evil_master1.arc (+1 -1),
        evil_master2.arc (+1 -1),
        evil_master3.arc (+1 -1),
        evil_master4.arc (+1 -1),
        fiend.arc (+1 -1),
        hellhound.arc (+1 -1),
        raas.arc (+1 -1)
      
 
      - 
        monster/dragon:
        baby_drag.arc (+1 -1),
        dragoncave.arc (+1 -1),
        fae_drag.arc (+1 -1)
      
 
      - 
        monster/dragon/Hatchlings:
        cold_drag.arc (+1 -1),
        elec_drag.arc (+1 -1),
        fire_drag.arc (+1 -1)
      
 
      - 
        monster/dragon/drake:
        drake.arc (+1 -1)
      
 
      - 
        monster/elemental:
        elem_air.arc (+1 -1),
        elem_earth.arc (+1 -1),
        elem_fire.arc (+1 -1),
        elem_water.arc (+1 -1),
        fireborn.arc (+1 -1),
        witch_air.arc (+1 -1),
        witch_earth.arc (+1 -1),
        witch_fire.arc (+1 -1),
        witch_water.arc (+1 -1)
      
 
      - 
        monster/elemental/Para:
        para_air.arc (+1 -1),
        para_earth.arc (+1 -1),
        para_fire.arc (+1 -1),
        para_ice.arc (+1 -1),
        para_lava.arc (+1 -1),
        para_light.arc (+1 -1),
        para_mud.arc (+1 -1),
        para_water.arc (+1 -1)
      
 
      - 
        monster/elemental/Shadow:
        s_mastif.arc (+1 -1),
        shadow.arc (+1 -1)
      
 
      - 
        monster/giant:
        giant_gen.arc (+1 -1),
        mabu.arc (+2 -2)
      
 
      - 
        monster/goblin:
        gnoll.arc (+1 -1),
        gnoll_chief_arc.arc (+1 -1),
        gnoll_gen.arc (+1 -1),
        gnoll_leader_arc.arc (+1 -1),
        goblin.arc (+1 -1),
        goblin_chief_arc.arc (+1 -1),
        goblin_gen.arc (+1 -1),
        goblin_leader_arc.arc (+1 -1),
        kobold_gen.arc (+1 -1),
        ogre_gen.arc (+1 -1),
        orc.arc (+1 -1),
        orc_chief_arc.arc (+1 -1),
        orc_gen.arc (+1 -1),
        orc_leader_arc.arc (+1 -1)
      
 
      - 
        monster/goblin/Kobold:
        h_kobold.arc (+1 -1)
      
 
      - 
        monster/humanoid:
        pyromaniac.arc (+1 -1)
      
 
      - 
        monster/humanoid/Arabic:
        a_guard_h.arc (+1 -1),
        a_guard_m.arc (+1 -1),
        veiled_woman.arc (+1 -1),
        veiled_woman3.arc (+1 -1)
      
 
      - 
        monster/humanoid/Class:
        fighter.arc (+1 -1),
        ninja_2.arc (+1 -1),
        northman.arc (+1 -1),
        pirate.arc (+1 -1)
      
 
      - 
        monster/humanoid/Dragon:
        black_dragon1.arc (+1 -1),
        black_dragon2.arc (+1 -1),
        blue_dragon1.arc (+1 -1),
        blue_dragon2.arc (+1 -1),
        green_dragon1.arc (+1 -1),
        green_dragon2.arc (+1 -1),
        red_dragon1.arc (+1 -1),
        red_dragon2.arc (+1 -1)
      
 
      - 
        monster/humanoid/Dwarf:
        dwarf.arc (+1 -1),
        dwarf_pr.arc (+1 -1),
        greater_dwarven_guard.arc (+1 -1),
        lesser_dwarven_guard.arc (+1 -1)
      
