Disable missing archetype.
3 lines of code changed in 1 file:
Add steel shortsword for testing and balancing. Formula to smith it included in r19608.
26 lines of code changed in 3 files:
Added the leather arches I missed in r19607.
49 lines of code changed in 10 files:
Commit my leather development from earlier so additional balancing can be performed.
24 lines of code changed in 4 files:
Archetype ChangeLog reformatting for a few of the entires.
17 lines of code changed in 1 file:
Added new floor archetype (shop/Floors/shop_random.arc & shop_random.face) for random items in shops. New face (shop/Floors/shop_random.base.111.png) also makes it more apparent in the map editor that random items will appear on that tile.
23 lines of code changed in 4 files:
Update README file
53 lines of code changed in 1 file:
Tweak and balance food items
Adjust nutrition, value, and weight of all food items. In some cases,
use more descriptive item names. Weights are set for the currently
unbalanced player carrying capacity. When that is balanced, all the
weights here should be divided by a factor of ten.
182 lines of code changed in 44 files: