Crossfire Server, Branches 1.12
R18729
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- s -
sack_can_hold() :
sproto.h
,
c_object.c
safe_strcat() :
define.h
same_string() :
gods.c
save_life() :
player.c
save_map() :
map.c
,
libproto.h
save_object() :
libproto.h
save_objects() :
map.c
save_picture() :
mapper.c
save_player() :
sproto.h
,
login.c
save_throw_object() :
sproto.h
,
attack.c
savebed_type_apply() :
savebed.c
scare_creature() :
attack.c
scroll_failure() :
sproto.h
,
apply.c
scroll_type_apply() :
scroll.c
second_arch_pass() :
arch.c
seconds() :
time.c
,
libproto.h
sell_item() :
sproto.h
,
shop.c
send_background_music() :
sockproto.h
,
sounds.c
send_changed_object() :
plugins.c
send_class_info() :
sockproto.h
,
request.c
send_class_list() :
sockproto.h
,
request.c
send_exp_table() :
sockproto.h
,
request.c
send_face_cmd() :
sockproto.h
,
image.c
send_image_info() :
sockproto.h
,
image.c
send_image_sums() :
sockproto.h
,
image.c
send_news() :
sproto.h
,
player.c
send_party_message() :
sproto.h
,
c_party.c
send_plugin_custom_message() :
sockproto.h
,
request.c
send_query() :
sockproto.h
,
request.c
send_race_info() :
sockproto.h
,
request.c
send_race_list() :
sockproto.h
,
request.c
send_rules() :
sproto.h
,
player.c
send_skill_info() :
sockproto.h
,
request.c
send_smooth() :
request.c
send_spell_paths() :
sockproto.h
,
request.c
send_tick() :
sockproto.h
,
request.c
Send_With_Handling() :
sockproto.h
,
lowlevel.c
server_main() :
server.c
,
sproto.h
service_handle() :
win32.h
,
win32.c
service_register() :
win32.h
,
win32.c
service_unregister() :
win32.h
,
win32.c
ServiceCtrlHandler() :
win32.c
ServiceMain() :
win32.c
set_abs_magic() :
treasure.c
,
libproto.h
set_archetypes() :
init.c
set_attr_value() :
living.c
,
libproto.h
set_block() :
los.c
set_cheat() :
object.c
,
libproto.h
set_confdir() :
init.c
set_csport() :
init.c
set_daemon() :
init.c
set_darkness_map() :
sproto.h
,
standalone.c
,
weather.c
,
stubs_common.c
,
stubs_random.c
,
stubs_socket.c
,
bwp.c
,
cre.cpp
,
mapper.c
set_datadir() :
init.c
set_debug() :
init.c
set_dragon_name() :
living.c
,
libproto.h
set_dumpmon1() :
init.c
set_dumpmon2() :
init.c
set_dumpmon3() :
init.c
set_dumpmon4() :
init.c
set_dumpmon5() :
init.c
set_dumpmon6() :
init.c
set_dumpmon7() :
init.c
set_dumpmon8() :
init.c
set_dumpmon9() :
init.c
set_dumpmont() :
init.c
set_exception() :
cfpython.c
set_face_mode_cmd() :
sockproto.h
,
image.c
set_first_map() :
player.c
set_localdir() :
init.c
set_logfile() :
init.c
set_magic() :
treasure.c
set_map_reset_time() :
map.c
,
libproto.h
set_map_timeout() :
sproto.h
,
standalone.c
,
server.c
,
bwp.c
set_mapdir() :
init.c
set_materialname() :
utils.c
,
libproto.h
set_max_time() :
time.c
,
libproto.h
set_mondebug() :
init.c
set_ob_key_value() :
object.c
,
libproto.h
set_ob_key_value_s() :
object.c
set_object_face_main() :
sproto.h
,
apply.c
set_object_face_other() :
apply.c
set_owner() :
object.c
,
libproto.h
set_pickup_mode() :
c_object.c
set_playerdir() :
init.c
set_random_map_variable() :
random_map.h
set_regions() :
init.c
set_ring_bonus() :
treasure.c
set_sound_cmd() :
sockproto.h
,
request.c
set_spell_skill() :
sproto.h
,
spell_util.c
set_templatedir() :
init.c
set_title() :
sockproto.h
,
info.c
set_tmpdir() :
init.c
set_treasures() :