 
      - 
        monster/humanoid/Elf:
        dark_elf.arc (+1 -1),
        dark_elf2.arc (+1 -1),
        elf.arc (+1 -1),
        elf_1.arc (+1 -1),
        elf_guard.arc (+1 -1),
        elf_lass.arc (+1 -1),
        elf_man.arc (+1 -1)
      
 
      - 
        monster/humanoid/Guard:
        guard_hard.arc (+1 -1),
        guard_ligh.arc (+1 -1),
        guard_med.arc (+1 -1),
        knight.arc (+1 -1)
      
 
      - 
        monster/humanoid/Halfling:
        halfling1.arc (+1 -1),
        halfling2.arc (+1 -1),
        halfling3.arc (+1 -1)
      
 
      - 
        monster/humanoid/Human:
        armless_cook.arc (+1 -1),
        charwoman.arc (+1 -1),
        farmer.arc (+1 -1),
        human.arc (+1 -1),
        mage.arc (+1 -1),
        man.arc (+1 -1),
        man2.arc (+1 -1),
        ninja.arc (+1 -1),
        pir_lass.arc (+1 -1),
        princess.arc (+1 -1),
        thief.arc (+1 -1),
        viking.arc (+1 -1),
        wizard.arc (+1 -1)
      
 
      - 
        monster/humanoid/Human/postman:
        postman_gen.arc (+1 -1)
      
 
      - 
        monster/insect:
        bee.arc (+1 -1),
        beehive.arc (+1 -1),
        killerbee.arc (+1 -1),
        spider.arc (+1 -1),
        spider_gen.arc (+1 -1)
      
 
      - 
        monster/insect/ant:
        ant_egg.arc (+1 -1),
        ant_larvae.arc (+1 -1),
        spit_ant.arc (+1 -1),
        war_ant.arc (+1 -1)
      
 
      - 
        monster/misc:
        blob.arc (+1 -1),
        c_priest.arc (+1 -1),
        deathtree.arc (+1 -1),
        firechest.arc (+1 -1),
        gargoyle.arc (+1 -1),
        mudman.arc (+1 -1),
        pixie.arc (+1 -1),
        pixie_gen.arc (+1 -1),
        sandy.arc (+1 -1),
        stalker.arc (+1 -1),
        stalkergen.arc (+1 -1)
      
 
      - 
        monster/misc/Chess:
        ch_knight.arc (+1 -1),
        ch_queen.arc (+1 -1),
        chess_bish.arc (+1 -1),
        chess_figure.arc (+1 -1),
        chess_king.arc (+1 -1),
        chess_pawn.arc (+1 -1),
        chess_rook.arc (+1 -1)
      
 
      - 
        monster/misc/lokanth:
        lokanth.arc (+1 -1)
      
 
      - 
        monster/misc/serpmen:
        serpman_gen.arc (+1 -1)
      
 
      - 
        monster/troll:
        armourtroll.arc (+3 -3),
        smalltroll.arc (+1 -1)
      
 
      - 
        monster/undead:
        banshee.arc (+1 -1),
        dave.arc (+1 -1),
        demilich.arc (+1 -1),
        ghast.arc (+1 -1),
        ghost.arc (+1 -1),
        ghost_gen.arc (+1 -1),
        grimreaper.arc (+1 -1),
        nazgul.arc (+1 -1),
        nightmare.arc (+1 -1),
        skeleton.arc (+1 -1),
        skeleton_chief_arc.arc (+1 -1),
        skeleton_leader_arc.arc (+1 -1),
        spectre.arc (+1 -1),
        wight.arc (+1 -1),
        wraith.arc (+1 -1),
        zombie.arc (+1 -1)
      
 
      - 
        monster/undead/Skeletal_mage:
        skeletalmage.arc (+1 -1)
      
 
      - 
        monster/undead/skree:
        skree_claw.arc (+1 -1),
        skree_eye.arc (+1 -1)
      
 
    
