Crossfire Server, Branches 1.12
R18729
Main Page
Related Pages
Modules
Namespaces
Data Structures
Files
File List
Globals
All
Functions
Variables
Typedefs
Enumerations
Enumerator
Macros
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
y
- r -
rand_move() :
monster.c
random_map_suite() :
check_random_map.c
random_roll() :
libproto.h
,
utils.c
random_roll64() :
utils.c
,
libproto.h
rangetostring() :
info.c
,
sockproto.h
re_cmp() :
re-cmp.c
,
libproto.h
re_cmp_step() :
re-cmp.c
re_cmp_suite() :
check_re-cmp.c
re_get_token() :
re-cmp.c
re_init() :
re-cmp.c
re_match_token() :
re-cmp.c
read_bmap_names() :
image.c
,
libproto.h
read_client_images() :
image.c
,
libproto.h
read_face_data() :
image.c
read_ignore_list() :
gridarta-types-convert.c
read_line() :
gridarta-types-convert.c
read_map_log() :
sproto.h
,
swap.c
read_parameters() :
cfnewspaper.c
read_smooth() :
image.c
,
libproto.h
read_template() :
bwp.c
,
mapper.c
read_type() :
gridarta-types-convert.c
readable_suite() :
check_readable.c
readdir() :
win32.h
,
win32.c
reader_suite() :
check_reader.c
ready_map_name() :
map.c
,
libproto.h
readyMap() :
cfpython.c
real_money_value() :
shop.c
rec_sigbus() :
init.c
rec_sighup() :
init.c
rec_sigint() :
init.c
rec_sigpipe() :
init.c
rec_sigquit() :
init.c
rec_sigsegv() :
init.c
rec_sigterm() :
init.c
receive_party_password() :
sproto.h
,
c_party.c
receive_play_again() :
sproto.h
,
player.c
receive_player_name() :
sproto.h
,
c_misc.c
receive_player_password() :
sproto.h
,
c_misc.c
recharge() :
sproto.h
,
spell_effect.c
recipe_suite() :
check_recipe.c
recursive_roll() :
sproto.h
,
move.c
reflwall() :
sproto.h
,
spell_util.c
regenerate_rod() :
sproto.h
,
spell_util.c
region_is_child_of_region() :
libproto.h
,
region.c
region_suite() :
check_region.c
register_all_ob_types() :
sproto.h
,
ob_types.c
register_apply() :
ob_types.c
,
libproto.h
register_describe() :
ob_types.c
,
libproto.h
register_move_on() :
ob_types.c
,
libproto.h
register_process() :
ob_types.c
,
libproto.h
register_trigger() :
ob_types.c
,
libproto.h
registerCommand() :
cfpython.c
registerGEvent() :
cfpython.c
relative_path() :
mapper.c
remove_adjacent_doors() :
treasure.c
remove_all_pets() :
sproto.h
,
pets.c
remove_button_link() :
button.c
,
libproto.h
remove_contents() :
alchemy.c
remove_curse() :
sproto.h
,
spell_effect.c
remove_directory() :
porting.c
,
libproto.h
remove_door() :
sproto.h
,
time.c
remove_force() :
time.c
remove_friendly_object() :
libproto.h
,
friend.c
remove_from_active_list() :
object.c
,
libproto.h
remove_locked_door() :
sproto.h
,
time.c
remove_marking_runes() :
build_map.c
remove_monsters() :
rproto.h
,
treasure.c
remove_ob() :
object.c
,
libproto.h
remove_party() :
sproto.h
,
c_party.c
remove_statbonus() :
living.c
,
libproto.h
remove_symptoms() :
disease.c
remove_trap() :
skills.c
,
sproto.h
remove_unpaid_objects() :
sproto.h
,
player.c
remove_value() :
shop.c
replace() :
utils.c
,
libproto.h
replace_insert_ob_in_map() :
object.c
,
libproto.h
replace_map() :
mapper.c
replace_unprintable_chars() :
utils.c
,
libproto.h
reply_cmd() :
request.c
,
sockproto.h
request_info_cmd() :
loop.c
,
sockproto.h
request_suite() :
check_request.c
reset_object() :
libproto.h
,
object.c
reset_sleep() :
time.c
,
libproto.h
resurrect_player() :
resurrection.c
resurrection_fails() :
resurrection.c
resurrection_suite() :
check_resurrection.c
retrofit_joined_wall() :
wall.c
,
rproto.h
rewinddir() :
win32.h
,
win32.c
ring_desc() :
item.c
rndm() :
libproto.h
,
utils.c
rogue_layout_suite() :
check_rogue_layout.c
roguelike_layout_gen() :
test.c
,
rproto.h
,
rogue_layout.c
roguelike_link_rooms() :
rogue_layout.c
roguelike_make_rooms() :
rogue_layout.c
roguelike_place_room() :
rogue_layout.c
roll_again() :
sproto.h
,
player.c
roll_ob() :
move.c
roll_stat() :
sproto.h
,
player.c
roll_stats() :
player.c
,
sproto.h
room_gen_cooridored() :
room_gen.h
room_gen_onion_suite() :
check_room_gen_onion.c
room_gen_spiral_suite() :
check_room_gen_spiral.c
roomify_layout() :
rproto.h
,
random_map.c
rotate_layout() :
random_map.c
,
rproto.h
run_att() :
monster.c
runapply() :
cfanim.c
runapplyobject() :
cfanim.c
runcamera() :
cfanim.c
rundropobject() :
cfanim.c
rune_attack() :
rune.c
rune_suite() :
check_rune.c
runfire() :
cfanim.c
runghosted() :
cfanim.c
runmessage() :
cfanim.c
runmovement() :
cfanim.c
runmoveto() :
cfanim.c
runnotice() :
cfanim.c
runpickup() :
cfanim.c
runpickupobject() :
cfanim.c
runPluginCommand() :
plugin_template.c
runsay() :
cfanim.c
runstop() :
cfanim.c
runteleport() :
cfanim.c
runturn() :
cfanim.c
runvisible() :
cfanim.c
runwizard() :
cfanim.c
Generated on Sun Nov 18 2018 02:41:20 for Crossfire Server, Branches 1.12 by
1.8.6