init.c
set_uniquedir() :
init.c
set_up_cmd() :
sockproto.h
,
request.c
set_variable() :
libproto.h
set_wall() :
los.c
setReturnValue() :
cfpython.c
setup() :
check_1727944.c
,
check_anim.c
,
check_arch.c
,
check_button.c
,
check_exp.c
,
check_friend.c
,
check_glue.c
,
check_holy.c
,
check_image.c
,
check_info.c
,
check_init.c
,
check_item.c
,
check_links.c
,
check_living.c
,
check_loader.c
,
check_logger.c
,
check_los.c
,
check_map.c
,
check_object.c
,
check_path.c
,
check_player.c
,
check_porting.c
,
check_re-cmp.c
,
check_readable.c
,
check_recipe.c
,
check_region.c
,
check_shstr.c
,
check_time.c
,
check_treasure.c
,
check_utils.c
,
check_decor.c
,
check_door.c
,
check_exit.c
,
check_expand2x.c
,
check_floor.c
,
check_maze_gen.c
,
check_monster.c
,
check_random_map.c
,
check_reader.c
,
check_rogue_layout.c
,
check_room_gen_onion.c
,
check_room_gen_spiral.c
,
check_snake.c
,
check_special.c
,
check_square_spiral.c
,
check_standalone.c
,
check_style.c
,
check_test.c
,
check_treasure.c
,
check_wall.c
,
check_alchemy.c
,
check_apply.c
,
check_attack.c
,
check_ban.c
,
check_build_map.c
,
check_c_chat.c
,
check_c_misc.c
,
check_c_move.c
,
check_c_new.c
,
check_c_object.c
,
check_c_party.c
,
check_c_range.c
,
check_c_wiz.c
,
check_commands.c
,
check_daemon.c
,
check_disease.c
,
check_egoitem.c
,
check_gods.c
,
check_hiscore.c
,
check_init.c
,
check_login.c
,
check_main.c
,
check_monster.c
,
check_move.c
,
check_pets.c
,
check_player.c
,
check_plugins.c
,
check_resurrection.c
,
check_rune.c
,
check_shop.c
,
check_skill_util.c
,
check_skills.c
,
check_spell_attack.c
,
check_spell_effect.c
,
check_spell_util.c
,
check_swamp.c
,
check_swap.c
,
check_time.c
,
check_timers.c
,
check_weather.c
,
check_win32.c
,
comet_perf.c
,
check_image.c
,
check_info.c
,
check_init.c
,
check_item.c
,
check_loop.c
,
check_lowlevel.c
,
check_metaserver.c
,
check_request.c
,
check_sounds.c
share_exp() :
libproto.h
,
living.c
shop_greed() :
shop.c
shop_inventory_type_apply() :
shop_inventory.c
shop_mat_type_move_on() :
shop_mat.c
shop_sort() :
shop_inventory.c
shop_specialisation_ratio() :
shop.c
shop_suite() :
check_shop.c
shopkeeper_approval() :
sproto.h
,
shop.c
should_arena_attack() :
sproto.h
,
pets.c
should_director_abort() :
sproto.h
,
apply.c
show_commands() :
c_misc.c
show_matching_spells() :
c_range.c
show_skills() :
sproto.h
,
skill_util.c
showscores() :
init.c
showscoresparm() :
init.c
shstr_suite() :
check_shstr.c
shuffle_attack() :
sproto.h
,
spell_util.c
sign_type_apply() :
sign.c
sign_type_move_on() :
sign.c
SignalHandler() :
crossfire-loop.c
similar_direction() :
sproto.h
,
weather.c
singing() :
sproto.h
,
skills.c
skill_attack() :
sproto.h
,
skill_util.c
skill_ident() :
sproto.h
,
skills.c
skill_throw() :
sproto.h
,
skills.c
skill_util_suite() :
check_skill_util.c
skills_suite() :
check_skills.c
skillscroll_type_apply() :
skillscroll.c
sleep_delta() :
time.c
,
libproto.h
slow_living() :
attack.c
snake_suite() :
check_snake.c
snprintf() :
porting.c
SockList_AddChar() :
sockproto.h
,
lowlevel.c
SockList_AddData() :
sockproto.h
,
lowlevel.c
SockList_AddInt() :
sockproto.h
,
lowlevel.c
SockList_AddInt64() :
sockproto.h
,
lowlevel.c
SockList_AddLen8Data() :
sockproto.h
,
lowlevel.c
SockList_AddPrintf() :
sockproto.h
,