   
  - 
    ryo_saeba
    2008-11-10 06:04
    #28
  
 
  - 
    
    
58 lines of code changed in 8 files:
    
      - 
        monster/dragon/Chaos_Dra:
        chaos_dragon.arc (+6 -71),
        chaos_dragon.face (new 15)
      
 
      - 
        monster/dragon/bone_drake:
        bone_drake.arc (+4 -20),
        bone_drake.face (new 7)
      
 
      - 
        monster/giant/slug:
        slug.arc (+2 -16),
        slug.face (new 10)
      
 
      - 
        monster/misc/Unicorn:
        unicorn.arc (+2 -20),
        unicorn.face (new 12)
      
 
    
   
  - 
    ryo_saeba
    2008-11-10 05:55
    #27
  
 
  - 
    
    
44 lines of code changed in 6 files:
    
      - 
        monster/beholder:
        dread.arc (+4 -36),
        dread.face (new 11)
      
 
      - 
        monster/misc/Ent:
        ent.arc (+4 -44),
        ent.face (new 13)
      
 
      - 
        monster/misc/lamia:
        lamia.arc (+2 -16),
        lamia.face (new 10)
      
 
    
   
  - 
    ryo_saeba
    2008-11-10 05:49
    #26
  
 
  - 
    
    
17 lines of code changed in 3 files:
    
      - 
        misc/Camp:
        campfire.arc (+2 -14),
        campfire.face (new 9)
      
 
      - 
        transport:
        dragonexit.arc (+6 -36)
      
 
    
   
  - 
    ryo_saeba
    2008-11-10 05:44
    #25
  
 
  - 
    
    
29 lines of code changed in 6 files:
    
      - 
        construct/barrack:
        barrack_l.arc (+2 -10),
        barrack_l.face (new 7),
        barrack_u.arc (+2 -10),
        barrack_u.face (new 7)
      
 
      - 
        monster/giant/byakie:
        byakie.arc (+4 -19),
        byakie.face (new 7)
      
 
    
   
  - 
    ryo_saeba
    2008-11-10 05:33
    #24
  
 
  - 
    
    
30 lines of code changed in 4 files:
    
      - 
        monster/insect/ant:
        breeder_ant.arc (+2 -12),
        breeder_ant.face (new 9)
      
 
      - 
        planes/fire:
        flaming_tower.arc (+2 -30),
        flaming_tower.face (new 17)
      
 
    
   
  - 
    ryo_saeba
    2008-11-10 05:15
    #23
  
 
  - 
    
    
39 lines of code changed in 6 files:
    
      - 
        monster/giant:
        giant.arc (+2 -10),
        giant.face (new 8)
      
 
      - 
        monster/giant/cyclops:
        cyclops.arc (+6 -48),
        cyclops.face (new 10)
      
 
      - 
        monster/misc/Ngolem:
        gol.arc (+6 -30),
        gol.face (new 7)
      
 
    
   
  - 
    ryo_saeba
    2008-11-10 05:09
    #22
  
 
  - 
    
    
26 lines of code changed in 5 files:
    
      - 
        monster/elemental/Shadow:
        s_wyvern.arc (+2 -16),
        s_wyvern.face (new 10)
      
 
      - 
        monster/giant/serpent:
        fireserp.arc (+1 -1),
        serpent.arc (+2 -16),
        serpent.face (new 11)
      
 
    
   
  - 
    ryo_saeba
    2008-11-10 05:02
    #21
  
 
  - 
    
    
60 lines of code changed in 10 files:
    
      - 
        monster/animal/Bear:
        bear.arc (+2 -16),
        bear.face (new 10),
        polarbear.arc (+2 -16),
        polarbear.face (new 10)
      
 
      - 
        monster/animal/giant_worm:
        g_worm.arc (+4 -33),
        g_worm.face (new 10),
        purple_worm.arc (+4 -25),
        purple_worm.face (new 8)
      
