January 2021 Commit Log

Number of Commits:
32
Number of Active Developers:
2
ryo_saeba 2021-01-30 13:10 Rev.: 21873

Make drop green to reflect poison.

4 lines of code changed in 2 files:

ryo_saeba 2021-01-30 13:09 Rev.: 21872

Copy current 'needle' face to diseased needle, use it.

9 lines of code changed in 4 files:

ryo_saeba 2021-01-30 12:56 Rev.: 21871

Add broken vampire sarcophagus, use it for destroyed generator.

18 lines of code changed in 4 files:

ryo_saeba 2021-01-30 04:26 Rev.: 21867

Add red, dark blue and light blue cave walls, based on the 'cave' archetype.

1722 lines of code changed in 163 files:

ryo_saeba 2021-01-29 14:17 Rev.: 21865

Use 'death_animation' instead of treasurelist with only one item.

6 lines of code changed in 3 files:

silvernexus 2021-01-29 13:13 Rev.: 21862

Reduce ghost gen to palette.
This halves the image size without any lossage.

0 lines of code changed in 1 file:

ryo_saeba 2021-01-29 13:07 Rev.: 21861

Add broken gravestone, spawn it when a skeleton generator is destroyed.

19 lines of code changed in 4 files:

ryo_saeba 2021-01-28 15:10 Rev.: 21857

Add Valkyrie guide.

25 lines of code changed in 2 files:

ryo_saeba 2021-01-28 11:25 Rev.: 21854

Add animations to some generators.

59 lines of code changed in 17 files:

ryo_saeba 2021-01-28 11:24 Rev.: 21853

Add spell effects to some balms and foods.

9 lines of code changed in 2 files:

ryo_saeba 2021-01-28 11:23 Rev.: 21852

Add blue and green dragon caves, to generate electric and cold dragons.

44 lines of code changed in 4 files:

silvernexus 2021-01-26 16:21 Rev.: 21848

Slightly nerf quarterstaffs because they are by far the lightest two-handed weapon.

6 lines of code changed in 2 files:

silvernexus 2021-01-23 23:54 Rev.: 21845

Buff two-handed weapons' stat blocks.

26 lines of code changed in 9 files:

silvernexus 2021-01-21 16:17 Rev.: 21843

Add rings that can cast spells to the game.
These function like low-power rods, since they regernerate spell points much slower and can cast fewer times before running out.
The list of spells is a lot more geared toward utility and infrequently-cast spells, such as summon <elemental> and dark vision for that reason.
Currently set to be pretty rare. If it turns out these should really be more common than rods, it can be done.

135 lines of code changed in 4 files:

ryo_saeba 2021-01-21 03:44 Rev.: 21836

Fix year.

10 lines of code changed in 1 file:

ryo_saeba 2021-01-19 12:00 Rev.: 21820

Add archetypes for building instructions, found in enough shops to warrant it.

197 lines of code changed in 2 files:

ryo_saeba 2021-01-18 04:30 Rev.: 21816

Remove extra space in attack message.

5 lines of code changed in 2 files:

silvernexus 2021-01-17 17:33 Rev.: 21813

Fix wrong image reference in food shop barn.

4 lines of code changed in 1 file:

silvernexus 2021-01-17 13:52 Rev.: 21812

Add a couple more ways coifs can spawn, including in shops.

9 lines of code changed in 1 file:

silvernexus 2021-01-17 12:05 Rev.: 21809

Add coifs as a type of helmet to the game.

30 lines of code changed in 5 files:

silvernexus 2021-01-16 13:39 Rev.: 21780

Reduce color palette on store_food_barn.

0 lines of code changed in 1 file:

silvernexus 2021-01-16 13:27 Rev.: 21778

Add food shop barn for use in Wolfsburg.

43 lines of code changed in 4 files:

ryo_saeba 2021-01-16 08:26 Rev.: 21773

Add "tissue paper" archetype, to replace ones in Raffle.

15 lines of code changed in 5 files:

ryo_saeba 2021-01-16 06:19 Rev.: 21771

Fix formula ingredient for "sickle sword".

5 lines of code changed in 2 files:

ryo_saeba 2021-01-14 13:05 Rev.: 21767

Revert beholder eye change, which has too many side-effects.

2 lines of code changed in 1 file:

ryo_saeba 2021-01-14 05:05 Rev.: 21765

Adjust format for no-collect mechanism.

9 lines of code changed in 2 files:

ryo_saeba 2021-01-14 04:36 Rev.: 21763

Make beholder eyes flesh.

5 lines of code changed in 2 files:

ryo_saeba 2021-01-12 14:21 Rev.: 21753

Fix file.

1 lines of code changed in 1 file:

silvernexus 2021-01-12 13:40 Rev.: 21752

Enable crafting leather with sheepskin rugs and sheep's sheepskin

26 lines of code changed in 2 files:

ryo_saeba 2021-01-10 09:19 Rev.: 21747

Add food shop archetype.

44 lines of code changed in 4 files:

ryo_saeba 2021-01-08 14:30 Rev.: 21743

Apply modified version of patch https://sourceforge.net/p/crossfire/patches/366/ by Titus.

125 lines of code changed in 14 files:

silvernexus 2021-01-03 13:50 Rev.: 21711

Reduce file size of base rainfall images.

0 lines of code changed in 4 files:

December 2020 »

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