lowlevel.c
SockList_AddShort() :
sockproto.h
,
lowlevel.c
SockList_AddString() :
sockproto.h
,
lowlevel.c
SockList_AddStringBuffer() :
sockproto.h
,
lowlevel.c
SockList_Avail() :
sockproto.h
,
lowlevel.c
SockList_Ensure() :
lowlevel.c
SockList_Init() :
sockproto.h
,
lowlevel.c
SockList_NullTerminate() :
sockproto.h
,
lowlevel.c
SockList_ReadPacket() :
sockproto.h
,
lowlevel.c
SockList_Reset() :
sockproto.h
,
lowlevel.c
SockList_ResetRead() :
sockproto.h
,
lowlevel.c
SockList_Term() :
sockproto.h
,
lowlevel.c
sort_archetypes() :
bwp.c
sort_equipment() :
mapper.c
sort_map_info() :
mapper.c
sort_map_info_by_level() :
mapper.c
sort_mapname() :
mapper.c
sort_race() :
mapper.c
sort_region() :
mapper.c
sort_slaying() :
mapper.c
sort_struct_map_in_quest() :
mapper.c
sort_type_attribute() :
gridarta-types-convert.c
sortbyname() :
mapper.c
,
bwp.c
sounds_suite() :
check_sounds.c
SP_level_dam_adjust() :
sproto.h
,
spell_util.c
SP_level_duration_adjust() :
sproto.h
,
spell_util.c
SP_level_range_adjust() :
sproto.h
,
spell_util.c
SP_level_spellpoint_cost() :
sproto.h
,
spell_util.c
special_potion() :
treasure.c
special_suite() :
check_special.c
spell_attack_suite() :
check_spell_attack.c
spell_effect() :
sproto.h
,
spell_util.c
spell_effect_suite() :
check_spell_effect.c
spell_effect_type_move_on() :
spell_effect.c
spell_effect_type_process() :
spell_effect.c
spell_failure() :
sproto.h
,
spell_util.c
spell_find_dir() :
sproto.h
,
spell_util.c
spell_util_suite() :
check_spell_util.c
spellbook_type_apply() :
spellbook.c
spellpath_msg() :
readable.c
spinner_type_move_on() :
spinner.c
spool() :
hiscore.c
spring_trap() :
sproto.h
,
rune.c
square_spiral_suite() :
check_square_spiral.c
ss_dump_statistics() :
shstr.c
,
libproto.h
ss_dump_table() :
shstr.c
,
libproto.h
stand_in_light() :
sproto.h
,
monster.c
stand_near_hostile() :
sproto.h
,
player.c
standalone_suite() :
check_standalone.c
start_animation() :
cfanim.c
start_info() :
sproto.h
,
server.c
START_TEST() :
check_maze_gen.c
,
check_ban.c
,
check_item.c
,
check_resurrection.c
,
check_square_spiral.c
,
check_style.c
,
check_treasure.c
,
check_c_wiz.c
,
check_wall.c
,
check_button.c
,
check_c_party.c
,
check_daemon.c
,
check_friend.c
,
check_object.c
,
check_attack.c
,
check_build_map.c
,
check_c_misc.c
,
check_arch.c
,
check_c_range.c
,
check_c_object.c
,
check_commands.c
,
check_loader.c
,
check_login.c
,
check_init.c
,
check_monster.c
,
check_arch.c
,
check_exit.c
,
check_main.c
,
check_gods.c
,
check_arch.c
,
check_pets.c
,
check_move.c
,
check_object.c
,
check_region.c
,
check_readable.c
,
check_arch.c
,
check_c_new.c
,
check_object.c
,
check_rune.c
,
check_object.c
,
check_player.c
,
check_object.c
,
check_shop.c
,
check_arch.c
,
check_spell_effect.c
,
check_object.c
,
check_skills.c
,
check_object.c
,
check_arch.c
,
comet_perf.c
,
check_object.c
,
check_swap.c
,
check_swamp.c
,
check_object.c
,
check_time.c
,
check_object.c
,
check_win32.c
,
check_weather.c
,
check_object.c
,
check_c_move.c
,
check_logger.c
,
check_image.c
,
comet_perf.c
,
check_init.c
,
check_image.c
,
check_glue.c
,
check_exp.c
,
check_arch.c
,
check_anim.c
,
check_1727944.c
,
check_info.c
,
check_request.c
,
check_object.c
,
check_sounds.c
,
check_alchemy.c
,
check_standalone.c
,
check_object.c
,
check_apply.c