 
      - 
        monster/misc:
        sphinx.arc (+2 -12),
        sphinx.face (new 8)
      
 
    
   
  - 
    ryo_saeba
    2008-11-10 04:52
    #20
    Rev.: 10356
  
 
  - 
    
    
39 lines of code changed in 2 files:
    
      - 
        monster/animal/shadowtiger:
        shadowtiger.arc (+4 -128),
        shadowtiger.face (new 35)
      
 
    
   
  - 
    ryo_saeba
    2008-11-10 03:45
    #19
  
 
  - 
    
    
45 lines of code changed in 8 files:
    
      - 
        monster/troll/Gaelotroll:
        gaelotroll.arc (+6 -120),
        gaelotroll.face (new 22)
      
 
      - 
        monster/troll/Troll:
        troll.arc (+5 -9),
        troll.face (new)
      
 
      - 
        monster/undead/skree:
        skree.arc (+4 -8),
        skree.face (new)
      
 
    
   
  - 
    ryo_saeba
    2008-11-10 03:39
    #18
  
 
  - 
    
    
51 lines of code changed in 6 files:
    
      - 
        monster/animal:
        cobra.arc (+2 -14),
        cobra.face (new 10)
      
 
      - 
        monster/animal/Behemoth:
        behemoth.arc (+4 -48),
        behemoth.face (new 15)
      
 
      - 
        monster/animal/Giant_rat:
        giantrat.arc (+4 -56),
        giantrat.face (new 16)
      
 
    
   
  - 
    ryo_saeba
    2008-11-10 03:30
    #17
  
 
  - 
    
    
44 lines of code changed in 3 files:
    
      - 
        monster/animal/gryphon:
        gryphon.arc (+9 -144),
        gryphon.face (new 19)
      
 
      - 
        monster/demon:
        Balrog.arc (+16 -96)
      
 
    
   
  - 
    ryo_saeba
    2008-11-10 03:27
    #16
    Rev.: 10347
  
 
  - 
    
    
1 lines of code changed in 1 file:
    
      - 
        monster/angel:
        liteangel.face (+1 -1)
      
 
    
   
  - 
    ryo_saeba
    2008-11-10 03:26
    #15
    Rev.: 10346
  
 
  - 
    
    
24 lines of code changed in 2 files:
    
      - 
        monster/giant/Big_Wiz:
        big_wiz.arc (+9 -108),
        big_wiz.face (new 15)
      
 
    
   
  - 
    ryo_saeba
    2008-11-10 03:19
    #14
  
 
  - 
    
    
81 lines of code changed in 9 files:
    
      - 
        monster/giant/Titan:
        titan.arc (+9 -143),
        titan.face (new 19)
      
 
      - 
        monster/giant/djinn:
        djinn.arc (+2 -14),
        djinn.face (new 10),
        djinn_magenta.arc (+2 -14),
        djinn_magenta.face (new 9),
        djinn_magenta_big.arc (+18 -126),
        djinn_magenta_big.face (new 10),
        m_djinn.arc (+2 -2)
      
 
    
   
  - 
    ryo_saeba
    2008-11-10 03:07
    #13
  
 
  - 
    
    
56 lines of code changed in 4 files:
    
      - 
        monster/demon/Demon_Lord:
        demon_lord.arc (+32 -160),
        demon_lord.face (new 7)
      
 
      - 
        monster/misc/Baslic:
        baslic.arc (+6 -48),
        baslic.face (new 11)
      
 
    
   
  - 
    ryo_saeba
    2008-11-10 03:00
    #12
    Rev.: 10341
  
 
  - 
    
    
20 lines of code changed in 2 files:
    
      - 
        monster/dragon/WDragon:
        worthless_dragon.arc (+6 -78),
        worthless_dragon.face (new 14)
      
 
    
   
  - 
    ryo_saeba
    2008-11-10 02:52
    #11
  
 
  - 
    
    
108 lines of code changed in 10 files:
    
