New graphic (construct/temple/sorig_church.base.x11.png) and archetype (construct/temple/sorig_church.arc), Church of Sorig.
37 lines of code changed in 3 files:
New graphic (construct/temple/sorig_cathedral.base.x11.png) and archetype (construct/temple/sorig_cathedral.arc), Cathedral of Sorig.
117 lines of code changed in 3 files:
New graphic (construct/temple/ixalovh_church.base.x11.png) and archetype (construct/temple/ixalovh_church.arc), Church of Ixalovh.
38 lines of code changed in 3 files:
New graphic (construct/temple/gorokh_church.base.x11.png) and archetype (construct/temple/gorokh_church.arc), Church of Gorokh.
37 lines of code changed in 3 files:
New graphic (construct/temple/valriel_church.base.x11.png) and archetype (construct/temple/valriel_church.arc), Church of Valriel.
37 lines of code changed in 3 files:
Update and fix broken and incomplete archetype files for the recently added Cathedrals (construct/temple/*_cathedral.arc).
1054 lines of code changed in 11 files:
New graphic (construct/temple/valriel_cathedral.base.x11.png) and archetype (construct/temple/valriel_cathedral.arc), Cathedral of Valriel.
13 lines of code changed in 3 files:
New graphic (construct/temple/valkyrie_cathedral.base.x11.png) and archetype (construct/temple/valkyrie_cathedral.arc), Cathedral of Valkyrie.
13 lines of code changed in 3 files:
New graphic (construct/temple/ruggilli_cathedral.base.x11.png) and archetype (construct/temple/ruggilli_cathedral.arc), Cathedral of Ruggilli.
13 lines of code changed in 3 files:
New graphic (construct/temple/gnarg_cathedral.base.x11.png) and archetype (construct/temple/gnarg_cathedral.arc), Cathedral of Gnarg.
13 lines of code changed in 3 files:
Typo corrections for Cathedral in CHANGELOG file.
3 lines of code changed in 1 file:
New graphic (construct/temple/devourers_cathedral.base.x11.png) and archetype (construct/temple/devourers_cathedral.arc), Cathedral of Devourers.
13 lines of code changed in 3 files:
New graphic (construct/temple/gaea_cathedral.base.x11.png) and archetype (construct/temple/gaea_cathedral.arc), Cathedral of Gaea.
13 lines of code changed in 3 files:
New graphic (construct/temple/mostrai_cathedral.base.x11.png) and archetype (construct/temple/mostrai_cathedral.arc), Cathedral of Mostrai.
13 lines of code changed in 3 files:
New graphic (construct/temple/lythander_cathedral.base.x11.png) and archetype (construct/temple/lythander_cathedral.arc), Cathedral of Lythander.
13 lines of code changed in 3 files:
New graphic (construct/temple/ixalovh_cathedral.base.x11.png) and archetype (construct/temple/ixalovh_cathedral.arc), Cathedral of Ixalovh.
13 lines of code changed in 3 files:
New graphic (construct/temple/gorokh_cathedral.base.x11.png) and archetype (construct/temple/gorokh_cathedral.arc), Cathedral of Gorokh.
14 lines of code changed in 3 files:
Very minor pixel clean up in Cathedral graphic (construct/temple/cathedral.base.x11.png).
4 lines of code changed in 2 files:
Pixel and color touch up on the club graphic used for Altar of Gnarg (gods/altars/altargnarg.base.111.png).
4 lines of code changed in 2 files:
New graphic (construct/temple/gnarg_temple.base.111.png) and archetype (construct/temple/gnarg_temple.arc), Temple of Gnarg.
12 lines of code changed in 3 files:
Pixel and color cleanup to the Civic Building graphic (construct/town/a_civic.base.x11.png)
4 lines of code changed in 2 files:
New graphic (construct/temple/valkyrie_temple.base.111.png) and archetype (construct/temple/valkyrie_temple.arc), Temple of Valkyrie.
