Crossfire Server, Branches 1.12
R18729
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- t -
tailor_god_spell() :
sproto.h
,
gods.c
tailor_readable_ob() :
libproto.h
,
readable.c
talk_to_npc() :
monster.c
tear_down_wall() :
attack.c
teardown() :
check_anim.c
,
check_info.c
,
check_region.c
,
check_c_move.c
,
check_c_new.c
,
check_shstr.c
,
check_c_object.c
,
check_c_party.c
,
check_init.c
,
check_time.c
,
check_c_range.c
,
check_c_wiz.c
,
check_treasure.c
,
check_commands.c
,
check_daemon.c
,
check_arch.c
,
check_item.c
,
check_utils.c
,
check_disease.c
,
check_egoitem.c
,
check_decor.c
,
check_gods.c
,
check_hiscore.c
,
check_links.c
,
check_door.c
,
check_init.c
,
check_login.c
,
check_exit.c
,
check_main.c
,
check_monster.c
,
check_button.c
,
check_living.c
,
check_expand2x.c
,
check_move.c
,
check_pets.c
,
check_floor.c
,
check_player.c
,
check_plugins.c
,
check_loader.c
,
check_maze_gen.c
,
check_resurrection.c
,
check_rune.c
,
check_monster.c
,
check_shop.c
,
check_skill_util.c
,
check_exp.c
,
check_logger.c
,
check_random_map.c
,
check_skills.c
,
check_spell_attack.c
,
check_reader.c
,
check_spell_effect.c
,
check_spell_util.c
,
check_los.c
,
check_rogue_layout.c
,
check_swamp.c
,
check_swap.c
,
check_room_gen_onion.c
,
check_time.c
,
check_timers.c
,
check_friend.c
,
check_map.c
,
check_room_gen_spiral.c
,
check_weather.c
,
check_sounds.c
,
check_request.c
,
check_metaserver.c
,
check_lowlevel.c
,
check_loop.c
,
check_item.c
,
check_init.c
,
check_info.c
,
check_win32.c
,
check_snake.c
,
comet_perf.c
,
check_image.c
,
check_object.c
,
check_special.c
,
check_square_spiral.c
,
check_glue.c
,
check_path.c
,
check_standalone.c
,
check_style.c
,
check_player.c
,
check_test.c
,
check_treasure.c
,
check_1727944.c
,
check_holy.c
,
check_porting.c
,
check_wall.c
,
check_alchemy.c
,
check_re-cmp.c
,
check_apply.c
,
check_attack.c
,
check_image.c
,
check_readable.c
,
check_ban.c
,
check_build_map.c
,
check_recipe.c
,
check_c_chat.c
,
check_c_misc.c
teleport() :
move.c
,
sproto.h
teleporter_type_process() :
teleporter.c
teleporter_type_trigger() :
teleporter.c
tempnam_local() :
porting.c
,
libproto.h
tempnam_secure() :
porting.c
,
libproto.h
terminate_all_pets() :
sproto.h
,
pets.c
test_suite() :
check_test.c
thrown_item_effect() :
attack.c
thrown_object_type_process() :
thrown_object.c
tick_the_clock() :
weather.c
,
sproto.h
tiled_map_need_pic() :
mapper.c
time_info() :
time.c
,
libproto.h
time_suite() :
check_time.c
timed_gate_type_process() :
gate.c
timers_suite() :
check_timers.c
toggle_extended_infos_cmd() :
sockproto.h
,
request.c
toggle_extended_text_cmd() :
sockproto.h
,
request.c
transfer_ob() :
move.c
,
sproto.h
transmute_item_to_flower() :
spell_util.c
transmute_materialname() :
utils.c
,
libproto.h
transport_can_hold() :
apply.c
,
sproto.h
transport_type_apply() :
transport.c
transport_type_process() :
transport.c
trap_adjust() :
standalone.c
,
rune.c
,
stubs_common.c
,
stubs_socket.c
,
mapper.c
,
stubs_random.c
,
sproto.h
,
bwp.c
,
cre.cpp
trap_disarm() :
rune.c
,
sproto.h
trap_see() :
sproto.h
,
rune.c
trap_show() :
sproto.h
,
rune.c
trapdoor_type_move_on() :
trapdoor.c
treasure_suite() :
check_treasure.c
treasure_type_apply() :
treasure.c
trigger_altar_type_move_on() :
trigger_altar.c
trigger_button_type_move_on() :
trigger_button.c
trigger_connected() :
button.c
,
libproto.h
trigger_move() :
button.c
trigger_pedestal_type_move_on() :
trigger_pedestal.c
trigger_type_apply() :
trigger.c
trigger_type_process() :
trigger.c
try_find_animation() :
libproto.h
,
anim.c
try_find_archetype() :
arch.c
,
libproto.h
try_fit() :
move.c
turn_one_transport() :
player.c
turn_transport() :
player.c
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