      - 
        monster/dragon/Chinese_Dra:
        chinese.face (+14),
        chinese_dr.arc (+4 -48)
      
 
      - 
        monster/dragon/Dragon:
        dragon.arc (+6 -84),
        dragon.face (new 23),
        dragon_ancient.arc (+6 -72),
        dragon_ancient.face (new 15)
      
 
      - 
        monster/dragon/Dragonman:
        dragonman.arc (+2 -24),
        dragonman.face (new 15)
      
 
      - 
        monster/dragon/Electric:
        elec_dr.arc (+6 -63),
        elec_dr.face (new 17)
      
 
    
   
  - 
    ryo_saeba
    2008-11-10 02:41
    #10
    Rev.: 10336
  
 
  - 
    
    
24 lines of code changed in 4 files:
    
      - 
        monster/dragon:
        Cwyvern.arc (+2 -16),
        Cwyvern.face (new 10),
        wyvern.arc (+2 -16),
        wyvern.face (new 10)
      
 
    
   
  - 
    ryo_saeba
    2008-11-10 02:36
    #9
    Rev.: 10335
  
 
  - 
    
    
61 lines of code changed in 4 files:
    
      - 
        monster/giant/DreadKnight:
        DK.arc (+6 -72),
        DK.face (new 14),
        EDK.arc (+6 -216),
        EDK.face (new 35)
      
 
    
   
  - 
    ryo_saeba
    2008-11-10 02:30
    #8
    Rev.: 10334
  
 
  - 
    
    
25 lines of code changed in 2 files:
    
      - 
        monster/giant/JessyB:
        jessyb.arc (+16 -112),
        jessyb.face (new 9)
      
 
    
   
  - 
    ryo_saeba
    2008-11-09 18:32
    #7
    Rev.: 10328
  
 
  - 
    
    
17 lines of code changed in 2 files:
    
      - 
        monster/giant/Belzebub:
        belzebub.arc (+6 -54),
        belzebub.face (new 11)
      
 
    
   
  - 
    ryo_saeba
    2008-11-09 18:25
    #6
  
 
  - 
    
    
21 lines of code changed in 4 files:
    
      - 
        monster/demon/Big_Demon:
        big_demon.arc (+1 -6),
        big_demon.face (new 8)
      
 
      - 
        monster/demon/medium_demon:
        mdemon.arc (+4 -24),
        mdemon.face (new 8)
      
 
    
   
  - 
    ryo_saeba
    2008-11-09 18:22
    #5
    Rev.: 10325
  
 
  - 
    
    
43 lines of code changed in 10 files:
    
      - 
        monster/angel:
        angel.arc (+1 -12),
        angel.face (+14),
        angelknight.arc (+1 -1),
        archangel.arc (+6 -31),
        archangel.face (new 8),
        highangel.arc (+1 -1),
        liteangel.arc (+1 -7),
        liteangel.face (new 9),
        mesangel.arc (+1 -1),
        retribution.arc (+1 -1)
      
 
    
   
  - 
    ryo_saeba
    2008-11-09 12:32
    #4
    Rev.: 10322
  
 
  - 
    
    
1 lines of code changed in 1 file:
    
      - 
        spell/AnimateWeapon:
        snake_golem.arc (+1)
      
 
    
   
  - 
    rjtanner
    2008-11-03 19:27
    #3
    Rev.: 10251
  
 
  - 
    
    
429 lines of code changed in 61 files:
    
      - 
        CHANGES (+5)
      