12 lines of code changed in 3 files:
New graphic (construct/temple/valriel_temple.base.111.png) and archetype (construct/temple/valriel_temple.arc), Temple of Valriel.
14 lines of code changed in 3 files:
New graphic (construct/temple/devourers_temple.base.111.png) and archetype (construct/temple/devourers_temple.arc), Temple of Devourers.
12 lines of code changed in 3 files:
New graphic (construct/temple/ruggilli_temple.base.111.png) and archetype (construct/temple/ruggilli_temple.arc), Temple of Ruggilli.
12 lines of code changed in 3 files:
New graphic (construct/temple/gaea_temple.base.111.png) and archetype (construct/temple/gaea_temple.arc), Temple of Gaea.
12 lines of code changed in 3 files:
New graphic (construct/temple/ixalovh_temple.base.111.png) and archetype (construct/temple/ixalovh_temple.arc), Temple of Ixalovh.
12 lines of code changed in 3 files:
New graphic (construct/temple/gorokh_temple.base.111.png) and archetype (construct/temple/gorokh_temple.arc), Temple of Gorokh.
12 lines of code changed in 3 files:
New graphic (construct/temple/sorig_temple.base.111.png) and archetype (construct/temple/sorig_temple.arc), Temple of Sorig.
12 lines of code changed in 3 files:
Touch up colors to the dome on the Temple1 graphic (construct/temple/temple1.base.x11.png) for better blending.
4 lines of code changed in 2 files:
Redesign of the shovel graphic (weapon/misc/shovel_1.base.*.png). Animation to come later.
8 lines of code changed in 6 files:
Pixel and color clean up for spear graphic (weapon/misc/spear.base.*.png)
12 lines of code changed in 10 files:
Add new event handler, when a weapon or arrow attacks.
6 lines of code changed in 1 file:
Missing archetype.
18 lines of code changed in 1 file:
Enable doors to be lockpicked.
20 lines of code changed in 4 files:
Lockable doors.
93 lines of code changed in 8 files:
Extract monsters from Warrior's Tower, level 4.
193 lines of code changed in 6 files:
Extract 'Hulking Beast' from Warrior's Tower, levels 1, 2 and 3.
65 lines of code changed in 2 files:
Extract 'wandering terror' from Warrior's Tower, level 3.
42 lines of code changed in 2 files:
Extract 'chaos priest' from Warrior's Tower, ground level and level 2.
65 lines of code changed in 2 files:
Extract 'chaos knight' from Warrior's Tower, ground level and levels 1, 2 and 3.
57 lines of code changed in 2 files:
Extract 'renegade wizard' from Warrior's Tower level 4.
47 lines of code changed in 2 files:
Extract 'twisted sprite' from Warrior's Tower levels 3 and 4.
54 lines of code changed in 2 files:
Extract 'large_gargoyle' from Warrior's Tower, level 3.
48 lines of code changed in 1 file:
Extract 'shadow elf' from Warrior's Tower, levels 2 and 3.
70 lines of code changed in 2 files:
Extract 'renegade priest' from Warrior's Tower, levels 1 and 2.
47 lines of code changed in 2 files:
Extract blade dancer from Warrior's Tower, level 2.
45 lines of code changed in 1 file:
Extract 'blade dancer' and associated 'sleek katana' from Warrior's Tower, level 1.
85 lines of code changed in 3 files:
More chests.
68 lines of code changed in 6 files:
Vertical opening stone door.
45 lines of code changed in 6 files:
Vertical opening wood door.
45 lines of code changed in 6 files:
Vertical moving door templates.
0 lines of code changed in 4 files:
Move template files to directory to show they indeed are templates.
20 lines of code changed in 8 files:
Archetype update. Pixel and color clean up for Large Western house graphic (construct/house/house_larg_west.base.x11.png).
4 lines of code changed in 2 files: