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Crossfire Clients

Crossfire is a Client-side and Server based game. Thanks to wordIQ.com we have:

  • Client-side:
    "Typically, a client is a software program ... that runs on a user's local computer or workstation and connects to a server as necessary. Operations may be performed client-side because they require access to information or functionality that is available on the client but not on the server, because the user needs to observe them or provide input, or because the server lacks the processing power to perform the operations in a timely manner for all of the clients it serves. Additionally, if operations can be performed by the client, without sending data over the network, they may take less time, use less bandwidth, and incur a lesser security risk." In this case, one of the applications listed below.
  • Server:
    "A computer software application that carries out some task on behalf of users. ... (A)nd application serving, where the software runs a computer program to carry out some task for the users." In this case, the game of Crossfire itself.

Crossfire can be played with the following clients:

Package Version Date Download
Client:
Select a client based on the OS that you wish to use while playing Crossfire, REQUIRED
 CF Client, Linux 1.11.0 2008-Jan-28 Download
 GTK Client, Linux 1.11.0 2008-Jan-28 Download
 GTK-v2 Client, Linux (RPM) 1.11.0 2008-Jan-28 Download
 CF Client, Mac OS X - X11 1.9.0 17-May-2006 Download
 GTK Client, Mac OS X - X11 1.9.0 2006-May-17 Download
 GTK Client, Mac OS X - X11 Snapshot 2006-Nov-18 Download
 GTK-v2 Client, Mac OS X - X11 Experimental* 2006-Nov-18 Download
 GTK Client, Windows 1.11.0 2008-Feb-10 Download
 JCrossClient 1.0-alpha 4 20-Apr-2006 Download
 GTK Client, SPARC Solaris Snapshot 2006-Nov-09 Download

* GTK-v2 Client, Mac OS X - X11 is marked Experimental, because the configuration dialog does not work unless someone updates the code for gtk-2.4 (get_text_active no longer exists)

Client Web Pages and Other Links:

CF Client (Mac OS X - X11)

GTK Client (Mac OS X - X11)

 

Older clients - They do not support new game features like the checksum feature of server tiles and metaserver.

  • DirectX (Windows - abandonware, unstable and problematic on Windows XP)
  • Win32 (Windows - abandonware)
  • SDL (Multiple Platforms - abandonware?)
  • OpenGL (Windows - abandonware)
  • GTK & CF Client (IRIX - abandonware)