 
      - 
        ground/Lake:
        blake_1.base.111.png (changed),
        blake_1.base.112.png (new 12),
        blake_1.base.113.png (new 7),
        blake_1.base.114.png (new 10),
        blake_2.base.111.png (changed),
        blake_2.base.112.png (new 12),
        blake_2.base.113.png (new 7),
        blake_2.base.114.png (new 10),
        blake_3.base.111.png (changed),
        blake_3.base.112.png (new 10),
        blake_3.base.113.png (new 8),
        blake_3.base.114.png (new 10),
        blake_4.base.111.png (changed),
        blake_4.base.112.png (new 12),
        blake_4.base.113.png (new 7),
        blake_4.base.114.png (new 10),
        blake_5.base.111.png (changed),
        blake_5.base.112.png (new 12),
        blake_5.base.113.png (new 7),
        blake_5.base.114.png (new 10),
        blake_6.base.111.png (changed),
        blake_6.base.112.png (new 11),
        blake_6.base.113.png (new 10),
        blake_6.base.114.png (new 13),
        blake_7.base.111.png (changed),
        blake_7.base.112.png (new 7),
        blake_7.base.113.png (new 14),
        blake_7.base.114.png (new 8),
        blake_8.base.111.png (changed),
        blake_8.base.112.png (new 12),
        blake_8.base.113.png (new 7),
        blake_8.base.114.png (new 10),
        blake_9.base.111.png (changed),
        blake_9.base.112.png (new 10),
        blake_9.base.113.png (new 11),
        blake_9.base.114.png (new 9),
        blake_A.base.111.png (changed),
        blake_A.base.112.png (new 12),
        blake_A.base.113.png (new 7),
        blake_A.base.114.png (new 10),
        blake_B.base.111.png (changed),
        blake_B.base.112.png (new 5),
        blake_B.base.113.png (new 8),
        blake_B.base.114.png (new 6),
        blake_C.base.111.png (changed),
        blake_C.base.112.png (new 7),
        blake_C.base.113.png (new 8),
        blake_C.base.114.png (new 9),
        blake_D.base.111.png (changed),
        blake_D.base.112.png (new 10),
        blake_D.base.113.png (new 10),
        blake_D.base.114.png (new 13),
        blake_E.base.111.png (changed),
        blake_E.base.112.png (new 8),
        blake_E.base.113.png (new 9),
        blake_E.base.114.png (new 7),
        blake_F.base.111.png (changed),
        blake_F.base.112.png (new 12),
        blake_F.base.113.png (new 7),
        blake_F.base.114.png (new 10)
      
 
    
   
  - 
    akirschbaum
    2008-11-02 14:14
    #2
    Rev.: 10243
  
 
  - 
    
    
5 lines of code changed in 21 files:
    
      - 
        CHANGES (+4)
      
 
      - 
        dev/obsolete:
        randomCont.arc (-1)
      
 
      - 
        dev/unused/0.91.1:
        centaur.arc (-1),
        crystal_bl.arc (-1),
        dark_uni.arc (-1),
        dopplegang.arc (-1),
        grave.arc (-3),
        lwoodhouse.arc (-1),
        mountain_1.arc (-1),
        shop.arc (-1)
      
 
      - 
        dev/unused/0.91.1/Lg_bungalow:
        lbungalow.arc (-1)
      
 
      - 
        dev/unused/0.91.1/Monolith:
        monolith.arc (-2)
      
 
      - 
        dev/unused/0.91.1/Store:
        store_book.arc (-1),
        store_food.arc (-1)
      
 
      - 
        dev/unused/0.91.1/Undead:
        shadow.arc (-1),
        werewolf.arc (-2),
        werewolf.arch (+1 -2)
      
 
      - 
        ground/nimground:
        Nimground3_purple.arc (-1)
      
 
      - 
        misc/Container:
        chest_white_2.arc (-4)
      
 
      - 
        monster/animal/giant_worm:
        purple_worm.arc (-1)
      
 
    
   
  - 
    akirschbaum
    2008-11-01 01:49
    #1
    Rev.: 10237
  
 
  - 
    
    
0 lines of code changed in 1 file:
    
      - 
        monster/humanoid/Human:
        c_sage.arc (-1)