,
check_path.c
,
check_metaserver.c
,
check_test.c
,
check_re-cmp.c
,
check_snake.c
,
check_random_map.c
,
check_special.c
,
check_shstr.c
,
check_time.c
,
check_reader.c
,
check_room_gen_spiral.c
,
check_shstr.c
,
check_rogue_layout.c
,
check_room_gen_onion.c
,
check_object.c
,
check_floor.c
,
check_utils.c
,
check_shstr.c
,
check_loop.c
,
check_time.c
,
check_decor.c
,
check_expand2x.c
,
check_door.c
,
check_time.c
,
check_shstr.c
,
check_player.c
,
check_recipe.c
,
check_path.c
,
check_lowlevel.c
,
check_object.c
,
check_c_chat.c
,
check_c_object.c
,
check_holy.c
,
check_object.c
,
check_disease.c
,
check_init.c
,
check_spell_attack.c
,
check_object.c
,
check_arch.c
,
check_object.c
,
comet_perf.c
,
check_object.c
,
check_timers.c
,
check_map.c
,
check_object.c
,
check_living.c
,
check_loader.c
,
check_los.c
,
check_treasure.c
,
check_object.c
,
check_shstr.c
,
check_object.c
,
check_egoitem.c
,
check_object.c
,
check_spell_util.c
,
check_object.c
,
check_info.c
,
check_object.c
,
check_skill_util.c
,
check_object.c
,
check_plugins.c
,
check_object.c
,
check_monster.c
,
check_path.c
,
check_porting.c
,
check_object.c
,
check_item.c
,
check_hiscore.c
,
check_links.c
steal() :
sproto.h
,
skills.c
stick_arrow() :
attack.c
stop_item() :
time.c
,
sproto.h
stop_jump() :
skills.c
stop_projectile() :
typesproto.h
,
projectile.c
stop_using_item() :
gods.c
store_spell_expiry() :
sproto.h
,
spell_util.c
store_time() :
cflogger.c
strcasecmp() :
win32.h
,
porting.c
strcasestr_local() :
porting.c
,
libproto.h
strdup_local() :
porting.c
,
libproto.h
strerror_local() :
porting.c
,
libproto.h
stringbuffer_append_printf() :
stringbuffer.h
,
stringbuffer.c
,
libproto.h
stringbuffer_append_string() :
stringbuffer.h
,
libproto.h
,
stringbuffer.c
stringbuffer_append_stringbuffer() :
libproto.h
,
stringbuffer.c
,
stringbuffer.h
stringbuffer_ensure() :
stringbuffer.c
stringbuffer_finish() :
stringbuffer.h
,
libproto.h
,
stringbuffer.c
stringbuffer_finish_shared() :
stringbuffer.h
,
libproto.h
,
stringbuffer.c
stringbuffer_finish_socklist() :
libproto.h
stringbuffer_new() :
stringbuffer.h
,
libproto.h
,
stringbuffer.c
strip_endline() :
libproto.h
,
utils.c
strip_media_tag() :
utils.c
,
libproto.h
strncasecmp() :
porting.c
,
win32.h
strrstr() :
libproto.h
,
utils.c
strtoint() :
recipe.c
,
libproto.h
strtoktolin() :
readable.c
strtol() :
porting.c
style_suite() :
check_style.c
sub_weight() :
libproto.h
,
object.c
subtract_player_exp() :
living.c
sum_weight() :
object.c
,
libproto.h
summon_golem() :
sproto.h
,
pets.c
summon_hostile_monsters() :
sproto.h
,
spell_util.c
summon_object() :
sproto.h
,
pets.c
surround_by_doors() :
treasure.c
surround_check() :
room_gen_spiral.c
,
rproto.h
,
rogue_layout.c
surround_check2() :
door.c
,
rproto.h
surround_flag() :
rproto.h
,
wall.c
surround_flag2() :
wall.c
,
rproto.h
surround_flag3() :
wall.c
,
rproto.h
surround_flag4() :
wall.c
,
rproto.h
swamp_suite() :
check_swamp.c
swap_below_max() :
swap.c
,
sproto.h
swap_map() :
swap.c
,
sproto.h
swap_random_stats() :
spell_util.c
swap_stat() :
player.c
swap_suite() :
check_swap.c
symmetrize_layout() :
random_map.c
,
rproto.h
Generated on Sun Nov 18 2018 02:41:20 for Crossfire Server, Branches 1.12 by
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