June 2004 Commit Log

Number of Commits:
37
Number of Active Developers:
6
crowbert 2004-06-28 19:56 Rev.: 2844

like find/disarm traps, all players should already have it, but just in case, let them learn it

0 lines of code changed in 1 file:

crowbert 2004-06-28 19:48 Rev.: 2843

fix typo

1 lines of code changed in 1 file:

mwedel 2004-06-23 00:49 Rev.: 2842

server/skill_util.c: Fix skills command so that it properly displays
percentage of permanent exp.
server/time.c: Modify move_arrow() so that it removes thrown objects
with no inventory.
MSW 2004-06-22

20 lines of code changed in 3 files:

mwedel 2004-06-22 01:28 Rev.: 2841

socket/info.c: Replace sprintf() calls with snprintf() - got metalforge
crash with apparent buffer overun - going to snprintf should prevent
the problem in the future.
MSW 2004-06-21

12 lines of code changed in 2 files:

mwedel 2004-06-18 02:45 Rev.: 2840

server/c_wiz.c: for command_create() - check to see if 'of' parameter
is a spell archetype name, and do the right thing if it is. This
allows things like 'create rod_heavy of spell_large_lightning'.
Note that the command_create is still a seriously broken function
in many regards.
server/rune.c: Fix write_rune() when trying to find the spell in encase
in the rune - assignment was incorrect, so it always took the last
matching spell in the players inventory, not the best matching spell.
server/spell_util.c: Change the call to prayer_failure() so that its
potency is based on how badly short the player is short of grace. Eg,
if only 1 point short, potency of 1. This changes from before where
the potency was always the difference in mana.
MSW 2004-06-17

57 lines of code changed in 4 files:

mwedel 2004-06-16 02:09 Rev.: 2839

server/attack.c: Fix hit_with_arrow() so that it uses the proper map
when inserting the arrow.
server/c_wiz.c: Add note about brokeness of command_create()
server/spell_effect.c: execute_word_of_recall() - don't attempt recall
if player isn't on any map.
MSW 2004-06-15

18 lines of code changed in 4 files:

mwedel 2004-06-14 23:12 Rev.: 2838

Remove the 'name' help file. No command exists.
MSW 2004-06-14

2 lines of code changed in 2 files:

temitchell 2004-06-13 19:57 Rev.: 2837

- apply same type of fix to Navar as was applied to gatehouse in Scorn
to prevent spells propagating into the city (add a wall basically)

56 lines of code changed in 3 files:

temitchell 2004-06-13 19:14 Rev.: 2836

- fix issue with Hero of Scorn expiration. If this was the intentional
behaviour for the marker to expire, will the maker please inform me to
change it back.

1 lines of code changed in 1 file:

temitchell 2004-06-13 19:12 Rev.: 2835

- fix for player casting spells through the gatehouse and killing people

506 lines of code changed in 2 files:

temitchell 2004-06-13 17:42 Rev.: 2834

- fix exit target errors.

22 lines of code changed in 1 file:

akirschbaum 2004-06-13 12:30 Rev.: 2833

common/object.c
include/define.h
include/player.h
include/sproto.h
server/attack.c
server/c_object.c
server/player.c
server/shop.c
socket/item.c
socket/loop.c
socket/request.c: Remove explicit calls to
esrv_update_item(UPD_WEIGHT, pl, pl) for player objects. Instead
send the new weight whenever it changes.

56 lines of code changed in 12 files:

akirschbaum 2004-06-12 14:09 Rev.: 2832

Set type of variable holding a weight to sint32.

1 lines of code changed in 1 file:

temitchell 2004-06-12 12:21 Rev.: 2831

- reintroduce a cheap generic talisman for alchemy purposes - next need
recipies to produce the magic talismans from the generic one...

15 lines of code changed in 1 file:

ryo_saeba 2004-06-11 15:37 Rev.: 2830

Fixed exploit letting get much money

33 lines of code changed in 1 file:

ryo_saeba 2004-06-11 15:36 Rev.: 2829

Fixed entryway

492 lines of code changed in 1 file:

mwedel 2004-06-11 02:23 Rev.: 2828

common/item.c: describe_monster() - if the creature/player is stealthy,
mention it when the object is described.
common/loader.l, loader.c: Fix passed in size to get_ob_diff() - was one
to long, causing string corruption.
server/spell_attack.c: mood_change() - fix get_map_ob call - wasn't using
correct coordinate variables, resulting in crash.
MSW 2004-06-10

11 lines of code changed in 4 files:

mwedel 2004-06-11 01:12 Rev.: 2827

common/object.c: insert_map_in_ob() - remove CAN_MERGE checks after the
map translation - otherwise, we can have bogus coordinates
that are used for GET_MAP_OB.
random_maps/style.c: pick_random_object() - have it return null object
(and probably crash) instead of getting into an infinite loop.
server/c_wiz.c: command_kick() - check FLAG_FREED of player. Remove all
the broken skill/exp object granting code in command_possess() - this
is probably still a broken function.
server/spell_attack.c: mood_change() - fix get_map_ob call - wasn't using
correct coordinate variables, resulting in crash.
MSW 2004-06-10

53 lines of code changed in 5 files:

ryo_saeba 2004-06-09 11:47 Rev.: 2826

gsay tweaks, courtesy Katia

12 lines of code changed in 2 files:

temitchell 2004-06-08 23:56 Rev.: 2825

- add scorn sale shop, move build store to port area, move generalstore
to southern scorn and make it more general storish.

5372 lines of code changed in 5 files:

avogl 2004-06-08 21:12 Rev.: 2824

Re-balancing and bugfixing for the volcano mapset:
- The comet gargoyle statues have been toned down in
power and the spells got a smaller range.
- Spell objects have been inserted and adjusted.
- The white statues work again (casting cause serious wounds)
- The cancellation walls are going to work again after next
arch collect.
- Slightly reduced duration of ball lightnings.
- Added an additional line to the warning sign to mention
the high risk of death in a clear way.

--AndreasV

742 lines of code changed in 2 files:

avogl 2004-06-08 20:41 Rev.: 2823

Fixed counterwall spell.
The counterwall spell did not work because the attacktype
was missing in the arch.
--AV

1 lines of code changed in 1 file:

temitchell 2004-06-08 00:33 Rev.: 2822

- add slaying lines to these gods to make them oppose

2 lines of code changed in 2 files:

temitchell 2004-06-06 22:29 Rev.: 2821

- apply fix by Jacek Konieczny.

23 lines of code changed in 1 file:

temitchell 2004-06-06 22:06 Rev.: 2820

- apply multipart notation fix to santo_dominion

0 lines of code changed in 18 files:

temitchell 2004-06-06 22:01 Rev.: 2819

- apply multipart notation cleanup to these maps

0 lines of code changed in 32 files:

temitchell 2004-06-06 21:56 Rev.: 2818

apply patch from Jacek Konieczny to fix bat room trap.

27 lines of code changed in 1 file:

temitchell 2004-06-06 21:48 Rev.: 2817

- commit fix made by Jacek Konieczny. Remove warning message as the map
appears to work properly again.

190 lines of code changed in 1 file:

temitchell 2004-06-06 21:33 Rev.: 2816

- fix coffee tables

2 lines of code changed in 2 files:

ryo_saeba 2004-06-06 12:15 Rev.: 2815

Disable possess command

2 lines of code changed in 2 files:

ryo_saeba 2004-06-06 11:30 Rev.: 2814

Remove Windows newlines

0 lines of code changed in 1 file:

ryo_saeba 2004-06-06 11:25 Rev.: 2813

Fix for monsters not using hands, and now ignore DM

93 lines of code changed in 3 files:

temitchell 2004-06-06 11:24 Rev.: 2812

- fix the difficulty and level depth on these random maps.

4 lines of code changed in 1 file:

mwedel 2004-06-03 02:00 Rev.: 2811

update dimension door to be of the right path (Teleportation).
MSW 2004-06-02

1 lines of code changed in 1 file:

mwedel 2004-06-01 02:21 Rev.: 2810

server/c_misc.c: Add sum_weight() call to fix_me command so that players
weight is properly recalculated.
server/skills.c: Fix up attempt_steal() so that it doesn't improperly
remove object from target when person doing the stealing can't pick
it up.
server/spell_attack.c: Set maxhp properly, so multipled fireballs, etc
can be going off at the same time.
server/spell_effect.c: Fix up cast_create_missile() so more esoteric
missiles can be created.
MSW 2004-05-31

67 lines of code changed in 5 files:

mwedel 2004-06-01 01:32 Rev.: 2809

add newline to end of file - prevents gcc warning message.
MSW 2004-05-31

1 lines of code changed in 1 file:

mwedel 2004-06-01 01:22 Rev.: 2808

Commit note about proposed map2 protocol command. Figure might as well
make it more readily available.
MSW 2004-05-31

80 lines of code changed in 1 file:

May 2004 »

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